#pragma once // ------------------------------------------------------------------------------------------------ #include "SqBase.hpp" #include "Base/Buffer.hpp" // ------------------------------------------------------------------------------------------------ #include #include // ------------------------------------------------------------------------------------------------ #include // ------------------------------------------------------------------------------------------------ namespace SqMod { /* ------------------------------------------------------------------------------------------------ * Supported levels of logging. */ enum LogLvl { LOGL_NIL = (1u << 0u), LOGL_DBG = (1u << 1u), LOGL_USR = (1u << 2u), LOGL_SCS = (1u << 3u), LOGL_INF = (1u << 4u), LOGL_WRN = (1u << 5u), LOGL_ERR = (1u << 6u), LOGL_FTL = (1u << 7u), LOGL_ANY = 0xFFu }; /* ------------------------------------------------------------------------------------------------ * Class responsible for logging output. */ class Logger { private: // -------------------------------------------------------------------------------------------- static Logger s_Inst; // Logger instance. /* -------------------------------------------------------------------------------------------- * Default constructor. */ Logger() noexcept; /* -------------------------------------------------------------------------------------------- * Destructor. */ ~Logger(); private: // -------------------------------------------------------------------------------------------- Buffer m_Buffer; // Common buffer where the message is written. // -------------------------------------------------------------------------------------------- Uint8 m_ConsoleLevels; // The levels allowed to be outputted to console. Uint8 m_LogFileLevels; // The levels allowed to be outputted to log file. // -------------------------------------------------------------------------------------------- bool m_ConsoleTime; // Whether console messages should be timestamped. bool m_LogFileTime; // Whether log file messages should be timestamped. bool m_CyclicLock; // Prevent the script callback from entering a loop. // -------------------------------------------------------------------------------------------- Uint32 m_StringTruncate; // The length at which to trincate strings in debug. // -------------------------------------------------------------------------------------------- std::FILE* m_File; // Handle to the file where the logs should be saved. std::string m_Filename; // The name of the file where the logs are saved. // -------------------------------------------------------------------------------------------- Function m_LogCb[7]; //Callback to receive debug information instead of console. protected: /* -------------------------------------------------------------------------------------------- * Process the message in the internal buffer. */ void Proccess(Uint8 level, bool sub); public: /* -------------------------------------------------------------------------------------------- * Retrieve the logger instance. */ static Logger & Get() { return s_Inst; } /* -------------------------------------------------------------------------------------------- * Copy constructor. (disabled) */ Logger(const Logger & o) = delete; /* -------------------------------------------------------------------------------------------- * Move constructor. (disabled) */ Logger(Logger && o) = delete; /* -------------------------------------------------------------------------------------------- * Copy assignment operator. (disabled) */ Logger & operator = (const Logger & o) = delete; /* -------------------------------------------------------------------------------------------- * Move assignment operator. (disabled) */ Logger & operator = (Logger && o) = delete; /* -------------------------------------------------------------------------------------------- * Flush buffered data and close the logging file. */ void Close(); /* -------------------------------------------------------------------------------------------- * Initialize the logging utility. */ void Initialize(CCStr filename); /* -------------------------------------------------------------------------------------------- * Terminate the logging utility. */ void Terminate(); /* -------------------------------------------------------------------------------------------- * Release the script associated resources. */ void Release(); /* -------------------------------------------------------------------------------------------- * Enable or disable console message time stamping. */ void ToggleConsoleTime(bool enabled) { m_ConsoleTime = enabled; } /* -------------------------------------------------------------------------------------------- * See whether console message time stamping is enabled. */ bool ConsoleHasTime() const { return m_ConsoleTime; } /* -------------------------------------------------------------------------------------------- * Enable or disable log file message time stamping. */ void ToggleLogFileTime(bool enabled) { m_LogFileTime = enabled; } /* -------------------------------------------------------------------------------------------- * See whether log file message time stamping is enabled. */ bool LogFileHasTime() const { return m_LogFileTime; } /* -------------------------------------------------------------------------------------------- * Set the console level flags. */ void SetConsoleLevels(Uint8 levels) { m_ConsoleLevels = levels; } /* -------------------------------------------------------------------------------------------- * Retrieve the console level flags. */ Uint8 GetConsoleLevels() const { return m_ConsoleLevels; } /* -------------------------------------------------------------------------------------------- * Set the log file level flags. */ void SetLogFileLevels(Uint8 levels) { m_LogFileLevels = levels; } /* -------------------------------------------------------------------------------------------- * Retrieve the log file level flags. */ Uint8 GetLogFileLevels() const { return m_LogFileLevels; } /* -------------------------------------------------------------------------------------------- * Enable a certain console logging level. */ void EnableConsoleLevel(Uint8 level) { m_ConsoleLevels |= level; } /* -------------------------------------------------------------------------------------------- * Disable a certain console logging level. */ void DisableConsoleLevel(Uint8 level) { if (m_ConsoleLevels & level) { m_ConsoleLevels ^= level; } } /* -------------------------------------------------------------------------------------------- * Toggle a certain console logging level. */ void ToggleConsoleLevel(Uint8 level, bool toggle) { if (toggle) { EnableConsoleLevel(level); } else { DisableConsoleLevel(level); } } /* -------------------------------------------------------------------------------------------- * Enable a certain log file logging level. */ void EnableLogFileLevel(Uint8 level) { m_LogFileLevels |= level; } /* -------------------------------------------------------------------------------------------- * Disable a certain log file logging level. */ void DisableLogFileLevel(Uint8 level) { m_LogFileLevels |= level; m_LogFileLevels ^= level; } /* -------------------------------------------------------------------------------------------- * Toggle a certain log file logging level. */ void ToggleLogFileLevel(Uint8 level, bool toggle) { if (toggle) { EnableLogFileLevel(level); } else { DisableLogFileLevel(level); } } /* -------------------------------------------------------------------------------------------- * Retrieve the number of characters that strings will be truncated in debug output. */ Uint32 GetStringTruncate() const { return m_StringTruncate; } /* -------------------------------------------------------------------------------------------- * Retrieve the number of characters that strings will be truncated in debug output. */ void SetStringTruncate(Uint32 nc) { m_StringTruncate = nc; } /* -------------------------------------------------------------------------------------------- * Retrieve the log file name. */ const std::string & GetLogFilename() const { return m_Filename; } /* -------------------------------------------------------------------------------------------- * Modify the log file name. */ void SetLogFilename(CCStr filename); /* -------------------------------------------------------------------------------------------- * Bind a script callback to a log level. */ void BindCb(Uint8 level, Object & env, Function & func); /* -------------------------------------------------------------------------------------------- * Send a log message. */ void Send(Uint8 level, bool sub, CCStr fmt, va_list args); /* -------------------------------------------------------------------------------------------- * Write a log message. */ void Write(Uint8 level, bool sub, CCStr fmt, ...); /* -------------------------------------------------------------------------------------------- * Generate a debug message. */ void Debug(CCStr fmt, ...); /* -------------------------------------------------------------------------------------------- * Generate a debug message. */ void Debug(CCStr fmt, va_list args); private: /* -------------------------------------------------------------------------------------------- * Forward the log message to a callback. */ SQBool ProcessCb(Uint8 level, bool sub); }; /* ------------------------------------------------------------------------------------------------ * Raw console message output. */ void OutputDebug(CCStr msg, ...); /* ------------------------------------------------------------------------------------------------ * Raw console message output. */ void OutputMessage(CCStr msg, ...); /* ------------------------------------------------------------------------------------------------ * Raw console message output. */ void OutputError(CCStr msg, ...); } // Namespace:: SqMod