/* SPDX-License-Identifier: MPL-2.0 */ #include "testutil.hpp" #include "testutil_unity.hpp" SETUP_TEARDOWN_TESTCONTEXT void test_immediate_1 () { int val; int rc; char buffer[16]; size_t len = MAX_SOCKET_STRING; char my_endpoint[MAX_SOCKET_STRING]; // TEST 1. // First we're going to attempt to send messages to two // pipes, one connected, the other not. We should see // the PUSH load balancing to both pipes, and hence half // of the messages getting queued, as connect() creates a // pipe immediately. void *to = test_context_socket (ZMQ_PULL); // Bind the one valid receiver val = 0; TEST_ASSERT_SUCCESS_ERRNO ( zmq_setsockopt (to, ZMQ_LINGER, &val, sizeof (val))); bind_loopback_ipv4 (to, my_endpoint, len); // Create a socket pushing to two endpoints - only 1 message should arrive. void *from = test_context_socket (ZMQ_PUSH); val = 0; TEST_ASSERT_SUCCESS_ERRNO ( zmq_setsockopt (from, ZMQ_LINGER, &val, sizeof (val))); // This pipe will not connect (provided the ephemeral port is not 5556) TEST_ASSERT_SUCCESS_ERRNO (zmq_connect (from, "tcp://localhost:5556")); // This pipe will TEST_ASSERT_SUCCESS_ERRNO (zmq_connect (from, my_endpoint)); msleep (SETTLE_TIME); // We send 10 messages, 5 should just get stuck in the queue // for the not-yet-connected pipe for (int i = 0; i < 10; ++i) { send_string_expect_success (from, "Hello", 0); } // We now consume from the connected pipe // - we should see just 5 int timeout = 250; TEST_ASSERT_SUCCESS_ERRNO ( zmq_setsockopt (to, ZMQ_RCVTIMEO, &timeout, sizeof (int))); int seen = 0; while (true) { rc = zmq_recv (to, &buffer, sizeof (buffer), 0); if (rc == -1) break; // Break when we didn't get a message seen++; } // TODO: this fails ~1% of the runs on OBS but it does not seem to be reproducible anywhere else if (seen == 0) TEST_IGNORE_MESSAGE ( "Unreliable test occasionally fails on slow CIs, ignoring"); TEST_ASSERT_EQUAL_INT (5, seen); test_context_socket_close (from); test_context_socket_close (to); } void test_immediate_2 () { // This time we will do the same thing, connect two pipes, // one of which will succeed in connecting to a bound // receiver, the other of which will fail. However, we will // also set the delay attach on connect flag, which should // cause the pipe attachment to be delayed until the connection // succeeds. // Bind the valid socket void *to = test_context_socket (ZMQ_PULL); size_t len = MAX_SOCKET_STRING; char my_endpoint[MAX_SOCKET_STRING]; bind_loopback_ipv4 (to, my_endpoint, len); int val = 0; TEST_ASSERT_SUCCESS_ERRNO ( zmq_setsockopt (to, ZMQ_LINGER, &val, sizeof (val))); // Create a socket pushing to two endpoints - all messages should arrive. void *from = test_context_socket (ZMQ_PUSH); val = 0; TEST_ASSERT_SUCCESS_ERRNO ( zmq_setsockopt (from, ZMQ_LINGER, &val, sizeof (val))); // Set the key flag val = 1; TEST_ASSERT_SUCCESS_ERRNO ( zmq_setsockopt (from, ZMQ_IMMEDIATE, &val, sizeof (val))); // Connect to the invalid socket TEST_ASSERT_SUCCESS_ERRNO (zmq_connect (from, "tcp://localhost:5561")); // Connect to the valid socket TEST_ASSERT_SUCCESS_ERRNO (zmq_connect (from, my_endpoint)); // Send 10 messages, all should be routed to the connected pipe for (int i = 0; i < 10; ++i) { send_string_expect_success (from, "Hello", 0); } int timeout = 250; TEST_ASSERT_SUCCESS_ERRNO ( zmq_setsockopt (to, ZMQ_RCVTIMEO, &timeout, sizeof (int))); int seen = 0; while (true) { char buffer[16]; int rc = zmq_recv (to, &buffer, sizeof (buffer), 0); if (rc == -1) break; // Break when we didn't get a message seen++; } TEST_ASSERT_EQUAL_INT (10, seen); test_context_socket_close (from); test_context_socket_close (to); } void test_immediate_3 () { // This time we want to validate that the same blocking behaviour // occurs with an existing connection that is broken. We will send // messages to a connected pipe, disconnect and verify the messages // block. Then we reconnect and verify messages flow again. void *backend = test_context_socket (ZMQ_DEALER); void *frontend = test_context_socket (ZMQ_DEALER); int zero = 0; TEST_ASSERT_SUCCESS_ERRNO ( zmq_setsockopt (backend, ZMQ_LINGER, &zero, sizeof (zero))); TEST_ASSERT_SUCCESS_ERRNO ( zmq_setsockopt (frontend, ZMQ_LINGER, &zero, sizeof (zero))); // Frontend connects to backend using IMMEDIATE int on = 1; TEST_ASSERT_SUCCESS_ERRNO ( zmq_setsockopt (frontend, ZMQ_IMMEDIATE, &on, sizeof (on))); size_t len = MAX_SOCKET_STRING; char my_endpoint[MAX_SOCKET_STRING]; bind_loopback_ipv4 (backend, my_endpoint, len); TEST_ASSERT_SUCCESS_ERRNO (zmq_connect (frontend, my_endpoint)); // Ping backend to frontend so we know when the connection is up send_string_expect_success (backend, "Hello", 0); recv_string_expect_success (frontend, "Hello", 0); // Send message from frontend to backend send_string_expect_success (frontend, "Hello", ZMQ_DONTWAIT); test_context_socket_close (backend); // Give time to process disconnect msleep (SETTLE_TIME * 10); // Send a message, should fail TEST_ASSERT_FAILURE_ERRNO (EAGAIN, zmq_send (frontend, "Hello", 5, ZMQ_DONTWAIT)); // Recreate backend socket backend = test_context_socket (ZMQ_DEALER); TEST_ASSERT_SUCCESS_ERRNO ( zmq_setsockopt (backend, ZMQ_LINGER, &zero, sizeof (zero))); TEST_ASSERT_SUCCESS_ERRNO (zmq_bind (backend, my_endpoint)); // Ping backend to frontend so we know when the connection is up send_string_expect_success (backend, "Hello", 0); recv_string_expect_success (frontend, "Hello", 0); // After the reconnect, should succeed send_string_expect_success (frontend, "Hello", ZMQ_DONTWAIT); test_context_socket_close (backend); test_context_socket_close (frontend); } int main (void) { setup_test_environment (); UNITY_BEGIN (); RUN_TEST (test_immediate_1); RUN_TEST (test_immediate_2); RUN_TEST (test_immediate_3); return UNITY_END (); }