Sandu Liviu Catalin
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e0fd5fa214
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Implement pointer stealing for the auto-deleter utility.
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2016-07-03 03:20:23 +03:00 |
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Sandu Liviu Catalin
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2e55f99860
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Also release the context when terminating the command manager.
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2016-06-27 17:46:12 +03:00 |
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Sandu Liviu Catalin
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aad10948b9
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Emit the ScriptLoaded event before importing server entities to allow the scripts to prepare.
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2016-06-26 16:30:19 +03:00 |
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Sandu Liviu Catalin
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996c078105
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Introduce a new module event to be called after the virtual machine was destroyed. Thus, preventing the release of the virtual machine while still in use.
Prevent releasing IRC sessions while they could still be in use.
Few other changes that had to be committed because of the change in the module API.
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2016-06-26 16:18:23 +03:00 |
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Sandu Liviu Catalin
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2ee475bb8d
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Prevent server notifications of entity pool changes from introducing entity leaks and triggering events multiple times. Should close #9
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2016-06-26 15:47:27 +03:00 |
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Sandu Liviu Catalin
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254bd9eee6
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Avoid creating checkpoints for invalid player instances.
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2016-06-25 00:08:16 +03:00 |
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Sandu Liviu Catalin
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36e3ed8f7a
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Clear vehicle instances on server shutdown or plugin reload. Should close #9
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2016-06-25 00:01:36 +03:00 |
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Sandu Liviu Catalin
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8e0a9edb3e
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Update the checkpoint creation process to allow creating checkpoints for all players as well as dedicated to a certain player. Should close #10
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2016-06-24 23:37:58 +03:00 |
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Sandu Liviu Catalin
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875ea33022
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Fix negation inf entity searching algorithms.
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2016-06-21 17:56:58 +03:00 |
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Sandu Liviu Catalin
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cb82a98bf6
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Fix incorrect size check in entity search algorithms.
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2016-06-21 17:44:21 +03:00 |
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Sandu Liviu Catalin
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b4bfced27b
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Register entity searching algorithms to enable them.
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2016-06-21 17:29:09 +03:00 |
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Sandu Liviu Catalin
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40e024e72d
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Further improvements of the entity searching algorithms.
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2016-06-21 17:25:43 +03:00 |
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Sandu Liviu Catalin
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66e604cec7
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Add back some of the entity search functions.
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2016-06-21 16:15:25 +03:00 |
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Sandu Liviu Catalin
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284e1be3f7
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Improved the entity searching algorithms by removing duplicate code.
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2016-06-21 16:04:21 +03:00 |
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Sandu Liviu Catalin
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29af51c518
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Improve entity searching algorithms.
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2016-06-21 15:17:08 +03:00 |
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Sandu Liviu Catalin
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1d12ddd60d
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Improve searching for active entities. Also fix a possible crash because the entity instance pushed on the stack was appending to itself instead of the array.
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2016-06-21 09:02:44 +03:00 |
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Sandu Liviu Catalin
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20ae4e602e
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Fix buffer wrapper reading data incorrectly.
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2016-06-20 18:22:12 +03:00 |
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Sandu Liviu Catalin
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ea70a21437
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Improve the client script data event. Also fix a crash because the buffer type was not registered.
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2016-06-20 18:02:44 +03:00 |
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Sandu Liviu Catalin
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29abf2e9c0
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Add a helper class that implements RAII to delete an instance of not explicitly released.
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2016-06-20 18:01:42 +03:00 |
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Sandu Liviu Catalin
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ad55025bc8
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Specialize the buffer creation functions.
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2016-06-20 14:52:05 +03:00 |
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Sandu Liviu Catalin
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c2ac1f3fd8
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Add a small check to prevent forwarding event if we failed to create the buffer instance.
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2016-06-20 14:30:48 +03:00 |
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Sandu Liviu Catalin
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5f983cdacf
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Fix the keybind creation process which was using the incorrect keybind identifier.
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2016-06-20 09:02:13 +03:00 |
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Sandu Liviu Catalin
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8591efbcce
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Update the blip pool size to the correct value.
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2016-06-20 08:55:04 +03:00 |
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Sandu Liviu Catalin
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933522f2a4
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Add a method to the player class that plays a sound which follows the player character.
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2016-06-20 08:27:39 +03:00 |
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Sandu Liviu Catalin
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e6213d0932
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Fix the player alpha modification.
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2016-06-20 08:08:33 +03:00 |
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Sandu Liviu Catalin
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5d0a38cbd9
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Fix the keybind creation by obtaining a keybind slot automatically if one was not specified.
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2016-06-20 08:02:30 +03:00 |
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Sandu Liviu Catalin
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dae66ca39f
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Export the function that must be used to obtain unused keybind slots.
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2016-06-20 08:01:59 +03:00 |
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Sandu Liviu Catalin
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c5c3af4f5e
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Avoid compile errors from implicit cast to int by making the type explicit.
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2016-06-19 19:38:24 +03:00 |
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Sandu Liviu Catalin
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6ec8ca620f
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Update the player mesage broadcasting to also be more flexible and dynamic when detecting the message color.
Move the shared code that identifies the message color outside the player class source file.
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2016-06-19 19:06:24 +03:00 |
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Sandu Liviu Catalin
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f26ab29a14
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Improve the player messaging functions to be more flexible and dynamic when detecting the message color.
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2016-06-19 18:39:12 +03:00 |
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Sandu Liviu Catalin
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89bbb74d06
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Export the remaining functions for controlling the logger.
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2016-06-19 15:24:25 +03:00 |
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Sandu Liviu Catalin
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c431734311
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Keep a consistent naming style in constants.
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2016-06-19 11:07:35 +03:00 |
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Sandu Liviu Catalin
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3ebe127c2c
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Move message broadcasting into their own source file for better code structuring
Move message broadcasting into their own table to avoid polluting the global scope.
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2016-06-19 09:32:16 +03:00 |
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Sandu Liviu Catalin
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431198378d
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Implement functions to broadcast messages to all players.
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2016-06-19 08:13:38 +03:00 |
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Sandu Liviu Catalin
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4dc36b9889
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Update player messaging to support alpha/transparency in the specified color.
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2016-06-19 08:13:02 +03:00 |
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Sandu Liviu Catalin
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8846cb9351
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Initial revision of the script loading system to be more flexible and accurate.
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2016-06-18 20:31:35 +03:00 |
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Sandu Liviu Catalin
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b59710ddeb
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Prepare the script container for the revised script loading system.
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2016-06-18 20:29:28 +03:00 |
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Sandu Liviu Catalin
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c8d5200dc0
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Add a helper funtion to the system path library to obtain the full path of a file.
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2016-06-18 20:27:51 +03:00 |
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Sandu Liviu Catalin
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fe70560234
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Add a helper function to obtain the last system error as a string and throw it.
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2016-06-18 20:27:23 +03:00 |
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Sandu Liviu Catalin
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4be562c926
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Update the script loading system to load and compile all scripts first and then execute them.
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2016-06-18 13:09:08 +03:00 |
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Sandu Liviu Catalin
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d1ae2fd7e8
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Fix the 64bit build on windows by making sure the _WIN32_WINNT macro has the proper value to include GetTickCount64() and also default to regular GetTickCount() on 32bit as the 64bit placeholder.
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2016-06-18 10:24:41 +03:00 |
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Sandu Liviu Catalin
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24eddb8051
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Minor spelling mistakes in core class.
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2016-06-17 06:48:13 +03:00 |
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Sandu Liviu Catalin
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6a31e9ee58
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Allow the option to toggle debugging from configuration file.
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2016-06-17 03:33:58 +03:00 |
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Sandu Liviu Catalin
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c76acc07dc
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Use the new script loading system to be able to hold script information for future debugging implementations.
Fixes issue with scripts being sorted rather then being executed in the load order.
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2016-06-17 03:28:37 +03:00 |
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Sandu Liviu Catalin
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2242ac9394
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Make constructor public in script container.
Throw exception if trying to create script container with invalid VM.
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2016-06-17 03:26:29 +03:00 |
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Sandu Liviu Catalin
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2b6fdcd855
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Implement utility to hold script contents for debugging purposes.
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2016-06-17 03:15:02 +03:00 |
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Sandu Liviu Catalin
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399ef5a292
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Fix minor misspelling in core class.
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2016-06-17 03:14:26 +03:00 |
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Sandu Liviu Catalin
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b3f0e98758
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Implement script bundles in the script loading process.
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2016-06-17 01:40:10 +03:00 |
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Sandu Liviu Catalin
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af9c00298c
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Fix infinite loop when registering constants.
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2016-06-16 03:12:01 +03:00 |
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Sandu Liviu Catalin
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f8fabaf0b5
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Improve the names of elments in the Skins enumeration to be consistent with the other enumerations.
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2016-06-16 02:44:13 +03:00 |
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