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mirror of https://github.com/VCMP-SqMod/SqMod.git synced 2025-06-17 07:37:13 +02:00
Commit Graph

1765 Commits

Author SHA1 Message Date
933522f2a4 Add a method to the player class that plays a sound which follows the player character. 2016-06-20 08:27:39 +03:00
e6213d0932 Fix the player alpha modification. 2016-06-20 08:08:33 +03:00
5d0a38cbd9 Fix the keybind creation by obtaining a keybind slot automatically if one was not specified. 2016-06-20 08:02:30 +03:00
dae66ca39f Export the function that must be used to obtain unused keybind slots. 2016-06-20 08:01:59 +03:00
c5c3af4f5e Avoid compile errors from implicit cast to int by making the type explicit. 2016-06-19 19:38:24 +03:00
6ec8ca620f Update the player mesage broadcasting to also be more flexible and dynamic when detecting the message color.
Move the shared code that identifies the message color outside the player class source file.
2016-06-19 19:06:24 +03:00
f26ab29a14 Improve the player messaging functions to be more flexible and dynamic when detecting the message color. 2016-06-19 18:39:12 +03:00
59968893f5 Update the sample config to indicate that log file name supports strftime format. 2016-06-19 15:25:16 +03:00
89bbb74d06 Export the remaining functions for controlling the logger. 2016-06-19 15:24:25 +03:00
c431734311 Keep a consistent naming style in constants. 2016-06-19 11:07:35 +03:00
3ebe127c2c Move message broadcasting into their own source file for better code structuring
Move message broadcasting into their own table to avoid polluting the global scope.
2016-06-19 09:32:16 +03:00
431198378d Implement functions to broadcast messages to all players. 2016-06-19 08:13:38 +03:00
4dc36b9889 Update player messaging to support alpha/transparency in the specified color. 2016-06-19 08:13:02 +03:00
07c7ebb8d1 Update the sample config to comply with the revised script loading system. 2016-06-18 20:33:56 +03:00
8846cb9351 Initial revision of the script loading system to be more flexible and accurate. 2016-06-18 20:31:35 +03:00
54531071c7 Add a method to the INI library to allow processing section keys through a custom functor. 2016-06-18 20:30:48 +03:00
b59710ddeb Prepare the script container for the revised script loading system. 2016-06-18 20:29:28 +03:00
c8d5200dc0 Add a helper funtion to the system path library to obtain the full path of a file. 2016-06-18 20:27:51 +03:00
fe70560234 Add a helper function to obtain the last system error as a string and throw it. 2016-06-18 20:27:23 +03:00
4be562c926 Update the script loading system to load and compile all scripts first and then execute them. 2016-06-18 13:09:08 +03:00
d1ae2fd7e8 Fix the 64bit build on windows by making sure the _WIN32_WINNT macro has the proper value to include GetTickCount64() and also default to regular GetTickCount() on 32bit as the 64bit placeholder. 2016-06-18 10:24:41 +03:00
099c388b00 Fix the paths in the sandbox project. 2016-06-18 10:22:13 +03:00
e07809cb25 Initialize the handle during SQLite connection if one does not exist. 2016-06-17 07:21:04 +03:00
24eddb8051 Minor spelling mistakes in core class. 2016-06-17 06:48:13 +03:00
6a31e9ee58 Allow the option to toggle debugging from configuration file. 2016-06-17 03:33:58 +03:00
c76acc07dc Use the new script loading system to be able to hold script information for future debugging implementations.
Fixes issue with scripts being sorted rather then being executed in the load order.
2016-06-17 03:28:37 +03:00
2242ac9394 Make constructor public in script container.
Throw exception if trying to create script container with invalid VM.
2016-06-17 03:26:29 +03:00
2b6fdcd855 Implement utility to hold script contents for debugging purposes. 2016-06-17 03:15:02 +03:00
399ef5a292 Fix minor misspelling in core class. 2016-06-17 03:14:26 +03:00
b3f0e98758 Implement script bundles in the script loading process. 2016-06-17 01:40:10 +03:00
02aa2667a6 Allow chaining on Reset and Clear methods of the SQLite Statement type. 2016-06-16 06:37:32 +03:00
af9c00298c Fix infinite loop when registering constants. 2016-06-16 03:12:01 +03:00
f8fabaf0b5 Improve the names of elments in the Skins enumeration to be consistent with the other enumerations. 2016-06-16 02:44:13 +03:00
9a66f2a5d6 Reduce overall compile time and executable size of constants registration. 2016-06-16 02:43:07 +03:00
db943d802c Ignore the sandbox folder. 2016-06-16 00:05:19 +03:00
22dc3a03ed Add the SQLite library back to the project. 2016-06-16 00:03:17 +03:00
a1d2a620b5 Remove the SQLite library from the project. 2016-06-16 00:02:28 +03:00
8087d0482f Untested revised implementation of the SQLite module. 2016-06-15 23:49:25 +03:00
166760fd46 Export functions to at least create shared buffers from modules. 2016-06-15 10:01:07 +03:00
861c830bb7 Improve the constructors in shared buffers implementation. 2016-06-15 10:00:28 +03:00
bca0e1f3c6 More validations on identifiers obtained from the server.
Prevent out_of_range exceptions leak into the script as it would end up in a crash since Sqrat doesn't know how to handle them.
2016-06-15 06:11:47 +03:00
ef41d0d243 Improve the SetAnimation method on player class.
Make it so that the animation group is optional.
2016-06-15 06:06:03 +03:00
7391d9391e Prevent triggering the player option change event value din not change.
If the value for the specified option would not be changed then there's no point in triggering any event or attempting to set it again only and have the same effect.
Fixed minor misspelling in the player class source.
2016-06-14 04:42:18 +03:00
5a225a70b9 Validate identifiers obtained from the server before using them.
Prevent aout_of_range exceptions from leaking to the script in case the server returns a negative identifier. Thus, resulting in a server crash since Squirrel would not know how to handle them.
2016-06-14 02:34:04 +03:00
4327eaf72c Add helper functions to pack colors into integers.
This removes the need to create an instance of the Color3 or Color4 classes just to obtain a packed color integer.
2016-06-14 02:18:37 +03:00
a71b45567a Added LastArmor alias to the player class for consistency. 2016-06-14 00:50:20 +03:00
9c547ae8a8 Add the Colour alias when retrieving the color from Checkpoints. 2016-06-13 01:33:52 +03:00
85e881effa Fix const correctness in utility functions.
By not taking the object reference as const we are forced to make copies of objects that are const or use const_cast. Eitherway, this is the correct way because objects are not modified.
2016-06-13 00:27:06 +03:00
67d0360fb3 Add the Colour alias when retrieving the color from Blips. 2016-06-13 00:23:30 +03:00
6e76ec8012 Add an empty program for the Sandbox project. 2016-06-12 13:53:15 +03:00