Sandu Liviu Catalin
8088ba94c2
Updated the exception system in the main plugin to also include the location in the source files in debug builds.
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Moved the functions that extract base types from strings as static functions under the associated type.
Revised some of the base shared code.
Fixed some of the functions in the String library that did not take into account the null terminator.
2016-03-21 22:37:58 +02:00
Sandu Liviu Catalin
5c81af5026
Minor changes in the entity types code style.
2016-03-12 22:51:44 +02:00
Sandu Liviu Catalin
58891f1e8b
Implemented searching entities by ID and Tag.
2016-03-10 06:18:39 +02:00
Sandu Liviu Catalin
70e5f0ba21
Migrated the host module to C++ exceptions as well.
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Also enabled the latest C++ revision in the project.
Replaced the Random library with the one provided by C++11.
Implemented a simple AES256 encryption class.
Various other fixes and improvements.
2016-03-10 05:57:13 +02:00
Sandu Liviu Catalin
06e598acfb
Dumped the old implementation. Started with a more simple approach.
2016-02-21 00:25:00 +02:00
Sandu Liviu Catalin
cdd5cb2050
Update player entity to use the new debugging implementation. And create alternative version of several member functions.
2015-11-11 09:02:42 +02:00
Sandu Liviu Catalin
bcf9d603e7
Implemented global and local player messaging customization.
2015-11-09 05:54:03 +02:00
Sandu Liviu Catalin
3c3e67bdaa
Implement message prefixing and other style customization.
2015-11-09 04:32:32 +02:00
Sandu Liviu Catalin
8b9d46d9a9
Implemented player messaging.
2015-11-09 03:29:04 +02:00
Sandu Liviu Catalin
3206d49404
Implemented a simple command system. Added a custom buffer class. Implemented reconnection for IRC sessions. Various other adjustments and additions.
2015-11-07 12:17:39 +02:00
Sandu Liviu Catalin
46801b1ce8
Discarded the noexcept specifier entirely.
2015-11-01 05:48:01 +02:00
Sandu Liviu Catalin
b0c174e75e
Added constructor to create a player entity reference from a base reference.
2015-11-01 01:32:41 +02:00
Sandu Liviu Catalin
d3d247b5f9
Simlified the buffer size calculation in Player type.
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Fixed bug which multiplied by the type size instead of dividing. thanks @VRocker
2015-10-30 15:22:23 +02:00
Sandu Liviu Catalin
772822415b
Untested implementation of the Player type.
2015-10-29 22:11:30 +02:00
Sandu Liviu Catalin
6ed02d0fd4
Initial commit.
2015-09-30 03:56:11 +03:00