Sandu Liviu Catalin
254bd9eee6
Avoid creating checkpoints for invalid player instances.
2016-06-25 00:08:16 +03:00
Sandu Liviu Catalin
8e0a9edb3e
Update the checkpoint creation process to allow creating checkpoints for all players as well as dedicated to a certain player. Should close #10
2016-06-24 23:37:58 +03:00
Sandu Liviu Catalin
66e604cec7
Add back some of the entity search functions.
2016-06-21 16:15:25 +03:00
Sandu Liviu Catalin
29af51c518
Improve entity searching algorithms.
2016-06-21 15:17:08 +03:00
Sandu Liviu Catalin
1d12ddd60d
Improve searching for active entities. Also fix a possible crash because the entity instance pushed on the stack was appending to itself instead of the array.
2016-06-21 09:02:44 +03:00
Sandu Liviu Catalin
933522f2a4
Add a method to the player class that plays a sound which follows the player character.
2016-06-20 08:27:39 +03:00
Sandu Liviu Catalin
e6213d0932
Fix the player alpha modification.
2016-06-20 08:08:33 +03:00
Sandu Liviu Catalin
6ec8ca620f
Update the player mesage broadcasting to also be more flexible and dynamic when detecting the message color.
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Move the shared code that identifies the message color outside the player class source file.
2016-06-19 19:06:24 +03:00
Sandu Liviu Catalin
f26ab29a14
Improve the player messaging functions to be more flexible and dynamic when detecting the message color.
2016-06-19 18:39:12 +03:00
Sandu Liviu Catalin
4dc36b9889
Update player messaging to support alpha/transparency in the specified color.
2016-06-19 08:13:02 +03:00
Sandu Liviu Catalin
bca0e1f3c6
More validations on identifiers obtained from the server.
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Prevent out_of_range exceptions leak into the script as it would end up in a crash since Sqrat doesn't know how to handle them.
2016-06-15 06:11:47 +03:00
Sandu Liviu Catalin
ef41d0d243
Improve the SetAnimation method on player class.
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Make it so that the animation group is optional.
2016-06-15 06:06:03 +03:00
Sandu Liviu Catalin
7391d9391e
Prevent triggering the player option change event value din not change.
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If the value for the specified option would not be changed then there's no point in triggering any event or attempting to set it again only and have the same effect.
Fixed minor misspelling in the player class source.
2016-06-14 04:42:18 +03:00
Sandu Liviu Catalin
5a225a70b9
Validate identifiers obtained from the server before using them.
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Prevent aout_of_range exceptions from leaking to the script in case the server returns a negative identifier. Thus, resulting in a server crash since Squirrel would not know how to handle them.
2016-06-14 02:34:04 +03:00
Sandu Liviu Catalin
a71b45567a
Added LastArmor alias to the player class for consistency.
2016-06-14 00:50:20 +03:00
Sandu Liviu Catalin
bc1e7dbde6
Implement the option to specify how many times you want to allow intensive entity events to be forwarded to script callbacks.
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Also expose several properties for the vehicle entity type that I forgot about.
2016-06-08 16:53:16 +03:00
Sandu Liviu Catalin
0c92601362
Update the module API and merge shared code between modules and host plugin.
2016-06-03 21:26:19 +03:00
Sandu Liviu Catalin
423bdfcdab
Remove duplicate property from player class.
2016-05-26 08:55:48 +03:00
Sandu Liviu Catalin
86a4933525
Release script callbacks properly in main plugin.
2016-05-24 21:36:49 +03:00
Sandu Liviu Catalin
d7c4d389eb
Throw an error if the given player name is invalid.
2016-05-24 08:26:47 +03:00
Sandu Liviu Catalin
3ed0b22426
Make the function environment optional in entity callbacks.
2016-05-24 07:29:14 +03:00
Sandu Liviu Catalin
f2361a27c3
Untested update to the new plugin API.
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Various other changes to the plugin as well.
2016-05-22 06:20:38 +03:00
Sandu Liviu Catalin
b818a162ee
Initial implementation of the standard math library.
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Implemented utilities to convert between fundamental types.
Implemented helper functions to retrieve numeric values from the stack at all costs.
Implemented various delegates on the long integer types to mimic the standard types.
Moved most of the stack utilities in a separate source.
Various other fixes and improvements.
2016-04-14 03:08:06 +03:00
Sandu Liviu Catalin
c79598d843
Implement function to retrieve all active players.
2016-03-26 18:17:12 +02:00
Sandu Liviu Catalin
8088ba94c2
Updated the exception system in the main plugin to also include the location in the source files in debug builds.
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Moved the functions that extract base types from strings as static functions under the associated type.
Revised some of the base shared code.
Fixed some of the functions in the String library that did not take into account the null terminator.
2016-03-21 22:37:58 +02:00
Sandu Liviu Catalin
5c81af5026
Minor changes in the entity types code style.
2016-03-12 22:51:44 +02:00
Sandu Liviu Catalin
58891f1e8b
Implemented searching entities by ID and Tag.
2016-03-10 06:18:39 +02:00
Sandu Liviu Catalin
70e5f0ba21
Migrated the host module to C++ exceptions as well.
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Also enabled the latest C++ revision in the project.
Replaced the Random library with the one provided by C++11.
Implemented a simple AES256 encryption class.
Various other fixes and improvements.
2016-03-10 05:57:13 +02:00
Sandu Liviu Catalin
06e598acfb
Dumped the old implementation. Started with a more simple approach.
2016-02-21 00:25:00 +02:00
Sandu Liviu Catalin
cdd5cb2050
Update player entity to use the new debugging implementation. And create alternative version of several member functions.
2015-11-11 09:02:42 +02:00
Sandu Liviu Catalin
bcf9d603e7
Implemented global and local player messaging customization.
2015-11-09 05:54:03 +02:00
Sandu Liviu Catalin
3c3e67bdaa
Implement message prefixing and other style customization.
2015-11-09 04:32:32 +02:00
Sandu Liviu Catalin
8b9d46d9a9
Implemented player messaging.
2015-11-09 03:29:04 +02:00
Sandu Liviu Catalin
3206d49404
Implemented a simple command system. Added a custom buffer class. Implemented reconnection for IRC sessions. Various other adjustments and additions.
2015-11-07 12:17:39 +02:00
Sandu Liviu Catalin
46801b1ce8
Discarded the noexcept specifier entirely.
2015-11-01 05:48:01 +02:00
Sandu Liviu Catalin
b0c174e75e
Added constructor to create a player entity reference from a base reference.
2015-11-01 01:32:41 +02:00
Sandu Liviu Catalin
d3d247b5f9
Simlified the buffer size calculation in Player type.
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Fixed bug which multiplied by the type size instead of dividing. thanks @VRocker
2015-10-30 15:22:23 +02:00
Sandu Liviu Catalin
772822415b
Untested implementation of the Player type.
2015-10-29 22:11:30 +02:00
Sandu Liviu Catalin
6ed02d0fd4
Initial commit.
2015-09-30 03:56:11 +03:00