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Initial ZMQ bindings.
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vendor/ZMQ/src/config.hpp
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vendor/ZMQ/src/config.hpp
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/*
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Copyright (c) 2007-2016 Contributors as noted in the AUTHORS file
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This file is part of libzmq, the ZeroMQ core engine in C++.
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libzmq is free software; you can redistribute it and/or modify it under
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the terms of the GNU Lesser General Public License (LGPL) as published
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by the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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As a special exception, the Contributors give you permission to link
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this library with independent modules to produce an executable,
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regardless of the license terms of these independent modules, and to
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copy and distribute the resulting executable under terms of your choice,
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provided that you also meet, for each linked independent module, the
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terms and conditions of the license of that module. An independent
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module is a module which is not derived from or based on this library.
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If you modify this library, you must extend this exception to your
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version of the library.
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libzmq is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
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License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __ZMQ_CONFIG_HPP_INCLUDED__
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#define __ZMQ_CONFIG_HPP_INCLUDED__
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namespace zmq
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{
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// Compile-time settings.
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enum
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{
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// Number of new messages in message pipe needed to trigger new memory
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// allocation. Setting this parameter to 256 decreases the impact of
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// memory allocation by approximately 99.6%
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message_pipe_granularity = 256,
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// Commands in pipe per allocation event.
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command_pipe_granularity = 16,
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// Determines how often does socket poll for new commands when it
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// still has unprocessed messages to handle. Thus, if it is set to 100,
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// socket will process 100 inbound messages before doing the poll.
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// If there are no unprocessed messages available, poll is done
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// immediately. Decreasing the value trades overall latency for more
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// real-time behaviour (less latency peaks).
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inbound_poll_rate = 100,
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// Maximal delta between high and low watermark.
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max_wm_delta = 1024,
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// Maximum number of events the I/O thread can process in one go.
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max_io_events = 256,
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// Maximal batch size of packets forwarded by a ZMQ proxy.
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// Increasing this value improves throughput at the expense of
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// latency and fairness.
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proxy_burst_size = 1000,
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// Maximal delay to process command in API thread (in CPU ticks).
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// 3,000,000 ticks equals to 1 - 2 milliseconds on current CPUs.
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// Note that delay is only applied when there is continuous stream of
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// messages to process. If not so, commands are processed immediately.
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max_command_delay = 3000000,
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// Low-precision clock precision in CPU ticks. 1ms. Value of 1000000
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// should be OK for CPU frequencies above 1GHz. If should work
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// reasonably well for CPU frequencies above 500MHz. For lower CPU
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// frequencies you may consider lowering this value to get best
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// possible latencies.
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clock_precision = 1000000,
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// On some OSes the signaler has to be emulated using a TCP
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// connection. In such cases following port is used.
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// If 0, it lets the OS choose a free port without requiring use of a
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// global mutex. The original implementation of a Windows signaler
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// socket used port 5905 instead of letting the OS choose a free port.
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// https://github.com/zeromq/libzmq/issues/1542
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signaler_port = 0
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};
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}
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#endif
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