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https://github.com/VCMP-SqMod/SqMod.git
synced 2025-02-21 12:17:12 +01:00
Implement a new event to receive notifications when a vehicle handling rule has changed.
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@ -501,6 +501,7 @@ protected:
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Function mOnTyreStatus;
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Function mOnTyreStatus;
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Function mOnDamageData;
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Function mOnDamageData;
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Function mOnRadio;
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Function mOnRadio;
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Function mOnHandlingRule;
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};
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};
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public:
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public:
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@ -1027,6 +1028,7 @@ public:
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void EmitVehicleTyreStatus(Int32 vehicle_id, Int32 old_status, Int32 new_status);
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void EmitVehicleTyreStatus(Int32 vehicle_id, Int32 old_status, Int32 new_status);
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void EmitVehicleDamageData(Int32 vehicle_id, Uint32 old_data, Uint32 new_data);
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void EmitVehicleDamageData(Int32 vehicle_id, Uint32 old_data, Uint32 new_data);
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void EmitVehicleRadio(Int32 vehicle_id, Int32 old_radio, Int32 new_radio);
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void EmitVehicleRadio(Int32 vehicle_id, Int32 old_radio, Int32 new_radio);
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void EmitVehicleHandlingRule(Int32 vehicle_id, Float32 old_data, Float32 new_data);
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void EmitServerOption(Int32 option, bool value, Int32 header, Object & payload);
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void EmitServerOption(Int32 option, bool value, Int32 header, Object & payload);
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void EmitScriptReload(Int32 header, Object & payload);
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void EmitScriptReload(Int32 header, Object & payload);
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void EmitScriptLoaded();
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void EmitScriptLoaded();
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@ -1179,6 +1181,7 @@ private:
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Function mOnVehicleTyreStatus;
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Function mOnVehicleTyreStatus;
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Function mOnVehicleDamageData;
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Function mOnVehicleDamageData;
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Function mOnVehicleRadio;
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Function mOnVehicleRadio;
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Function mOnVehicleHandlingRule;
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Function mOnServerOption;
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Function mOnServerOption;
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Function mOnScriptReload;
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Function mOnScriptReload;
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Function mOnScriptLoaded;
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Function mOnScriptLoaded;
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@ -885,6 +885,15 @@ void Core::EmitVehicleRadio(Int32 vehicle_id, Int32 old_radio, Int32 new_radio)
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Emit(_vehicle.mOnRadio, old_radio, new_radio);
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Emit(_vehicle.mOnRadio, old_radio, new_radio);
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Emit(mOnVehicleRadio, _vehicle.mObj, old_radio, new_radio);
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Emit(mOnVehicleRadio, _vehicle.mObj, old_radio, new_radio);
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}
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}
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// ------------------------------------------------------------------------------------------------
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void Core::EmitVehicleHandlingRule(Int32 vehicle_id, Float32 old_data, Float32 new_data)
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{
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VehicleInst & _vehicle = m_Vehicles.at(vehicle_id);
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Emit(_vehicle.mOnHandlingRule, old_data, new_data);
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Emit(mOnVehicleHandlingRule, _vehicle.mObj, old_data, new_data);
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}
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// ------------------------------------------------------------------------------------------------
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// ------------------------------------------------------------------------------------------------
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void Core::EmitServerOption(Int32 option, bool value, Int32 header, Object & payload)
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void Core::EmitServerOption(Int32 option, bool value, Int32 header, Object & payload)
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{
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{
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@ -260,6 +260,7 @@ void Core::ResetFunc(VehicleInst & inst)
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inst.mOnTyreStatus.ReleaseGently();
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inst.mOnTyreStatus.ReleaseGently();
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inst.mOnDamageData.ReleaseGently();
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inst.mOnDamageData.ReleaseGently();
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inst.mOnRadio.ReleaseGently();
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inst.mOnRadio.ReleaseGently();
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inst.mOnHandlingRule.ReleaseGently();
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}
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}
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// ------------------------------------------------------------------------------------------------
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// ------------------------------------------------------------------------------------------------
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@ -376,6 +377,7 @@ void Core::ResetFunc()
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Core::Get().mOnVehicleTyreStatus.ReleaseGently();
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Core::Get().mOnVehicleTyreStatus.ReleaseGently();
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Core::Get().mOnVehicleDamageData.ReleaseGently();
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Core::Get().mOnVehicleDamageData.ReleaseGently();
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Core::Get().mOnVehicleRadio.ReleaseGently();
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Core::Get().mOnVehicleRadio.ReleaseGently();
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Core::Get().mOnVehicleHandlingRule.ReleaseGently();
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Core::Get().mOnServerOption.ReleaseGently();
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Core::Get().mOnServerOption.ReleaseGently();
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Core::Get().mOnScriptReload.ReleaseGently();
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Core::Get().mOnScriptReload.ReleaseGently();
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Core::Get().mOnScriptLoaded.ReleaseGently();
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Core::Get().mOnScriptLoaded.ReleaseGently();
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@ -497,6 +499,7 @@ Function & Core::GetEvent(Int32 evid)
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case EVT_VEHICLETYRESTATUS: return mOnVehicleTyreStatus;
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case EVT_VEHICLETYRESTATUS: return mOnVehicleTyreStatus;
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case EVT_VEHICLEDAMAGEDATA: return mOnVehicleDamageData;
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case EVT_VEHICLEDAMAGEDATA: return mOnVehicleDamageData;
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case EVT_VEHICLERADIO: return mOnVehicleRadio;
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case EVT_VEHICLERADIO: return mOnVehicleRadio;
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case EVT_VEHICLEHANDLINGRULE: return mOnVehicleHandlingRule;
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case EVT_SERVEROPTION: return mOnServerOption;
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case EVT_SERVEROPTION: return mOnServerOption;
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case EVT_SCRIPTRELOAD: return mOnScriptReload;
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case EVT_SCRIPTRELOAD: return mOnScriptReload;
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case EVT_SCRIPTLOADED: return mOnScriptLoaded;
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case EVT_SCRIPTLOADED: return mOnScriptLoaded;
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@ -685,6 +688,7 @@ Function & Core::GetVehicleEvent(Int32 id, Int32 evid)
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case EVT_VEHICLETYRESTATUS: return inst.mOnTyreStatus;
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case EVT_VEHICLETYRESTATUS: return inst.mOnTyreStatus;
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case EVT_VEHICLEDAMAGEDATA: return inst.mOnDamageData;
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case EVT_VEHICLEDAMAGEDATA: return inst.mOnDamageData;
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case EVT_VEHICLERADIO: return inst.mOnRadio;
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case EVT_VEHICLERADIO: return inst.mOnRadio;
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case EVT_VEHICLEHANDLINGRULE: return inst.mOnHandlingRule;
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default: return NullFunction();
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default: return NullFunction();
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}
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}
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}
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}
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@ -1045,21 +1045,41 @@ Float32 CVehicle::GetHandlingRule(Int32 rule) const
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}
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}
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// ------------------------------------------------------------------------------------------------
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// ------------------------------------------------------------------------------------------------
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void CVehicle::SetHandlingRule(Int32 rule, Float32 data) const
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void CVehicle::SetHandlingRule(Int32 rule, Float32 data)
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{
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{
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// Validate the managed identifier
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// Validate the managed identifier
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Validate();
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Validate();
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// Perform the requested operation
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// Grab the current value for this property
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const Float32 current = _Func->GetInstHandlingRule(m_ID, rule);
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// Avoid property unwind from a recursive call
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_Func->SetInstHandlingRule(m_ID, rule, data);
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_Func->SetInstHandlingRule(m_ID, rule, data);
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// Avoid infinite recursive event loops
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if (!(m_CircularLocks & VEHICLECL_EMIT_VEHICLE_HANDLINGRULE))
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{
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// Prevent this event from triggering while executed
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BitGuardU32 bg(m_CircularLocks, VEHICLECL_EMIT_VEHICLE_HANDLINGRULE);
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// Now forward the event call
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Core::Get().EmitVehicleHandlingRule(m_ID, current, data);
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}
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}
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}
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// ------------------------------------------------------------------------------------------------
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// ------------------------------------------------------------------------------------------------
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void CVehicle::ResetHandlingRule(Int32 rule) const
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void CVehicle::ResetHandlingRule(Int32 rule)
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{
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{
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// Validate the managed identifier
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// Validate the managed identifier
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Validate();
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Validate();
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// Perform the requested operation
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// Grab the current value for this property
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const Float32 current = _Func->GetInstHandlingRule(m_ID, rule);
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// Avoid property unwind from a recursive call
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_Func->ResetInstHandlingRule(m_ID, rule);
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_Func->ResetInstHandlingRule(m_ID, rule);
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// Avoid infinite recursive event loops
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if (!(m_CircularLocks & VEHICLECL_EMIT_VEHICLE_HANDLINGRULE))
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{
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// Prevent this event from triggering while executed
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BitGuardU32 bg(m_CircularLocks, VEHICLECL_EMIT_VEHICLE_HANDLINGRULE);
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// Now forward the event call
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Core::Get().EmitVehicleHandlingRule(m_ID, current, _Func->GetInstHandlingRule(m_ID, rule));
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}
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}
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}
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// ------------------------------------------------------------------------------------------------
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// ------------------------------------------------------------------------------------------------
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@ -18,7 +18,8 @@ enum VehicleCircularLocks
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VEHICLECL_EMIT_VEHICLE_PARTSTATUS = (4 << 0),
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VEHICLECL_EMIT_VEHICLE_PARTSTATUS = (4 << 0),
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VEHICLECL_EMIT_VEHICLE_TYRESTATUS = (5 << 0),
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VEHICLECL_EMIT_VEHICLE_TYRESTATUS = (5 << 0),
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VEHICLECL_EMIT_VEHICLE_DAMAGEDATA = (6 << 0),
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VEHICLECL_EMIT_VEHICLE_DAMAGEDATA = (6 << 0),
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VEHICLECL_EMIT_VEHICLE_RADIO = (7 << 0)
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VEHICLECL_EMIT_VEHICLE_RADIO = (7 << 0),
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VEHICLECL_EMIT_VEHICLE_HANDLINGRULE = (8 << 0)
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};
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};
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/* ------------------------------------------------------------------------------------------------
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/* ------------------------------------------------------------------------------------------------
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@ -594,12 +595,12 @@ public:
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/* --------------------------------------------------------------------------------------------
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/* --------------------------------------------------------------------------------------------
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* Modify the handling data of the managed vehicle entity.
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* Modify the handling data of the managed vehicle entity.
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*/
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*/
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void SetHandlingRule(Int32 rule, Float32 data) const;
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void SetHandlingRule(Int32 rule, Float32 data);
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/* --------------------------------------------------------------------------------------------
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/* --------------------------------------------------------------------------------------------
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* Reset the specified handling rule for the managed vehicle entity.
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* Reset the specified handling rule for the managed vehicle entity.
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*/
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*/
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void ResetHandlingRule(Int32 rule) const;
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void ResetHandlingRule(Int32 rule);
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/* --------------------------------------------------------------------------------------------
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/* --------------------------------------------------------------------------------------------
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* Reset all the handling rules for the managed vehicle entity.
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* Reset all the handling rules for the managed vehicle entity.
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@ -396,6 +396,7 @@ enum EventType
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EVT_VEHICLETYRESTATUS,
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EVT_VEHICLETYRESTATUS,
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EVT_VEHICLEDAMAGEDATA,
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EVT_VEHICLEDAMAGEDATA,
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EVT_VEHICLERADIO,
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EVT_VEHICLERADIO,
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EVT_VEHICLEHANDLINGRULE,
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EVT_SERVEROPTION,
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EVT_SERVEROPTION,
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EVT_SCRIPTRELOAD,
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EVT_SCRIPTRELOAD,
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EVT_SCRIPTLOADED,
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EVT_SCRIPTLOADED,
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