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mirror of https://github.com/VCMP-SqMod/SqMod.git synced 2024-11-08 00:37:15 +01:00

Initial re-write of the routines.

This commit is contained in:
Sandu Liviu Catalin 2016-11-17 23:10:31 +02:00
parent 7ab1084955
commit f50a2b40d3
2 changed files with 559 additions and 1286 deletions

File diff suppressed because it is too large Load Diff

View File

@ -4,11 +4,6 @@
// ------------------------------------------------------------------------------------------------
#include "Base/Shared.hpp"
// ------------------------------------------------------------------------------------------------
#include <array>
#include <utility>
#include <unordered_map>
// ------------------------------------------------------------------------------------------------
namespace SqMod {
@ -25,9 +20,280 @@ public:
typedef Int64 Time;
typedef SQInteger Interval;
typedef Uint32 Iterator;
typedef std::pair< Interval, Routine * > Element;
typedef std::array< Element, SQMOD_MAX_ROUTINES > Routines;
typedef std::unordered_map< Routine *, Object > Objects;
typedef LightObj Argument;
private:
/* --------------------------------------------------------------------------------------------
* Structure that represents an active routine and keeps track of the routine information.
*/
struct Instance
{
// ----------------------------------------------------------------------------------------
LightObj mEnv; // A reference to the managed environment object.
LightObj mFunc; // A reference to the managed function object.
LightObj mInst; // Reference to the routine associated with this instance.
LightObj mData; // A reference to the arbitrary data associated with this instance.
String mTag; // An arbitrary string which represents the tag.
Iterator mIterations; // Number of iterations before self destruct.
Interval mInterval; // Interval between routine invocations.
bool mSuspended; // Whether this instance is allowed to receive calls.
Uint8 mArgc; // The number of arguments that the routine must forward.
Argument mArgv[14]; // The arguments that the routine must forward.
/* ----------------------------------------------------------------------------------------
* Default constructor.
*/
Instance()
: mEnv()
, mFunc()
, mInst()
, mData()
, mTag()
, mIterations(0)
, mInterval(0)
, mSuspended(false)
, mArgc(0)
, mArgv()
{
/* ... */
}
/* ----------------------------------------------------------------------------------------
* Copy constructor. (disabled)
*/
Instance(const Instance & o) = delete;
/* ----------------------------------------------------------------------------------------
* Move constructor. (disabled)
*/
Instance(Instance && o) = delete;
/* ----------------------------------------------------------------------------------------
* Destructor.
*/
~Instance()
{
Terminate();
}
/* ----------------------------------------------------------------------------------------
* Copy assignment operator. (disabled)
*/
Instance & operator = (const Instance & o) = delete;
/* ----------------------------------------------------------------------------------------
* Move assignment operator. (disabled)
*/
Instance & operator = (Instance && o) = delete;
/* ----------------------------------------------------------------------------------------
* Initializes the routine parameters. (assumes previous values are already released)
*/
void Init(HSQOBJECT & env, HSQOBJECT & func, HSQOBJECT & inst, Interval intrv, Iterator itr)
{
// Initialize the callback objects
mEnv = LightObj(env);
mFunc = LightObj(func);
// Associate with the routine instance
mInst = LightObj(inst);
// Initialize the routine options
mIterations = itr;
mInterval = intrv;
}
/* ----------------------------------------------------------------------------------------
* Release managed script resources.
*/
void Release()
{
mEnv.Release();
mFunc.Release();
mInst.Release();
mData.Release();
mIterations = 0;
mInterval = 0;
mTag.clear();
}
/* ----------------------------------------------------------------------------------------
* Execute the managed routine.
*/
Interval Execute()
{
// is this even a valid routine?
if (mInst.IsNull())
{
return 0; // Dunno how we got here but it ends now
}
// Are we allowed to forward calls?
else if (!mSuspended)
{
// Grab the virtual machine once
HSQUIRRELVM vm = DefaultVM::Get();
// Push the function on the stack
sq_pushobject(vm, mFunc);
// Push the environment on the stack
sq_pushobject(vm, mEnv);
// Push function parameters, if any
for (Uint32 n = 0; n < mArgc; ++n)
{
sq_pushobject(vm, mArgv[n].mObj);
}
// Make the function call and store the result
const SQRESULT res = sq_call(vm, mArgc + 1, false, ErrorHandling::IsEnabled());
// Validate the result
if (SQ_FAILED(res))
{
Terminate(); // Destroy ourself on error
}
}
// Decrease the number of iterations if necessary
if (mIterations && (--mIterations) == 0)
{
Terminate(); // This routine reached the end of it's life
}
// Return the current interval
return mInterval;
}
/* ----------------------------------------------------------------------------------------
* Clear the arguments.
*/
void Clear()
{
// Now release the arguments
for (auto & a : mArgv)
{
a.Release();
}
// Reset the counter
mArgc = 0;
}
/* ----------------------------------------------------------------------------------------
* Terminate the routine.
*/
void Terminate()
{
Release();
Clear();
}
};
private:
// --------------------------------------------------------------------------------------------
static Time s_Last; // Last time point.
static Time s_Prev; // Previous time point.
static Interval s_Intervals[SQMOD_MAX_ROUTINES]; // List of intervals to be processed.
static Instance s_Instances[SQMOD_MAX_ROUTINES]; // List of routines to be executed.
private:
/* --------------------------------------------------------------------------------------------
* The index of the slot in the pool of active routines.
*/
Uint32 m_Slot;
protected:
/* --------------------------------------------------------------------------------------------
* Default constructor.
*/
Routine()
: m_Slot(SQMOD_MAX_ROUTINES)
{
/* ... */
}
/* --------------------------------------------------------------------------------------------
* Default constructor.
*/
Routine(Uint32 slot)
: m_Slot(slot)
{
/* ... */
}
/* --------------------------------------------------------------------------------------------
* Copy constructor. (disabled)
*/
Routine(const Routine & o) = delete;
/* --------------------------------------------------------------------------------------------
* Move constructor. (disabled)
*/
Routine(Routine && o) = delete;
/* --------------------------------------------------------------------------------------------
* Copy assignment operator. (disabled)
*/
Routine & operator = (const Routine & o) = delete;
/* --------------------------------------------------------------------------------------------
* Move assignment operator. (disabled)
*/
Routine & operator = (Routine && o) = delete;
/* --------------------------------------------------------------------------------------------
* Find an unoccupied routine slot.
*/
static SQInteger FindUnused()
{
for (const auto & r : s_Instances)
{
if (r.mInst.IsNull())
{
return (&r - s_Instances); // Return the index of this element
}
}
// No available slot
return -1;
}
public:
/* --------------------------------------------------------------------------------------------
* Retrieve the number of used routine slots.
*/
static SQInteger GetUsed()
{
SQInteger n = 0;
// Iterate routine list
for (const auto & r : s_Instances)
{
if (!r.mInst.IsNull())
{
++n;
}
}
// Return the final count
return n;
}
/* --------------------------------------------------------------------------------------------
* Retrieve the number of used routine slots.
*/
static const LightObj & FindByTag(const StackStrF & tag)
{
if (!tag.mPtr)
{
STHROWF("Invalid entity tag");
}
// Iterate routine list
for (const auto & r : s_Instances)
{
if (!r.mInst.IsNull() && r.mTag.compare(tag.mPtr) == 0)
{
return r.mInst; // Return this routine instance
}
}
// Unable to find such routine
STHROWF("Unable to find a routine with tag (%s)", tag.mPtr);
// Should not reach this point but if it did, we have to return something
return s_Instances[SQMOD_MAX_TASKS].mInst; // Intentional Buffer overflow!
}
/* --------------------------------------------------------------------------------------------
* Process all active routines and update elapsed time.
@ -44,432 +310,196 @@ public:
*/
static void Deinitialize();
protected:
// --------------------------------------------------------------------------------------------
static Time s_Last; // Last time point.
static Time s_Prev; // Previous time point.
static Routines s_Routines; // List of routines to be processed.
static Objects s_Objects; // List of existing routines and their associated object.
/* --------------------------------------------------------------------------------------------
* Create a routine with the specified parameters.
*/
static SQInteger Create(HSQUIRRELVM vm);
protected:
/* --------------------------------------------------------------------------------------------
* Create or locate the object for the specified routine and keep a strong reference to it.
*/
static Object Associate(Routine * routine);
/* --------------------------------------------------------------------------------------------
* Release the strong reference associated with the specified routine so it can be destroyed.
*/
static void Dissociate(Routine * routine);
/* --------------------------------------------------------------------------------------------
* See whether the specified routine exists in the pool and references itself.
*/
static bool Associated(Routine * routine);
/* --------------------------------------------------------------------------------------------
* Remove the specified routine from the pool and any associated reference, if any.
*/
static void Forget(Routine * routine);
/* --------------------------------------------------------------------------------------------
* Insert a routine instance into the pool to be processed.
*/
static void Insert(Routine * routine, bool associate = true);
/* --------------------------------------------------------------------------------------------
* Remove a routine instance from the pool to not be processed.
*/
static void Remove(Routine * routine, bool forget = false);
/* --------------------------------------------------------------------------------------------
* Release routine resources.
*/
void Release();
/* --------------------------------------------------------------------------------------------
* Execute the binded callback.
*/
void Execute();
/* --------------------------------------------------------------------------------------------
* See whether this routine is valid otherwise throw an exception.
*/
void Validate() const
{
if (m_Terminated)
if (m_Slot >= SQMOD_MAX_ROUTINES)
{
STHROWF("Routine was terminated [%s]", m_Tag.c_str());
STHROWF("This instance does not reference a valid routine");
}
}
private:
/* --------------------------------------------------------------------------------------------
* Constructor with just an interval.
* See whether this routine is valid otherwise throw an exception.
*/
Routine(Object & env, Function & func, Interval interval);
/* --------------------------------------------------------------------------------------------
* Constructor with just an interval and explicit iterations.
*/
Routine(Object & env, Function & func, Interval interval, Iterator iterations);
/* --------------------------------------------------------------------------------------------
* Constructor with just an interval, explicit iterations and arguments.
*/
Routine(Object & env, Function & func, Interval interval, Iterator iterations
, Object & a1);
/* --------------------------------------------------------------------------------------------
* Constructor with just an interval, explicit iterations and arguments.
*/
Routine(Object & env, Function & func, Interval interval, Iterator iterations
, Object & a1, Object & a2);
/* --------------------------------------------------------------------------------------------
* Constructor with just an interval, explicit iterations and arguments.
*/
Routine(Object & env, Function & func, Interval interval, Iterator iterations
, Object & a1, Object & a2, Object & a3);
/* --------------------------------------------------------------------------------------------
* Constructor with just an interval, explicit iterations and arguments.
*/
Routine(Object & env, Function & func, Interval interval, Iterator iterations
, Object & a1, Object & a2, Object & a3, Object & a4);
/* --------------------------------------------------------------------------------------------
* Constructor with just an interval, explicit iterations and arguments.
*/
Routine(Object & env, Function & func, Interval interval, Iterator iterations
, Object & a1, Object & a2, Object & a3, Object & a4, Object & a5);
private:
/* --------------------------------------------------------------------------------------------
* Number of iterations before self destruct.
*/
Iterator m_Iterations;
/* --------------------------------------------------------------------------------------------
* Interval between calls.
*/
Interval m_Interval;
/* --------------------------------------------------------------------------------------------
* The index of the slot in the pool.
*/
Uint16 m_Slot;
/* --------------------------------------------------------------------------------------------
* Number of arguments to forward.
*/
Uint16 m_Arguments;
/* --------------------------------------------------------------------------------------------
* Whether calls should be ignored.
*/
bool m_Suspended;
/* --------------------------------------------------------------------------------------------
* Whether the routine was terminated.
*/
bool m_Terminated;
/* --------------------------------------------------------------------------------------------
* The callback to be executed when triggered.
*/
Function m_Callback;
/* --------------------------------------------------------------------------------------------
* User tag associated with this instance.
*/
String m_Tag;
/* --------------------------------------------------------------------------------------------
* User data associated with this instance.
*/
Object m_Data;
/* --------------------------------------------------------------------------------------------
* Arguments to be forwarded to the callback.
*/
Object m_Arg1, m_Arg2, m_Arg3, m_Arg4, m_Arg5, m_Arg6, m_Arg7,
m_Arg8, m_Arg9, m_Arg10, m_Arg11, m_Arg12, m_Arg13, m_Arg14;
Instance & GetValid() const
{
if (m_Slot >= SQMOD_MAX_ROUTINES)
{
STHROWF("This instance does not reference a valid routine");
}
// We know it's valid so let's return it
return s_Instances[m_Slot];
}
public:
/* --------------------------------------------------------------------------------------------
* Copy constructor. (disabled)
*/
Routine(const Routine & o) = delete;
/* --------------------------------------------------------------------------------------------
* Move constructor. (disabled)
*/
Routine(Routine && o) = delete;
/* --------------------------------------------------------------------------------------------
* Destructor.
*/
~Routine();
/* --------------------------------------------------------------------------------------------
* Copy assignment operator. (disabled)
*/
Routine & operator = (const Routine & o) = delete;
/* --------------------------------------------------------------------------------------------
* Move assignment operator. (disabled)
*/
Routine & operator = (Routine && o) = delete;
/* --------------------------------------------------------------------------------------------
* Used by the script engine to compare two instances of this type.
*/
Int32 Cmp(const Routine & o) const
{
return Cmp(static_cast< SQInteger >(o.m_Interval));
}
/* --------------------------------------------------------------------------------------------
* Used by the script engine to compare an instance of this type with an integer.
*/
Int32 Cmp(SQInteger interval) const
{
if (m_Interval == interval)
{
return 0;
}
else if (m_Interval > interval)
{
return 1;
}
else
{
return -1;
}
}
/* --------------------------------------------------------------------------------------------
* Used by the script engine to compare an instance of this type with an float.
*/
Int32 Cmp(SQFloat interval) const
{
return Cmp(static_cast< SQInteger >(interval));
}
/* --------------------------------------------------------------------------------------------
* Used by the script engine to compare an instance of this type with an string.
*/
Int32 Cmp(CSStr tag) const
{
return m_Tag.compare(tag);
}
/* --------------------------------------------------------------------------------------------
* Used by the script engine to compare an instance of this type with a boolean.
*/
Int32 Cmp(bool suspended) const
{
if (m_Suspended == suspended)
{
return 0;
}
else if (m_Suspended > suspended)
{
return 1;
}
else
{
return -1;
}
}
/* --------------------------------------------------------------------------------------------
* Used by the script engine to compare an instance of this type with a null pointer.
*/
Int32 Cmp(std::nullptr_t) const
{
if (m_Terminated == true)
{
return 0;
}
else
{
return 1;
}
}
/* --------------------------------------------------------------------------------------------
* Used by the script engine to convert an instance of this type to a string.
*/
CSStr ToString() const;
const String & ToString() const
{
return (m_Slot >= SQMOD_MAX_ROUTINES) ? NullString() : s_Instances[m_Slot].mTag;
}
/* --------------------------------------------------------------------------------------------
* Terminate the routine.
*/
void Terminate()
{
GetValid().Terminate();
}
/* --------------------------------------------------------------------------------------------
* Retrieve the associated user tag.
*/
const String & GetTag() const;
const String & GetTag() const
{
return GetValid().mTag;
}
/* --------------------------------------------------------------------------------------------
* Modify the associated user tag.
*/
void SetTag(const StackStrF & tag);
void SetTag(const StackStrF & tag)
{
GetValid().mTag.assign(tag.mPtr, ClampMin(tag.mLen, 0));
}
/* --------------------------------------------------------------------------------------------
* Retrieve the associated user data.
* Retrieve the environment object.
*/
Object & GetData();
const LightObj & GetEnv() const
{
return GetValid().mEnv;
}
/* --------------------------------------------------------------------------------------------
* Modify the associated user data.
* Modify the environment object.
*/
void SetData(Object & data);
void SetEnv(const LightObj & env)
{
GetValid().mEnv = env.IsNull() ? LightObj(RootTable().GetObject()) : env;
}
/* --------------------------------------------------------------------------------------------
* Modify the associated user tag and allow chaining of operations.
* Retrieve the function object.
*/
Routine & ApplyTag(const StackStrF & tag);
const LightObj & GetFunc() const
{
return GetValid().mFunc;
}
/* --------------------------------------------------------------------------------------------
* Modify the associated user data and allow chaining of operations.
* Modify the function object.
*/
Routine & ApplyData(Object & data);
void SetFunc(const Function & func)
{
// Validate the specified
if (!sq_isclosure(func.GetFunc()) && !sq_isnativeclosure(func.GetFunc()))
{
STHROWF("Invalid callback type %s", SqTypeName(GetValid().mFunc.GetType()));
}
// Store the function without the environment
GetValid().mFunc = LightObj(func.GetFunc());
}
/* --------------------------------------------------------------------------------------------
* Activate the routine instance.
* Retrieve the arbitrary user data object.
*/
Routine & Activate();
const LightObj & GetData() const
{
return GetValid().mData;
}
/* --------------------------------------------------------------------------------------------
* Deactivate the routine instance.
* Modify the arbitrary user data object.
*/
Routine & Deactivate();
void SetData(const LightObj & data)
{
GetValid().mData = data;
}
/* --------------------------------------------------------------------------------------------
* Terminate this routine by deactivating and releasing all resources.
* Retrieve the execution interval.
*/
Routine & Terminate();
SQInteger GetInterval() const
{
return ConvTo< SQInteger >::From(GetValid().mInterval);
}
/* --------------------------------------------------------------------------------------------
* Unmark this routine as terminated and allow to be activated.
* Modify the execution interval.
*/
Routine & Reanimate();
void SetInterval(SQInteger itr)
{
GetValid().mInterval = ClampMin(ConvTo< Interval >::From(itr), static_cast< Interval >(0));
}
/* --------------------------------------------------------------------------------------------
* Modify an explicit value to be passed as the specified argument.
* Retrieve the number of iterations.
*/
Routine & SetArg(Uint16 num, Object & val);
SQInteger GetIterations() const
{
return ConvTo< SQInteger >::From(GetValid().mIterations);
}
/* --------------------------------------------------------------------------------------------
* Retrieve the value that is passed as the specified argument.
* Modify the number of iterations.
*/
Object & GetArg(Uint16 num);
void SetIterations(SQInteger itr)
{
GetValid().mIterations = ConvTo< Iterator >::From(itr);
}
/* --------------------------------------------------------------------------------------------
* Retrieve the amount of time required to wait between calls to the routine.
* See whether the routine is suspended.
*/
Interval GetInterval() const;
bool GetSuspended() const
{
return GetValid().mSuspended;
}
/* --------------------------------------------------------------------------------------------
* Modify the amount of time required to wait between calls to the routine.
* Set whether the routine should be suspended.
*/
void SetInterval(Interval interval);
void SetSuspended(bool toggle)
{
GetValid().mSuspended = toggle;
}
/* --------------------------------------------------------------------------------------------
* Retrieve the number of times that the routine can be called before terminating itself.
* Retrieve the number of arguments to be forwarded.
*/
Iterator GetIterations() const;
SQInteger GetArguments() const
{
return ConvTo< SQInteger >::From(GetValid().mArgc);
}
/* --------------------------------------------------------------------------------------------
* Modify the number of times that the routine can be called before terminating itself.
* Retrieve a certain argument.
*/
void SetIterations(Iterator iterations);
/* --------------------------------------------------------------------------------------------
* Retrieve the number of arguments that are forwarded when executing the callback.
*/
Uint16 GetArguments() const;
/* --------------------------------------------------------------------------------------------
* Modify the number of arguments that are forwarded when executing the callback.
*/
void SetArguments(Uint16 num);
/* --------------------------------------------------------------------------------------------
* See whether the routine is suspended from further calls.
*/
bool GetSuspended() const;
/* --------------------------------------------------------------------------------------------
* Set whether the routine is suspended from further calls.
*/
void SetSuspended(bool toggle);
/* --------------------------------------------------------------------------------------------
* See whether the routine was terminated or not.
*/
bool GetTerminated() const;
/* --------------------------------------------------------------------------------------------
* Retrieve the currently binded callback.
*/
Function & GetCallback();
/* --------------------------------------------------------------------------------------------
* Bind a certain function to be executed when this routine is triggered.
*/
void SetCallback(Object & env, Function & func);
public:
/* --------------------------------------------------------------------------------------------
* Create a routine with just an interval.
*/
static Object Create(Object & env, Function & func, Interval interval);
/* --------------------------------------------------------------------------------------------
* Create a routine with just an interval and explicit iterations.
*/
static Object Create(Object & env, Function & func, Interval interval, Iterator iterations);
/* --------------------------------------------------------------------------------------------
* Create a routine with just an interval, explicit iterations and arguments.
*/
static Object Create(Object & env, Function & func, Interval interval, Iterator iterations
, Object & a1);
/* --------------------------------------------------------------------------------------------
* Create a routine with just an interval, explicit iterations and arguments.
*/
static Object Create(Object & env, Function & func, Interval interval, Iterator iterations
, Object & a1, Object & a2);
/* --------------------------------------------------------------------------------------------
* Create a routine with just an interval, explicit iterations and arguments.
*/
static Object Create(Object & env, Function & func, Interval interval, Iterator iterations
, Object & a1, Object & a2, Object & a3);
/* --------------------------------------------------------------------------------------------
* Create a routine with just an interval, explicit iterations and arguments.
*/
static Object Create(Object & env, Function & func, Interval interval, Iterator iterations
, Object & a1, Object & a2, Object & a3, Object & a4);
/* --------------------------------------------------------------------------------------------
* Create a routine with just an interval, explicit iterations and arguments.
*/
static Object Create(Object & env, Function & func, Interval interval, Iterator iterations
, Object & a1, Object & a2, Object & a3, Object & a4, Object & a5);
/* --------------------------------------------------------------------------------------------
* Attempt to find a certain routine by its associated tag.
*/
static Object FindByTag(CSStr tag);
const Argument & GetArgument(SQInteger arg) const
{
// Cast the index to the proper value
Uint8 idx = ConvTo< Uint8 >::From(arg);
// Validate the specified index
if (idx >= 14)
{
STHROWF("The specified index is out of range: %u >= %u", idx, 14);
}
// Return the requested argument
return GetValid().mArgv[idx];
}
};
} // Namespace:: SqMod