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mirror of https://github.com/VCMP-SqMod/SqMod.git synced 2025-06-30 22:17:13 +02:00

Registered the reference for the vehicle entity type with the script.

This commit is contained in:
Sandu Liviu Catalin
2015-11-11 10:56:02 +02:00
parent fc603053dd
commit f426b282ae
2 changed files with 95 additions and 12 deletions

View File

@ -345,7 +345,7 @@ public:
/* --------------------------------------------------------------------------------------------
* See whether the referenced vehicle instance is locked.
*/
bool IsLocked() const;
bool GetLocked() const;
/* --------------------------------------------------------------------------------------------
* Set whether the referenced vehicle instance is locked.
@ -385,7 +385,7 @@ public:
/* --------------------------------------------------------------------------------------------
* See whether the referenced vehicle instance has alarm.
*/
bool HasAlarm() const;
bool GetAlarm() const;
/* --------------------------------------------------------------------------------------------
* Set whether the referenced vehicle instance has alarm.
@ -395,7 +395,7 @@ public:
/* --------------------------------------------------------------------------------------------
* See whether the referenced vehicle instance has lights.
*/
bool HasLights() const;
bool GetLights() const;
/* --------------------------------------------------------------------------------------------
* Set whether the referenced vehicle instance has lights.
@ -415,7 +415,7 @@ public:
/* --------------------------------------------------------------------------------------------
* See whether the referenced vehicle instance has radio locked.
*/
bool IsRadioLocked() const;
bool GetRadioLocked() const;
/* --------------------------------------------------------------------------------------------
* Set whether the referenced vehicle instance has radio locked.
@ -425,7 +425,7 @@ public:
/* --------------------------------------------------------------------------------------------
* See whether the referenced vehicle instance is in ghost state.
*/
bool IsGhostState() const;
bool GetGhostState() const;
/* --------------------------------------------------------------------------------------------
* Set whether the referenced vehicle instance is in ghost state.