1
0
mirror of https://github.com/VCMP-SqMod/SqMod.git synced 2024-11-08 08:47:17 +01:00

Implement a new event to receive notifications when a checkpoint world has changed.

This commit is contained in:
Sandu Liviu Catalin 2016-08-18 15:54:26 +03:00
parent fee9b66750
commit f38aa16b5f
6 changed files with 48 additions and 4 deletions

View File

@ -159,6 +159,7 @@ protected:
// ----------------------------------------------------------------------------------------
Function mOnEntered;
Function mOnExited;
Function mOnWorld;
};
/* --------------------------------------------------------------------------------------------
@ -1002,6 +1003,7 @@ public:
/* --------------------------------------------------------------------------------------------
* Miscellaneous events.
*/
void EmitCheckpointWorld(Int32 checkpoint_id, Int32 old_world, Int32 new_world);
void EmitPlayerHealth(Int32 player_id, Float32 old_health, Float32 new_health);
void EmitPlayerArmour(Int32 player_id, Float32 old_armour, Float32 new_armour);
void EmitPlayerWeapon(Int32 player_id, Int32 old_weapon, Int32 new_weapon);
@ -1151,6 +1153,7 @@ private:
Function mOnPickupRespawn;
Function mOnCheckpointEntered;
Function mOnCheckpointExited;
Function mOnCheckpointWorld;
Function mOnEntityPool;
Function mOnClientScriptData;
Function mOnPlayerUpdate;

View File

@ -676,6 +676,14 @@ void Core::EmitCheckpointExited(Int32 checkpoint_id, Int32 player_id)
Emit(mOnCheckpointExited, _player.mObj, _checkpoint.mObj);
}
// ------------------------------------------------------------------------------------------------
void Core::EmitCheckpointWorld(Int32 checkpoint_id, Int32 old_world, Int32 new_world)
{
CheckpointInst & _checkpoint = m_Checkpoints.at(checkpoint_id);
Emit(_checkpoint.mOnWorld, old_world, new_world);
Emit(mOnCheckpointWorld, _checkpoint.mObj, old_world, new_world);
}
// ------------------------------------------------------------------------------------------------
void Core::EmitPlayerHealth(Int32 player_id, Float32 old_health, Float32 new_health)
{

View File

@ -132,6 +132,7 @@ void Core::ResetFunc(CheckpointInst & inst)
inst.mOnCustom.ReleaseGently();
inst.mOnEntered.ReleaseGently();
inst.mOnExited.ReleaseGently();
inst.mOnWorld.ReleaseGently();
}
// ------------------------------------------------------------------------------------------------
@ -347,6 +348,7 @@ void Core::ResetFunc()
Core::Get().mOnPickupRespawn.ReleaseGently();
Core::Get().mOnCheckpointEntered.ReleaseGently();
Core::Get().mOnCheckpointExited.ReleaseGently();
Core::Get().mOnCheckpointWorld.ReleaseGently();
Core::Get().mOnEntityPool.ReleaseGently();
Core::Get().mOnClientScriptData.ReleaseGently();
Core::Get().mOnPlayerUpdate.ReleaseGently();
@ -469,6 +471,7 @@ Function & Core::GetEvent(Int32 evid)
case EVT_PICKUPRESPAWN: return mOnPickupRespawn;
case EVT_CHECKPOINTENTERED: return mOnCheckpointEntered;
case EVT_CHECKPOINTEXITED: return mOnCheckpointExited;
case EVT_CHECKPOINTWORLD: return mOnCheckpointWorld;
case EVT_ENTITYPOOL: return mOnEntityPool;
case EVT_CLIENTSCRIPTDATA: return mOnClientScriptData;
case EVT_PLAYERUPDATE: return mOnPlayerUpdate;
@ -531,6 +534,7 @@ Function & Core::GetCheckpointEvent(Int32 id, Int32 evid)
case EVT_CHECKPOINTCUSTOM: return inst.mOnCustom;
case EVT_CHECKPOINTENTERED: return inst.mOnEntered;
case EVT_CHECKPOINTEXITED: return inst.mOnExited;
case EVT_CHECKPOINTWORLD: return inst.mOnWorld;
default: return NullFunction();
}
}

View File

@ -45,7 +45,7 @@ Object & CCheckpoint::GetNull()
// ------------------------------------------------------------------------------------------------
CCheckpoint::CCheckpoint(Int32 id)
: m_ID(VALID_ENTITYGETEX(id, SQMOD_CHECKPOINT_POOL))
, m_Tag(ToStrF("%d", id))
, m_Tag(ToStrF("%d", id)), m_Data(), m_CircularLocks(0)
{
/* ... */
}
@ -184,12 +184,27 @@ Int32 CCheckpoint::GetWorld() const
}
// ------------------------------------------------------------------------------------------------
void CCheckpoint::SetWorld(Int32 world) const
void CCheckpoint::SetWorld(Int32 world)
{
// Validate the managed identifier
Validate();
// Perform the requested operation
// Grab the current value for this property
const Int32 current = _Func->GetCheckPointWorld(m_ID);
// Don't even bother if it's the same value
if (current == world)
{
return;
}
// Avoid property unwind from a recursive call
_Func->SetCheckPointWorld(m_ID, world);
// Avoid infinite recursive event loops
if (!(m_CircularLocks & CHECKPOINTCL_EMIT_CHECKPOINT_WORLD))
{
// Prevent this event from triggering while executed
BitGuardU32 bg(m_CircularLocks, CHECKPOINTCL_EMIT_CHECKPOINT_WORLD);
// Now forward the event call
Core::Get().EmitCheckpointWorld(m_ID, current, world);
}
}
// ------------------------------------------------------------------------------------------------

View File

@ -7,6 +7,14 @@
// ------------------------------------------------------------------------------------------------
namespace SqMod {
/* ------------------------------------------------------------------------------------------------
* Circular locks employed by the checkpoint manager.
*/
enum CheckpointCircularLocks
{
CHECKPOINTCL_EMIT_CHECKPOINT_WORLD = (1 << 0)
};
/* ------------------------------------------------------------------------------------------------
* Manages a single checkpoint entity.
*/
@ -39,6 +47,11 @@ private:
*/
Object m_Data;
/* --------------------------------------------------------------------------------------------
* Prevent events from triggering themselves.
*/
Uint32 m_CircularLocks;
/* --------------------------------------------------------------------------------------------
* Base constructor.
*/
@ -197,7 +210,7 @@ public:
/* --------------------------------------------------------------------------------------------
* Modify the world in which the managed checkpoint entity exists.
*/
void SetWorld(Int32 world) const;
void SetWorld(Int32 world);
/* --------------------------------------------------------------------------------------------
* Retrieve the color of the managed checkpoint entity.

View File

@ -366,6 +366,7 @@ enum EventType
EVT_PICKUPRESPAWN,
EVT_CHECKPOINTENTERED,
EVT_CHECKPOINTEXITED,
EVT_CHECKPOINTWORLD,
EVT_ENTITYPOOL,
EVT_CLIENTSCRIPTDATA,
EVT_PLAYERUPDATE,