mirror of
https://github.com/VCMP-SqMod/SqMod.git
synced 2025-09-18 18:27:18 +02:00
Untested update to the new plugin API.
Various other changes to the plugin as well.
This commit is contained in:
@@ -165,11 +165,6 @@ public:
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*/
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bool IsStreamedFor(CPlayer & player) const;
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/* --------------------------------------------------------------------------------------------
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* Retrieve the model of the managed pickup entity.
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*/
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Int32 GetModel() const;
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/* --------------------------------------------------------------------------------------------
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* Retrieve the world in which the managed pickup entity exists.
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*/
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@@ -230,6 +225,11 @@ public:
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*/
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void SetPositionEx(Float32 x, Float32 y, Float32 z) const;
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/* --------------------------------------------------------------------------------------------
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* Retrieve the model of the managed pickup entity.
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*/
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Int32 GetModel() const;
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/* --------------------------------------------------------------------------------------------
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* Retrieve the quantity of the managed pickup entity.
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*/
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@@ -238,32 +238,32 @@ public:
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/* --------------------------------------------------------------------------------------------
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* Retrieve the position on the x axis of the managed pickup entity.
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*/
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Float32 GetPosX() const;
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Float32 GetPositionX() const;
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/* --------------------------------------------------------------------------------------------
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* Retrieve the position on the y axis of the managed pickup entity.
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*/
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Float32 GetPosY() const;
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Float32 GetPositionY() const;
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/* --------------------------------------------------------------------------------------------
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* Retrieve the position on the z axis of the managed pickup entity.
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*/
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Float32 GetPosZ() const;
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Float32 GetPositionZ() const;
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/* --------------------------------------------------------------------------------------------
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* Modify the position on the x axis of the managed pickup entity.
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*/
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void SetPosX(Float32 x) const;
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void SetPositionX(Float32 x) const;
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/* --------------------------------------------------------------------------------------------
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* Modify the position on the y axis of the managed pickup entity.
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*/
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void SetPosY(Float32 y) const;
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void SetPositionY(Float32 y) const;
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/* --------------------------------------------------------------------------------------------
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* Modify the position on the z axis of the managed pickup entity.
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*/
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void SetPosZ(Float32 z) const;
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void SetPositionZ(Float32 z) const;
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};
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} // Namespace:: SqMod
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