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mirror of https://github.com/VCMP-SqMod/SqMod.git synced 2025-09-18 18:27:18 +02:00

Untested update to the new plugin API.

Various other changes to the plugin as well.
This commit is contained in:
Sandu Liviu Catalin
2016-05-22 06:20:38 +03:00
parent ddb52677bd
commit f2361a27c3
167 changed files with 15520 additions and 60635 deletions

View File

@@ -165,11 +165,6 @@ public:
*/
bool IsStreamedFor(CPlayer & player) const;
/* --------------------------------------------------------------------------------------------
* Retrieve the model of the managed pickup entity.
*/
Int32 GetModel() const;
/* --------------------------------------------------------------------------------------------
* Retrieve the world in which the managed pickup entity exists.
*/
@@ -230,6 +225,11 @@ public:
*/
void SetPositionEx(Float32 x, Float32 y, Float32 z) const;
/* --------------------------------------------------------------------------------------------
* Retrieve the model of the managed pickup entity.
*/
Int32 GetModel() const;
/* --------------------------------------------------------------------------------------------
* Retrieve the quantity of the managed pickup entity.
*/
@@ -238,32 +238,32 @@ public:
/* --------------------------------------------------------------------------------------------
* Retrieve the position on the x axis of the managed pickup entity.
*/
Float32 GetPosX() const;
Float32 GetPositionX() const;
/* --------------------------------------------------------------------------------------------
* Retrieve the position on the y axis of the managed pickup entity.
*/
Float32 GetPosY() const;
Float32 GetPositionY() const;
/* --------------------------------------------------------------------------------------------
* Retrieve the position on the z axis of the managed pickup entity.
*/
Float32 GetPosZ() const;
Float32 GetPositionZ() const;
/* --------------------------------------------------------------------------------------------
* Modify the position on the x axis of the managed pickup entity.
*/
void SetPosX(Float32 x) const;
void SetPositionX(Float32 x) const;
/* --------------------------------------------------------------------------------------------
* Modify the position on the y axis of the managed pickup entity.
*/
void SetPosY(Float32 y) const;
void SetPositionY(Float32 y) const;
/* --------------------------------------------------------------------------------------------
* Modify the position on the z axis of the managed pickup entity.
*/
void SetPosZ(Float32 z) const;
void SetPositionZ(Float32 z) const;
};
} // Namespace:: SqMod