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mirror of https://github.com/VCMP-SqMod/SqMod.git synced 2025-07-31 13:11:48 +02:00

Untested update to the new plugin API.

Various other changes to the plugin as well.
This commit is contained in:
Sandu Liviu Catalin
2016-05-22 06:20:38 +03:00
parent ddb52677bd
commit f2361a27c3
167 changed files with 15520 additions and 60635 deletions

View File

@@ -17,7 +17,7 @@ SQChar AABB::Delim = ',';
// ------------------------------------------------------------------------------------------------
SQInteger AABB::Typename(HSQUIRRELVM vm)
{
static SQChar name[] = _SC("AABB");
static const SQChar name[] = _SC("AABB");
sq_pushstring(vm, name, sizeof(name));
return 1;
}
@@ -31,14 +31,14 @@ AABB::AABB()
// ------------------------------------------------------------------------------------------------
AABB::AABB(Value sv)
: min(-sv), max(fabs(sv))
: min(-sv), max(std::fabs(sv))
{
/* ... */
}
// ------------------------------------------------------------------------------------------------
AABB::AABB(Value xv, Value yv, Value zv)
: min(-xv, -yv, -zv), max(fabs(xv), fabs(yv), fabs(zv))
: min(-xv, -yv, -zv), max(std::fabs(xv), std::fabs(yv), std::fabs(zv))
{
/* ... */
}
@@ -61,7 +61,7 @@ AABB::AABB(const Vector3 & vmin, const Vector3 & vmax)
AABB & AABB::operator = (Value s)
{
min.Set(-s);
max.Set(fabs(s));
max.Set(std::fabs(s));
return *this;
}
@@ -281,11 +281,17 @@ bool AABB::operator >= (const AABB & b) const
Int32 AABB::Cmp(const AABB & o) const
{
if (*this == o)
{
return 0;
}
else if (*this > o)
{
return 1;
}
else
{
return -1;
}
}
// ------------------------------------------------------------------------------------------------
@@ -298,13 +304,13 @@ CSStr AABB::ToString() const
void AABB::Set(Value ns)
{
min = -ns;
max = fabs(ns);
max = std::fabs(ns);
}
void AABB::Set(Value nx, Value ny, Value nz)
{
min.Set(-nx, -ny, -nz);
max.Set(fabs(nx), fabs(ny), fabs(nz));
max.Set(std::fabs(nx), std::fabs(ny), std::fabs(nz));
}
void AABB::Set(Value xmin, Value ymin, Value zmin, Value xmax, Value ymax, Value zmax)
@@ -349,7 +355,7 @@ void AABB::Set(const Vector4 & nmin, const Vector4 & nmax)
// ------------------------------------------------------------------------------------------------
void AABB::Set(CSStr values, SQChar delim)
{
Set(GetAABB(values, delim));
Set(AABB::Get(values, delim));
}
// ------------------------------------------------------------------------------------------------
@@ -359,13 +365,13 @@ AABB AABB::Abs() const
}
// ------------------------------------------------------------------------------------------------
const AABB & GetAABB(CSStr str)
const AABB & AABB::Get(CSStr str)
{
return GetAABB(str, AABB::Delim);
return AABB::Get(str, AABB::Delim);
}
// ------------------------------------------------------------------------------------------------
const AABB & GetAABB(CSStr str, SQChar delim)
const AABB & AABB::Get(CSStr str, SQChar delim)
{
// The format specifications that will be used to scan the string
static SQChar fs[] = _SC(" %f , %f , %f , %f , %f , %f ");
@@ -389,89 +395,132 @@ const AABB & GetAABB(CSStr str, SQChar delim)
return box;
}
// ------------------------------------------------------------------------------------------------
const AABB & GetAABB()
{
static AABB box;
box.Clear();
return box;
}
const AABB & GetAABB(Float32 sv)
{
static AABB box;
box.Set(sv);
return box;
}
const AABB & GetAABB(Float32 xv, Float32 yv, Float32 zv)
{
static AABB box;
box.Set(xv, yv, zv);
return box;
}
const AABB & GetAABB(Float32 xmin, Float32 ymin, Float32 zmin, Float32 xmax, Float32 ymax, Float32 zmax)
{
static AABB box;
box.Set(xmin, ymin, zmin, xmax, ymax, zmax);
return box;
}
const AABB & GetAABB(const Vector3 & vmin, const Vector3 & vmax)
{
static AABB box;
box.Set(vmin, vmax);
return box;
}
const AABB & GetAABB(const AABB & o)
{
static AABB box;
box.Set(o);
return box;
}
// ================================================================================================
void Register_AABB(HSQUIRRELVM vm)
{
typedef AABB::Value Val;
RootTable(vm).Bind(_SC("AABB"), Class< AABB >(vm, _SC("AABB"))
/* Constructors */
// Constructors
.Ctor()
.Ctor< Val >()
.Ctor< Val, Val, Val >()
.Ctor< Val, Val, Val, Val, Val, Val >()
.Ctor< const Vector3 &, const Vector3 & >()
/* Static Members */
.SetStaticValue(_SC("delim"), &AABB::Delim)
/* Member Variables */
.Var(_SC("min"), &AABB::min)
.Var(_SC("max"), &AABB::max)
/* Properties */
.Prop(_SC("abs"), &AABB::Abs)
/* Core Metamethods */
// Static Members
.SetStaticValue(_SC("Delim"), &AABB::Delim)
// Member Variables
.Var(_SC("Min"), &AABB::min)
.Var(_SC("Max"), &AABB::max)
// Properties
.Prop(_SC("Abs"), &AABB::Abs)
// Core Metamethods
.Func(_SC("_tostring"), &AABB::ToString)
.SquirrelFunc(_SC("_typename"), &AABB::Typename)
.Func(_SC("_cmp"), &AABB::Cmp)
/* Metamethods */
.Func<AABB (AABB::*)(const AABB &) const>(_SC("_add"), &AABB::operator +)
.Func<AABB (AABB::*)(const AABB &) const>(_SC("_sub"), &AABB::operator -)
.Func<AABB (AABB::*)(const AABB &) const>(_SC("_mul"), &AABB::operator *)
.Func<AABB (AABB::*)(const AABB &) const>(_SC("_div"), &AABB::operator /)
.Func<AABB (AABB::*)(const AABB &) const>(_SC("_modulo"), &AABB::operator %)
.Func<AABB (AABB::*)(void) const>(_SC("_unm"), &AABB::operator -)
/* Setters */
.Overload<void (AABB::*)(Val)>(_SC("Set"), &AABB::Set)
.Overload<void (AABB::*)(Val, Val, Val)>(_SC("Set"), &AABB::Set)
.Overload<void (AABB::*)(Val, Val, Val, Val, Val, Val)>(_SC("Set"), &AABB::Set)
.Overload<void (AABB::*)(const AABB &)>(_SC("SetBox"), &AABB::Set)
.Overload<void (AABB::*)(const Vector3 &)>(_SC("SetVec3"), &AABB::Set)
.Overload<void (AABB::*)(const Vector3 &, const Vector3 &)>(_SC("SetVec3"), &AABB::Set)
.Overload<void (AABB::*)(const Vector4 &)>(_SC("SetVec4"), &AABB::Set)
.Overload<void (AABB::*)(const Vector4 &, const Vector4 &)>(_SC("SetVec4"), &AABB::Set)
.Overload<void (AABB::*)(CSStr, SQChar)>(_SC("SetStr"), &AABB::Set)
/* Utility Methods */
// Metamethods
.Func< AABB (AABB::*)(const AABB &) const >(_SC("_add"), &AABB::operator +)
.Func< AABB (AABB::*)(const AABB &) const >(_SC("_sub"), &AABB::operator -)
.Func< AABB (AABB::*)(const AABB &) const >(_SC("_mul"), &AABB::operator *)
.Func< AABB (AABB::*)(const AABB &) const >(_SC("_div"), &AABB::operator /)
.Func< AABB (AABB::*)(const AABB &) const >(_SC("_modulo"), &AABB::operator %)
.Func< AABB (AABB::*)(void) const >(_SC("_unm"), &AABB::operator -)
// Setters
.Overload< void (AABB::*)(Val) >(_SC("Set"), &AABB::Set)
.Overload< void (AABB::*)(Val, Val, Val) >(_SC("Set"), &AABB::Set)
.Overload< void (AABB::*)(Val, Val, Val, Val, Val, Val) >(_SC("Set"), &AABB::Set)
.Overload< void (AABB::*)(const AABB &) >(_SC("SetBox"), &AABB::Set)
.Overload< void (AABB::*)(const Vector3 &) >(_SC("SetVec3"), &AABB::Set)
.Overload< void (AABB::*)(const Vector3 &, const Vector3 &) >(_SC("SetVec3"), &AABB::Set)
.Overload< void (AABB::*)(const Vector4 &) >(_SC("SetVec4"), &AABB::Set)
.Overload< void (AABB::*)(const Vector4 &, const Vector4 &) >(_SC("SetVec4"), &AABB::Set)
.Overload< void (AABB::*)(CSStr, SQChar) >(_SC("SetStr"), &AABB::Set)
// Utility Methods
.Func(_SC("Clear"), &AABB::Clear)
/* Operator Exposure */
.Func<AABB & (AABB::*)(const AABB &)>(_SC("opAddAssign"), &AABB::operator +=)
.Func<AABB & (AABB::*)(const AABB &)>(_SC("opSubAssign"), &AABB::operator -=)
.Func<AABB & (AABB::*)(const AABB &)>(_SC("opMulAssign"), &AABB::operator *=)
.Func<AABB & (AABB::*)(const AABB &)>(_SC("opDivAssign"), &AABB::operator /=)
.Func<AABB & (AABB::*)(const AABB &)>(_SC("opModAssign"), &AABB::operator %=)
.Func<AABB & (AABB::*)(AABB::Value)>(_SC("opAddAssignS"), &AABB::operator +=)
.Func<AABB & (AABB::*)(AABB::Value)>(_SC("opSubAssignS"), &AABB::operator -=)
.Func<AABB & (AABB::*)(AABB::Value)>(_SC("opMulAssignS"), &AABB::operator *=)
.Func<AABB & (AABB::*)(AABB::Value)>(_SC("opDivAssignS"), &AABB::operator /=)
.Func<AABB & (AABB::*)(AABB::Value)>(_SC("opModAssignS"), &AABB::operator %=)
.Func<AABB & (AABB::*)(void)>(_SC("opPreInc"), &AABB::operator ++)
.Func<AABB & (AABB::*)(void)>(_SC("opPreDec"), &AABB::operator --)
.Func<AABB (AABB::*)(int)>(_SC("opPostInc"), &AABB::operator ++)
.Func<AABB (AABB::*)(int)>(_SC("opPostDec"), &AABB::operator --)
.Func<AABB (AABB::*)(const AABB &) const>(_SC("opAdd"), &AABB::operator +)
.Func<AABB (AABB::*)(AABB::Value) const>(_SC("opAddS"), &AABB::operator +)
.Func<AABB (AABB::*)(const AABB &) const>(_SC("opSub"), &AABB::operator -)
.Func<AABB (AABB::*)(AABB::Value) const>(_SC("opSubS"), &AABB::operator -)
.Func<AABB (AABB::*)(const AABB &) const>(_SC("opMul"), &AABB::operator *)
.Func<AABB (AABB::*)(AABB::Value) const>(_SC("opMulS"), &AABB::operator *)
.Func<AABB (AABB::*)(const AABB &) const>(_SC("opDiv"), &AABB::operator /)
.Func<AABB (AABB::*)(AABB::Value) const>(_SC("opDivS"), &AABB::operator /)
.Func<AABB (AABB::*)(const AABB &) const>(_SC("opMod"), &AABB::operator %)
.Func<AABB (AABB::*)(AABB::Value) const>(_SC("opModS"), &AABB::operator %)
.Func<AABB (AABB::*)(void) const>(_SC("opUnPlus"), &AABB::operator +)
.Func<AABB (AABB::*)(void) const>(_SC("opUnMinus"), &AABB::operator -)
.Func<bool (AABB::*)(const AABB &) const>(_SC("opEqual"), &AABB::operator ==)
.Func<bool (AABB::*)(const AABB &) const>(_SC("opNotEqual"), &AABB::operator !=)
.Func<bool (AABB::*)(const AABB &) const>(_SC("opLessThan"), &AABB::operator <)
.Func<bool (AABB::*)(const AABB &) const>(_SC("opGreaterThan"), &AABB::operator >)
.Func<bool (AABB::*)(const AABB &) const>(_SC("opLessEqual"), &AABB::operator <=)
.Func<bool (AABB::*)(const AABB &) const>(_SC("opGreaterEqual"), &AABB::operator >=)
// Static Overloads
.StaticOverload< const AABB & (*)(CSStr) >(_SC("FromStr"), &GetAABB)
.StaticOverload< const AABB & (*)(CSStr, SQChar) >(_SC("FromStr"), &GetAABB)
.StaticOverload< const AABB & (*)(CSStr) >(_SC("FromStr"), &AABB::Get)
.StaticOverload< const AABB & (*)(CSStr, SQChar) >(_SC("FromStr"), &AABB::Get)
// Operator Exposure
.Func< AABB & (AABB::*)(const AABB &) >(_SC("opAddAssign"), &AABB::operator +=)
.Func< AABB & (AABB::*)(const AABB &) >(_SC("opSubAssign"), &AABB::operator -=)
.Func< AABB & (AABB::*)(const AABB &) >(_SC("opMulAssign"), &AABB::operator *=)
.Func< AABB & (AABB::*)(const AABB &) >(_SC("opDivAssign"), &AABB::operator /=)
.Func< AABB & (AABB::*)(const AABB &) >(_SC("opModAssign"), &AABB::operator %=)
.Func< AABB & (AABB::*)(AABB::Value) >(_SC("opAddAssignS"), &AABB::operator +=)
.Func< AABB & (AABB::*)(AABB::Value) >(_SC("opSubAssignS"), &AABB::operator -=)
.Func< AABB & (AABB::*)(AABB::Value) >(_SC("opMulAssignS"), &AABB::operator *=)
.Func< AABB & (AABB::*)(AABB::Value) >(_SC("opDivAssignS"), &AABB::operator /=)
.Func< AABB & (AABB::*)(AABB::Value) >(_SC("opModAssignS"), &AABB::operator %=)
.Func< AABB & (AABB::*)(void) >(_SC("opPreInc"), &AABB::operator ++)
.Func< AABB & (AABB::*)(void) >(_SC("opPreDec"), &AABB::operator --)
.Func< AABB (AABB::*)(int) >(_SC("opPostInc"), &AABB::operator ++)
.Func< AABB (AABB::*)(int) >(_SC("opPostDec"), &AABB::operator --)
.Func< AABB (AABB::*)(const AABB &) const >(_SC("opAdd"), &AABB::operator +)
.Func< AABB (AABB::*)(AABB::Value) const >(_SC("opAddS"), &AABB::operator +)
.Func< AABB (AABB::*)(const AABB &) const >(_SC("opSub"), &AABB::operator -)
.Func< AABB (AABB::*)(AABB::Value) const >(_SC("opSubS"), &AABB::operator -)
.Func< AABB (AABB::*)(const AABB &) const >(_SC("opMul"), &AABB::operator *)
.Func< AABB (AABB::*)(AABB::Value) const >(_SC("opMulS"), &AABB::operator *)
.Func< AABB (AABB::*)(const AABB &) const >(_SC("opDiv"), &AABB::operator /)
.Func< AABB (AABB::*)(AABB::Value) const >(_SC("opDivS"), &AABB::operator /)
.Func< AABB (AABB::*)(const AABB &) const >(_SC("opMod"), &AABB::operator %)
.Func< AABB (AABB::*)(AABB::Value) const >(_SC("opModS"), &AABB::operator %)
.Func< AABB (AABB::*)(void) const >(_SC("opUnPlus"), &AABB::operator +)
.Func< AABB (AABB::*)(void) const >(_SC("opUnMinus"), &AABB::operator -)
.Func< bool (AABB::*)(const AABB &) const >(_SC("opEqual"), &AABB::operator ==)
.Func< bool (AABB::*)(const AABB &) const >(_SC("opNotEqual"), &AABB::operator !=)
.Func< bool (AABB::*)(const AABB &) const >(_SC("opLessThan"), &AABB::operator <)
.Func< bool (AABB::*)(const AABB &) const >(_SC("opGreaterThan"), &AABB::operator >)
.Func< bool (AABB::*)(const AABB &) const >(_SC("opLessEqual"), &AABB::operator <=)
.Func< bool (AABB::*)(const AABB &) const >(_SC("opGreaterEqual"), &AABB::operator >=)
);
}

View File

@@ -7,16 +7,6 @@
// ------------------------------------------------------------------------------------------------
namespace SqMod {
/* ------------------------------------------------------------------------------------------------
* Extract the values for components of the AABB type from a string.
*/
const AABB & GetAABB(CSStr str);
/* ------------------------------------------------------------------------------------------------
* Extract the values for components of the AABB type from a string.
*/
const AABB & GetAABB(CSStr str, SQChar delim);
/* ------------------------------------------------------------------------------------------------
* Class used to represent an axis aligned bounding box in three-dimensional space.
*/
@@ -351,6 +341,17 @@ struct AABB
* Retrieve a new instance of this type with absolute component values.
*/
AABB Abs() const;
/* --------------------------------------------------------------------------------------------
* Extract the values for components of the AABB type from a string.
*/
static const AABB & Get(CSStr str);
/* --------------------------------------------------------------------------------------------
* Extract the values for components of the AABB type from a string.
*/
static const AABB & Get(CSStr str, SQChar delim);
};
} // Namespace:: SqMod

View File

@@ -4,7 +4,6 @@
// ------------------------------------------------------------------------------------------------
#include <cstdlib>
#include <cstring>
#include <cstdarg>
#include <exception>
#include <stdexcept>
@@ -35,9 +34,9 @@ void ThrowMemExcept(const char * msg, ...)
// Variable arguments structure
va_list args;
// Get the specified arguments
va_start (args, msg);
va_start(args, msg);
// Run the specified format
int ret = vsnprintf(buffer, sizeof(buffer), msg, args);
int ret = std::vsnprintf(buffer, sizeof(buffer), msg, args);
// Check for formatting errors
if (ret < 0)
{
@@ -53,7 +52,7 @@ void ThrowMemExcept(const char * msg, ...)
static Buffer::Pointer AllocMem(Buffer::SzType size)
{
// Attempt to allocate memory directly
Buffer::Pointer ptr = reinterpret_cast< Buffer::Pointer >(malloc(size));
Buffer::Pointer ptr = reinterpret_cast< Buffer::Pointer >(std::malloc(size));
// Validate the allocated memory
if (!ptr)
{
@@ -96,9 +95,9 @@ private:
struct Node
{
// ----------------------------------------------------------------------------------------
SzType mCap; /* The size of the memory chunk. */
Pointer mPtr; /* Pointer to the memory chunk. */
Node* mNext; /* The next node in the list. */
SzType mCap; // The size of the memory chunk.
Pointer mPtr; // Pointer to the memory chunk.
Node* mNext; // The next node in the list.
/* ----------------------------------------------------------------------------------------
* Base constructor.
@@ -137,7 +136,7 @@ private:
// Free the memory (if any)
if (node->mPtr)
{
free(node->mPtr);
std::free(node->mPtr);
}
// Save the next node
next = node->mNext;
@@ -385,7 +384,7 @@ Buffer::Buffer(const Buffer & o)
if (m_Cap)
{
Request(o.m_Cap);
memcpy(m_Ptr, o.m_Ptr, o.m_Cap);
std::memcpy(m_Ptr, o.m_Ptr, o.m_Cap);
}
}
@@ -408,7 +407,7 @@ Buffer & Buffer::operator = (const Buffer & o)
if (m_Cap && o.m_Cap <= m_Cap)
{
// It's safe to copy the data
memcpy(m_Ptr, o.m_Ptr, o.m_Cap);
std::memcpy(m_Ptr, o.m_Ptr, o.m_Cap);
}
// Do we even have data to copy?
else if (!o.m_Cap)
@@ -429,7 +428,7 @@ Buffer & Buffer::operator = (const Buffer & o)
// Request a larger buffer
Request(o.m_Cap);
// Now it's safe to copy the data
memcpy(m_Ptr, o.m_Ptr, o.m_Cap);
std::memcpy(m_Ptr, o.m_Ptr, o.m_Cap);
}
// Also copy the edit cursor
m_Cur = o.m_Cur;
@@ -446,7 +445,7 @@ void Buffer::Grow(SzType n)
// Acquire a bigger buffer
Request(bkp.m_Cap + n);
// Copy the data from the old buffer
memcpy(m_Ptr, bkp.m_Ptr, bkp.m_Cap);
std::memcpy(m_Ptr, bkp.m_Ptr, bkp.m_Cap);
// Copy the previous edit cursor
m_Cur = bkp.m_Cur;
}
@@ -487,7 +486,7 @@ void Buffer::Release()
// Is there a memory manager available?
if (!m_Mem)
{
free(m_Ptr); // Deallocate the memory directly
std::free(m_Ptr); // Deallocate the memory directly
}
// Find out to which category does this buffer belong
else if (m_Cap <= 1024)
@@ -523,7 +522,7 @@ Buffer::SzType Buffer::Write(SzType pos, ConstPtr data, SzType size)
Grow((pos + size) - m_Cap + 32);
}
// Copy the data into the internal buffer
memcpy(m_Ptr + pos, data, size);
std::memcpy(m_Ptr + pos, data, size);
// Return the amount of data written to the buffer
return size;
}
@@ -556,14 +555,14 @@ Buffer::SzType Buffer::WriteF(SzType pos, const char * fmt, va_list args)
va_copy(args_cpy, args);
// Attempt to write to the current buffer
// (if empty, it should tell us the necessary size)
int ret = vsnprintf(m_Ptr + pos, m_Cap, fmt, args);
int ret = std::vsnprintf(m_Ptr + pos, m_Cap, fmt, args);
// Do we need a bigger buffer?
if ((pos + ret) >= m_Cap)
{
// Acquire a larger buffer
Grow((pos + ret) - m_Cap + 32);
// Retry writing the requested information
ret = vsnprintf(m_Ptr + pos, m_Cap, fmt, args_cpy);
ret = std::vsnprintf(m_Ptr + pos, m_Cap, fmt, args_cpy);
}
// Return the value 0 if data could not be written
if (ret < 0)
@@ -581,7 +580,7 @@ Buffer::SzType Buffer::WriteS(SzType pos, ConstPtr str)
if (str && *str != '\0')
{
// Forward this to the regular write function
return Write(pos, str, strlen(str));
return Write(pos, str, std::strlen(str));
}
// Nothing to write
return 0;
@@ -605,7 +604,7 @@ void Buffer::AppendS(const char * str)
// Is there any string to write?
if (str)
{
m_Cur += Write(m_Cur, str, strlen(str));
m_Cur += Write(m_Cur, str, std::strlen(str));
}
}

View File

@@ -161,6 +161,17 @@ public:
assert(m_Ptr);
return *m_Ptr;
}
/* --------------------------------------------------------------------------------------------
* Release the reference to the managed instance.
*/
void Reset()
{
if (m_Ptr)
{
Drop();
}
}
};
// ------------------------------------------------------------------------------------------------
@@ -206,7 +217,7 @@ private:
public:
/* --------------------------------------------------------------------------------------------
* Default constructor (null). Not null of a previous buffer was marked as movable.
* Default constructor. (null)
*/
Buffer()
: m_Ptr(nullptr)
@@ -365,20 +376,20 @@ public:
}
/* --------------------------------------------------------------------------------------------
* Retrieve the a certain element.
* Retrieve a certain element type at the specified position.
*/
template < typename T = Value > T & At(SzType n)
{
assert(n < m_Cap);
assert(n < static_cast< SzType >(m_Cap / sizeof(T)));
return reinterpret_cast< T * >(m_Ptr)[n];
}
/* --------------------------------------------------------------------------------------------
* Retrieve the a certain element.
* Retrieve a certain element type at the specified position.
*/
template < typename T = Value > const T & At(SzType n) const
{
assert(n < m_Cap);
assert(n < static_cast< SzType >(m_Cap / sizeof(T)));
return reinterpret_cast< const T * >(m_Ptr)[n];
}
@@ -456,7 +467,7 @@ public:
template < typename T = Value > T & Back()
{
assert(m_Cap >= sizeof(T));
return reinterpret_cast< T * >(m_Ptr)[m_Cap-1];
return reinterpret_cast< T * >(m_Ptr)[(m_Cap / sizeof(T))-1];
}
/* --------------------------------------------------------------------------------------------
@@ -465,7 +476,7 @@ public:
template < typename T = Value > const T & Back() const
{
assert(m_Cap >= sizeof(T));
return reinterpret_cast< const T * >(m_Ptr)[m_Cap-1];
return reinterpret_cast< const T * >(m_Ptr)[(m_Cap / sizeof(T))-1];
}
/* --------------------------------------------------------------------------------------------
@@ -474,7 +485,7 @@ public:
template < typename T = Value > T & Prev()
{
assert(m_Cap >= (sizeof(T) * 2));
return reinterpret_cast< T * >(m_Ptr)[m_Cap-2];
return reinterpret_cast< T * >(m_Ptr)[(m_Cap / sizeof(T))-2];
}
/* --------------------------------------------------------------------------------------------
@@ -483,7 +494,7 @@ public:
template < typename T = Value > const T & Prev() const
{
assert(m_Cap >= (sizeof(T) * 2));
return reinterpret_cast< const T * >(m_Ptr)[m_Cap-2];
return reinterpret_cast< const T * >(m_Ptr)[(m_Cap / sizeof(T))-2];
}
/* --------------------------------------------------------------------------------------------
@@ -532,7 +543,7 @@ public:
}
/* --------------------------------------------------------------------------------------------
* Reposition the edit cursor to a fixed position within the buffer.
* Append a value to the current cursor location and advance the cursor.
*/
template < typename T = Value > void Push(T v)
{
@@ -571,7 +582,7 @@ public:
template < typename T = Value > T & Before()
{
assert(m_Cur >= sizeof(T));
return reinterpret_cast< T * >(m_Ptr)[m_Cur-1];
return reinterpret_cast< T * >(m_Ptr)[(m_Cur / sizeof(T))-1];
}
/* --------------------------------------------------------------------------------------------
@@ -580,7 +591,7 @@ public:
template < typename T = Value > const T & Before() const
{
assert(m_Cur >= sizeof(T));
return reinterpret_cast< const T * >(m_Ptr)[m_Cur-1];
return reinterpret_cast< const T * >(m_Ptr)[(m_Cur / sizeof(T))-1];
}
/* --------------------------------------------------------------------------------------------
@@ -588,8 +599,8 @@ public:
*/
template < typename T = Value > T & After()
{
assert((m_Cur + sizeof(T)) <= (m_Cap - sizeof(T)));
return reinterpret_cast< T * >(m_Ptr)[m_Cur+1];
assert(m_Cap >= sizeof(T) && (m_Cur + sizeof(T)) <= (m_Cap - sizeof(T)));
return reinterpret_cast< T * >(m_Ptr)[(m_Cur / sizeof(T))+1];
}
/* --------------------------------------------------------------------------------------------
@@ -597,8 +608,8 @@ public:
*/
template < typename T = Value > const T & After() const
{
assert((m_Cur + sizeof(T)) <= (m_Cap - sizeof(T)));
return reinterpret_cast< const T * >(m_Ptr)[m_Cur+1];
assert(m_Cap >= sizeof(T) && (m_Cur + sizeof(T)) <= (m_Cap - sizeof(T)));
return reinterpret_cast< const T * >(m_Ptr)[(m_Cur / sizeof(T))+1];
}
/* --------------------------------------------------------------------------------------------
@@ -691,6 +702,18 @@ public:
}
}
/* --------------------------------------------------------------------------------------------
* Release the managed memory and manager.
*/
void ResetAll()
{
if (m_Ptr)
{
Release();
}
m_Mem.Reset();
}
/* --------------------------------------------------------------------------------------------
* Swap the contents of two buffers.
*/

View File

@@ -20,7 +20,7 @@ SQChar Circle::Delim = ',';
// ------------------------------------------------------------------------------------------------
SQInteger Circle::Typename(HSQUIRRELVM vm)
{
static SQChar name[] = _SC("Circle");
static const SQChar name[] = _SC("Circle");
sq_pushstring(vm, name, sizeof(name));
return 1;
}
@@ -98,7 +98,7 @@ Circle & Circle::operator /= (const Circle & c)
Circle & Circle::operator %= (const Circle & c)
{
pos %= c.pos;
rad = fmod(rad, c.rad);
rad = std::fmod(rad, c.rad);
return *this;
}
@@ -130,7 +130,7 @@ Circle & Circle::operator /= (Value r)
Circle & Circle::operator %= (Value r)
{
rad = fmod(rad, r);
rad = std::fmod(rad, r);
return *this;
}
@@ -220,7 +220,7 @@ Circle Circle::operator / (const Circle & c) const
Circle Circle::operator % (const Circle & c) const
{
return Circle(pos % c.pos, fmod(rad, c.rad));
return Circle(pos % c.pos, std::fmod(rad, c.rad));
}
// ------------------------------------------------------------------------------------------------
@@ -246,7 +246,7 @@ Circle Circle::operator / (Value r) const
Circle Circle::operator % (Value r) const
{
return Circle(fmod(rad, r));
return Circle(std::fmod(rad, r));
}
// ------------------------------------------------------------------------------------------------
@@ -278,7 +278,7 @@ Circle Circle::operator % (const Vector2 & p) const
// ------------------------------------------------------------------------------------------------
Circle Circle::operator + () const
{
return Circle(pos.Abs(), fabs(rad));
return Circle(pos.Abs(), std::fabs(rad));
}
Circle Circle::operator - () const
@@ -321,11 +321,17 @@ bool Circle::operator >= (const Circle & c) const
Int32 Circle::Cmp(const Circle & o) const
{
if (*this == o)
{
return 0;
}
else if (*this > o)
{
return 1;
}
else
{
return -1;
}
}
// ------------------------------------------------------------------------------------------------
@@ -372,7 +378,7 @@ void Circle::Set(Value nx, Value ny, Value nr)
// ------------------------------------------------------------------------------------------------
void Circle::Set(CSStr values, SQChar delim)
{
Set(GetCircle(values, delim));
Set(Circle::Get(values, delim));
}
// ------------------------------------------------------------------------------------------------
@@ -385,17 +391,25 @@ void Circle::Generate()
void Circle::Generate(Value min, Value max, bool r)
{
if (EpsLt(max, min))
{
STHROWF("max value is lower than min value");
}
else if (r)
{
rad = GetRandomFloat32(min, max);
}
else
{
pos.Generate(min, max);
}
}
void Circle::Generate(Value xmin, Value xmax, Value ymin, Value ymax)
{
if (EpsLt(xmax, xmin) || EpsLt(ymax, ymin))
{
STHROWF("max value is lower than min value");
}
pos.Generate(xmin, xmax, ymin, ymax);
}
@@ -403,7 +417,9 @@ void Circle::Generate(Value xmin, Value xmax, Value ymin, Value ymax)
void Circle::Generate(Value xmin, Value xmax, Value ymin, Value ymax, Value rmin, Value rmax)
{
if (EpsLt(xmax, xmin) || EpsLt(ymax, ymin) || EpsLt(rmax, rmin))
{
STHROWF("max value is lower than min value");
}
pos.Generate(xmin, xmax, ymin, ymax);
rad = GetRandomFloat32(rmin, rmax);
@@ -412,17 +428,17 @@ void Circle::Generate(Value xmin, Value xmax, Value ymin, Value ymax, Value rmin
// ------------------------------------------------------------------------------------------------
Circle Circle::Abs() const
{
return Circle(pos.Abs(), fabs(rad));
return Circle(pos.Abs(), std::fabs(rad));
}
// ------------------------------------------------------------------------------------------------
const Circle & GetCircle(CSStr str)
const Circle & Circle::Get(CSStr str)
{
return GetCircle(str, Circle::Delim);
return Circle::Get(str, Circle::Delim);
}
// ------------------------------------------------------------------------------------------------
const Circle & GetCircle(CSStr str, SQChar delim)
const Circle & Circle::Get(CSStr str, SQChar delim)
{
// The format specifications that will be used to scan the string
static SQChar fs[] = _SC(" %f , %f , %f ");
@@ -443,99 +459,135 @@ const Circle & GetCircle(CSStr str, SQChar delim)
return circle;
}
// ------------------------------------------------------------------------------------------------
const Circle & GetCircle()
{
static Circle circle;
circle.Clear();
return circle;
}
const Circle & GetCircle(Float32 rv)
{
static Circle circle;
circle.Set(rv);
return circle;
}
const Circle & GetCircle(const Vector2 & pv, Float32 rv)
{
static Circle circle;
circle.Set(pv, rv);
return circle;
}
const Circle & GetCircle(Float32 xv, Float32 yv, Float32 rv)
{
static Circle circle;
circle.Set(xv, yv, rv);
return circle;
}
const Circle & GetCircle(const Circle & o)
{
static Circle circle;
circle.Set(o);
return circle;
}
// ================================================================================================
void Register_Circle(HSQUIRRELVM vm)
{
typedef Circle::Value Val;
RootTable(vm).Bind(_SC("Circle"), Class< Circle >(vm, _SC("Circle"))
/* Constructors */
// Constructors
.Ctor()
.Ctor< Val >()
.Ctor< const Vector2 &, Val >()
.Ctor< Val, Val, Val >()
/* Static Members */
// Static Members
.SetStaticValue(_SC("Delim"), &Circle::Delim)
/* Member Variables */
.Var(_SC("pos"), &Circle::pos)
.Var(_SC("rad"), &Circle::rad)
/* Properties */
.Prop(_SC("abs"), &Circle::Abs)
/* Core Metamethods */
// Member Variables
.Var(_SC("Pos"), &Circle::pos)
.Var(_SC("Rad"), &Circle::rad)
// Properties
.Prop(_SC("Abs"), &Circle::Abs)
// Core Metamethods
.Func(_SC("_tostring"), &Circle::ToString)
.SquirrelFunc(_SC("_typename"), &Circle::Typename)
.Func(_SC("_cmp"), &Circle::Cmp)
/* Metamethods */
.Func<Circle (Circle::*)(const Circle &) const>(_SC("_add"), &Circle::operator +)
.Func<Circle (Circle::*)(const Circle &) const>(_SC("_sub"), &Circle::operator -)
.Func<Circle (Circle::*)(const Circle &) const>(_SC("_mul"), &Circle::operator *)
.Func<Circle (Circle::*)(const Circle &) const>(_SC("_div"), &Circle::operator /)
.Func<Circle (Circle::*)(const Circle &) const>(_SC("_modulo"), &Circle::operator %)
.Func<Circle (Circle::*)(void) const>(_SC("_unm"), &Circle::operator -)
/* Setters */
.Overload<void (Circle::*)(const Circle &)>(_SC("Set"), &Circle::Set)
.Overload<void (Circle::*)(const Vector2 &, Val)>(_SC("Set"), &Circle::Set)
.Overload<void (Circle::*)(Val, Val, Val)>(_SC("Set"), &Circle::Set)
.Overload<void (Circle::*)(Val)>(_SC("SetRad"), &Circle::Set)
.Overload<void (Circle::*)(const Vector2 &)>(_SC("SetVec2"), &Circle::Set)
.Overload<void (Circle::*)(Val, Val)>(_SC("SetVec2"), &Circle::Set)
.Overload<void (Circle::*)(CSStr, SQChar)>(_SC("SetStr"), &Circle::Set)
/* Utility Methods */
// Metamethods
.Func< Circle (Circle::*)(const Circle &) const >(_SC("_add"), &Circle::operator +)
.Func< Circle (Circle::*)(const Circle &) const >(_SC("_sub"), &Circle::operator -)
.Func< Circle (Circle::*)(const Circle &) const >(_SC("_mul"), &Circle::operator *)
.Func< Circle (Circle::*)(const Circle &) const >(_SC("_div"), &Circle::operator /)
.Func< Circle (Circle::*)(const Circle &) const >(_SC("_modulo"), &Circle::operator %)
.Func< Circle (Circle::*)(void) const >(_SC("_unm"), &Circle::operator -)
// Setters
.Overload< void (Circle::*)(const Circle &) >(_SC("Set"), &Circle::Set)
.Overload< void (Circle::*)(const Vector2 &, Val) >(_SC("Set"), &Circle::Set)
.Overload< void (Circle::*)(Val, Val, Val) >(_SC("Set"), &Circle::Set)
.Overload< void (Circle::*)(Val) >(_SC("SetRad"), &Circle::Set)
.Overload< void (Circle::*)(const Vector2 &) >(_SC("SetVec2"), &Circle::Set)
.Overload< void (Circle::*)(Val, Val) >(_SC("SetVec2"), &Circle::Set)
.Overload< void (Circle::*)(CSStr, SQChar) >(_SC("SetStr"), &Circle::Set)
// Utility Methods
.Func(_SC("Clear"), &Circle::Clear)
/* Operator Exposure */
.Func<Circle & (Circle::*)(const Circle &)>(_SC("opAddAssign"), &Circle::operator +=)
.Func<Circle & (Circle::*)(const Circle &)>(_SC("opSubAssign"), &Circle::operator -=)
.Func<Circle & (Circle::*)(const Circle &)>(_SC("opMulAssign"), &Circle::operator *=)
.Func<Circle & (Circle::*)(const Circle &)>(_SC("opDivAssign"), &Circle::operator /=)
.Func<Circle & (Circle::*)(const Circle &)>(_SC("opModAssign"), &Circle::operator %=)
.Func<Circle & (Circle::*)(Circle::Value)>(_SC("opAddAssignR"), &Circle::operator +=)
.Func<Circle & (Circle::*)(Circle::Value)>(_SC("opSubAssignR"), &Circle::operator -=)
.Func<Circle & (Circle::*)(Circle::Value)>(_SC("opMulAssignR"), &Circle::operator *=)
.Func<Circle & (Circle::*)(Circle::Value)>(_SC("opDivAssignR"), &Circle::operator /=)
.Func<Circle & (Circle::*)(Circle::Value)>(_SC("opModAssignR"), &Circle::operator %=)
.Func<Circle & (Circle::*)(const Vector2 &)>(_SC("opAddAssignP"), &Circle::operator +=)
.Func<Circle & (Circle::*)(const Vector2 &)>(_SC("opSubAssignP"), &Circle::operator -=)
.Func<Circle & (Circle::*)(const Vector2 &)>(_SC("opMulAssignP"), &Circle::operator *=)
.Func<Circle & (Circle::*)(const Vector2 &)>(_SC("opDivAssignP"), &Circle::operator /=)
.Func<Circle & (Circle::*)(const Vector2 &)>(_SC("opModAssignP"), &Circle::operator %=)
.Func<Circle & (Circle::*)(void)>(_SC("opPreInc"), &Circle::operator ++)
.Func<Circle & (Circle::*)(void)>(_SC("opPreDec"), &Circle::operator --)
.Func<Circle (Circle::*)(int)>(_SC("opPostInc"), &Circle::operator ++)
.Func<Circle (Circle::*)(int)>(_SC("opPostDec"), &Circle::operator --)
.Func<Circle (Circle::*)(const Circle &) const>(_SC("opAdd"), &Circle::operator +)
.Func<Circle (Circle::*)(const Circle &) const>(_SC("opSub"), &Circle::operator -)
.Func<Circle (Circle::*)(const Circle &) const>(_SC("opMul"), &Circle::operator *)
.Func<Circle (Circle::*)(const Circle &) const>(_SC("opDiv"), &Circle::operator /)
.Func<Circle (Circle::*)(const Circle &) const>(_SC("opMod"), &Circle::operator %)
.Func<Circle (Circle::*)(Circle::Value) const>(_SC("opAddR"), &Circle::operator +)
.Func<Circle (Circle::*)(Circle::Value) const>(_SC("opSubR"), &Circle::operator -)
.Func<Circle (Circle::*)(Circle::Value) const>(_SC("opMulR"), &Circle::operator *)
.Func<Circle (Circle::*)(Circle::Value) const>(_SC("opDivR"), &Circle::operator /)
.Func<Circle (Circle::*)(Circle::Value) const>(_SC("opModR"), &Circle::operator %)
.Func<Circle (Circle::*)(const Vector2 &) const>(_SC("opAddP"), &Circle::operator +)
.Func<Circle (Circle::*)(const Vector2 &) const>(_SC("opSubP"), &Circle::operator -)
.Func<Circle (Circle::*)(const Vector2 &) const>(_SC("opMulP"), &Circle::operator *)
.Func<Circle (Circle::*)(const Vector2 &) const>(_SC("opDivP"), &Circle::operator /)
.Func<Circle (Circle::*)(const Vector2 &) const>(_SC("opModP"), &Circle::operator %)
.Func<Circle (Circle::*)(void) const>(_SC("opUnPlus"), &Circle::operator +)
.Func<Circle (Circle::*)(void) const>(_SC("opUnMinus"), &Circle::operator -)
.Func<bool (Circle::*)(const Circle &) const>(_SC("opEqual"), &Circle::operator ==)
.Func<bool (Circle::*)(const Circle &) const>(_SC("opNotEqual"), &Circle::operator !=)
.Func<bool (Circle::*)(const Circle &) const>(_SC("opLessThan"), &Circle::operator <)
.Func<bool (Circle::*)(const Circle &) const>(_SC("opGreaterThan"), &Circle::operator >)
.Func<bool (Circle::*)(const Circle &) const>(_SC("opLessEqual"), &Circle::operator <=)
.Func<bool (Circle::*)(const Circle &) const>(_SC("opGreaterEqual"), &Circle::operator >=)
// Static Overloads
.StaticOverload< const Circle & (*)(CSStr) >(_SC("FromStr"), &GetCircle)
.StaticOverload< const Circle & (*)(CSStr, SQChar) >(_SC("FromStr"), &GetCircle)
.StaticOverload< const Circle & (*)(CSStr) >(_SC("FromStr"), &Circle::Get)
.StaticOverload< const Circle & (*)(CSStr, SQChar) >(_SC("FromStr"), &Circle::Get)
// Operator Exposure
.Func< Circle & (Circle::*)(const Circle &) >(_SC("opAddAssign"), &Circle::operator +=)
.Func< Circle & (Circle::*)(const Circle &) >(_SC("opSubAssign"), &Circle::operator -=)
.Func< Circle & (Circle::*)(const Circle &) >(_SC("opMulAssign"), &Circle::operator *=)
.Func< Circle & (Circle::*)(const Circle &) >(_SC("opDivAssign"), &Circle::operator /=)
.Func< Circle & (Circle::*)(const Circle &) >(_SC("opModAssign"), &Circle::operator %=)
.Func< Circle & (Circle::*)(Circle::Value) >(_SC("opAddAssignR"), &Circle::operator +=)
.Func< Circle & (Circle::*)(Circle::Value) >(_SC("opSubAssignR"), &Circle::operator -=)
.Func< Circle & (Circle::*)(Circle::Value) >(_SC("opMulAssignR"), &Circle::operator *=)
.Func< Circle & (Circle::*)(Circle::Value) >(_SC("opDivAssignR"), &Circle::operator /=)
.Func< Circle & (Circle::*)(Circle::Value) >(_SC("opModAssignR"), &Circle::operator %=)
.Func< Circle & (Circle::*)(const Vector2 &) >(_SC("opAddAssignP"), &Circle::operator +=)
.Func< Circle & (Circle::*)(const Vector2 &) >(_SC("opSubAssignP"), &Circle::operator -=)
.Func< Circle & (Circle::*)(const Vector2 &) >(_SC("opMulAssignP"), &Circle::operator *=)
.Func< Circle & (Circle::*)(const Vector2 &) >(_SC("opDivAssignP"), &Circle::operator /=)
.Func< Circle & (Circle::*)(const Vector2 &) >(_SC("opModAssignP"), &Circle::operator %=)
.Func< Circle & (Circle::*)(void) >(_SC("opPreInc"), &Circle::operator ++)
.Func< Circle & (Circle::*)(void) >(_SC("opPreDec"), &Circle::operator --)
.Func< Circle (Circle::*)(int) >(_SC("opPostInc"), &Circle::operator ++)
.Func< Circle (Circle::*)(int) >(_SC("opPostDec"), &Circle::operator --)
.Func< Circle (Circle::*)(const Circle &) const >(_SC("opAdd"), &Circle::operator +)
.Func< Circle (Circle::*)(const Circle &) const >(_SC("opSub"), &Circle::operator -)
.Func< Circle (Circle::*)(const Circle &) const >(_SC("opMul"), &Circle::operator *)
.Func< Circle (Circle::*)(const Circle &) const >(_SC("opDiv"), &Circle::operator /)
.Func< Circle (Circle::*)(const Circle &) const >(_SC("opMod"), &Circle::operator %)
.Func< Circle (Circle::*)(Circle::Value) const >(_SC("opAddR"), &Circle::operator +)
.Func< Circle (Circle::*)(Circle::Value) const >(_SC("opSubR"), &Circle::operator -)
.Func< Circle (Circle::*)(Circle::Value) const >(_SC("opMulR"), &Circle::operator *)
.Func< Circle (Circle::*)(Circle::Value) const >(_SC("opDivR"), &Circle::operator /)
.Func< Circle (Circle::*)(Circle::Value) const >(_SC("opModR"), &Circle::operator %)
.Func< Circle (Circle::*)(const Vector2 &) const >(_SC("opAddP"), &Circle::operator +)
.Func< Circle (Circle::*)(const Vector2 &) const >(_SC("opSubP"), &Circle::operator -)
.Func< Circle (Circle::*)(const Vector2 &) const >(_SC("opMulP"), &Circle::operator *)
.Func< Circle (Circle::*)(const Vector2 &) const >(_SC("opDivP"), &Circle::operator /)
.Func< Circle (Circle::*)(const Vector2 &) const >(_SC("opModP"), &Circle::operator %)
.Func< Circle (Circle::*)(void) const >(_SC("opUnPlus"), &Circle::operator +)
.Func< Circle (Circle::*)(void) const >(_SC("opUnMinus"), &Circle::operator -)
.Func< bool (Circle::*)(const Circle &) const >(_SC("opEqual"), &Circle::operator ==)
.Func< bool (Circle::*)(const Circle &) const >(_SC("opNotEqual"), &Circle::operator !=)
.Func< bool (Circle::*)(const Circle &) const >(_SC("opLessThan"), &Circle::operator <)
.Func< bool (Circle::*)(const Circle &) const >(_SC("opGreaterThan"), &Circle::operator >)
.Func< bool (Circle::*)(const Circle &) const >(_SC("opLessEqual"), &Circle::operator <=)
.Func< bool (Circle::*)(const Circle &) const >(_SC("opGreaterEqual"), &Circle::operator >=)
);
}

View File

@@ -8,16 +8,6 @@
// ------------------------------------------------------------------------------------------------
namespace SqMod {
/* ------------------------------------------------------------------------------------------------
* Extract the values for components of the Circle type from a string.
*/
const Circle & GetCircle(CSStr str);
/* ------------------------------------------------------------------------------------------------
* Extract the values for components of the Circle type from a string.
*/
const Circle & GetCircle(CSStr str, SQChar delim);
/* ------------------------------------------------------------------------------------------------
* Class used to represent a two-dimensional circle.
*/
@@ -386,13 +376,25 @@ struct Circle
*/
void Clear()
{
pos.Clear(); rad = 0.0;
pos.Clear();
rad = 0.0;
}
/* --------------------------------------------------------------------------------------------
* Retrieve a new instance of this type with absolute component values.
*/
Circle Abs() const;
/* --------------------------------------------------------------------------------------------
* Extract the values for components of the Circle type from a string.
*/
static const Circle & Get(CSStr str);
/* --------------------------------------------------------------------------------------------
* Extract the values for components of the Circle type from a string.
*/
static const Circle & Get(CSStr str, SQChar delim);
};
} // Namespace:: SqMod

View File

@@ -21,7 +21,7 @@ SQChar Color3::Delim = ',';
// ------------------------------------------------------------------------------------------------
SQInteger Color3::Typename(HSQUIRRELVM vm)
{
static SQChar name[] = _SC("Color3");
static const SQChar name[] = _SC("Color3");
sq_pushstring(vm, name, sizeof(name));
return 1;
}
@@ -428,11 +428,17 @@ Color3::operator Color4 () const
Int32 Color3::Cmp(const Color3 & o) const
{
if (*this == o)
{
return 0;
}
else if (*this > o)
{
return 1;
}
else
{
return -1;
}
}
// ------------------------------------------------------------------------------------------------
@@ -474,7 +480,7 @@ void Color3::Set(const Color4 & c)
// ------------------------------------------------------------------------------------------------
void Color3::Set(CSStr str, SQChar delim)
{
Set(GetColor3(str, delim));
Set(Color3::Get(str, delim));
}
// ------------------------------------------------------------------------------------------------
@@ -533,7 +539,9 @@ void Color3::Generate()
void Color3::Generate(Value min, Value max)
{
if (max < min)
{
STHROWF("max value is lower than min value");
}
r = GetRandomUint8(min, max);
g = GetRandomUint8(min, max);
@@ -543,7 +551,9 @@ void Color3::Generate(Value min, Value max)
void Color3::Generate(Value rmin, Value rmax, Value gmin, Value gmax, Value bmin, Value bmax)
{
if (rmax < rmin || gmax < gmin || bmax < bmin)
{
STHROWF("max value is lower than min value");
}
r = GetRandomUint8(rmin, rmax);
g = GetRandomUint8(gmin, gmax);
@@ -565,13 +575,13 @@ void Color3::Inverse()
}
// ------------------------------------------------------------------------------------------------
const Color3 & GetColor3(CSStr str)
const Color3 & Color3::Get(CSStr str)
{
return GetColor3(str, Color3::Delim);
return Color3::Get(str, Color3::Delim);
}
// ------------------------------------------------------------------------------------------------
const Color3 & GetColor3(CSStr str, SQChar delim)
const Color3 & Color3::Get(CSStr str, SQChar delim)
{
// The format specifications that will be used to scan the string
static SQChar fs[] = _SC(" %u , %u , %u ");
@@ -601,115 +611,144 @@ const Color3 & GetColor3(CSStr str, SQChar delim)
return col;
}
// ------------------------------------------------------------------------------------------------
const Color3 & GetColor3()
{
static Color3 col;
col.Clear();
return col;
}
const Color3 & GetColor3(Uint8 sv)
{
static Color3 col;
col.Set(sv);
return col;
}
const Color3 & GetColor3(Uint8 rv, Uint8 gv, Uint8 bv)
{
static Color3 col;
col.Set(rv, gv, bv);
return col;
}
const Color3 & GetColor3(const Color3 & o)
{
static Color3 col;
col.Set(o);
return col;
}
// ================================================================================================
void Register_Color3(HSQUIRRELVM vm)
{
typedef Color3::Value Val;
RootTable(vm).Bind(_SC("Color3"), Class< Color3 >(vm, _SC("Color3"))
/* Constructors */
// Constructors
.Ctor()
.Ctor< Val >()
.Ctor< Val, Val, Val >()
/* Static Members */
// Static Members
.SetStaticValue(_SC("Delim"), &Color3::Delim)
/* Member Variables */
.Var(_SC("r"), &Color3::r)
.Var(_SC("g"), &Color3::g)
.Var(_SC("b"), &Color3::b)
/* Properties */
.Prop(_SC("rgb"), &Color3::GetRGB, &Color3::SetRGB)
.Prop(_SC("rgba"), &Color3::GetRGBA, &Color3::SetRGBA)
.Prop(_SC("argb"), &Color3::GetARGB, &Color3::SetARGB)
.Prop(_SC("str"), &Color3::SetCol)
/* Core Metamethods */
// Member Variables
.Var(_SC("R"), &Color3::r)
.Var(_SC("G"), &Color3::g)
.Var(_SC("B"), &Color3::b)
// Properties
.Prop(_SC("RGB"), &Color3::GetRGB, &Color3::SetRGB)
.Prop(_SC("RGBA"), &Color3::GetRGBA, &Color3::SetRGBA)
.Prop(_SC("ARGB"), &Color3::GetARGB, &Color3::SetARGB)
.Prop(_SC("Str"), &Color3::SetCol)
// Core Metamethods
.Func(_SC("_tostring"), &Color3::ToString)
.SquirrelFunc(_SC("_typename"), &Color3::Typename)
.Func(_SC("_cmp"), &Color3::Cmp)
/* Metamethods */
.Func<Color3 (Color3::*)(const Color3 &) const>(_SC("_add"), &Color3::operator +)
.Func<Color3 (Color3::*)(const Color3 &) const>(_SC("_sub"), &Color3::operator -)
.Func<Color3 (Color3::*)(const Color3 &) const>(_SC("_mul"), &Color3::operator *)
.Func<Color3 (Color3::*)(const Color3 &) const>(_SC("_div"), &Color3::operator /)
.Func<Color3 (Color3::*)(const Color3 &) const>(_SC("_modulo"), &Color3::operator %)
.Func<Color3 (Color3::*)(void) const>(_SC("_unm"), &Color3::operator -)
/* Setters */
.Overload<void (Color3::*)(Val)>(_SC("Set"), &Color3::Set)
.Overload<void (Color3::*)(Val, Val, Val)>(_SC("Set"), &Color3::Set)
.Overload<void (Color3::*)(const Color3 &)>(_SC("SetCol3"), &Color3::Set)
.Overload<void (Color3::*)(const Color4 &)>(_SC("SetCol4"), &Color3::Set)
.Overload<void (Color3::*)(CSStr, SQChar)>(_SC("SetStr"), &Color3::Set)
/* Random Generators */
.Overload<void (Color3::*)(void)>(_SC("Generate"), &Color3::Generate)
.Overload<void (Color3::*)(Val, Val)>(_SC("Generate"), &Color3::Generate)
.Overload<void (Color3::*)(Val, Val, Val, Val, Val, Val)>(_SC("Generate"), &Color3::Generate)
/* Utility Methods */
// Metamethods
.Func< Color3 (Color3::*)(const Color3 &) const >(_SC("_add"), &Color3::operator +)
.Func< Color3 (Color3::*)(const Color3 &) const >(_SC("_sub"), &Color3::operator -)
.Func< Color3 (Color3::*)(const Color3 &) const >(_SC("_mul"), &Color3::operator *)
.Func< Color3 (Color3::*)(const Color3 &) const >(_SC("_div"), &Color3::operator /)
.Func< Color3 (Color3::*)(const Color3 &) const >(_SC("_modulo"), &Color3::operator %)
.Func< Color3 (Color3::*)(void) const >(_SC("_unm"), &Color3::operator -)
// Setters
.Overload< void (Color3::*)(Val) >(_SC("Set"), &Color3::Set)
.Overload< void (Color3::*)(Val, Val, Val) >(_SC("Set"), &Color3::Set)
.Overload< void (Color3::*)(const Color3 &) >(_SC("SetCol3"), &Color3::Set)
.Overload< void (Color3::*)(const Color4 &) >(_SC("SetCol4"), &Color3::Set)
.Overload< void (Color3::*)(CSStr, SQChar) >(_SC("SetStr"), &Color3::Set)
// Random Generators
.Overload< void (Color3::*)(void) >(_SC("Generate"), &Color3::Generate)
.Overload< void (Color3::*)(Val, Val) >(_SC("Generate"), &Color3::Generate)
.Overload< void (Color3::*)(Val, Val, Val, Val, Val, Val) >(_SC("Generate"), &Color3::Generate)
// Utility Methods
.Func(_SC("Clear"), &Color3::Clear)
.Func(_SC("Random"), &Color3::Random)
.Func(_SC("Inverse"), &Color3::Inverse)
/* Operator Exposure */
.Func<Color3 & (Color3::*)(const Color3 &)>(_SC("opAddAssign"), &Color3::operator +=)
.Func<Color3 & (Color3::*)(const Color3 &)>(_SC("opSubAssign"), &Color3::operator -=)
.Func<Color3 & (Color3::*)(const Color3 &)>(_SC("opMulAssign"), &Color3::operator *=)
.Func<Color3 & (Color3::*)(const Color3 &)>(_SC("opDivAssign"), &Color3::operator /=)
.Func<Color3 & (Color3::*)(const Color3 &)>(_SC("opModAssign"), &Color3::operator %=)
.Func<Color3 & (Color3::*)(const Color3 &)>(_SC("opAndAssign"), &Color3::operator &=)
.Func<Color3 & (Color3::*)(const Color3 &)>(_SC("opOrAssign"), &Color3::operator |=)
.Func<Color3 & (Color3::*)(const Color3 &)>(_SC("opXorAssign"), &Color3::operator ^=)
.Func<Color3 & (Color3::*)(const Color3 &)>(_SC("opShlAssign"), &Color3::operator <<=)
.Func<Color3 & (Color3::*)(const Color3 &)>(_SC("opShrAssign"), &Color3::operator >>=)
.Func<Color3 & (Color3::*)(Color3::Value)>(_SC("opAddAssignS"), &Color3::operator +=)
.Func<Color3 & (Color3::*)(Color3::Value)>(_SC("opSubAssignS"), &Color3::operator -=)
.Func<Color3 & (Color3::*)(Color3::Value)>(_SC("opMulAssignS"), &Color3::operator *=)
.Func<Color3 & (Color3::*)(Color3::Value)>(_SC("opDivAssignS"), &Color3::operator /=)
.Func<Color3 & (Color3::*)(Color3::Value)>(_SC("opModAssignS"), &Color3::operator %=)
.Func<Color3 & (Color3::*)(Color3::Value)>(_SC("opAndAssignS"), &Color3::operator &=)
.Func<Color3 & (Color3::*)(Color3::Value)>(_SC("opOrAssignS"), &Color3::operator |=)
.Func<Color3 & (Color3::*)(Color3::Value)>(_SC("opXorAssignS"), &Color3::operator ^=)
.Func<Color3 & (Color3::*)(Color3::Value)>(_SC("opShlAssignS"), &Color3::operator <<=)
.Func<Color3 & (Color3::*)(Color3::Value)>(_SC("opShrAssignS"), &Color3::operator >>=)
.Func<Color3 & (Color3::*)(void)>(_SC("opPreInc"), &Color3::operator ++)
.Func<Color3 & (Color3::*)(void)>(_SC("opPreDec"), &Color3::operator --)
.Func<Color3 (Color3::*)(int)>(_SC("opPostInc"), &Color3::operator ++)
.Func<Color3 (Color3::*)(int)>(_SC("opPostDec"), &Color3::operator --)
.Func<Color3 (Color3::*)(const Color3 &) const>(_SC("opAdd"), &Color3::operator +)
.Func<Color3 (Color3::*)(const Color3 &) const>(_SC("opSub"), &Color3::operator -)
.Func<Color3 (Color3::*)(const Color3 &) const>(_SC("opMul"), &Color3::operator *)
.Func<Color3 (Color3::*)(const Color3 &) const>(_SC("opDiv"), &Color3::operator /)
.Func<Color3 (Color3::*)(const Color3 &) const>(_SC("opMod"), &Color3::operator %)
.Func<Color3 (Color3::*)(const Color3 &) const>(_SC("opAnd"), &Color3::operator &)
.Func<Color3 (Color3::*)(const Color3 &) const>(_SC("opOr"), &Color3::operator |)
.Func<Color3 (Color3::*)(const Color3 &) const>(_SC("opShl"), &Color3::operator ^)
.Func<Color3 (Color3::*)(const Color3 &) const>(_SC("opShl"), &Color3::operator <<)
.Func<Color3 (Color3::*)(const Color3 &) const>(_SC("opShr"), &Color3::operator >>)
.Func<Color3 (Color3::*)(Color3::Value) const>(_SC("opAddS"), &Color3::operator +)
.Func<Color3 (Color3::*)(Color3::Value) const>(_SC("opSubS"), &Color3::operator -)
.Func<Color3 (Color3::*)(Color3::Value) const>(_SC("opMulS"), &Color3::operator *)
.Func<Color3 (Color3::*)(Color3::Value) const>(_SC("opDivS"), &Color3::operator /)
.Func<Color3 (Color3::*)(Color3::Value) const>(_SC("opModS"), &Color3::operator %)
.Func<Color3 (Color3::*)(Color3::Value) const>(_SC("opAndS"), &Color3::operator &)
.Func<Color3 (Color3::*)(Color3::Value) const>(_SC("opOrS"), &Color3::operator |)
.Func<Color3 (Color3::*)(Color3::Value) const>(_SC("opShlS"), &Color3::operator ^)
.Func<Color3 (Color3::*)(Color3::Value) const>(_SC("opShlS"), &Color3::operator <<)
.Func<Color3 (Color3::*)(Color3::Value) const>(_SC("opShrS"), &Color3::operator >>)
.Func<Color3 (Color3::*)(void) const>(_SC("opUnPlus"), &Color3::operator +)
.Func<Color3 (Color3::*)(void) const>(_SC("opUnMinus"), &Color3::operator -)
.Func<Color3 (Color3::*)(void) const>(_SC("opCom"), &Color3::operator ~)
.Func<bool (Color3::*)(const Color3 &) const>(_SC("opEqual"), &Color3::operator ==)
.Func<bool (Color3::*)(const Color3 &) const>(_SC("opNotEqual"), &Color3::operator !=)
.Func<bool (Color3::*)(const Color3 &) const>(_SC("opLessThan"), &Color3::operator <)
.Func<bool (Color3::*)(const Color3 &) const>(_SC("opGreaterThan"), &Color3::operator >)
.Func<bool (Color3::*)(const Color3 &) const>(_SC("opLessEqual"), &Color3::operator <=)
.Func<bool (Color3::*)(const Color3 &) const>(_SC("opGreaterEqual"), &Color3::operator >=)
// Static Overloads
.StaticOverload< const Color3 & (*)(CSStr) >(_SC("FromStr"), &GetColor3)
.StaticOverload< const Color3 & (*)(CSStr, SQChar) >(_SC("FromStr"), &GetColor3)
.StaticOverload< const Color3 & (*)(CSStr) >(_SC("FromStr"), &Color3::Get)
.StaticOverload< const Color3 & (*)(CSStr, SQChar) >(_SC("FromStr"), &Color3::Get)
// Operator Exposure
.Func< Color3 & (Color3::*)(const Color3 &) >(_SC("opAddAssign"), &Color3::operator +=)
.Func< Color3 & (Color3::*)(const Color3 &) >(_SC("opSubAssign"), &Color3::operator -=)
.Func< Color3 & (Color3::*)(const Color3 &) >(_SC("opMulAssign"), &Color3::operator *=)
.Func< Color3 & (Color3::*)(const Color3 &) >(_SC("opDivAssign"), &Color3::operator /=)
.Func< Color3 & (Color3::*)(const Color3 &) >(_SC("opModAssign"), &Color3::operator %=)
.Func< Color3 & (Color3::*)(const Color3 &) >(_SC("opAndAssign"), &Color3::operator &=)
.Func< Color3 & (Color3::*)(const Color3 &) >(_SC("opOrAssign"), &Color3::operator |=)
.Func< Color3 & (Color3::*)(const Color3 &) >(_SC("opXorAssign"), &Color3::operator ^=)
.Func< Color3 & (Color3::*)(const Color3 &) >(_SC("opShlAssign"), &Color3::operator <<=)
.Func< Color3 & (Color3::*)(const Color3 &) >(_SC("opShrAssign"), &Color3::operator >>=)
.Func< Color3 & (Color3::*)(Color3::Value) >(_SC("opAddAssignS"), &Color3::operator +=)
.Func< Color3 & (Color3::*)(Color3::Value) >(_SC("opSubAssignS"), &Color3::operator -=)
.Func< Color3 & (Color3::*)(Color3::Value) >(_SC("opMulAssignS"), &Color3::operator *=)
.Func< Color3 & (Color3::*)(Color3::Value) >(_SC("opDivAssignS"), &Color3::operator /=)
.Func< Color3 & (Color3::*)(Color3::Value) >(_SC("opModAssignS"), &Color3::operator %=)
.Func< Color3 & (Color3::*)(Color3::Value) >(_SC("opAndAssignS"), &Color3::operator &=)
.Func< Color3 & (Color3::*)(Color3::Value) >(_SC("opOrAssignS"), &Color3::operator |=)
.Func< Color3 & (Color3::*)(Color3::Value) >(_SC("opXorAssignS"), &Color3::operator ^=)
.Func< Color3 & (Color3::*)(Color3::Value) >(_SC("opShlAssignS"), &Color3::operator <<=)
.Func< Color3 & (Color3::*)(Color3::Value) >(_SC("opShrAssignS"), &Color3::operator >>=)
.Func< Color3 & (Color3::*)(void) >(_SC("opPreInc"), &Color3::operator ++)
.Func< Color3 & (Color3::*)(void) >(_SC("opPreDec"), &Color3::operator --)
.Func< Color3 (Color3::*)(int) >(_SC("opPostInc"), &Color3::operator ++)
.Func< Color3 (Color3::*)(int) >(_SC("opPostDec"), &Color3::operator --)
.Func< Color3 (Color3::*)(const Color3 &) const >(_SC("opAdd"), &Color3::operator +)
.Func< Color3 (Color3::*)(const Color3 &) const >(_SC("opSub"), &Color3::operator -)
.Func< Color3 (Color3::*)(const Color3 &) const >(_SC("opMul"), &Color3::operator *)
.Func< Color3 (Color3::*)(const Color3 &) const >(_SC("opDiv"), &Color3::operator /)
.Func< Color3 (Color3::*)(const Color3 &) const >(_SC("opMod"), &Color3::operator %)
.Func< Color3 (Color3::*)(const Color3 &) const >(_SC("opAnd"), &Color3::operator &)
.Func< Color3 (Color3::*)(const Color3 &) const >(_SC("opOr"), &Color3::operator |)
.Func< Color3 (Color3::*)(const Color3 &) const >(_SC("opShl"), &Color3::operator ^)
.Func< Color3 (Color3::*)(const Color3 &) const >(_SC("opShl"), &Color3::operator <<)
.Func< Color3 (Color3::*)(const Color3 &) const >(_SC("opShr"), &Color3::operator >>)
.Func< Color3 (Color3::*)(Color3::Value) const >(_SC("opAddS"), &Color3::operator +)
.Func< Color3 (Color3::*)(Color3::Value) const >(_SC("opSubS"), &Color3::operator -)
.Func< Color3 (Color3::*)(Color3::Value) const >(_SC("opMulS"), &Color3::operator *)
.Func< Color3 (Color3::*)(Color3::Value) const >(_SC("opDivS"), &Color3::operator /)
.Func< Color3 (Color3::*)(Color3::Value) const >(_SC("opModS"), &Color3::operator %)
.Func< Color3 (Color3::*)(Color3::Value) const >(_SC("opAndS"), &Color3::operator &)
.Func< Color3 (Color3::*)(Color3::Value) const >(_SC("opOrS"), &Color3::operator |)
.Func< Color3 (Color3::*)(Color3::Value) const >(_SC("opShlS"), &Color3::operator ^)
.Func< Color3 (Color3::*)(Color3::Value) const >(_SC("opShlS"), &Color3::operator <<)
.Func< Color3 (Color3::*)(Color3::Value) const >(_SC("opShrS"), &Color3::operator >>)
.Func< Color3 (Color3::*)(void) const >(_SC("opUnPlus"), &Color3::operator +)
.Func< Color3 (Color3::*)(void) const >(_SC("opUnMinus"), &Color3::operator -)
.Func< Color3 (Color3::*)(void) const >(_SC("opCom"), &Color3::operator ~)
.Func< bool (Color3::*)(const Color3 &) const >(_SC("opEqual"), &Color3::operator ==)
.Func< bool (Color3::*)(const Color3 &) const >(_SC("opNotEqual"), &Color3::operator !=)
.Func< bool (Color3::*)(const Color3 &) const >(_SC("opLessThan"), &Color3::operator <)
.Func< bool (Color3::*)(const Color3 &) const >(_SC("opGreaterThan"), &Color3::operator >)
.Func< bool (Color3::*)(const Color3 &) const >(_SC("opLessEqual"), &Color3::operator <=)
.Func< bool (Color3::*)(const Color3 &) const >(_SC("opGreaterEqual"), &Color3::operator >=)
);
}

View File

@@ -7,16 +7,6 @@
// ------------------------------------------------------------------------------------------------
namespace SqMod {
/* ------------------------------------------------------------------------------------------------
* Extract the values for components of the Color3 type from a string.
*/
const Color3 & GetColor3(CSStr str);
/* ------------------------------------------------------------------------------------------------
* Extract the values for components of the Color3 type from a string.
*/
const Color3 & GetColor3(CSStr str, SQChar delim);
/* ------------------------------------------------------------------------------------------------
* Class used to represent an opaque RGB color.
*/
@@ -476,6 +466,17 @@ struct Color3
* Inverse the color.
*/
void Inverse();
/* --------------------------------------------------------------------------------------------
* Extract the values for components of the Color3 type from a string.
*/
static const Color3 & Get(CSStr str);
/* --------------------------------------------------------------------------------------------
* Extract the values for components of the Color3 type from a string.
*/
static const Color3 & Get(CSStr str, SQChar delim);
};
} // Namespace:: SqMod

View File

@@ -21,7 +21,7 @@ SQChar Color4::Delim = ',';
// ------------------------------------------------------------------------------------------------
SQInteger Color4::Typename(HSQUIRRELVM vm)
{
static SQChar name[] = _SC("Color4");
static const SQChar name[] = _SC("Color4");
sq_pushstring(vm, name, sizeof(name));
return 1;
}
@@ -460,11 +460,17 @@ Color4::operator Color3 () const
Int32 Color4::Cmp(const Color4 & o) const
{
if (*this == o)
{
return 0;
}
else if (*this > o)
{
return 1;
}
else
{
return -1;
}
}
// ------------------------------------------------------------------------------------------------
@@ -517,7 +523,7 @@ void Color4::Set(const Color3 & c)
// ------------------------------------------------------------------------------------------------
void Color4::Set(CSStr str, SQChar delim)
{
Set(GetColor4(str, delim));
Set(Color4::Get(str, delim));
}
// ------------------------------------------------------------------------------------------------
@@ -579,7 +585,9 @@ void Color4::Generate()
void Color4::Generate(Value min, Value max)
{
if (max < min)
{
STHROWF("max value is lower than min value");
}
r = GetRandomUint8(min, max);
g = GetRandomUint8(min, max);
@@ -590,7 +598,9 @@ void Color4::Generate(Value min, Value max)
void Color4::Generate(Value rmin, Value rmax, Value gmin, Value gmax, Value bmin, Value bmax, Value amin, Value amax)
{
if (rmax < rmin || gmax < gmin || bmax < bmin || amax < amin)
{
STHROWF("max value is lower than min value");
}
r = GetRandomUint8(rmin, rmax);
g = GetRandomUint8(gmin, gmax);
@@ -614,13 +624,13 @@ void Color4::Inverse()
}
// ------------------------------------------------------------------------------------------------
const Color4 & GetColor4(CSStr str)
const Color4 & Color4::Get(CSStr str)
{
return GetColor4(str, Color4::Delim);
return Color4::Get(str, Color4::Delim);
}
// ------------------------------------------------------------------------------------------------
const Color4 & GetColor4(CSStr str, SQChar delim)
const Color4 & Color4::Get(CSStr str, SQChar delim)
{
// The format specifications that will be used to scan the string
static SQChar fs[] = _SC(" %u , %u , %u , %u ");
@@ -642,7 +652,7 @@ const Color4 & GetColor4(CSStr str, SQChar delim)
// The sscanf function requires at least 32 bit integers
Uint32 r = 0, g = 0, b = 0, a = 0;
// Attempt to extract the component values from the specified string
sscanf(str, fs, &r, &g, &b, &a);
std::sscanf(str, fs, &r, &g, &b, &a);
// Cast the extracted integers to the value used by the Color4 type
col.r = static_cast< Color4::Value >(Clamp(r, min, max));
col.g = static_cast< Color4::Value >(Clamp(g, min, max));
@@ -652,118 +662,154 @@ const Color4 & GetColor4(CSStr str, SQChar delim)
return col;
}
// ------------------------------------------------------------------------------------------------
const Color4 & GetColor4()
{
static Color4 col;
col.Clear();
return col;
}
const Color4 & GetColor4(Uint8 sv)
{
static Color4 col;
col.Set(sv);
return col;
}
const Color4 & GetColor4(Uint8 rv, Uint8 gv, Uint8 bv)
{
static Color4 col;
col.Set(rv, gv, bv);
return col;
}
const Color4 & GetColor4(Uint8 rv, Uint8 gv, Uint8 bv, Uint8 av)
{
static Color4 col;
col.Set(rv, gv, bv, av);
return col;
}
const Color4 & GetColor4(const Color4 & o)
{
static Color4 col;
col.Set(o);
return col;
}
// ================================================================================================
void Register_Color4(HSQUIRRELVM vm)
{
typedef Color4::Value Val;
RootTable(vm).Bind(_SC("Color4"), Class< Color4 >(vm, _SC("Color4"))
/* Constructors */
// Constructors
.Ctor()
.Ctor< Val >()
.Ctor< Val, Val, Val >()
.Ctor< Val, Val, Val, Val >()
/* Static Members */
// Static Members
.SetStaticValue(_SC("Delim"), &Color4::Delim)
/* Member Variables */
.Var(_SC("r"), &Color4::r)
.Var(_SC("g"), &Color4::g)
.Var(_SC("b"), &Color4::b)
.Var(_SC("a"), &Color4::a)
/* Properties */
.Prop(_SC("rgb"), &Color4::GetRGB, &Color4::SetRGB)
.Prop(_SC("rgba"), &Color4::GetRGBA, &Color4::SetRGBA)
.Prop(_SC("argb"), &Color4::GetARGB, &Color4::SetARGB)
.Prop(_SC("str"), &Color4::SetCol)
/* Core Metamethods */
// Member Variables
.Var(_SC("R"), &Color4::r)
.Var(_SC("G"), &Color4::g)
.Var(_SC("B"), &Color4::b)
.Var(_SC("A"), &Color4::a)
// Properties
.Prop(_SC("RGB"), &Color4::GetRGB, &Color4::SetRGB)
.Prop(_SC("RGBA"), &Color4::GetRGBA, &Color4::SetRGBA)
.Prop(_SC("ARGB"), &Color4::GetARGB, &Color4::SetARGB)
.Prop(_SC("Str"), &Color4::SetCol)
// Core Metamethods
.Func(_SC("_tostring"), &Color4::ToString)
.SquirrelFunc(_SC("_typename"), &Color4::Typename)
.Func(_SC("_cmp"), &Color4::Cmp)
/* Metamethods */
.Func<Color4 (Color4::*)(const Color4 &) const>(_SC("_add"), &Color4::operator +)
.Func<Color4 (Color4::*)(const Color4 &) const>(_SC("_sub"), &Color4::operator -)
.Func<Color4 (Color4::*)(const Color4 &) const>(_SC("_mul"), &Color4::operator *)
.Func<Color4 (Color4::*)(const Color4 &) const>(_SC("_div"), &Color4::operator /)
.Func<Color4 (Color4::*)(const Color4 &) const>(_SC("_modulo"), &Color4::operator %)
.Func<Color4 (Color4::*)(void) const>(_SC("_unm"), &Color4::operator -)
/* Setters */
.Overload<void (Color4::*)(Val)>(_SC("Set"), &Color4::Set)
.Overload<void (Color4::*)(Val, Val, Val)>(_SC("Set"), &Color4::Set)
.Overload<void (Color4::*)(Val, Val, Val, Val)>(_SC("Set"), &Color4::Set)
.Overload<void (Color4::*)(const Color4 &)>(_SC("SetCol4"), &Color4::Set)
.Overload<void (Color4::*)(const Color3 &)>(_SC("SetCol3"), &Color4::Set)
.Overload<void (Color4::*)(CSStr, SQChar)>(_SC("SetStr"), &Color4::Set)
/* Random Generators */
.Overload<void (Color4::*)(void)>(_SC("Generate"), &Color4::Generate)
.Overload<void (Color4::*)(Val, Val)>(_SC("Generate"), &Color4::Generate)
.Overload<void (Color4::*)(Val, Val, Val, Val, Val, Val, Val, Val)>(_SC("Generate"), &Color4::Generate)
/* Utility Methods */
// Metamethods
.Func< Color4 (Color4::*)(const Color4 &) const >(_SC("_add"), &Color4::operator +)
.Func< Color4 (Color4::*)(const Color4 &) const >(_SC("_sub"), &Color4::operator -)
.Func< Color4 (Color4::*)(const Color4 &) const >(_SC("_mul"), &Color4::operator *)
.Func< Color4 (Color4::*)(const Color4 &) const >(_SC("_div"), &Color4::operator /)
.Func< Color4 (Color4::*)(const Color4 &) const >(_SC("_modulo"), &Color4::operator %)
.Func< Color4 (Color4::*)(void) const >(_SC("_unm"), &Color4::operator -)
// Setters
.Overload< void (Color4::*)(Val) >(_SC("Set"), &Color4::Set)
.Overload< void (Color4::*)(Val, Val, Val) >(_SC("Set"), &Color4::Set)
.Overload< void (Color4::*)(Val, Val, Val, Val) >(_SC("Set"), &Color4::Set)
.Overload< void (Color4::*)(const Color4 &) >(_SC("SetCol4"), &Color4::Set)
.Overload< void (Color4::*)(const Color3 &) >(_SC("SetCol3"), &Color4::Set)
.Overload< void (Color4::*)(CSStr, SQChar) >(_SC("SetStr"), &Color4::Set)
// Random Generators
.Overload< void (Color4::*)(void) >(_SC("Generate"), &Color4::Generate)
.Overload< void (Color4::*)(Val, Val) >(_SC("Generate"), &Color4::Generate)
.Overload< void (Color4::*)(Val, Val, Val, Val, Val, Val, Val, Val) >(_SC("Generate"), &Color4::Generate)
// Utility Methods
.Func(_SC("Clear"), &Color4::Clear)
.Func(_SC("Random"), &Color4::Random)
.Func(_SC("Inverse"), &Color4::Inverse)
/* Operator Exposure */
.Func<Color4 & (Color4::*)(const Color4 &)>(_SC("opAddAssign"), &Color4::operator +=)
.Func<Color4 & (Color4::*)(const Color4 &)>(_SC("opSubAssign"), &Color4::operator -=)
.Func<Color4 & (Color4::*)(const Color4 &)>(_SC("opMulAssign"), &Color4::operator *=)
.Func<Color4 & (Color4::*)(const Color4 &)>(_SC("opDivAssign"), &Color4::operator /=)
.Func<Color4 & (Color4::*)(const Color4 &)>(_SC("opModAssign"), &Color4::operator %=)
.Func<Color4 & (Color4::*)(const Color4 &)>(_SC("opAndAssign"), &Color4::operator &=)
.Func<Color4 & (Color4::*)(const Color4 &)>(_SC("opOrAssign"), &Color4::operator |=)
.Func<Color4 & (Color4::*)(const Color4 &)>(_SC("opXorAssign"), &Color4::operator ^=)
.Func<Color4 & (Color4::*)(const Color4 &)>(_SC("opShlAssign"), &Color4::operator <<=)
.Func<Color4 & (Color4::*)(const Color4 &)>(_SC("opShrAssign"), &Color4::operator >>=)
.Func<Color4 & (Color4::*)(Color4::Value)>(_SC("opAddAssignS"), &Color4::operator +=)
.Func<Color4 & (Color4::*)(Color4::Value)>(_SC("opSubAssignS"), &Color4::operator -=)
.Func<Color4 & (Color4::*)(Color4::Value)>(_SC("opMulAssignS"), &Color4::operator *=)
.Func<Color4 & (Color4::*)(Color4::Value)>(_SC("opDivAssignS"), &Color4::operator /=)
.Func<Color4 & (Color4::*)(Color4::Value)>(_SC("opModAssignS"), &Color4::operator %=)
.Func<Color4 & (Color4::*)(Color4::Value)>(_SC("opAndAssignS"), &Color4::operator &=)
.Func<Color4 & (Color4::*)(Color4::Value)>(_SC("opOrAssignS"), &Color4::operator |=)
.Func<Color4 & (Color4::*)(Color4::Value)>(_SC("opXorAssignS"), &Color4::operator ^=)
.Func<Color4 & (Color4::*)(Color4::Value)>(_SC("opShlAssignS"), &Color4::operator <<=)
.Func<Color4 & (Color4::*)(Color4::Value)>(_SC("opShrAssignS"), &Color4::operator >>=)
.Func<Color4 & (Color4::*)(void)>(_SC("opPreInc"), &Color4::operator ++)
.Func<Color4 & (Color4::*)(void)>(_SC("opPreDec"), &Color4::operator --)
.Func<Color4 (Color4::*)(int)>(_SC("opPostInc"), &Color4::operator ++)
.Func<Color4 (Color4::*)(int)>(_SC("opPostDec"), &Color4::operator --)
.Func<Color4 (Color4::*)(const Color4 &) const>(_SC("opAdd"), &Color4::operator +)
.Func<Color4 (Color4::*)(const Color4 &) const>(_SC("opSub"), &Color4::operator -)
.Func<Color4 (Color4::*)(const Color4 &) const>(_SC("opMul"), &Color4::operator *)
.Func<Color4 (Color4::*)(const Color4 &) const>(_SC("opDiv"), &Color4::operator /)
.Func<Color4 (Color4::*)(const Color4 &) const>(_SC("opMod"), &Color4::operator %)
.Func<Color4 (Color4::*)(const Color4 &) const>(_SC("opAnd"), &Color4::operator &)
.Func<Color4 (Color4::*)(const Color4 &) const>(_SC("opOr"), &Color4::operator |)
.Func<Color4 (Color4::*)(const Color4 &) const>(_SC("opShl"), &Color4::operator ^)
.Func<Color4 (Color4::*)(const Color4 &) const>(_SC("opShl"), &Color4::operator <<)
.Func<Color4 (Color4::*)(const Color4 &) const>(_SC("opShr"), &Color4::operator >>)
.Func<Color4 (Color4::*)(Color4::Value) const>(_SC("opAddS"), &Color4::operator +)
.Func<Color4 (Color4::*)(Color4::Value) const>(_SC("opSubS"), &Color4::operator -)
.Func<Color4 (Color4::*)(Color4::Value) const>(_SC("opMulS"), &Color4::operator *)
.Func<Color4 (Color4::*)(Color4::Value) const>(_SC("opDivS"), &Color4::operator /)
.Func<Color4 (Color4::*)(Color4::Value) const>(_SC("opModS"), &Color4::operator %)
.Func<Color4 (Color4::*)(Color4::Value) const>(_SC("opAndS"), &Color4::operator &)
.Func<Color4 (Color4::*)(Color4::Value) const>(_SC("opOrS"), &Color4::operator |)
.Func<Color4 (Color4::*)(Color4::Value) const>(_SC("opShlS"), &Color4::operator ^)
.Func<Color4 (Color4::*)(Color4::Value) const>(_SC("opShlS"), &Color4::operator <<)
.Func<Color4 (Color4::*)(Color4::Value) const>(_SC("opShrS"), &Color4::operator >>)
.Func<Color4 (Color4::*)(void) const>(_SC("opUnPlus"), &Color4::operator +)
.Func<Color4 (Color4::*)(void) const>(_SC("opUnMinus"), &Color4::operator -)
.Func<Color4 (Color4::*)(void) const>(_SC("opCom"), &Color4::operator ~)
.Func<bool (Color4::*)(const Color4 &) const>(_SC("opEqual"), &Color4::operator ==)
.Func<bool (Color4::*)(const Color4 &) const>(_SC("opNotEqual"), &Color4::operator !=)
.Func<bool (Color4::*)(const Color4 &) const>(_SC("opLessThan"), &Color4::operator <)
.Func<bool (Color4::*)(const Color4 &) const>(_SC("opGreaterThan"), &Color4::operator >)
.Func<bool (Color4::*)(const Color4 &) const>(_SC("opLessEqual"), &Color4::operator <=)
.Func<bool (Color4::*)(const Color4 &) const>(_SC("opGreaterEqual"), &Color4::operator >=)
// Static Overloads
.StaticOverload< const Color4 & (*)(CSStr) >(_SC("FromStr"), &GetColor4)
.StaticOverload< const Color4 & (*)(CSStr, SQChar) >(_SC("FromStr"), &GetColor4)
.StaticOverload< const Color4 & (*)(CSStr) >(_SC("FromStr"), &Color4::Get)
.StaticOverload< const Color4 & (*)(CSStr, SQChar) >(_SC("FromStr"), &Color4::Get)
// Operator Exposure
.Func< Color4 & (Color4::*)(const Color4 &) >(_SC("opAddAssign"), &Color4::operator +=)
.Func< Color4 & (Color4::*)(const Color4 &) >(_SC("opSubAssign"), &Color4::operator -=)
.Func< Color4 & (Color4::*)(const Color4 &) >(_SC("opMulAssign"), &Color4::operator *=)
.Func< Color4 & (Color4::*)(const Color4 &) >(_SC("opDivAssign"), &Color4::operator /=)
.Func< Color4 & (Color4::*)(const Color4 &) >(_SC("opModAssign"), &Color4::operator %=)
.Func< Color4 & (Color4::*)(const Color4 &) >(_SC("opAndAssign"), &Color4::operator &=)
.Func< Color4 & (Color4::*)(const Color4 &) >(_SC("opOrAssign"), &Color4::operator |=)
.Func< Color4 & (Color4::*)(const Color4 &) >(_SC("opXorAssign"), &Color4::operator ^=)
.Func< Color4 & (Color4::*)(const Color4 &) >(_SC("opShlAssign"), &Color4::operator <<=)
.Func< Color4 & (Color4::*)(const Color4 &) >(_SC("opShrAssign"), &Color4::operator >>=)
.Func< Color4 & (Color4::*)(Color4::Value) >(_SC("opAddAssignS"), &Color4::operator +=)
.Func< Color4 & (Color4::*)(Color4::Value) >(_SC("opSubAssignS"), &Color4::operator -=)
.Func< Color4 & (Color4::*)(Color4::Value) >(_SC("opMulAssignS"), &Color4::operator *=)
.Func< Color4 & (Color4::*)(Color4::Value) >(_SC("opDivAssignS"), &Color4::operator /=)
.Func< Color4 & (Color4::*)(Color4::Value) >(_SC("opModAssignS"), &Color4::operator %=)
.Func< Color4 & (Color4::*)(Color4::Value) >(_SC("opAndAssignS"), &Color4::operator &=)
.Func< Color4 & (Color4::*)(Color4::Value) >(_SC("opOrAssignS"), &Color4::operator |=)
.Func< Color4 & (Color4::*)(Color4::Value) >(_SC("opXorAssignS"), &Color4::operator ^=)
.Func< Color4 & (Color4::*)(Color4::Value) >(_SC("opShlAssignS"), &Color4::operator <<=)
.Func< Color4 & (Color4::*)(Color4::Value) >(_SC("opShrAssignS"), &Color4::operator >>=)
.Func< Color4 & (Color4::*)(void) >(_SC("opPreInc"), &Color4::operator ++)
.Func< Color4 & (Color4::*)(void) >(_SC("opPreDec"), &Color4::operator --)
.Func< Color4 (Color4::*)(int) >(_SC("opPostInc"), &Color4::operator ++)
.Func< Color4 (Color4::*)(int) >(_SC("opPostDec"), &Color4::operator --)
.Func< Color4 (Color4::*)(const Color4 &) const >(_SC("opAdd"), &Color4::operator +)
.Func< Color4 (Color4::*)(const Color4 &) const >(_SC("opSub"), &Color4::operator -)
.Func< Color4 (Color4::*)(const Color4 &) const >(_SC("opMul"), &Color4::operator *)
.Func< Color4 (Color4::*)(const Color4 &) const >(_SC("opDiv"), &Color4::operator /)
.Func< Color4 (Color4::*)(const Color4 &) const >(_SC("opMod"), &Color4::operator %)
.Func< Color4 (Color4::*)(const Color4 &) const >(_SC("opAnd"), &Color4::operator &)
.Func< Color4 (Color4::*)(const Color4 &) const >(_SC("opOr"), &Color4::operator |)
.Func< Color4 (Color4::*)(const Color4 &) const >(_SC("opShl"), &Color4::operator ^)
.Func< Color4 (Color4::*)(const Color4 &) const >(_SC("opShl"), &Color4::operator <<)
.Func< Color4 (Color4::*)(const Color4 &) const >(_SC("opShr"), &Color4::operator >>)
.Func< Color4 (Color4::*)(Color4::Value) const >(_SC("opAddS"), &Color4::operator +)
.Func< Color4 (Color4::*)(Color4::Value) const >(_SC("opSubS"), &Color4::operator -)
.Func< Color4 (Color4::*)(Color4::Value) const >(_SC("opMulS"), &Color4::operator *)
.Func< Color4 (Color4::*)(Color4::Value) const >(_SC("opDivS"), &Color4::operator /)
.Func< Color4 (Color4::*)(Color4::Value) const >(_SC("opModS"), &Color4::operator %)
.Func< Color4 (Color4::*)(Color4::Value) const >(_SC("opAndS"), &Color4::operator &)
.Func< Color4 (Color4::*)(Color4::Value) const >(_SC("opOrS"), &Color4::operator |)
.Func< Color4 (Color4::*)(Color4::Value) const >(_SC("opShlS"), &Color4::operator ^)
.Func< Color4 (Color4::*)(Color4::Value) const >(_SC("opShlS"), &Color4::operator <<)
.Func< Color4 (Color4::*)(Color4::Value) const >(_SC("opShrS"), &Color4::operator >>)
.Func< Color4 (Color4::*)(void) const >(_SC("opUnPlus"), &Color4::operator +)
.Func< Color4 (Color4::*)(void) const >(_SC("opUnMinus"), &Color4::operator -)
.Func< Color4 (Color4::*)(void) const >(_SC("opCom"), &Color4::operator ~)
.Func< bool (Color4::*)(const Color4 &) const >(_SC("opEqual"), &Color4::operator ==)
.Func< bool (Color4::*)(const Color4 &) const >(_SC("opNotEqual"), &Color4::operator !=)
.Func< bool (Color4::*)(const Color4 &) const >(_SC("opLessThan"), &Color4::operator <)
.Func< bool (Color4::*)(const Color4 &) const >(_SC("opGreaterThan"), &Color4::operator >)
.Func< bool (Color4::*)(const Color4 &) const >(_SC("opLessEqual"), &Color4::operator <=)
.Func< bool (Color4::*)(const Color4 &) const >(_SC("opGreaterEqual"), &Color4::operator >=)
);
}

View File

@@ -7,16 +7,6 @@
// ------------------------------------------------------------------------------------------------
namespace SqMod {
/* ------------------------------------------------------------------------------------------------
* Extract the values for components of the Color4 type from a string.
*/
const Color4 & GetColor4(CSStr str);
/* ------------------------------------------------------------------------------------------------
* Extract the values for components of the Color4 type from a string.
*/
const Color4 & GetColor4(CSStr str, SQChar delim);
/* ------------------------------------------------------------------------------------------------
* Class used to represent a transparent RGBA color.
*/
@@ -486,6 +476,17 @@ struct Color4
* Inverse the color.
*/
void Inverse();
/* --------------------------------------------------------------------------------------------
* Extract the values for components of the Color4 type from a string.
*/
static const Color4 & Get(CSStr str);
/* --------------------------------------------------------------------------------------------
* Extract the values for components of the Color4 type from a string.
*/
static const Color4 & Get(CSStr str, SQChar delim);
};
} // Namespace:: SqMod

View File

@@ -22,7 +22,7 @@ SQChar Quaternion::Delim = ',';
// ------------------------------------------------------------------------------------------------
SQInteger Quaternion::Typename(HSQUIRRELVM vm)
{
static SQChar name[] = _SC("Quaternion");
static const SQChar name[] = _SC("Quaternion");
sq_pushstring(vm, name, sizeof(name));
return 1;
}
@@ -122,10 +122,10 @@ Quaternion & Quaternion::operator /= (const Quaternion & q)
Quaternion & Quaternion::operator %= (const Quaternion & q)
{
x = fmod(x, q.x);
y = fmod(y, q.y);
z = fmod(z, q.z);
w = fmod(w, q.w);
x = std::fmod(x, q.x);
y = std::fmod(y, q.y);
z = std::fmod(z, q.z);
w = std::fmod(w, q.w);
return *this;
}
@@ -168,10 +168,10 @@ Quaternion & Quaternion::operator /= (Value s)
Quaternion & Quaternion::operator %= (Value s)
{
x = fmod(x, s);
y = fmod(y, s);
z = fmod(z, s);
w = fmod(w, s);
x = std::fmod(x, s);
y = std::fmod(y, s);
z = std::fmod(z, s);
w = std::fmod(w, s);
return *this;
}
@@ -262,18 +262,18 @@ Quaternion Quaternion::operator / (Value s) const
// ------------------------------------------------------------------------------------------------
Quaternion Quaternion::operator % (const Quaternion & q) const
{
return Quaternion(fmod(x, q.x), fmod(y, q.y), fmod(z, q.z), fmod(w, q.w));
return Quaternion(std::fmod(x, q.x), std::fmod(y, q.y), std::fmod(z, q.z), std::fmod(w, q.w));
}
Quaternion Quaternion::operator % (Value s) const
{
return Quaternion(fmod(x, s), fmod(y, s), fmod(z, s), fmod(w, s));
return Quaternion(std::fmod(x, s), std::fmod(y, s), std::fmod(z, s), std::fmod(w, s));
}
// ------------------------------------------------------------------------------------------------
Quaternion Quaternion::operator + () const
{
return Quaternion(fabs(x), fabs(y), fabs(z), fabs(w));
return Quaternion(std::fabs(x), std::fabs(y), std::fabs(z), std::fabs(w));
}
Quaternion Quaternion::operator - () const
@@ -316,11 +316,17 @@ bool Quaternion::operator >= (const Quaternion & q) const
Int32 Quaternion::Cmp(const Quaternion & o) const
{
if (*this == o)
{
return 0;
}
else if (*this > o)
{
return 1;
}
else
{
return -1;
}
}
// ------------------------------------------------------------------------------------------------
@@ -381,7 +387,7 @@ void Quaternion::Set(const Vector4 & v)
// ------------------------------------------------------------------------------------------------
void Quaternion::Set(CSStr values, SQChar delim)
{
Set(GetQuaternion(values, delim));
Set(Quaternion::Get(values, delim));
}
// ------------------------------------------------------------------------------------------------
@@ -396,7 +402,9 @@ void Quaternion::Generate()
void Quaternion::Generate(Value min, Value max)
{
if (EpsLt(max, min))
{
STHROWF("max value is lower than min value");
}
x = GetRandomFloat32(min, max);
y = GetRandomFloat32(min, max);
@@ -407,7 +415,9 @@ void Quaternion::Generate(Value min, Value max)
void Quaternion::Generate(Value xmin, Value xmax, Value ymin, Value ymax, Value zmin, Value zmax, Value wmin, Value wmax)
{
if (EpsLt(xmax, xmin) || EpsLt(ymax, ymin) || EpsLt(zmax, zmin) || EpsLt(wmax, wmin))
{
STHROWF("max value is lower than min value");
}
x = GetRandomFloat32(xmin, xmax);
y = GetRandomFloat32(ymin, ymax);
@@ -418,17 +428,17 @@ void Quaternion::Generate(Value xmin, Value xmax, Value ymin, Value ymax, Value
// ------------------------------------------------------------------------------------------------
Quaternion Quaternion::Abs() const
{
return Quaternion(fabs(x), fabs(y), fabs(z), fabs(w));
return Quaternion(std::fabs(x), std::fabs(y), std::fabs(z), std::fabs(w));
}
// ------------------------------------------------------------------------------------------------
const Quaternion & GetQuaternion(CSStr str)
const Quaternion & Quaternion::Get(CSStr str)
{
return GetQuaternion(str, Quaternion::Delim);
return Quaternion::Get(str, Quaternion::Delim);
}
// ------------------------------------------------------------------------------------------------
const Quaternion & GetQuaternion(CSStr str, SQChar delim)
const Quaternion & Quaternion::Get(CSStr str, SQChar delim)
{
// The format specifications that will be used to scan the string
static SQChar fs[] = _SC(" %f , %f , %f , %f ");
@@ -445,98 +455,134 @@ const Quaternion & GetQuaternion(CSStr str, SQChar delim)
fs[9] = delim;
fs[14] = delim;
// Attempt to extract the component values from the specified string
sscanf(str, fs, &quat.x, &quat.y, &quat.z, &quat.w);
std::sscanf(str, fs, &quat.x, &quat.y, &quat.z, &quat.w);
// Return the resulted value
return quat;
}
// ------------------------------------------------------------------------------------------------
const Quaternion & GetQuaternion()
{
static Quaternion quat;
quat.Clear();
return quat;
}
const Quaternion & GetQuaternion(Float32 sv)
{
static Quaternion quat;
quat.Set(sv);
return quat;
}
const Quaternion & GetQuaternion(Float32 xv, Float32 yv, Float32 zv)
{
static Quaternion quat;
quat.Set(xv, yv, zv);
return quat;
}
const Quaternion & GetQuaternion(Float32 xv, Float32 yv, Float32 zv, Float32 wv)
{
static Quaternion quat;
quat.Set(xv, yv, zv, wv);
return quat;
}
const Quaternion & GetQuaternion(const Quaternion & o)
{
static Quaternion quat;
quat.Set(o);
return quat;
}
// ================================================================================================
void Register_Quaternion(HSQUIRRELVM vm)
{
typedef Quaternion::Value Val;
RootTable(vm).Bind(_SC("Quaternion"), Class< Quaternion >(vm, _SC("Quaternion"))
/* Constructors */
// Constructors
.Ctor()
.Ctor< Val >()
.Ctor< Val, Val, Val >()
.Ctor< Val, Val, Val, Val >()
/* Static Members */
// Static Members
.SetStaticValue(_SC("Delim"), &Quaternion::Delim)
/* Member Variables */
.Var(_SC("x"), &Quaternion::x)
.Var(_SC("y"), &Quaternion::y)
.Var(_SC("z"), &Quaternion::z)
.Var(_SC("w"), &Quaternion::w)
/* Properties */
.Prop(_SC("abs"), &Quaternion::Abs)
/* Core Metamethods */
// Member Variables
.Var(_SC("X"), &Quaternion::x)
.Var(_SC("Y"), &Quaternion::y)
.Var(_SC("Z"), &Quaternion::z)
.Var(_SC("W"), &Quaternion::w)
// Properties
.Prop(_SC("Abs"), &Quaternion::Abs)
// Core Metamethods
.Func(_SC("_tostring"), &Quaternion::ToString)
.SquirrelFunc(_SC("_typename"), &Quaternion::Typename)
.Func(_SC("_cmp"), &Quaternion::Cmp)
/* Metamethods */
.Func<Quaternion (Quaternion::*)(const Quaternion &) const>(_SC("_add"), &Quaternion::operator +)
.Func<Quaternion (Quaternion::*)(const Quaternion &) const>(_SC("_sub"), &Quaternion::operator -)
.Func<Quaternion (Quaternion::*)(const Quaternion &) const>(_SC("_mul"), &Quaternion::operator *)
.Func<Quaternion (Quaternion::*)(const Quaternion &) const>(_SC("_div"), &Quaternion::operator /)
.Func<Quaternion (Quaternion::*)(const Quaternion &) const>(_SC("_modulo"), &Quaternion::operator %)
.Func<Quaternion (Quaternion::*)(void) const>(_SC("_unm"), &Quaternion::operator -)
/* Setters */
.Overload<void (Quaternion::*)(Val)>(_SC("Set"), &Quaternion::Set)
.Overload<void (Quaternion::*)(Val, Val, Val)>(_SC("Set"), &Quaternion::Set)
.Overload<void (Quaternion::*)(Val, Val, Val, Val)>(_SC("Set"), &Quaternion::Set)
.Overload<void (Quaternion::*)(const Quaternion &)>(_SC("SetQuat"), &Quaternion::Set)
.Overload<void (Quaternion::*)(const Vector3 &)>(_SC("SetVec3"), &Quaternion::Set)
.Overload<void (Quaternion::*)(const Vector4 &)>(_SC("SetVec4"), &Quaternion::Set)
.Overload<void (Quaternion::*)(CSStr, SQChar)>(_SC("SetStr"), &Quaternion::Set)
/* Random Generators */
.Overload<void (Quaternion::*)(void)>(_SC("Generate"), &Quaternion::Generate)
.Overload<void (Quaternion::*)(Val, Val)>(_SC("Generate"), &Quaternion::Generate)
.Overload<void (Quaternion::*)(Val, Val, Val, Val, Val, Val, Val, Val)>(_SC("Generate"), &Quaternion::Generate)
/* Utility Methods */
// Metamethods
.Func< Quaternion (Quaternion::*)(const Quaternion &) const >(_SC("_add"), &Quaternion::operator +)
.Func< Quaternion (Quaternion::*)(const Quaternion &) const >(_SC("_sub"), &Quaternion::operator -)
.Func< Quaternion (Quaternion::*)(const Quaternion &) const >(_SC("_mul"), &Quaternion::operator *)
.Func< Quaternion (Quaternion::*)(const Quaternion &) const >(_SC("_div"), &Quaternion::operator /)
.Func< Quaternion (Quaternion::*)(const Quaternion &) const >(_SC("_modulo"), &Quaternion::operator %)
.Func< Quaternion (Quaternion::*)(void) const >(_SC("_unm"), &Quaternion::operator -)
// Setters
.Overload< void (Quaternion::*)(Val) >(_SC("Set"), &Quaternion::Set)
.Overload< void (Quaternion::*)(Val, Val, Val) >(_SC("Set"), &Quaternion::Set)
.Overload< void (Quaternion::*)(Val, Val, Val, Val) >(_SC("Set"), &Quaternion::Set)
.Overload< void (Quaternion::*)(const Quaternion &) >(_SC("SetQuat"), &Quaternion::Set)
.Overload< void (Quaternion::*)(const Vector3 &) >(_SC("SetVec3"), &Quaternion::Set)
.Overload< void (Quaternion::*)(const Vector4 &) >(_SC("SetVec4"), &Quaternion::Set)
.Overload< void (Quaternion::*)(CSStr, SQChar) >(_SC("SetStr"), &Quaternion::Set)
// Random Generators
.Overload< void (Quaternion::*)(void) >(_SC("Generate"), &Quaternion::Generate)
.Overload< void (Quaternion::*)(Val, Val) >(_SC("Generate"), &Quaternion::Generate)
.Overload< void (Quaternion::*)(Val, Val, Val, Val, Val, Val, Val, Val) >(_SC("Generate"), &Quaternion::Generate)
// Utility Methods
.Func(_SC("Clear"), &Quaternion::Clear)
/* Operator Exposure */
.Func<Quaternion & (Quaternion::*)(const Quaternion &)>(_SC("opAddAssign"), &Quaternion::operator +=)
.Func<Quaternion & (Quaternion::*)(const Quaternion &)>(_SC("opSubAssign"), &Quaternion::operator -=)
.Func<Quaternion & (Quaternion::*)(const Quaternion &)>(_SC("opMulAssign"), &Quaternion::operator *=)
.Func<Quaternion & (Quaternion::*)(const Quaternion &)>(_SC("opDivAssign"), &Quaternion::operator /=)
.Func<Quaternion & (Quaternion::*)(const Quaternion &)>(_SC("opModAssign"), &Quaternion::operator %=)
.Func<Quaternion & (Quaternion::*)(Quaternion::Value)>(_SC("opAddAssignS"), &Quaternion::operator +=)
.Func<Quaternion & (Quaternion::*)(Quaternion::Value)>(_SC("opSubAssignS"), &Quaternion::operator -=)
.Func<Quaternion & (Quaternion::*)(Quaternion::Value)>(_SC("opMulAssignS"), &Quaternion::operator *=)
.Func<Quaternion & (Quaternion::*)(Quaternion::Value)>(_SC("opDivAssignS"), &Quaternion::operator /=)
.Func<Quaternion & (Quaternion::*)(Quaternion::Value)>(_SC("opModAssignS"), &Quaternion::operator %=)
.Func<Quaternion & (Quaternion::*)(void)>(_SC("opPreInc"), &Quaternion::operator ++)
.Func<Quaternion & (Quaternion::*)(void)>(_SC("opPreDec"), &Quaternion::operator --)
.Func<Quaternion (Quaternion::*)(int)>(_SC("opPostInc"), &Quaternion::operator ++)
.Func<Quaternion (Quaternion::*)(int)>(_SC("opPostDec"), &Quaternion::operator --)
.Func<Quaternion (Quaternion::*)(const Quaternion &) const>(_SC("opAdd"), &Quaternion::operator +)
.Func<Quaternion (Quaternion::*)(const Quaternion &) const>(_SC("opSub"), &Quaternion::operator -)
.Func<Quaternion (Quaternion::*)(const Quaternion &) const>(_SC("opMul"), &Quaternion::operator *)
.Func<Quaternion (Quaternion::*)(const Quaternion &) const>(_SC("opDiv"), &Quaternion::operator /)
.Func<Quaternion (Quaternion::*)(const Quaternion &) const>(_SC("opMod"), &Quaternion::operator %)
.Func<Quaternion (Quaternion::*)(Quaternion::Value) const>(_SC("opAddS"), &Quaternion::operator +)
.Func<Quaternion (Quaternion::*)(Quaternion::Value) const>(_SC("opSubS"), &Quaternion::operator -)
.Func<Quaternion (Quaternion::*)(Quaternion::Value) const>(_SC("opMulS"), &Quaternion::operator *)
.Func<Quaternion (Quaternion::*)(Quaternion::Value) const>(_SC("opDivS"), &Quaternion::operator /)
.Func<Quaternion (Quaternion::*)(Quaternion::Value) const>(_SC("opModS"), &Quaternion::operator %)
.Func<Quaternion (Quaternion::*)(void) const>(_SC("opUnPlus"), &Quaternion::operator +)
.Func<Quaternion (Quaternion::*)(void) const>(_SC("opUnMinus"), &Quaternion::operator -)
.Func<bool (Quaternion::*)(const Quaternion &) const>(_SC("opEqual"), &Quaternion::operator ==)
.Func<bool (Quaternion::*)(const Quaternion &) const>(_SC("opNotEqual"), &Quaternion::operator !=)
.Func<bool (Quaternion::*)(const Quaternion &) const>(_SC("opLessThan"), &Quaternion::operator <)
.Func<bool (Quaternion::*)(const Quaternion &) const>(_SC("opGreaterThan"), &Quaternion::operator >)
.Func<bool (Quaternion::*)(const Quaternion &) const>(_SC("opLessEqual"), &Quaternion::operator <=)
.Func<bool (Quaternion::*)(const Quaternion &) const>(_SC("opGreaterEqual"), &Quaternion::operator >=)
// Static Overloads
.StaticOverload< const Quaternion & (*)(CSStr) >(_SC("FromStr"), &GetQuaternion)
.StaticOverload< const Quaternion & (*)(CSStr, SQChar) >(_SC("FromStr"), &GetQuaternion)
.StaticOverload< const Quaternion & (*)(CSStr) >(_SC("FromStr"), &Quaternion::Get)
.StaticOverload< const Quaternion & (*)(CSStr, SQChar) >(_SC("FromStr"), &Quaternion::Get)
// Operator Exposure
.Func< Quaternion & (Quaternion::*)(const Quaternion &) >(_SC("opAddAssign"), &Quaternion::operator +=)
.Func< Quaternion & (Quaternion::*)(const Quaternion &) >(_SC("opSubAssign"), &Quaternion::operator -=)
.Func< Quaternion & (Quaternion::*)(const Quaternion &) >(_SC("opMulAssign"), &Quaternion::operator *=)
.Func< Quaternion & (Quaternion::*)(const Quaternion &) >(_SC("opDivAssign"), &Quaternion::operator /=)
.Func< Quaternion & (Quaternion::*)(const Quaternion &) >(_SC("opModAssign"), &Quaternion::operator %=)
.Func< Quaternion & (Quaternion::*)(Quaternion::Value) >(_SC("opAddAssignS"), &Quaternion::operator +=)
.Func< Quaternion & (Quaternion::*)(Quaternion::Value) >(_SC("opSubAssignS"), &Quaternion::operator -=)
.Func< Quaternion & (Quaternion::*)(Quaternion::Value) >(_SC("opMulAssignS"), &Quaternion::operator *=)
.Func< Quaternion & (Quaternion::*)(Quaternion::Value) >(_SC("opDivAssignS"), &Quaternion::operator /=)
.Func< Quaternion & (Quaternion::*)(Quaternion::Value) >(_SC("opModAssignS"), &Quaternion::operator %=)
.Func< Quaternion & (Quaternion::*)(void) >(_SC("opPreInc"), &Quaternion::operator ++)
.Func< Quaternion & (Quaternion::*)(void) >(_SC("opPreDec"), &Quaternion::operator --)
.Func< Quaternion (Quaternion::*)(int) >(_SC("opPostInc"), &Quaternion::operator ++)
.Func< Quaternion (Quaternion::*)(int) >(_SC("opPostDec"), &Quaternion::operator --)
.Func< Quaternion (Quaternion::*)(const Quaternion &) const >(_SC("opAdd"), &Quaternion::operator +)
.Func< Quaternion (Quaternion::*)(const Quaternion &) const >(_SC("opSub"), &Quaternion::operator -)
.Func< Quaternion (Quaternion::*)(const Quaternion &) const >(_SC("opMul"), &Quaternion::operator *)
.Func< Quaternion (Quaternion::*)(const Quaternion &) const >(_SC("opDiv"), &Quaternion::operator /)
.Func< Quaternion (Quaternion::*)(const Quaternion &) const >(_SC("opMod"), &Quaternion::operator %)
.Func< Quaternion (Quaternion::*)(Quaternion::Value) const >(_SC("opAddS"), &Quaternion::operator +)
.Func< Quaternion (Quaternion::*)(Quaternion::Value) const >(_SC("opSubS"), &Quaternion::operator -)
.Func< Quaternion (Quaternion::*)(Quaternion::Value) const >(_SC("opMulS"), &Quaternion::operator *)
.Func< Quaternion (Quaternion::*)(Quaternion::Value) const >(_SC("opDivS"), &Quaternion::operator /)
.Func< Quaternion (Quaternion::*)(Quaternion::Value) const >(_SC("opModS"), &Quaternion::operator %)
.Func< Quaternion (Quaternion::*)(void) const >(_SC("opUnPlus"), &Quaternion::operator +)
.Func< Quaternion (Quaternion::*)(void) const >(_SC("opUnMinus"), &Quaternion::operator -)
.Func< bool (Quaternion::*)(const Quaternion &) const >(_SC("opEqual"), &Quaternion::operator ==)
.Func< bool (Quaternion::*)(const Quaternion &) const >(_SC("opNotEqual"), &Quaternion::operator !=)
.Func< bool (Quaternion::*)(const Quaternion &) const >(_SC("opLessThan"), &Quaternion::operator <)
.Func< bool (Quaternion::*)(const Quaternion &) const >(_SC("opGreaterThan"), &Quaternion::operator >)
.Func< bool (Quaternion::*)(const Quaternion &) const >(_SC("opLessEqual"), &Quaternion::operator <=)
.Func< bool (Quaternion::*)(const Quaternion &) const >(_SC("opGreaterEqual"), &Quaternion::operator >=)
);
}

View File

@@ -7,16 +7,6 @@
// ------------------------------------------------------------------------------------------------
namespace SqMod {
/* ------------------------------------------------------------------------------------------------
* Extract the values for components of the Quaternion type from a string.
*/
const Quaternion & GetQuaternion(CSStr str);
/* ------------------------------------------------------------------------------------------------
* Extract the values for components of the Quaternion type from a string.
*/
const Quaternion & GetQuaternion(CSStr str, SQChar delim);
/* ------------------------------------------------------------------------------------------------
* Quaternion class for representing rotations.
*/
@@ -341,6 +331,17 @@ struct Quaternion
* Retrieve a new instance of this type with absolute component values.
*/
Quaternion Abs() const;
/* --------------------------------------------------------------------------------------------
* Extract the values for components of the Quaternion type from a string.
*/
static const Quaternion & Get(CSStr str);
/* --------------------------------------------------------------------------------------------
* Extract the values for components of the Quaternion type from a string.
*/
static const Quaternion & Get(CSStr str, SQChar delim);
};
} // Namespace:: SqMod

View File

@@ -1,11 +1,10 @@
// ------------------------------------------------------------------------------------------------
#include "Base/Shared.hpp"
#include "Base/Buffer.hpp"
#include "Base/Color3.hpp"
#include "Library/Random.hpp"
#include "Library/String.hpp"
// ------------------------------------------------------------------------------------------------
#include "Base/Color3.hpp"
#include "Library/Numeric.hpp"
// ------------------------------------------------------------------------------------------------
#include <ctime>
@@ -22,13 +21,9 @@
namespace SqMod {
// ------------------------------------------------------------------------------------------------
static const SQChar EMPTY_STR_CHAR = 0;
const SQChar * g_EmptyStr = &EMPTY_STR_CHAR;
// ------------------------------------------------------------------------------------------------
PluginFuncs* _Func = NULL;
PluginCallbacks* _Clbk = NULL;
PluginInfo* _Info = NULL;
PluginFuncs* _Func = nullptr;
PluginCallbacks* _Clbk = nullptr;
PluginInfo* _Info = nullptr;
/* ------------------------------------------------------------------------------------------------
* Common buffer to reduce memory allocations. To be immediately copied upon return!
@@ -36,108 +31,6 @@ PluginInfo* _Info = NULL;
static SQChar g_Buffer[4096];
static SQChar g_NumBuff[1024];
// ------------------------------------------------------------------------------------------------
Object & NullObject()
{
static Object o;
o.Release();
return o;
}
// ------------------------------------------------------------------------------------------------
Array & NullArray()
{
static Array a;
a.Release();
return a;
}
// ------------------------------------------------------------------------------------------------
Function & NullFunction()
{
static Function f;
f.Release();
return f;
}
// ------------------------------------------------------------------------------------------------
bool SToB(CSStr str)
{
// Temporary buffer to store the lowercase string
SQChar buffer[8];
// The currently processed character
unsigned i = 0;
// Convert only the necessary characters to lowercase
while (i < 7 && *str != '\0')
{
buffer[i++] = static_cast< SQChar >(std::tolower(*(str++)));
}
// Add the null terminator
buffer[i] = '\0';
// Compare the lowercase string and return the result
return (std::strcmp(buffer, "true") == 0 || std::strcmp(buffer, "yes") == 0 ||
std::strcmp(buffer, "on") == 0 || std::strcmp(buffer, "1") == 0) ? true : false;
}
// ------------------------------------------------------------------------------------------------
void SqThrowF(CSStr fmt, ...)
{
// Acquire a moderately sized buffer
Buffer b(128);
// Initialize the argument list
va_list args;
va_start (args, fmt);
// Attempt to run the specified format
if (b.WriteF(0, fmt, args) == 0)
{
// Attempt to write a generic message at least
b.At(b.WriteS(0, "Unknown error has occurred")) = '\0';
}
// Release the argument list
va_end(args);
// Throw the exception with the resulted message
throw Sqrat::Exception(b.Get< SQChar >());
}
// ------------------------------------------------------------------------------------------------
CSStr ToStrF(CSStr fmt, ...)
{
// Prepare the arguments list
va_list args;
va_start(args, fmt);
// Attempt to run the specified format
int ret = vsnprintf(g_Buffer, sizeof(g_Buffer), fmt, args);
// See if the format function failed
if (ret < 0)
{
STHROWF("Failed to run the specified string format");
}
// Finalized the arguments list
va_end(args);
// Return the resulted string
return g_Buffer;
}
// ------------------------------------------------------------------------------------------------
CSStr ToStringF(CSStr fmt, ...)
{
// Acquire a moderately sized buffer
Buffer b(128);
// Prepare the arguments list
va_list args;
va_start (args, fmt);
// Attempt to run the specified format
if (b.WriteF(0, fmt, args) == 0)
{
// Make sure the string is null terminated
b.At(0) = 0;
}
// Finalized the arguments list
va_end(args);
// Return the resulted string
return b.Get< SQChar >();
}
// ------------------------------------------------------------------------------------------------
static const Color3 SQ_Color_List[] =
{
@@ -283,6 +176,158 @@ static const Color3 SQ_Color_List[] =
Color3(154, 205, 50)
};
// ------------------------------------------------------------------------------------------------
const SLongInt & GetSLongInt()
{
static SLongInt l;
l.SetNum(0);
return l;
}
const SLongInt & GetSLongInt(Int64 n)
{
static SLongInt l;
l.SetNum(n);
return l;
}
const SLongInt & GetSLongInt(CSStr s)
{
static SLongInt l;
l = s;
return l;
}
const ULongInt & GetULongInt()
{
static ULongInt l;
l.SetNum(0);
return l;
}
const ULongInt & GetULongInt(Uint64 n)
{
static ULongInt l;
l.SetNum(n);
return l;
}
const ULongInt & GetULongInt(CSStr s)
{
static ULongInt l;
l = s;
return l;
}
// ------------------------------------------------------------------------------------------------
Object & NullObject()
{
static Object o;
o.Release();
return o;
}
// ------------------------------------------------------------------------------------------------
Table & NullTable()
{
static Table t;
t.Release();
return t;
}
// ------------------------------------------------------------------------------------------------
Array & NullArray()
{
static Array a;
a.Release();
return a;
}
// ------------------------------------------------------------------------------------------------
Function & NullFunction()
{
static Function f;
f.Release();
return f;
}
// ------------------------------------------------------------------------------------------------
bool SToB(CSStr str)
{
// Temporary buffer to store the lowercase string
SQChar buffer[8];
// The currently processed character
unsigned i = 0;
// Convert only the necessary characters to lowercase
while (i < 7 && *str != '\0')
{
buffer[i++] = static_cast< SQChar >(std::tolower(*(str++)));
}
// Add the null terminator
buffer[i] = '\0';
// Compare the lowercase string and return the result
return (std::strcmp(buffer, "true") == 0 || std::strcmp(buffer, "yes") == 0 ||
std::strcmp(buffer, "on") == 0 || std::strcmp(buffer, "1") == 0) ? true : false;
}
// ------------------------------------------------------------------------------------------------
void SqThrowF(CSStr fmt, ...)
{
// Acquire a moderately sized buffer
Buffer b(128);
// Initialize the argument list
va_list args;
va_start (args, fmt);
// Attempt to run the specified format
if (b.WriteF(0, fmt, args) == 0)
{
// Attempt to write a generic message at least
b.At(b.WriteS(0, "Unknown error has occurred")) = '\0';
}
// Release the argument list
va_end(args);
// Throw the exception with the resulted message
throw Sqrat::Exception(b.Get< SQChar >());
}
// ------------------------------------------------------------------------------------------------
CSStr ToStrF(CSStr fmt, ...)
{
// Prepare the arguments list
va_list args;
va_start(args, fmt);
// Attempt to run the specified format
int ret = vsnprintf(g_Buffer, sizeof(g_Buffer), fmt, args);
// See if the format function failed
if (ret < 0)
{
STHROWF("Failed to run the specified string format");
}
// Finalized the arguments list
va_end(args);
// Return the resulted string
return g_Buffer;
}
// ------------------------------------------------------------------------------------------------
CSStr ToStringF(CSStr fmt, ...)
{
// Acquire a moderately sized buffer
Buffer b(128);
// Prepare the arguments list
va_list args;
va_start (args, fmt);
// Attempt to run the specified format
if (b.WriteF(0, fmt, args) == 0)
{
// Make sure the string is null terminated
b.At(0) = 0;
}
// Finalized the arguments list
va_end(args);
// Return the resulted string
return b.Get< SQChar >();
}
// ------------------------------------------------------------------------------------------------
const Color3 & GetRandomColor()
{
@@ -1190,13 +1235,17 @@ bool ConvNum< bool >::FromStr(CSStr s, Int32 /*base*/)
void Register_Base(HSQUIRRELVM vm)
{
RootTable(vm)
.Func(_SC("EpsEq"), &EpsEq<SQFloat>)
.Func(_SC("EpsLt"), &EpsLt<SQFloat>)
.Func(_SC("EpsGt"), &EpsGt<SQFloat>)
.Func(_SC("EpsLtEq"), &EpsLtEq<SQFloat>)
.Func(_SC("EpsGtEq"), &EpsGtEq<SQFloat>)
.Func(_SC("ClampI"), &Clamp<SQInteger>)
.Func(_SC("ClampF"), &Clamp<SQFloat>)
.Func(_SC("EpsEq"), &EpsEq< SQFloat >)
.Func(_SC("EpsLt"), &EpsLt< SQFloat >)
.Func(_SC("EpsGt"), &EpsGt< SQFloat >)
.Func(_SC("EpsLtEq"), &EpsLtEq< SQFloat >)
.Func(_SC("EpsGtEq"), &EpsGtEq< SQFloat >)
.Func(_SC("ClampI"), &Clamp< SQInteger >)
.Func(_SC("ClampF"), &Clamp< SQFloat >)
.Func(_SC("ClampMinI"), &ClampMin< SQInteger >)
.Func(_SC("ClampMinF"), &ClampMin< SQFloat >)
.Func(_SC("ClampMaxI"), &ClampMax< SQInteger >)
.Func(_SC("ClampMaxF"), &ClampMax< SQFloat >)
.Func(_SC("NextPow2"), &NextPow2)
.Func(_SC("SToB"), &SToB)
.Func(_SC("GetColor"), &GetColor);

View File

@@ -15,9 +15,6 @@
// ------------------------------------------------------------------------------------------------
namespace SqMod {
// ------------------------------------------------------------------------------------------------
extern const SQChar * g_EmptyStr;
/* ------------------------------------------------------------------------------------------------
* Proxies to communicate with the server.
*/
@@ -25,6 +22,176 @@ extern PluginFuncs* _Func;
extern PluginCallbacks* _Clbk;
extern PluginInfo* _Info;
/* ------------------------------------------------------------------------------------------------
* Forward declarations of the logging functions to avoid including the logger everywhere.
* Primary logging functions.
*/
extern void LogDbg(CCStr fmt, ...);
extern void LogUsr(CCStr fmt, ...);
extern void LogScs(CCStr fmt, ...);
extern void LogInf(CCStr fmt, ...);
extern void LogWrn(CCStr fmt, ...);
extern void LogErr(CCStr fmt, ...);
extern void LogFtl(CCStr fmt, ...);
/* ------------------------------------------------------------------------------------------------
* Forward declarations of the logging functions to avoid including the logger everywhere.
* Secondary logging functions.
*/
extern void LogSDbg(CCStr fmt, ...);
extern void LogSUsr(CCStr fmt, ...);
extern void LogSScs(CCStr fmt, ...);
extern void LogSInf(CCStr fmt, ...);
extern void LogSWrn(CCStr fmt, ...);
extern void LogSErr(CCStr fmt, ...);
extern void LogSFtl(CCStr fmt, ...);
/* ------------------------------------------------------------------------------------------------
* Forward declarations of the logging functions to avoid including the logger everywhere.
* Primary conditional logging functions.
*/
extern bool cLogDbg(bool exp, CCStr fmt, ...);
extern bool cLogUsr(bool exp, CCStr fmt, ...);
extern bool cLogScs(bool exp, CCStr fmt, ...);
extern bool cLogInf(bool exp, CCStr fmt, ...);
extern bool cLogWrn(bool exp, CCStr fmt, ...);
extern bool cLogErr(bool exp, CCStr fmt, ...);
extern bool cLogFtl(bool exp, CCStr fmt, ...);
/* ------------------------------------------------------------------------------------------------
* Forward declarations of the logging functions to avoid including the logger everywhere.
* Secondary conditional logging functions.
*/
extern bool cLogSDbg(bool exp, CCStr fmt, ...);
extern bool cLogSUsr(bool exp, CCStr fmt, ...);
extern bool cLogSScs(bool exp, CCStr fmt, ...);
extern bool cLogSInf(bool exp, CCStr fmt, ...);
extern bool cLogSWrn(bool exp, CCStr fmt, ...);
extern bool cLogSErr(bool exp, CCStr fmt, ...);
extern bool cLogSFtl(bool exp, CCStr fmt, ...);
/* ------------------------------------------------------------------------------------------------
* Output a message only if the _DEBUG was defined.
*/
extern void OutputDebug(const char * msg, ...);
/* ------------------------------------------------------------------------------------------------
* Output a formatted user message to the console.
*/
extern void OutputMessage(const char * msg, ...);
/* ------------------------------------------------------------------------------------------------
* Output a formatted error message to the console.
*/
extern void OutputError(const char * msg, ...);
/* ------------------------------------------------------------------------------------------------
* Get a persistent AABB instance with the given values.
*/
extern const AABB & GetAABB();
extern const AABB & GetAABB(Float32 sv);
extern const AABB & GetAABB(Float32 xv, Float32 yv, Float32 zv);
extern const AABB & GetAABB(Float32 xmin, Float32 ymin, Float32 zmin, Float32 xmax, Float32 ymax, Float32 zmax);
extern const AABB & GetAABB(const Vector3 & vmin, const Vector3 & vmax);
extern const AABB & GetAABB(const AABB & o);
extern const AABB & GetAABB(AABB && o);
/* ------------------------------------------------------------------------------------------------
* Get a persistent Circle instance with the given values.
*/
extern const Circle & GetCircle();
extern const Circle & GetCircle(Float32 rv);
extern const Circle & GetCircle(const Vector2 & pv, Float32 rv);
extern const Circle & GetCircle(Float32 xv, Float32 yv, Float32 rv);
extern const Circle & GetCircle(const Circle & o);
extern const Circle & GetCircle(Circle && o);
/* ------------------------------------------------------------------------------------------------
* Get a persistent Color3 instance with the given values.
*/
extern const Color3 & GetColor3();
extern const Color3 & GetColor3(Uint8 sv);
extern const Color3 & GetColor3(Uint8 rv, Uint8 gv, Uint8 bv);
extern const Color3 & GetColor3(const Color3 & o);
extern const Color3 & GetColor3(Color3 && o);
/* ------------------------------------------------------------------------------------------------
* Get a persistent Color4 instance with the given values.
*/
extern const Color4 & GetColor4();
extern const Color4 & GetColor4(Uint8 sv);
extern const Color4 & GetColor4(Uint8 rv, Uint8 gv, Uint8 bv);
extern const Color4 & GetColor4(Uint8 rv, Uint8 gv, Uint8 bv, Uint8 av);
extern const Color4 & GetColor4(const Color4 & o);
extern const Color4 & GetColor4(Color4 && o);
/* ------------------------------------------------------------------------------------------------
* Get a persistent Quaternion instance with the given values.
*/
extern const Quaternion & GetQuaternion();
extern const Quaternion & GetQuaternion(Float32 sv);
extern const Quaternion & GetQuaternion(Float32 xv, Float32 yv, Float32 zv);
extern const Quaternion & GetQuaternion(Float32 xv, Float32 yv, Float32 zv, Float32 wv);
extern const Quaternion & GetQuaternion(const Quaternion & o);
extern const Quaternion & GetQuaternion(Quaternion && o);
/* ------------------------------------------------------------------------------------------------
* Get a persistent Sphere instance with the given values.
*/
extern const Sphere & GetSphere();
extern const Sphere & GetSphere(Float32 rv);
extern const Sphere & GetSphere(const Vector3 & pv, Float32 rv);
extern const Sphere & GetSphere(Float32 xv, Float32 yv, Float32 zv, Float32 rv);
extern const Sphere & GetSphere(const Sphere & o);
extern const Sphere & GetSphere(Sphere && o);
/* ------------------------------------------------------------------------------------------------
* Get a persistent Vector2 instance with the given values.
*/
extern const Vector2 & GetVector2();
extern const Vector2 & GetVector2(Float32 sv);
extern const Vector2 & GetVector2(Float32 xv, Float32 yv);
extern const Vector2 & GetVector2(const Vector2 & o);
extern const Vector2 & GetVector2(Vector2 && o);
/* ------------------------------------------------------------------------------------------------
* Get a persistent Vector2i instance with the given values.
*/
extern const Vector2i & GetVector2i();
extern const Vector2i & GetVector2i(Int32 sv);
extern const Vector2i & GetVector2i(Int32 xv, Int32 yv);
extern const Vector2i & GetVector2i(const Vector2i & o);
extern const Vector2i & GetVector2i(Vector2i && o);
/* ------------------------------------------------------------------------------------------------
* Get a persistent Vector3 instance with the given values.
*/
extern const Vector3 & GetVector3();
extern const Vector3 & GetVector3(Float32 sv);
extern const Vector3 & GetVector3(Float32 xv, Float32 yv, Float32 zv);
extern const Vector3 & GetVector3(const Vector3 & o);
extern const Vector3 & GetVector3(Vector3 && o);
/* ------------------------------------------------------------------------------------------------
* Get a persistent Vector4 instance with the given values.
*/
extern const Vector4 & GetVector4();
extern const Vector4 & GetVector4(Float32 sv);
extern const Vector4 & GetVector4(Float32 xv, Float32 yv, Float32 zv);
extern const Vector4 & GetVector4(Float32 xv, Float32 yv, Float32 zv, Float32 wv);
extern const Vector4 & GetVector4(const Vector4 & o);
extern const Vector4 & GetVector4(Vector4 && o);
/* ------------------------------------------------------------------------------------------------
* Get a persistent LongInt instance with the given values.
*/
const SLongInt & GetSLongInt();
const SLongInt & GetSLongInt(Int64 n);
const SLongInt & GetSLongInt(CSStr s);
const ULongInt & GetULongInt();
const ULongInt & GetULongInt(Uint64 n);
const ULongInt & GetULongInt(CSStr s);
/* ------------------------------------------------------------------------------------------------
* Retrieve the maximum value of a fundamental type.
*/
@@ -1000,6 +1167,34 @@ template< typename T > inline T Clamp(T val, T min, T max)
return val;
}
/* ------------------------------------------------------------------------------------------------
* Force a value to be higher then than the imposed limit.
*/
template< typename T > inline T ClampMin(T val, T min)
{
// Is the specified value bellow the minimum?
if (val < min)
{
return min;
}
// Return the value as is
return val;
}
/* ------------------------------------------------------------------------------------------------
* Force a value to be smaller then than the imposed limit.
*/
template< typename T > inline T ClampMax(T val, T max)
{
// Is the specified value above the maximum?
if (val > max)
{
return max;
}
// Return the value as is
return val;
}
/* ------------------------------------------------------------------------------------------------
* Force a value to be within a certain range.
*/
@@ -1060,26 +1255,16 @@ inline Uint32 NextPow2(Uint32 num)
return ++num;
}
/* ------------------------------------------------------------------------------------------------
* Output a message only if the _DEBUG was defined.
*/
void OutputDebug(const char * msg, ...);
/* ------------------------------------------------------------------------------------------------
* Output a formatted user message to the console.
*/
void OutputMessage(const char * msg, ...);
/* ------------------------------------------------------------------------------------------------
* Output a formatted error message to the console.
*/
void OutputError(const char * msg, ...);
/* ------------------------------------------------------------------------------------------------
* Retrieve a reference to a null script object.
*/
Object & NullObject();
/* ------------------------------------------------------------------------------------------------
* Retrieve a reference to a null/empty script table.
*/
Table & NullTable();
/* ------------------------------------------------------------------------------------------------
* Retrieve a reference to a null/empty script array.
*/
@@ -1120,54 +1305,6 @@ const Color3 & GetRandomColor();
*/
Color3 GetColor(CSStr name);
/* ------------------------------------------------------------------------------------------------
* Forward declarations of the logging functions to avoid including the logger everywhere.
* Primary logging functions.
*/
void LogDbg(CCStr fmt, ...);
void LogUsr(CCStr fmt, ...);
void LogScs(CCStr fmt, ...);
void LogInf(CCStr fmt, ...);
void LogWrn(CCStr fmt, ...);
void LogErr(CCStr fmt, ...);
void LogFtl(CCStr fmt, ...);
/* ------------------------------------------------------------------------------------------------
* Forward declarations of the logging functions to avoid including the logger everywhere.
* Secondary logging functions.
*/
void LogSDbg(CCStr fmt, ...);
void LogSUsr(CCStr fmt, ...);
void LogSScs(CCStr fmt, ...);
void LogSInf(CCStr fmt, ...);
void LogSWrn(CCStr fmt, ...);
void LogSErr(CCStr fmt, ...);
void LogSFtl(CCStr fmt, ...);
/* ------------------------------------------------------------------------------------------------
* Forward declarations of the logging functions to avoid including the logger everywhere.
* Primary conditional logging functions.
*/
bool cLogDbg(bool cond, CCStr fmt, ...);
bool cLogUsr(bool cond, CCStr fmt, ...);
bool cLogScs(bool cond, CCStr fmt, ...);
bool cLogInf(bool cond, CCStr fmt, ...);
bool cLogWrn(bool cond, CCStr fmt, ...);
bool cLogErr(bool cond, CCStr fmt, ...);
bool cLogFtl(bool cond, CCStr fmt, ...);
/* ------------------------------------------------------------------------------------------------
* Forward declarations of the logging functions to avoid including the logger everywhere.
* Secondary conditional logging functions.
*/
bool cLogSDbg(bool cond, CCStr fmt, ...);
bool cLogSUsr(bool cond, CCStr fmt, ...);
bool cLogSScs(bool cond, CCStr fmt, ...);
bool cLogSInf(bool cond, CCStr fmt, ...);
bool cLogSWrn(bool cond, CCStr fmt, ...);
bool cLogSErr(bool cond, CCStr fmt, ...);
bool cLogSFtl(bool cond, CCStr fmt, ...);
/* ------------------------------------------------------------------------------------------------
* Helper class allows the use of functions with ctype style as predicate for algorithms.
*/
@@ -1234,6 +1371,52 @@ public:
}
};
/* ------------------------------------------------------------------------------------------------
* Utility implementing RAII to toggle a bit mask on and off at all costs.
*/
template < typename T > struct BitGuard
{
private:
/* ------------------------------------------------------------------------------------------------
* The lock to be toggled.
*/
T & m_Lock;
/* ------------------------------------------------------------------------------------------------
* The mask to be applied.
*/
T m_Mask;
public:
/* ------------------------------------------------------------------------------------------------
* Base constructor.
*/
BitGuard(T & lock, T mask)
: m_Lock(lock), m_Mask(mask)
{
// Apply the specified mask
m_Lock |= m_Mask;
}
/* ------------------------------------------------------------------------------------------------
* Destructor.
*/
~BitGuard()
{
// In case one of the bits was turned off in the meantime
m_Lock |= m_Mask;
// Now turn off all the bits in the mask
m_Lock ^= m_Mask;
}
};
// ------------------------------------------------------------------------------------------------
typedef BitGuard< Uint8 > BitGuardU8;
typedef BitGuard< Uint16 > BitGuardU16;
typedef BitGuard< Uint32 > BitGuardU32;
} // Namespace:: SqMod
#endif // _BASE_SHARED_HPP_

View File

@@ -20,7 +20,7 @@ SQChar Sphere::Delim = ',';
// ------------------------------------------------------------------------------------------------
SQInteger Sphere::Typename(HSQUIRRELVM vm)
{
static SQChar name[] = _SC("Sphere");
static const SQChar name[] = _SC("Sphere");
sq_pushstring(vm, name, sizeof(name));
return 1;
}
@@ -98,7 +98,7 @@ Sphere & Sphere::operator /= (const Sphere & s)
Sphere & Sphere::operator %= (const Sphere & s)
{
pos %= s.pos;
rad = fmod(rad, s.rad);
rad = std::fmod(rad, s.rad);
return *this;
}
@@ -130,7 +130,7 @@ Sphere & Sphere::operator /= (Value r)
Sphere & Sphere::operator %= (Value r)
{
rad = fmod(rad, r);
rad = std::fmod(rad, r);
return *this;
}
@@ -220,7 +220,7 @@ Sphere Sphere::operator / (const Sphere & s) const
Sphere Sphere::operator % (const Sphere & s) const
{
return Sphere(pos % s.pos, fmod(rad, s.rad));
return Sphere(pos % s.pos, std::fmod(rad, s.rad));
}
// ------------------------------------------------------------------------------------------------
@@ -246,7 +246,7 @@ Sphere Sphere::operator / (Value r) const
Sphere Sphere::operator % (Value r) const
{
return Sphere(fmod(rad, r));
return Sphere(std::fmod(rad, r));
}
// ------------------------------------------------------------------------------------------------
@@ -278,7 +278,7 @@ Sphere Sphere::operator % (const Vector3 & p) const
// ------------------------------------------------------------------------------------------------
Sphere Sphere::operator + () const
{
return Sphere(pos.Abs(), fabs(rad));
return Sphere(pos.Abs(), std::fabs(rad));
}
Sphere Sphere::operator - () const
@@ -321,11 +321,17 @@ bool Sphere::operator >= (const Sphere & s) const
Int32 Sphere::Cmp(const Sphere & o) const
{
if (*this == o)
{
return 0;
}
else if (*this > o)
{
return 1;
}
else
{
return -1;
}
}
// ------------------------------------------------------------------------------------------------
@@ -372,7 +378,7 @@ void Sphere::Set(Value nx, Value ny, Value nz, Value nr)
// ------------------------------------------------------------------------------------------------
void Sphere::Set(CSStr values, SQChar delim)
{
Set(GetSphere(values, delim));
Set(Sphere::Get(values, delim));
}
// ------------------------------------------------------------------------------------------------
@@ -385,17 +391,25 @@ void Sphere::Generate()
void Sphere::Generate(Value min, Value max, bool r)
{
if (EpsLt(max, min))
{
STHROWF("max value is lower than min value");
}
else if (r)
{
rad = GetRandomFloat32(min, max);
}
else
{
pos.Generate(min, max);
}
}
void Sphere::Generate(Value xmin, Value xmax, Value ymin, Value ymax, Value zmin, Value zmax)
{
if (EpsLt(xmax, xmin) || EpsLt(ymax, ymin) || EpsLt(zmax, zmin))
{
STHROWF("max value is lower than min value");
}
pos.Generate(xmin, xmax, ymin, ymax, zmin, zmax);
}
@@ -403,7 +417,9 @@ void Sphere::Generate(Value xmin, Value xmax, Value ymin, Value ymax, Value zmin
void Sphere::Generate(Value xmin, Value xmax, Value ymin, Value ymax, Value zmin, Value zmax, Value rmin, Value rmax)
{
if (EpsLt(xmax, xmin) || EpsLt(ymax, ymin) || EpsLt(zmax, zmin) || EpsLt(rmax, rmin))
{
STHROWF("max value is lower than min value");
}
pos.Generate(xmin, xmax, ymin, ymax, zmin, zmax);
rad = GetRandomFloat32(rmin, rmax);
@@ -412,17 +428,17 @@ void Sphere::Generate(Value xmin, Value xmax, Value ymin, Value ymax, Value zmin
// ------------------------------------------------------------------------------------------------
Sphere Sphere::Abs() const
{
return Sphere(pos.Abs(), fabs(rad));
return Sphere(pos.Abs(), std::fabs(rad));
}
// ------------------------------------------------------------------------------------------------
const Sphere & GetSphere(CSStr str)
const Sphere & Sphere::Get(CSStr str)
{
return GetSphere(str, Sphere::Delim);
return Sphere::Get(str, Sphere::Delim);
}
// ------------------------------------------------------------------------------------------------
const Sphere & GetSphere(CSStr str, SQChar delim)
const Sphere & Sphere::Get(CSStr str, SQChar delim)
{
// The format specifications that will be used to scan the string
static SQChar fs[] = _SC(" %f , %f , %f , %f ");
@@ -439,104 +455,140 @@ const Sphere & GetSphere(CSStr str, SQChar delim)
fs[9] = delim;
fs[14] = delim;
// Attempt to extract the component values from the specified string
sscanf(str, fs, &sphere.pos.x, &sphere.pos.y, &sphere.pos.z, &sphere.rad);
std::sscanf(str, fs, &sphere.pos.x, &sphere.pos.y, &sphere.pos.z, &sphere.rad);
// Return the resulted value
return sphere;
}
// ------------------------------------------------------------------------------------------------
const Sphere & GetSphere()
{
static Sphere sphere;
sphere.Clear();
return sphere;
}
const Sphere & GetSphere(Float32 rv)
{
static Sphere sphere;
sphere.Set(rv);
return sphere;
}
const Sphere & GetSphere(const Vector3 & pv, Float32 rv)
{
static Sphere sphere;
sphere.Set(pv, rv);
return sphere;
}
const Sphere & GetSphere(Float32 xv, Float32 yv, Float32 zv, Float32 rv)
{
static Sphere sphere;
sphere.Set(xv, yv, zv, rv);
return sphere;
}
const Sphere & GetSphere(const Sphere & o)
{
static Sphere sphere;
sphere.Set(o);
return sphere;
}
// ================================================================================================
void Register_Sphere(HSQUIRRELVM vm)
{
typedef Sphere::Value Val;
RootTable(vm).Bind(_SC("Sphere"), Class< Sphere >(vm, _SC("Sphere"))
/* Constructors */
// Constructors
.Ctor()
.Ctor< Val >()
.Ctor< const Vector3 &, Val >()
.Ctor< Val, Val, Val, Val >()
/* Static Members */
// Static Members
.SetStaticValue(_SC("Delim"), &Sphere::Delim)
/* Member Variables */
.Var(_SC("pos"), &Sphere::pos)
.Var(_SC("rad"), &Sphere::rad)
/* Properties */
.Prop(_SC("abs"), &Sphere::Abs)
/* Core Metamethods */
// Member Variables
.Var(_SC("Pos"), &Sphere::pos)
.Var(_SC("Rad"), &Sphere::rad)
// Properties
.Prop(_SC("Abs"), &Sphere::Abs)
// Core Metamethods
.Func(_SC("_tostring"), &Sphere::ToString)
.SquirrelFunc(_SC("_typename"), &Sphere::Typename)
.Func(_SC("_cmp"), &Sphere::Cmp)
/* Metamethods */
.Func<Sphere (Sphere::*)(const Sphere &) const>(_SC("_add"), &Sphere::operator +)
.Func<Sphere (Sphere::*)(const Sphere &) const>(_SC("_sub"), &Sphere::operator -)
.Func<Sphere (Sphere::*)(const Sphere &) const>(_SC("_mul"), &Sphere::operator *)
.Func<Sphere (Sphere::*)(const Sphere &) const>(_SC("_div"), &Sphere::operator /)
.Func<Sphere (Sphere::*)(const Sphere &) const>(_SC("_modulo"), &Sphere::operator %)
.Func<Sphere (Sphere::*)(void) const>(_SC("_unm"), &Sphere::operator -)
/* Setters */
.Overload<void (Sphere::*)(const Sphere &)>(_SC("Set"), &Sphere::Set)
.Overload<void (Sphere::*)(const Vector3 &, Val)>(_SC("Set"), &Sphere::Set)
.Overload<void (Sphere::*)(Val, Val, Val, Val)>(_SC("Set"), &Sphere::Set)
.Overload<void (Sphere::*)(Val)>(_SC("SetRad"), &Sphere::Set)
.Overload<void (Sphere::*)(const Vector3 &)>(_SC("SetVec3"), &Sphere::Set)
.Overload<void (Sphere::*)(Val, Val, Val)>(_SC("SetVec3"), &Sphere::Set)
.Overload<void (Sphere::*)(CSStr, SQChar)>(_SC("SetStr"), &Sphere::Set)
/* Utility Methods */
// Metamethods
.Func< Sphere (Sphere::*)(const Sphere &) const >(_SC("_add"), &Sphere::operator +)
.Func< Sphere (Sphere::*)(const Sphere &) const >(_SC("_sub"), &Sphere::operator -)
.Func< Sphere (Sphere::*)(const Sphere &) const >(_SC("_mul"), &Sphere::operator *)
.Func< Sphere (Sphere::*)(const Sphere &) const >(_SC("_div"), &Sphere::operator /)
.Func< Sphere (Sphere::*)(const Sphere &) const >(_SC("_modulo"), &Sphere::operator %)
.Func< Sphere (Sphere::*)(void) const >(_SC("_unm"), &Sphere::operator -)
// Setters
.Overload< void (Sphere::*)(const Sphere &) >(_SC("Set"), &Sphere::Set)
.Overload< void (Sphere::*)(const Vector3 &, Val) >(_SC("Set"), &Sphere::Set)
.Overload< void (Sphere::*)(Val, Val, Val, Val) >(_SC("Set"), &Sphere::Set)
.Overload< void (Sphere::*)(Val) >(_SC("SetRad"), &Sphere::Set)
.Overload< void (Sphere::*)(const Vector3 &) >(_SC("SetVec3"), &Sphere::Set)
.Overload< void (Sphere::*)(Val, Val, Val) >(_SC("SetVec3"), &Sphere::Set)
.Overload< void (Sphere::*)(CSStr, SQChar) >(_SC("SetStr"), &Sphere::Set)
// Utility Methods
.Func(_SC("Clear"), &Sphere::Clear)
/* Operator Exposure */
.Func<Sphere & (Sphere::*)(const Sphere &)>(_SC("opAddAssign"), &Sphere::operator +=)
.Func<Sphere & (Sphere::*)(const Sphere &)>(_SC("opSubAssign"), &Sphere::operator -=)
.Func<Sphere & (Sphere::*)(const Sphere &)>(_SC("opMulAssign"), &Sphere::operator *=)
.Func<Sphere & (Sphere::*)(const Sphere &)>(_SC("opDivAssign"), &Sphere::operator /=)
.Func<Sphere & (Sphere::*)(const Sphere &)>(_SC("opModAssign"), &Sphere::operator %=)
.Func<Sphere & (Sphere::*)(Sphere::Value)>(_SC("opAddAssignR"), &Sphere::operator +=)
.Func<Sphere & (Sphere::*)(Sphere::Value)>(_SC("opSubAssignR"), &Sphere::operator -=)
.Func<Sphere & (Sphere::*)(Sphere::Value)>(_SC("opMulAssignR"), &Sphere::operator *=)
.Func<Sphere & (Sphere::*)(Sphere::Value)>(_SC("opDivAssignR"), &Sphere::operator /=)
.Func<Sphere & (Sphere::*)(Sphere::Value)>(_SC("opModAssignR"), &Sphere::operator %=)
.Func<Sphere & (Sphere::*)(const Vector3 &)>(_SC("opAddAssignP"), &Sphere::operator +=)
.Func<Sphere & (Sphere::*)(const Vector3 &)>(_SC("opSubAssignP"), &Sphere::operator -=)
.Func<Sphere & (Sphere::*)(const Vector3 &)>(_SC("opMulAssignP"), &Sphere::operator *=)
.Func<Sphere & (Sphere::*)(const Vector3 &)>(_SC("opDivAssignP"), &Sphere::operator /=)
.Func<Sphere & (Sphere::*)(const Vector3 &)>(_SC("opModAssignP"), &Sphere::operator %=)
.Func<Sphere & (Sphere::*)(void)>(_SC("opPreInc"), &Sphere::operator ++)
.Func<Sphere & (Sphere::*)(void)>(_SC("opPreDec"), &Sphere::operator --)
.Func<Sphere (Sphere::*)(int)>(_SC("opPostInc"), &Sphere::operator ++)
.Func<Sphere (Sphere::*)(int)>(_SC("opPostDec"), &Sphere::operator --)
.Func<Sphere (Sphere::*)(const Sphere &) const>(_SC("opAdd"), &Sphere::operator +)
.Func<Sphere (Sphere::*)(const Sphere &) const>(_SC("opSub"), &Sphere::operator -)
.Func<Sphere (Sphere::*)(const Sphere &) const>(_SC("opMul"), &Sphere::operator *)
.Func<Sphere (Sphere::*)(const Sphere &) const>(_SC("opDiv"), &Sphere::operator /)
.Func<Sphere (Sphere::*)(const Sphere &) const>(_SC("opMod"), &Sphere::operator %)
.Func<Sphere (Sphere::*)(Sphere::Value) const>(_SC("opAddR"), &Sphere::operator +)
.Func<Sphere (Sphere::*)(Sphere::Value) const>(_SC("opSubR"), &Sphere::operator -)
.Func<Sphere (Sphere::*)(Sphere::Value) const>(_SC("opMulR"), &Sphere::operator *)
.Func<Sphere (Sphere::*)(Sphere::Value) const>(_SC("opDivR"), &Sphere::operator /)
.Func<Sphere (Sphere::*)(Sphere::Value) const>(_SC("opModR"), &Sphere::operator %)
.Func<Sphere (Sphere::*)(const Vector3 &) const>(_SC("opAddP"), &Sphere::operator +)
.Func<Sphere (Sphere::*)(const Vector3 &) const>(_SC("opSubP"), &Sphere::operator -)
.Func<Sphere (Sphere::*)(const Vector3 &) const>(_SC("opMulP"), &Sphere::operator *)
.Func<Sphere (Sphere::*)(const Vector3 &) const>(_SC("opDivP"), &Sphere::operator /)
.Func<Sphere (Sphere::*)(const Vector3 &) const>(_SC("opModP"), &Sphere::operator %)
.Func<Sphere (Sphere::*)(void) const>(_SC("opUnPlus"), &Sphere::operator +)
.Func<Sphere (Sphere::*)(void) const>(_SC("opUnMinus"), &Sphere::operator -)
.Func<bool (Sphere::*)(const Sphere &) const>(_SC("opEqual"), &Sphere::operator ==)
.Func<bool (Sphere::*)(const Sphere &) const>(_SC("opNotEqual"), &Sphere::operator !=)
.Func<bool (Sphere::*)(const Sphere &) const>(_SC("opLessThan"), &Sphere::operator <)
.Func<bool (Sphere::*)(const Sphere &) const>(_SC("opGreaterThan"), &Sphere::operator >)
.Func<bool (Sphere::*)(const Sphere &) const>(_SC("opLessEqual"), &Sphere::operator <=)
.Func<bool (Sphere::*)(const Sphere &) const>(_SC("opGreaterEqual"), &Sphere::operator >=)
// Static Overloads
.StaticOverload< const Sphere & (*)(CSStr) >(_SC("FromStr"), &GetSphere)
.StaticOverload< const Sphere & (*)(CSStr, SQChar) >(_SC("FromStr"), &GetSphere)
.StaticOverload< const Sphere & (*)(CSStr) >(_SC("FromStr"), &Sphere::Get)
.StaticOverload< const Sphere & (*)(CSStr, SQChar) >(_SC("FromStr"), &Sphere::Get)
// Operator Exposure
.Func< Sphere & (Sphere::*)(const Sphere &) >(_SC("opAddAssign"), &Sphere::operator +=)
.Func< Sphere & (Sphere::*)(const Sphere &) >(_SC("opSubAssign"), &Sphere::operator -=)
.Func< Sphere & (Sphere::*)(const Sphere &) >(_SC("opMulAssign"), &Sphere::operator *=)
.Func< Sphere & (Sphere::*)(const Sphere &) >(_SC("opDivAssign"), &Sphere::operator /=)
.Func< Sphere & (Sphere::*)(const Sphere &) >(_SC("opModAssign"), &Sphere::operator %=)
.Func< Sphere & (Sphere::*)(Sphere::Value) >(_SC("opAddAssignR"), &Sphere::operator +=)
.Func< Sphere & (Sphere::*)(Sphere::Value) >(_SC("opSubAssignR"), &Sphere::operator -=)
.Func< Sphere & (Sphere::*)(Sphere::Value) >(_SC("opMulAssignR"), &Sphere::operator *=)
.Func< Sphere & (Sphere::*)(Sphere::Value) >(_SC("opDivAssignR"), &Sphere::operator /=)
.Func< Sphere & (Sphere::*)(Sphere::Value) >(_SC("opModAssignR"), &Sphere::operator %=)
.Func< Sphere & (Sphere::*)(const Vector3 &) >(_SC("opAddAssignP"), &Sphere::operator +=)
.Func< Sphere & (Sphere::*)(const Vector3 &) >(_SC("opSubAssignP"), &Sphere::operator -=)
.Func< Sphere & (Sphere::*)(const Vector3 &) >(_SC("opMulAssignP"), &Sphere::operator *=)
.Func< Sphere & (Sphere::*)(const Vector3 &) >(_SC("opDivAssignP"), &Sphere::operator /=)
.Func< Sphere & (Sphere::*)(const Vector3 &) >(_SC("opModAssignP"), &Sphere::operator %=)
.Func< Sphere & (Sphere::*)(void) >(_SC("opPreInc"), &Sphere::operator ++)
.Func< Sphere & (Sphere::*)(void) >(_SC("opPreDec"), &Sphere::operator --)
.Func< Sphere (Sphere::*)(int) >(_SC("opPostInc"), &Sphere::operator ++)
.Func< Sphere (Sphere::*)(int) >(_SC("opPostDec"), &Sphere::operator --)
.Func< Sphere (Sphere::*)(const Sphere &) const >(_SC("opAdd"), &Sphere::operator +)
.Func< Sphere (Sphere::*)(const Sphere &) const >(_SC("opSub"), &Sphere::operator -)
.Func< Sphere (Sphere::*)(const Sphere &) const >(_SC("opMul"), &Sphere::operator *)
.Func< Sphere (Sphere::*)(const Sphere &) const >(_SC("opDiv"), &Sphere::operator /)
.Func< Sphere (Sphere::*)(const Sphere &) const >(_SC("opMod"), &Sphere::operator %)
.Func< Sphere (Sphere::*)(Sphere::Value) const >(_SC("opAddR"), &Sphere::operator +)
.Func< Sphere (Sphere::*)(Sphere::Value) const >(_SC("opSubR"), &Sphere::operator -)
.Func< Sphere (Sphere::*)(Sphere::Value) const >(_SC("opMulR"), &Sphere::operator *)
.Func< Sphere (Sphere::*)(Sphere::Value) const >(_SC("opDivR"), &Sphere::operator /)
.Func< Sphere (Sphere::*)(Sphere::Value) const >(_SC("opModR"), &Sphere::operator %)
.Func< Sphere (Sphere::*)(const Vector3 &) const >(_SC("opAddP"), &Sphere::operator +)
.Func< Sphere (Sphere::*)(const Vector3 &) const >(_SC("opSubP"), &Sphere::operator -)
.Func< Sphere (Sphere::*)(const Vector3 &) const >(_SC("opMulP"), &Sphere::operator *)
.Func< Sphere (Sphere::*)(const Vector3 &) const >(_SC("opDivP"), &Sphere::operator /)
.Func< Sphere (Sphere::*)(const Vector3 &) const >(_SC("opModP"), &Sphere::operator %)
.Func< Sphere (Sphere::*)(void) const >(_SC("opUnPlus"), &Sphere::operator +)
.Func< Sphere (Sphere::*)(void) const >(_SC("opUnMinus"), &Sphere::operator -)
.Func< bool (Sphere::*)(const Sphere &) const >(_SC("opEqual"), &Sphere::operator ==)
.Func< bool (Sphere::*)(const Sphere &) const >(_SC("opNotEqual"), &Sphere::operator !=)
.Func< bool (Sphere::*)(const Sphere &) const >(_SC("opLessThan"), &Sphere::operator <)
.Func< bool (Sphere::*)(const Sphere &) const >(_SC("opGreaterThan"), &Sphere::operator >)
.Func< bool (Sphere::*)(const Sphere &) const >(_SC("opLessEqual"), &Sphere::operator <=)
.Func< bool (Sphere::*)(const Sphere &) const >(_SC("opGreaterEqual"), &Sphere::operator >=)
);
}

View File

@@ -8,16 +8,6 @@
// ------------------------------------------------------------------------------------------------
namespace SqMod {
/* ------------------------------------------------------------------------------------------------
* Extract the values for components of the Sphere type from a string.
*/
const Sphere & GetSphere(CSStr str);
/* ------------------------------------------------------------------------------------------------
* Extract the values for components of the Sphere type from a string.
*/
const Sphere & GetSphere(CSStr str, SQChar delim);
/* ------------------------------------------------------------------------------------------------
* Class used to represent a three-dimensional sphere.
*/
@@ -393,6 +383,17 @@ struct Sphere
* Retrieve a new instance of this type with absolute component values.
*/
Sphere Abs() const;
/* --------------------------------------------------------------------------------------------
* Extract the values for components of the Sphere type from a string.
*/
static const Sphere & Get(CSStr str);
/* --------------------------------------------------------------------------------------------
* Extract the values for components of the Sphere type from a string.
*/
static const Sphere & Get(CSStr str, SQChar delim);
};
} // Namespace:: SqMod

View File

@@ -21,7 +21,7 @@ SQChar Vector2::Delim = ',';
// ------------------------------------------------------------------------------------------------
SQInteger Vector2::Typename(HSQUIRRELVM vm)
{
static SQChar name[] = _SC("Vector2");
static const SQChar name[] = _SC("Vector2");
sq_pushstring(vm, name, sizeof(name));
return 1;
}
@@ -57,14 +57,14 @@ Vector2 & Vector2::operator = (Value s)
Vector2 & Vector2::operator = (CSStr values)
{
Set(GetVector2(values, Delim));
Set(Vector2::Get(values, Delim));
return *this;
}
Vector2 & Vector2::operator = (const Vector2i & v)
{
x = static_cast<Value>(v.x);
y = static_cast<Value>(v.y);
x = ConvTo< Value >::From(v.x);
y = ConvTo< Value >::From(v.y);
return *this;
}
@@ -99,8 +99,8 @@ Vector2 & Vector2::operator /= (const Vector2 & v)
Vector2 & Vector2::operator %= (const Vector2 & v)
{
x = fmod(x, v.x);
y = fmod(y, v.y);
x = std::fmod(x, v.x);
y = std::fmod(y, v.y);
return *this;
}
@@ -135,8 +135,8 @@ Vector2 & Vector2::operator /= (Value s)
Vector2 & Vector2::operator %= (Value s)
{
x = fmod(x, s);
y = fmod(y, s);
x = std::fmod(x, s);
y = std::fmod(y, s);
return *this;
}
@@ -195,7 +195,7 @@ Vector2 Vector2::operator / (const Vector2 & v) const
Vector2 Vector2::operator % (const Vector2 & v) const
{
return Vector2(fmod(x, v.x), fmod(y, v.y));
return Vector2(std::fmod(x, v.x), std::fmod(y, v.y));
}
// ------------------------------------------------------------------------------------------------
@@ -221,13 +221,13 @@ Vector2 Vector2::operator / (Value s) const
Vector2 Vector2::operator % (Value s) const
{
return Vector2(fmod(x, s), fmod(y, s));
return Vector2(std::fmod(x, s), std::fmod(y, s));
}
// ------------------------------------------------------------------------------------------------
Vector2 Vector2::operator + () const
{
return Vector2(fabs(x), fabs(y));
return Vector2(std::fabs(x), std::fabs(y));
}
Vector2 Vector2::operator - () const
@@ -270,11 +270,17 @@ bool Vector2::operator >= (const Vector2 & v) const
Int32 Vector2::Cmp(const Vector2 & o) const
{
if (*this == o)
{
return 0;
}
else if (*this > o)
{
return 1;
}
else
{
return -1;
}
}
// ------------------------------------------------------------------------------------------------
@@ -305,14 +311,14 @@ void Vector2::Set(const Vector2 & v)
void Vector2::Set(const Vector2i & v)
{
x = static_cast<Value>(v.x);
y = static_cast<Value>(v.y);
x = ConvTo< Value >::From(v.x);
y = ConvTo< Value >::From(v.y);
}
// ------------------------------------------------------------------------------------------------
void Vector2::Set(CSStr values, SQChar delim)
{
Set(GetVector2(values, delim));
Set(Vector2::Get(values, delim));
}
// ------------------------------------------------------------------------------------------------
@@ -325,7 +331,9 @@ void Vector2::Generate()
void Vector2::Generate(Value min, Value max)
{
if (EpsLt(max, min))
{
STHROWF("max value is lower than min value");
}
x = GetRandomFloat32(min, max);
y = GetRandomFloat32(min, max);
@@ -334,7 +342,9 @@ void Vector2::Generate(Value min, Value max)
void Vector2::Generate(Value xmin, Value xmax, Value ymin, Value ymax)
{
if (EpsLt(xmax, xmin) || EpsLt(ymax, ymin))
{
STHROWF("max value is lower than min value");
}
x = GetRandomFloat32(ymin, ymax);
y = GetRandomFloat32(xmin, xmax);
@@ -343,17 +353,17 @@ void Vector2::Generate(Value xmin, Value xmax, Value ymin, Value ymax)
// ------------------------------------------------------------------------------------------------
Vector2 Vector2::Abs() const
{
return Vector2(fabs(x), fabs(y));
return Vector2(std::fabs(x), std::fabs(y));
}
// ------------------------------------------------------------------------------------------------
const Vector2 & GetVector2(CSStr str)
const Vector2 & Vector2::Get(CSStr str)
{
return GetVector2(str, Vector2::Delim);
return Vector2::Get(str, Vector2::Delim);
}
// ------------------------------------------------------------------------------------------------
const Vector2 & GetVector2(CSStr str, SQChar delim)
const Vector2 & Vector2::Get(CSStr str, SQChar delim)
{
// The format specifications that will be used to scan the string
static SQChar fs[] = _SC(" %f , %f ");
@@ -368,93 +378,122 @@ const Vector2 & GetVector2(CSStr str, SQChar delim)
// Assign the specified delimiter
fs[4] = delim;
// Attempt to extract the component values from the specified string
sscanf(str, fs, &vec.x, &vec.y);
std::sscanf(str, fs, &vec.x, &vec.y);
// Return the resulted value
return vec;
}
// ------------------------------------------------------------------------------------------------
const Vector2 & GetVector2()
{
static Vector2 vec;
vec.Clear();
return vec;
}
const Vector2 & GetVector2(Float32 sv)
{
static Vector2 vec;
vec.Set(sv);
return vec;
}
const Vector2 & GetVector2(Float32 xv, Float32 yv)
{
static Vector2 vec;
vec.Set(xv, yv);
return vec;
}
const Vector2 & GetVector2(const Vector2 & o)
{
static Vector2 vec;
vec.Set(o);
return vec;
}
// ================================================================================================
void Register_Vector2(HSQUIRRELVM vm)
{
typedef Vector2::Value Val;
RootTable(vm).Bind(_SC("Vector2"), Class< Vector2 >(vm, _SC("Vector2"))
/* Constructors */
// Constructors
.Ctor()
.Ctor< Val >()
.Ctor< Val, Val >()
/* Static Members */
// Static Members
.SetStaticValue(_SC("Delim"), &Vector2::Delim)
/* Member Variables */
.Var(_SC("x"), &Vector2::x)
.Var(_SC("y"), &Vector2::y)
/* Properties */
.Prop(_SC("abs"), &Vector2::Abs)
/* Core Metamethods */
// Member Variables
.Var(_SC("X"), &Vector2::x)
.Var(_SC("Y"), &Vector2::y)
// Properties
.Prop(_SC("Abs"), &Vector2::Abs)
// Core Metamethods
.Func(_SC("_tostring"), &Vector2::ToString)
.SquirrelFunc(_SC("_typename"), &Vector2::Typename)
.Func(_SC("_cmp"), &Vector2::Cmp)
/* Metamethods */
.Func<Vector2 (Vector2::*)(const Vector2 &) const>(_SC("_add"), &Vector2::operator +)
.Func<Vector2 (Vector2::*)(const Vector2 &) const>(_SC("_sub"), &Vector2::operator -)
.Func<Vector2 (Vector2::*)(const Vector2 &) const>(_SC("_mul"), &Vector2::operator *)
.Func<Vector2 (Vector2::*)(const Vector2 &) const>(_SC("_div"), &Vector2::operator /)
.Func<Vector2 (Vector2::*)(const Vector2 &) const>(_SC("_modulo"), &Vector2::operator %)
.Func<Vector2 (Vector2::*)(void) const>(_SC("_unm"), &Vector2::operator -)
/* Setters */
.Overload<void (Vector2::*)(Val)>(_SC("Set"), &Vector2::Set)
.Overload<void (Vector2::*)(Val, Val)>(_SC("Set"), &Vector2::Set)
.Overload<void (Vector2::*)(const Vector2 &)>(_SC("SetVec2"), &Vector2::Set)
.Overload<void (Vector2::*)(const Vector2i &)>(_SC("SetVec2i"), &Vector2::Set)
.Overload<void (Vector2::*)(CSStr, SQChar)>(_SC("SetStr"), &Vector2::Set)
/* Random Generators */
.Overload<void (Vector2::*)(void)>(_SC("Generate"), &Vector2::Generate)
.Overload<void (Vector2::*)(Val, Val)>(_SC("Generate"), &Vector2::Generate)
.Overload<void (Vector2::*)(Val, Val, Val, Val)>(_SC("Generate"), &Vector2::Generate)
/* Utility Methods */
// Metamethods
.Func< Vector2 (Vector2::*)(const Vector2 &) const >(_SC("_add"), &Vector2::operator +)
.Func< Vector2 (Vector2::*)(const Vector2 &) const >(_SC("_sub"), &Vector2::operator -)
.Func< Vector2 (Vector2::*)(const Vector2 &) const >(_SC("_mul"), &Vector2::operator *)
.Func< Vector2 (Vector2::*)(const Vector2 &) const >(_SC("_div"), &Vector2::operator /)
.Func< Vector2 (Vector2::*)(const Vector2 &) const >(_SC("_modulo"), &Vector2::operator %)
.Func< Vector2 (Vector2::*)(void) const >(_SC("_unm"), &Vector2::operator -)
// Setters
.Overload< void (Vector2::*)(Val) >(_SC("Set"), &Vector2::Set)
.Overload< void (Vector2::*)(Val, Val) >(_SC("Set"), &Vector2::Set)
.Overload< void (Vector2::*)(const Vector2 &) >(_SC("SetVec2"), &Vector2::Set)
.Overload< void (Vector2::*)(const Vector2i &) >(_SC("SetVec2i"), &Vector2::Set)
.Overload< void (Vector2::*)(CSStr, SQChar) >(_SC("SetStr"), &Vector2::Set)
// Random Generators
.Overload< void (Vector2::*)(void) >(_SC("Generate"), &Vector2::Generate)
.Overload< void (Vector2::*)(Val, Val) >(_SC("Generate"), &Vector2::Generate)
.Overload< void (Vector2::*)(Val, Val, Val, Val) >(_SC("Generate"), &Vector2::Generate)
// Utility Methods
.Func(_SC("Clear"), &Vector2::Clear)
/* Operator Exposure */
.Func<Vector2 & (Vector2::*)(const Vector2 &)>(_SC("opAddAssign"), &Vector2::operator +=)
.Func<Vector2 & (Vector2::*)(const Vector2 &)>(_SC("opSubAssign"), &Vector2::operator -=)
.Func<Vector2 & (Vector2::*)(const Vector2 &)>(_SC("opMulAssign"), &Vector2::operator *=)
.Func<Vector2 & (Vector2::*)(const Vector2 &)>(_SC("opDivAssign"), &Vector2::operator /=)
.Func<Vector2 & (Vector2::*)(const Vector2 &)>(_SC("opModAssign"), &Vector2::operator %=)
.Func<Vector2 & (Vector2::*)(Vector2::Value)>(_SC("opAddAssignS"), &Vector2::operator +=)
.Func<Vector2 & (Vector2::*)(Vector2::Value)>(_SC("opSubAssignS"), &Vector2::operator -=)
.Func<Vector2 & (Vector2::*)(Vector2::Value)>(_SC("opMulAssignS"), &Vector2::operator *=)
.Func<Vector2 & (Vector2::*)(Vector2::Value)>(_SC("opDivAssignS"), &Vector2::operator /=)
.Func<Vector2 & (Vector2::*)(Vector2::Value)>(_SC("opModAssignS"), &Vector2::operator %=)
.Func<Vector2 & (Vector2::*)(void)>(_SC("opPreInc"), &Vector2::operator ++)
.Func<Vector2 & (Vector2::*)(void)>(_SC("opPreDec"), &Vector2::operator --)
.Func<Vector2 (Vector2::*)(int)>(_SC("opPostInc"), &Vector2::operator ++)
.Func<Vector2 (Vector2::*)(int)>(_SC("opPostDec"), &Vector2::operator --)
.Func<Vector2 (Vector2::*)(const Vector2 &) const>(_SC("opAdd"), &Vector2::operator +)
.Func<Vector2 (Vector2::*)(const Vector2 &) const>(_SC("opSub"), &Vector2::operator -)
.Func<Vector2 (Vector2::*)(const Vector2 &) const>(_SC("opMul"), &Vector2::operator *)
.Func<Vector2 (Vector2::*)(const Vector2 &) const>(_SC("opDiv"), &Vector2::operator /)
.Func<Vector2 (Vector2::*)(const Vector2 &) const>(_SC("opMod"), &Vector2::operator %)
.Func<Vector2 (Vector2::*)(Vector2::Value) const>(_SC("opAddS"), &Vector2::operator +)
.Func<Vector2 (Vector2::*)(Vector2::Value) const>(_SC("opSubS"), &Vector2::operator -)
.Func<Vector2 (Vector2::*)(Vector2::Value) const>(_SC("opMulS"), &Vector2::operator *)
.Func<Vector2 (Vector2::*)(Vector2::Value) const>(_SC("opDivS"), &Vector2::operator /)
.Func<Vector2 (Vector2::*)(Vector2::Value) const>(_SC("opModS"), &Vector2::operator %)
.Func<Vector2 (Vector2::*)(void) const>(_SC("opUnPlus"), &Vector2::operator +)
.Func<Vector2 (Vector2::*)(void) const>(_SC("opUnMinus"), &Vector2::operator -)
.Func<bool (Vector2::*)(const Vector2 &) const>(_SC("opEqual"), &Vector2::operator ==)
.Func<bool (Vector2::*)(const Vector2 &) const>(_SC("opNotEqual"), &Vector2::operator !=)
.Func<bool (Vector2::*)(const Vector2 &) const>(_SC("opLessThan"), &Vector2::operator <)
.Func<bool (Vector2::*)(const Vector2 &) const>(_SC("opGreaterThan"), &Vector2::operator >)
.Func<bool (Vector2::*)(const Vector2 &) const>(_SC("opLessEqual"), &Vector2::operator <=)
.Func<bool (Vector2::*)(const Vector2 &) const>(_SC("opGreaterEqual"), &Vector2::operator >=)
// Static Overloads
.StaticOverload< const Vector2 & (*)(CSStr) >(_SC("FromStr"), &GetVector2)
.StaticOverload< const Vector2 & (*)(CSStr, SQChar) >(_SC("FromStr"), &GetVector2)
.StaticOverload< const Vector2 & (*)(CSStr) >(_SC("FromStr"), &Vector2::Get)
.StaticOverload< const Vector2 & (*)(CSStr, SQChar) >(_SC("FromStr"), &Vector2::Get)
// Operator Exposure
.Func< Vector2 & (Vector2::*)(const Vector2 &) >(_SC("opAddAssign"), &Vector2::operator +=)
.Func< Vector2 & (Vector2::*)(const Vector2 &) >(_SC("opSubAssign"), &Vector2::operator -=)
.Func< Vector2 & (Vector2::*)(const Vector2 &) >(_SC("opMulAssign"), &Vector2::operator *=)
.Func< Vector2 & (Vector2::*)(const Vector2 &) >(_SC("opDivAssign"), &Vector2::operator /=)
.Func< Vector2 & (Vector2::*)(const Vector2 &) >(_SC("opModAssign"), &Vector2::operator %=)
.Func< Vector2 & (Vector2::*)(Vector2::Value) >(_SC("opAddAssignS"), &Vector2::operator +=)
.Func< Vector2 & (Vector2::*)(Vector2::Value) >(_SC("opSubAssignS"), &Vector2::operator -=)
.Func< Vector2 & (Vector2::*)(Vector2::Value) >(_SC("opMulAssignS"), &Vector2::operator *=)
.Func< Vector2 & (Vector2::*)(Vector2::Value) >(_SC("opDivAssignS"), &Vector2::operator /=)
.Func< Vector2 & (Vector2::*)(Vector2::Value) >(_SC("opModAssignS"), &Vector2::operator %=)
.Func< Vector2 & (Vector2::*)(void) >(_SC("opPreInc"), &Vector2::operator ++)
.Func< Vector2 & (Vector2::*)(void) >(_SC("opPreDec"), &Vector2::operator --)
.Func< Vector2 (Vector2::*)(int) >(_SC("opPostInc"), &Vector2::operator ++)
.Func< Vector2 (Vector2::*)(int) >(_SC("opPostDec"), &Vector2::operator --)
.Func< Vector2 (Vector2::*)(const Vector2 &) const >(_SC("opAdd"), &Vector2::operator +)
.Func< Vector2 (Vector2::*)(const Vector2 &) const >(_SC("opSub"), &Vector2::operator -)
.Func< Vector2 (Vector2::*)(const Vector2 &) const >(_SC("opMul"), &Vector2::operator *)
.Func< Vector2 (Vector2::*)(const Vector2 &) const >(_SC("opDiv"), &Vector2::operator /)
.Func< Vector2 (Vector2::*)(const Vector2 &) const >(_SC("opMod"), &Vector2::operator %)
.Func< Vector2 (Vector2::*)(Vector2::Value) const >(_SC("opAddS"), &Vector2::operator +)
.Func< Vector2 (Vector2::*)(Vector2::Value) const >(_SC("opSubS"), &Vector2::operator -)
.Func< Vector2 (Vector2::*)(Vector2::Value) const >(_SC("opMulS"), &Vector2::operator *)
.Func< Vector2 (Vector2::*)(Vector2::Value) const >(_SC("opDivS"), &Vector2::operator /)
.Func< Vector2 (Vector2::*)(Vector2::Value) const >(_SC("opModS"), &Vector2::operator %)
.Func< Vector2 (Vector2::*)(void) const >(_SC("opUnPlus"), &Vector2::operator +)
.Func< Vector2 (Vector2::*)(void) const >(_SC("opUnMinus"), &Vector2::operator -)
.Func< bool (Vector2::*)(const Vector2 &) const >(_SC("opEqual"), &Vector2::operator ==)
.Func< bool (Vector2::*)(const Vector2 &) const >(_SC("opNotEqual"), &Vector2::operator !=)
.Func< bool (Vector2::*)(const Vector2 &) const >(_SC("opLessThan"), &Vector2::operator <)
.Func< bool (Vector2::*)(const Vector2 &) const >(_SC("opGreaterThan"), &Vector2::operator >)
.Func< bool (Vector2::*)(const Vector2 &) const >(_SC("opLessEqual"), &Vector2::operator <=)
.Func< bool (Vector2::*)(const Vector2 &) const >(_SC("opGreaterEqual"), &Vector2::operator >=)
);
}

View File

@@ -7,16 +7,6 @@
// ------------------------------------------------------------------------------------------------
namespace SqMod {
/* ------------------------------------------------------------------------------------------------
* Extract the values for components of the Vector2 type from a string.
*/
const Vector2 & GetVector2(CSStr str);
/* ------------------------------------------------------------------------------------------------
* Extract the values for components of the Vector2 type from a string.
*/
const Vector2 & GetVector2(CSStr str, SQChar delim);
/* ------------------------------------------------------------------------------------------------
* Class used to represent a two-dimensional vector.
*/
@@ -326,6 +316,17 @@ struct Vector2
* Retrieve a new instance of this type with absolute component values.
*/
Vector2 Abs() const;
/* --------------------------------------------------------------------------------------------
* Extract the values for components of the Vector2 type from a string.
*/
static const Vector2 & Get(CSStr str);
/* --------------------------------------------------------------------------------------------
* Extract the values for components of the Vector2 type from a string.
*/
static const Vector2 & Get(CSStr str, SQChar delim);
};
} // Namespace:: SqMod

View File

@@ -21,7 +21,7 @@ SQChar Vector2i::Delim = ',';
// ------------------------------------------------------------------------------------------------
SQInteger Vector2i::Typename(HSQUIRRELVM vm)
{
static SQChar name[] = _SC("Vector2i");
static const SQChar name[] = _SC("Vector2i");
sq_pushstring(vm, name, sizeof(name));
return 1;
}
@@ -57,14 +57,14 @@ Vector2i & Vector2i::operator = (Value s)
Vector2i & Vector2i::operator = (CSStr values)
{
Set(GetVector2i(values, Delim));
Set(Vector2i::Get(values, Delim));
return *this;
}
Vector2i & Vector2i::operator = (const Vector2 & v)
{
x = Value(v.x);
y = Value(v.y);
x = ConvTo< Value >::From(v.x);
y = ConvTo< Value >::From(v.y);
return *this;
}
@@ -347,7 +347,7 @@ Vector2i Vector2i::operator >> (Value s) const
// ------------------------------------------------------------------------------------------------
Vector2i Vector2i::operator + () const
{
return Vector2i(abs(x), abs(y));
return Vector2i(std::abs(x), std::abs(y));
}
Vector2i Vector2i::operator - () const
@@ -396,11 +396,17 @@ bool Vector2i::operator >= (const Vector2i & v) const
Int32 Vector2i::Cmp(const Vector2i & o) const
{
if (*this == o)
{
return 0;
}
else if (*this > o)
{
return 1;
}
else
{
return -1;
}
}
// ------------------------------------------------------------------------------------------------
@@ -431,14 +437,14 @@ void Vector2i::Set(const Vector2i & v)
void Vector2i::Set(const Vector2 & v)
{
x = Value(v.x);
y = Value(v.y);
x = ConvTo< Value >::From(v.x);
y = ConvTo< Value >::From(v.y);
}
// ------------------------------------------------------------------------------------------------
void Vector2i::Set(CSStr values, SQChar delim)
{
Set(GetVector2i(values, delim));
Set(Vector2i::Get(values, delim));
}
// ------------------------------------------------------------------------------------------------
@@ -451,7 +457,9 @@ void Vector2i::Generate()
void Vector2i::Generate(Value min, Value max)
{
if (max < min)
{
STHROWF("max value is lower than min value");
}
x = GetRandomInt32(min, max);
y = GetRandomInt32(min, max);
@@ -460,7 +468,9 @@ void Vector2i::Generate(Value min, Value max)
void Vector2i::Generate(Value xmin, Value xmax, Value ymin, Value ymax)
{
if (xmax < xmin || ymax < ymin)
{
STHROWF("max value is lower than min value");
}
x = GetRandomInt32(ymin, ymax);
y = GetRandomInt32(xmin, xmax);
@@ -469,17 +479,17 @@ void Vector2i::Generate(Value xmin, Value xmax, Value ymin, Value ymax)
// ------------------------------------------------------------------------------------------------
Vector2i Vector2i::Abs() const
{
return Vector2i(abs(x), abs(y));
return Vector2i(std::abs(x), std::abs(y));
}
// ------------------------------------------------------------------------------------------------
const Vector2i & GetVector2i(CSStr str)
const Vector2i & Vector2i::Get(CSStr str)
{
return GetVector2i(str, Vector2i::Delim);
return Vector2i::Get(str, Vector2i::Delim);
}
// ------------------------------------------------------------------------------------------------
const Vector2i & GetVector2i(CSStr str, SQChar delim)
const Vector2i & Vector2i::Get(CSStr str, SQChar delim)
{
// The format specifications that will be used to scan the string
static SQChar fs[] = _SC(" %d , %d ");
@@ -494,114 +504,143 @@ const Vector2i & GetVector2i(CSStr str, SQChar delim)
// Assign the specified delimiter
fs[4] = delim;
// Attempt to extract the component values from the specified string
sscanf(str, &fs[0], &vec.x, &vec.y);
std::sscanf(str, &fs[0], &vec.x, &vec.y);
// Return the resulted value
return vec;
}
// ------------------------------------------------------------------------------------------------
const Vector2i & GetVector2i()
{
static Vector2i vec;
vec.Clear();
return vec;
}
const Vector2i & GetVector2i(Int32 sv)
{
static Vector2i vec;
vec.Set(sv);
return vec;
}
const Vector2i & GetVector2i(Int32 xv, Int32 yv)
{
static Vector2i vec;
vec.Set(xv, yv);
return vec;
}
const Vector2i & GetVector2i(const Vector2i & o)
{
static Vector2i vec;
vec.Set(o);
return vec;
}
// ================================================================================================
void Register_Vector2i(HSQUIRRELVM vm)
{
typedef Vector2i::Value Val;
RootTable(vm).Bind(_SC("Vector2i"), Class< Vector2i >(vm, _SC("Vector2i"))
/* Constructors */
// Constructors
.Ctor()
.Ctor< Val >()
.Ctor< Val, Val >()
/* Static Members */
// Static Members
.SetStaticValue(_SC("Delim"), &Vector2i::Delim)
/* Member Variables */
.Var(_SC("x"), &Vector2i::x)
.Var(_SC("y"), &Vector2i::y)
/* Properties */
.Prop(_SC("abs"), &Vector2i::Abs)
/* Core Metamethods */
// Member Variables
.Var(_SC("X"), &Vector2i::x)
.Var(_SC("Y"), &Vector2i::y)
// Properties
.Prop(_SC("Abs"), &Vector2i::Abs)
// Core Metamethods
.Func(_SC("_tostring"), &Vector2i::ToString)
.SquirrelFunc(_SC("_typename"), &Vector2i::Typename)
.Func(_SC("_cmp"), &Vector2i::Cmp)
/* Metamethods */
.Func<Vector2i (Vector2i::*)(const Vector2i &) const>(_SC("_add"), &Vector2i::operator +)
.Func<Vector2i (Vector2i::*)(const Vector2i &) const>(_SC("_sub"), &Vector2i::operator -)
.Func<Vector2i (Vector2i::*)(const Vector2i &) const>(_SC("_mul"), &Vector2i::operator *)
.Func<Vector2i (Vector2i::*)(const Vector2i &) const>(_SC("_div"), &Vector2i::operator /)
.Func<Vector2i (Vector2i::*)(const Vector2i &) const>(_SC("_modulo"), &Vector2i::operator %)
.Func<Vector2i (Vector2i::*)(void) const>(_SC("_unm"), &Vector2i::operator -)
/* Setters */
.Overload<void (Vector2i::*)(Val)>(_SC("Set"), &Vector2i::Set)
.Overload<void (Vector2i::*)(Val, Val)>(_SC("Set"), &Vector2i::Set)
.Overload<void (Vector2i::*)(const Vector2i &)>(_SC("SetVec2i"), &Vector2i::Set)
.Overload<void (Vector2i::*)(const Vector2 &)>(_SC("SetVec2"), &Vector2i::Set)
.Overload<void (Vector2i::*)(CSStr, SQChar)>(_SC("SetStr"), &Vector2i::Set)
/* Random Generators */
.Overload<void (Vector2i::*)(void)>(_SC("Generate"), &Vector2i::Generate)
.Overload<void (Vector2i::*)(Val, Val)>(_SC("Generate"), &Vector2i::Generate)
.Overload<void (Vector2i::*)(Val, Val, Val, Val)>(_SC("Generate"), &Vector2i::Generate)
/* Utility Methods */
// Metamethods
.Func< Vector2i (Vector2i::*)(const Vector2i &) const >(_SC("_add"), &Vector2i::operator +)
.Func< Vector2i (Vector2i::*)(const Vector2i &) const >(_SC("_sub"), &Vector2i::operator -)
.Func< Vector2i (Vector2i::*)(const Vector2i &) const >(_SC("_mul"), &Vector2i::operator *)
.Func< Vector2i (Vector2i::*)(const Vector2i &) const >(_SC("_div"), &Vector2i::operator /)
.Func< Vector2i (Vector2i::*)(const Vector2i &) const >(_SC("_modulo"), &Vector2i::operator %)
.Func< Vector2i (Vector2i::*)(void) const >(_SC("_unm"), &Vector2i::operator -)
// Setters
.Overload< void (Vector2i::*)(Val) >(_SC("Set"), &Vector2i::Set)
.Overload< void (Vector2i::*)(Val, Val) >(_SC("Set"), &Vector2i::Set)
.Overload< void (Vector2i::*)(const Vector2i &) >(_SC("SetVec2i"), &Vector2i::Set)
.Overload< void (Vector2i::*)(const Vector2 &) >(_SC("SetVec2"), &Vector2i::Set)
.Overload< void (Vector2i::*)(CSStr, SQChar) >(_SC("SetStr"), &Vector2i::Set)
// Random Generators
.Overload< void (Vector2i::*)(void) >(_SC("Generate"), &Vector2i::Generate)
.Overload< void (Vector2i::*)(Val, Val) >(_SC("Generate"), &Vector2i::Generate)
.Overload< void (Vector2i::*)(Val, Val, Val, Val) >(_SC("Generate"), &Vector2i::Generate)
// Utility Methods
.Func(_SC("Clear"), &Vector2i::Clear)
/* Operator Exposure */
.Func<Vector2i & (Vector2i::*)(const Vector2i &)>(_SC("opAddAssign"), &Vector2i::operator +=)
.Func<Vector2i & (Vector2i::*)(const Vector2i &)>(_SC("opSubAssign"), &Vector2i::operator -=)
.Func<Vector2i & (Vector2i::*)(const Vector2i &)>(_SC("opMulAssign"), &Vector2i::operator *=)
.Func<Vector2i & (Vector2i::*)(const Vector2i &)>(_SC("opDivAssign"), &Vector2i::operator /=)
.Func<Vector2i & (Vector2i::*)(const Vector2i &)>(_SC("opModAssign"), &Vector2i::operator %=)
.Func<Vector2i & (Vector2i::*)(const Vector2i &)>(_SC("opAndAssign"), &Vector2i::operator &=)
.Func<Vector2i & (Vector2i::*)(const Vector2i &)>(_SC("opOrAssign"), &Vector2i::operator |=)
.Func<Vector2i & (Vector2i::*)(const Vector2i &)>(_SC("opXorAssign"), &Vector2i::operator ^=)
.Func<Vector2i & (Vector2i::*)(const Vector2i &)>(_SC("opShlAssign"), &Vector2i::operator <<=)
.Func<Vector2i & (Vector2i::*)(const Vector2i &)>(_SC("opShrAssign"), &Vector2i::operator >>=)
.Func<Vector2i & (Vector2i::*)(Vector2i::Value)>(_SC("opAddAssignS"), &Vector2i::operator +=)
.Func<Vector2i & (Vector2i::*)(Vector2i::Value)>(_SC("opSubAssignS"), &Vector2i::operator -=)
.Func<Vector2i & (Vector2i::*)(Vector2i::Value)>(_SC("opMulAssignS"), &Vector2i::operator *=)
.Func<Vector2i & (Vector2i::*)(Vector2i::Value)>(_SC("opDivAssignS"), &Vector2i::operator /=)
.Func<Vector2i & (Vector2i::*)(Vector2i::Value)>(_SC("opModAssignS"), &Vector2i::operator %=)
.Func<Vector2i & (Vector2i::*)(Vector2i::Value)>(_SC("opAndAssignS"), &Vector2i::operator &=)
.Func<Vector2i & (Vector2i::*)(Vector2i::Value)>(_SC("opOrAssignS"), &Vector2i::operator |=)
.Func<Vector2i & (Vector2i::*)(Vector2i::Value)>(_SC("opXorAssignS"), &Vector2i::operator ^=)
.Func<Vector2i & (Vector2i::*)(Vector2i::Value)>(_SC("opShlAssignS"), &Vector2i::operator <<=)
.Func<Vector2i & (Vector2i::*)(Vector2i::Value)>(_SC("opShrAssignS"), &Vector2i::operator >>=)
.Func<Vector2i & (Vector2i::*)(void)>(_SC("opPreInc"), &Vector2i::operator ++)
.Func<Vector2i & (Vector2i::*)(void)>(_SC("opPreDec"), &Vector2i::operator --)
.Func<Vector2i (Vector2i::*)(int)>(_SC("opPostInc"), &Vector2i::operator ++)
.Func<Vector2i (Vector2i::*)(int)>(_SC("opPostDec"), &Vector2i::operator --)
.Func<Vector2i (Vector2i::*)(const Vector2i &) const>(_SC("opAdd"), &Vector2i::operator +)
.Func<Vector2i (Vector2i::*)(const Vector2i &) const>(_SC("opSub"), &Vector2i::operator -)
.Func<Vector2i (Vector2i::*)(const Vector2i &) const>(_SC("opMul"), &Vector2i::operator *)
.Func<Vector2i (Vector2i::*)(const Vector2i &) const>(_SC("opDiv"), &Vector2i::operator /)
.Func<Vector2i (Vector2i::*)(const Vector2i &) const>(_SC("opMod"), &Vector2i::operator %)
.Func<Vector2i (Vector2i::*)(const Vector2i &) const>(_SC("opAnd"), &Vector2i::operator &)
.Func<Vector2i (Vector2i::*)(const Vector2i &) const>(_SC("opOr"), &Vector2i::operator |)
.Func<Vector2i (Vector2i::*)(const Vector2i &) const>(_SC("opShl"), &Vector2i::operator ^)
.Func<Vector2i (Vector2i::*)(const Vector2i &) const>(_SC("opShl"), &Vector2i::operator <<)
.Func<Vector2i (Vector2i::*)(const Vector2i &) const>(_SC("opShr"), &Vector2i::operator >>)
.Func<Vector2i (Vector2i::*)(Vector2i::Value) const>(_SC("opAddS"), &Vector2i::operator +)
.Func<Vector2i (Vector2i::*)(Vector2i::Value) const>(_SC("opSubS"), &Vector2i::operator -)
.Func<Vector2i (Vector2i::*)(Vector2i::Value) const>(_SC("opMulS"), &Vector2i::operator *)
.Func<Vector2i (Vector2i::*)(Vector2i::Value) const>(_SC("opDivS"), &Vector2i::operator /)
.Func<Vector2i (Vector2i::*)(Vector2i::Value) const>(_SC("opModS"), &Vector2i::operator %)
.Func<Vector2i (Vector2i::*)(Vector2i::Value) const>(_SC("opAndS"), &Vector2i::operator &)
.Func<Vector2i (Vector2i::*)(Vector2i::Value) const>(_SC("opOrS"), &Vector2i::operator |)
.Func<Vector2i (Vector2i::*)(Vector2i::Value) const>(_SC("opShlS"), &Vector2i::operator ^)
.Func<Vector2i (Vector2i::*)(Vector2i::Value) const>(_SC("opShlS"), &Vector2i::operator <<)
.Func<Vector2i (Vector2i::*)(Vector2i::Value) const>(_SC("opShrS"), &Vector2i::operator >>)
.Func<Vector2i (Vector2i::*)(void) const>(_SC("opUnPlus"), &Vector2i::operator +)
.Func<Vector2i (Vector2i::*)(void) const>(_SC("opUnMinus"), &Vector2i::operator -)
.Func<Vector2i (Vector2i::*)(void) const>(_SC("opCom"), &Vector2i::operator ~)
.Func<bool (Vector2i::*)(const Vector2i &) const>(_SC("opEqual"), &Vector2i::operator ==)
.Func<bool (Vector2i::*)(const Vector2i &) const>(_SC("opNotEqual"), &Vector2i::operator !=)
.Func<bool (Vector2i::*)(const Vector2i &) const>(_SC("opLessThan"), &Vector2i::operator <)
.Func<bool (Vector2i::*)(const Vector2i &) const>(_SC("opGreaterThan"), &Vector2i::operator >)
.Func<bool (Vector2i::*)(const Vector2i &) const>(_SC("opLessEqual"), &Vector2i::operator <=)
.Func<bool (Vector2i::*)(const Vector2i &) const>(_SC("opGreaterEqual"), &Vector2i::operator >=)
// Static Overloads
.StaticOverload< const Vector2i & (*)(CSStr) >(_SC("FromStr"), &GetVector2i)
.StaticOverload< const Vector2i & (*)(CSStr, SQChar) >(_SC("FromStr"), &GetVector2i)
.StaticOverload< const Vector2i & (*)(CSStr) >(_SC("FromStr"), &Vector2i::Get)
.StaticOverload< const Vector2i & (*)(CSStr, SQChar) >(_SC("FromStr"), &Vector2i::Get)
// Operator Exposure
.Func< Vector2i & (Vector2i::*)(const Vector2i &) >(_SC("opAddAssign"), &Vector2i::operator +=)
.Func< Vector2i & (Vector2i::*)(const Vector2i &) >(_SC("opSubAssign"), &Vector2i::operator -=)
.Func< Vector2i & (Vector2i::*)(const Vector2i &) >(_SC("opMulAssign"), &Vector2i::operator *=)
.Func< Vector2i & (Vector2i::*)(const Vector2i &) >(_SC("opDivAssign"), &Vector2i::operator /=)
.Func< Vector2i & (Vector2i::*)(const Vector2i &) >(_SC("opModAssign"), &Vector2i::operator %=)
.Func< Vector2i & (Vector2i::*)(const Vector2i &) >(_SC("opAndAssign"), &Vector2i::operator &=)
.Func< Vector2i & (Vector2i::*)(const Vector2i &) >(_SC("opOrAssign"), &Vector2i::operator |=)
.Func< Vector2i & (Vector2i::*)(const Vector2i &) >(_SC("opXorAssign"), &Vector2i::operator ^=)
.Func< Vector2i & (Vector2i::*)(const Vector2i &) >(_SC("opShlAssign"), &Vector2i::operator <<=)
.Func< Vector2i & (Vector2i::*)(const Vector2i &) >(_SC("opShrAssign"), &Vector2i::operator >>=)
.Func< Vector2i & (Vector2i::*)(Vector2i::Value) >(_SC("opAddAssignS"), &Vector2i::operator +=)
.Func< Vector2i & (Vector2i::*)(Vector2i::Value) >(_SC("opSubAssignS"), &Vector2i::operator -=)
.Func< Vector2i & (Vector2i::*)(Vector2i::Value) >(_SC("opMulAssignS"), &Vector2i::operator *=)
.Func< Vector2i & (Vector2i::*)(Vector2i::Value) >(_SC("opDivAssignS"), &Vector2i::operator /=)
.Func< Vector2i & (Vector2i::*)(Vector2i::Value) >(_SC("opModAssignS"), &Vector2i::operator %=)
.Func< Vector2i & (Vector2i::*)(Vector2i::Value) >(_SC("opAndAssignS"), &Vector2i::operator &=)
.Func< Vector2i & (Vector2i::*)(Vector2i::Value) >(_SC("opOrAssignS"), &Vector2i::operator |=)
.Func< Vector2i & (Vector2i::*)(Vector2i::Value) >(_SC("opXorAssignS"), &Vector2i::operator ^=)
.Func< Vector2i & (Vector2i::*)(Vector2i::Value) >(_SC("opShlAssignS"), &Vector2i::operator <<=)
.Func< Vector2i & (Vector2i::*)(Vector2i::Value) >(_SC("opShrAssignS"), &Vector2i::operator >>=)
.Func< Vector2i & (Vector2i::*)(void) >(_SC("opPreInc"), &Vector2i::operator ++)
.Func< Vector2i & (Vector2i::*)(void) >(_SC("opPreDec"), &Vector2i::operator --)
.Func< Vector2i (Vector2i::*)(int) >(_SC("opPostInc"), &Vector2i::operator ++)
.Func< Vector2i (Vector2i::*)(int) >(_SC("opPostDec"), &Vector2i::operator --)
.Func< Vector2i (Vector2i::*)(const Vector2i &) const >(_SC("opAdd"), &Vector2i::operator +)
.Func< Vector2i (Vector2i::*)(const Vector2i &) const >(_SC("opSub"), &Vector2i::operator -)
.Func< Vector2i (Vector2i::*)(const Vector2i &) const >(_SC("opMul"), &Vector2i::operator *)
.Func< Vector2i (Vector2i::*)(const Vector2i &) const >(_SC("opDiv"), &Vector2i::operator /)
.Func< Vector2i (Vector2i::*)(const Vector2i &) const >(_SC("opMod"), &Vector2i::operator %)
.Func< Vector2i (Vector2i::*)(const Vector2i &) const >(_SC("opAnd"), &Vector2i::operator &)
.Func< Vector2i (Vector2i::*)(const Vector2i &) const >(_SC("opOr"), &Vector2i::operator |)
.Func< Vector2i (Vector2i::*)(const Vector2i &) const >(_SC("opShl"), &Vector2i::operator ^)
.Func< Vector2i (Vector2i::*)(const Vector2i &) const >(_SC("opShl"), &Vector2i::operator <<)
.Func< Vector2i (Vector2i::*)(const Vector2i &) const >(_SC("opShr"), &Vector2i::operator >>)
.Func< Vector2i (Vector2i::*)(Vector2i::Value) const >(_SC("opAddS"), &Vector2i::operator +)
.Func< Vector2i (Vector2i::*)(Vector2i::Value) const >(_SC("opSubS"), &Vector2i::operator -)
.Func< Vector2i (Vector2i::*)(Vector2i::Value) const >(_SC("opMulS"), &Vector2i::operator *)
.Func< Vector2i (Vector2i::*)(Vector2i::Value) const >(_SC("opDivS"), &Vector2i::operator /)
.Func< Vector2i (Vector2i::*)(Vector2i::Value) const >(_SC("opModS"), &Vector2i::operator %)
.Func< Vector2i (Vector2i::*)(Vector2i::Value) const >(_SC("opAndS"), &Vector2i::operator &)
.Func< Vector2i (Vector2i::*)(Vector2i::Value) const >(_SC("opOrS"), &Vector2i::operator |)
.Func< Vector2i (Vector2i::*)(Vector2i::Value) const >(_SC("opShlS"), &Vector2i::operator ^)
.Func< Vector2i (Vector2i::*)(Vector2i::Value) const >(_SC("opShlS"), &Vector2i::operator <<)
.Func< Vector2i (Vector2i::*)(Vector2i::Value) const >(_SC("opShrS"), &Vector2i::operator >>)
.Func< Vector2i (Vector2i::*)(void) const >(_SC("opUnPlus"), &Vector2i::operator +)
.Func< Vector2i (Vector2i::*)(void) const >(_SC("opUnMinus"), &Vector2i::operator -)
.Func< Vector2i (Vector2i::*)(void) const >(_SC("opCom"), &Vector2i::operator ~)
.Func< bool (Vector2i::*)(const Vector2i &) const >(_SC("opEqual"), &Vector2i::operator ==)
.Func< bool (Vector2i::*)(const Vector2i &) const >(_SC("opNotEqual"), &Vector2i::operator !=)
.Func< bool (Vector2i::*)(const Vector2i &) const >(_SC("opLessThan"), &Vector2i::operator <)
.Func< bool (Vector2i::*)(const Vector2i &) const >(_SC("opGreaterThan"), &Vector2i::operator >)
.Func< bool (Vector2i::*)(const Vector2i &) const >(_SC("opLessEqual"), &Vector2i::operator <=)
.Func< bool (Vector2i::*)(const Vector2i &) const >(_SC("opGreaterEqual"), &Vector2i::operator >=)
);
}

View File

@@ -7,16 +7,6 @@
// ------------------------------------------------------------------------------------------------
namespace SqMod {
/* ------------------------------------------------------------------------------------------------
* Extract the values for components of the Vector2i type from a string.
*/
const Vector2i & GetVector2i(CSStr str);
/* ------------------------------------------------------------------------------------------------
* Extract the values for components of the Vector2i type from a string.
*/
const Vector2i & GetVector2i(CSStr str, SQChar delim);
/* ------------------------------------------------------------------------------------------------
* Class used to represent a two-dimensional vector using integral values.
*/
@@ -431,6 +421,17 @@ struct Vector2i
* Retrieve a new instance of this type with absolute component values.
*/
Vector2i Abs() const;
/* --------------------------------------------------------------------------------------------
* Extract the values for components of the Vector2i type from a string.
*/
static const Vector2i & Get(CSStr str);
/* --------------------------------------------------------------------------------------------
* Extract the values for components of the Vector2i type from a string.
*/
static const Vector2i & Get(CSStr str, SQChar delim);
};
} // Namespace:: SqMod

View File

@@ -22,7 +22,7 @@ SQChar Vector3::Delim = ',';
// ------------------------------------------------------------------------------------------------
SQInteger Vector3::Typename(HSQUIRRELVM vm)
{
static SQChar name[] = _SC("Vector3");
static const SQChar name[] = _SC("Vector3");
sq_pushstring(vm, name, sizeof(name));
return 1;
}
@@ -108,9 +108,9 @@ Vector3 & Vector3::operator /= (const Vector3 & v)
Vector3 & Vector3::operator %= (const Vector3 & v)
{
x = fmod(x, v.x);
y = fmod(y, v.y);
z = fmod(z, v.z);
x = std::fmod(x, v.x);
y = std::fmod(y, v.y);
z = std::fmod(z, v.z);
return *this;
}
@@ -149,9 +149,9 @@ Vector3 & Vector3::operator /= (Value s)
Vector3 & Vector3::operator %= (Value s)
{
x = fmod(x, s);
y = fmod(y, s);
z = fmod(z, s);
x = std::fmod(x, s);
y = std::fmod(y, s);
z = std::fmod(z, s);
return *this;
}
@@ -214,7 +214,7 @@ Vector3 Vector3::operator / (const Vector3 & v) const
Vector3 Vector3::operator % (const Vector3 & v) const
{
return Vector3(fmod(x, v.x), fmod(y, v.y), fmod(z, v.z));
return Vector3(std::fmod(x, v.x), std::fmod(y, v.y), std::fmod(z, v.z));
}
// ------------------------------------------------------------------------------------------------
@@ -240,13 +240,13 @@ Vector3 Vector3::operator / (Value s) const
Vector3 Vector3::operator % (Value s) const
{
return Vector3(fmod(x, s), fmod(y, s), fmod(z, s));
return Vector3(std::fmod(x, s), std::fmod(y, s), std::fmod(z, s));
}
// ------------------------------------------------------------------------------------------------
Vector3 Vector3::operator + () const
{
return Vector3(fabs(x), fabs(y), fabs(z));
return Vector3(std::fabs(x), std::fabs(y), std::fabs(z));
}
Vector3 Vector3::operator - () const
@@ -289,11 +289,17 @@ bool Vector3::operator >= (const Vector3 & v) const
Int32 Vector3::Cmp(const Vector3 & o) const
{
if (*this == o)
{
return 0;
}
else if (*this > o)
{
return 1;
}
else
{
return -1;
}
}
// ------------------------------------------------------------------------------------------------
@@ -342,7 +348,7 @@ void Vector3::Set(const Quaternion & q)
// ------------------------------------------------------------------------------------------------
void Vector3::Set(CSStr values, SQChar delim)
{
Set(GetVector3(values, delim));
Set(Vector3::Get(values, delim));
}
// ------------------------------------------------------------------------------------------------
@@ -356,7 +362,9 @@ void Vector3::Generate()
void Vector3::Generate(Value min, Value max)
{
if (EpsLt(max, min))
{
STHROWF("max value is lower than min value");
}
x = GetRandomFloat32(min, max);
y = GetRandomFloat32(min, max);
@@ -366,7 +374,9 @@ void Vector3::Generate(Value min, Value max)
void Vector3::Generate(Value xmin, Value xmax, Value ymin, Value ymax, Value zmin, Value zmax)
{
if (EpsLt(xmax, xmin) || EpsLt(ymax, ymin) || EpsLt(zmax, zmin))
{
STHROWF("max value is lower than min value");
}
x = GetRandomFloat32(xmin, xmax);
y = GetRandomFloat32(ymin, ymax);
@@ -376,17 +386,17 @@ void Vector3::Generate(Value xmin, Value xmax, Value ymin, Value ymax, Value zmi
// ------------------------------------------------------------------------------------------------
Vector3 Vector3::Abs() const
{
return Vector3(fabs(x), fabs(y), fabs(z));
return Vector3(std::fabs(x), std::fabs(y), std::fabs(z));
}
// ------------------------------------------------------------------------------------------------
const Vector3 & GetVector3(CSStr str)
const Vector3 & Vector3::Get(CSStr str)
{
return GetVector3(str, Vector3::Delim);
return Vector3::Get(str, Vector3::Delim);
}
// ------------------------------------------------------------------------------------------------
const Vector3 & GetVector3(CSStr str, SQChar delim)
const Vector3 & Vector3::Get(CSStr str, SQChar delim)
{
// The format specifications that will be used to scan the string
static SQChar fs[] = _SC(" %f , %f , %f ");
@@ -402,95 +412,124 @@ const Vector3 & GetVector3(CSStr str, SQChar delim)
fs[4] = delim;
fs[9] = delim;
// Attempt to extract the component values from the specified string
sscanf(str, &fs[0], &vec.x, &vec.y, &vec.z);
std::sscanf(str, &fs[0], &vec.x, &vec.y, &vec.z);
// Return the resulted value
return vec;
}
// ------------------------------------------------------------------------------------------------
const Vector3 & GetVector3()
{
static Vector3 vec;
vec.Clear();
return vec;
}
const Vector3 & GetVector3(Float32 sv)
{
static Vector3 vec;
vec.Set(sv);
return vec;
}
const Vector3 & GetVector3(Float32 xv, Float32 yv, Float32 zv)
{
static Vector3 vec;
vec.Set(xv, yv, zv);
return vec;
}
const Vector3 & GetVector3(const Vector3 & o)
{
static Vector3 vec;
vec.Set(o);
return vec;
}
// ================================================================================================
void Register_Vector3(HSQUIRRELVM vm)
{
typedef Vector3::Value Val;
RootTable(vm).Bind(_SC("Vector3"), Class< Vector3 >(vm, _SC("Vector3"))
/* Constructors */
// Constructors
.Ctor()
.Ctor< Val >()
.Ctor< Val, Val, Val >()
/* Static Members */
// Static Members
.SetStaticValue(_SC("Delim"), &Vector3::Delim)
/* Member Variables */
.Var(_SC("x"), &Vector3::x)
.Var(_SC("y"), &Vector3::y)
.Var(_SC("z"), &Vector3::z)
/* Properties */
.Prop(_SC("abs"), &Vector3::Abs)
/* Core Metamethods */
// Member Variables
.Var(_SC("X"), &Vector3::x)
.Var(_SC("Y"), &Vector3::y)
.Var(_SC("Z"), &Vector3::z)
// Properties
.Prop(_SC("Abs"), &Vector3::Abs)
// Core Metamethods
.Func(_SC("_tostring"), &Vector3::ToString)
.SquirrelFunc(_SC("_typename"), &Vector3::Typename)
.Func(_SC("_cmp"), &Vector3::Cmp)
/* Metamethods */
.Func<Vector3 (Vector3::*)(const Vector3 &) const>(_SC("_add"), &Vector3::operator +)
.Func<Vector3 (Vector3::*)(const Vector3 &) const>(_SC("_sub"), &Vector3::operator -)
.Func<Vector3 (Vector3::*)(const Vector3 &) const>(_SC("_mul"), &Vector3::operator *)
.Func<Vector3 (Vector3::*)(const Vector3 &) const>(_SC("_div"), &Vector3::operator /)
.Func<Vector3 (Vector3::*)(const Vector3 &) const>(_SC("_modulo"), &Vector3::operator %)
.Func<Vector3 (Vector3::*)(void) const>(_SC("_unm"), &Vector3::operator -)
/* Setters */
.Overload<void (Vector3::*)(Val)>(_SC("Set"), &Vector3::Set)
.Overload<void (Vector3::*)(Val, Val, Val)>(_SC("Set"), &Vector3::Set)
.Overload<void (Vector3::*)(const Vector3 &)>(_SC("SetVec3"), &Vector3::Set)
.Overload<void (Vector3::*)(const Vector4 &)>(_SC("SetVec4"), &Vector3::Set)
.Overload<void (Vector3::*)(const Quaternion &)>(_SC("SetQuat"), &Vector3::Set)
.Overload<void (Vector3::*)(CSStr, SQChar)>(_SC("SetStr"), &Vector3::Set)
/* Random Generators */
.Overload<void (Vector3::*)(void)>(_SC("Generate"), &Vector3::Generate)
.Overload<void (Vector3::*)(Val, Val)>(_SC("Generate"), &Vector3::Generate)
.Overload<void (Vector3::*)(Val, Val, Val, Val, Val, Val)>(_SC("Generate"), &Vector3::Generate)
/* Utility Methods */
// Metamethods
.Func< Vector3 (Vector3::*)(const Vector3 &) const >(_SC("_add"), &Vector3::operator +)
.Func< Vector3 (Vector3::*)(const Vector3 &) const >(_SC("_sub"), &Vector3::operator -)
.Func< Vector3 (Vector3::*)(const Vector3 &) const >(_SC("_mul"), &Vector3::operator *)
.Func< Vector3 (Vector3::*)(const Vector3 &) const >(_SC("_div"), &Vector3::operator /)
.Func< Vector3 (Vector3::*)(const Vector3 &) const >(_SC("_modulo"), &Vector3::operator %)
.Func< Vector3 (Vector3::*)(void) const >(_SC("_unm"), &Vector3::operator -)
// Setters
.Overload< void (Vector3::*)(Val) >(_SC("Set"), &Vector3::Set)
.Overload< void (Vector3::*)(Val, Val, Val) >(_SC("Set"), &Vector3::Set)
.Overload< void (Vector3::*)(const Vector3 &) >(_SC("SetVec3"), &Vector3::Set)
.Overload< void (Vector3::*)(const Vector4 &) >(_SC("SetVec4"), &Vector3::Set)
.Overload< void (Vector3::*)(const Quaternion &) >(_SC("SetQuat"), &Vector3::Set)
.Overload< void (Vector3::*)(CSStr, SQChar) >(_SC("SetStr"), &Vector3::Set)
// Random Generators
.Overload< void (Vector3::*)(void) >(_SC("Generate"), &Vector3::Generate)
.Overload< void (Vector3::*)(Val, Val) >(_SC("Generate"), &Vector3::Generate)
.Overload< void (Vector3::*)(Val, Val, Val, Val, Val, Val) >(_SC("Generate"), &Vector3::Generate)
// Utility Methods
.Func(_SC("Clear"), &Vector3::Clear)
/* Operator Exposure */
.Func<Vector3 & (Vector3::*)(const Vector3 &)>(_SC("opAddAssign"), &Vector3::operator +=)
.Func<Vector3 & (Vector3::*)(const Vector3 &)>(_SC("opSubAssign"), &Vector3::operator -=)
.Func<Vector3 & (Vector3::*)(const Vector3 &)>(_SC("opMulAssign"), &Vector3::operator *=)
.Func<Vector3 & (Vector3::*)(const Vector3 &)>(_SC("opDivAssign"), &Vector3::operator /=)
.Func<Vector3 & (Vector3::*)(const Vector3 &)>(_SC("opModAssign"), &Vector3::operator %=)
.Func<Vector3 & (Vector3::*)(Vector3::Value)>(_SC("opAddAssignS"), &Vector3::operator +=)
.Func<Vector3 & (Vector3::*)(Vector3::Value)>(_SC("opSubAssignS"), &Vector3::operator -=)
.Func<Vector3 & (Vector3::*)(Vector3::Value)>(_SC("opMulAssignS"), &Vector3::operator *=)
.Func<Vector3 & (Vector3::*)(Vector3::Value)>(_SC("opDivAssignS"), &Vector3::operator /=)
.Func<Vector3 & (Vector3::*)(Vector3::Value)>(_SC("opModAssignS"), &Vector3::operator %=)
.Func<Vector3 & (Vector3::*)(void)>(_SC("opPreInc"), &Vector3::operator ++)
.Func<Vector3 & (Vector3::*)(void)>(_SC("opPreDec"), &Vector3::operator --)
.Func<Vector3 (Vector3::*)(int)>(_SC("opPostInc"), &Vector3::operator ++)
.Func<Vector3 (Vector3::*)(int)>(_SC("opPostDec"), &Vector3::operator --)
.Func<Vector3 (Vector3::*)(const Vector3 &) const>(_SC("opAdd"), &Vector3::operator +)
.Func<Vector3 (Vector3::*)(const Vector3 &) const>(_SC("opSub"), &Vector3::operator -)
.Func<Vector3 (Vector3::*)(const Vector3 &) const>(_SC("opMul"), &Vector3::operator *)
.Func<Vector3 (Vector3::*)(const Vector3 &) const>(_SC("opDiv"), &Vector3::operator /)
.Func<Vector3 (Vector3::*)(const Vector3 &) const>(_SC("opMod"), &Vector3::operator %)
.Func<Vector3 (Vector3::*)(Vector3::Value) const>(_SC("opAddS"), &Vector3::operator +)
.Func<Vector3 (Vector3::*)(Vector3::Value) const>(_SC("opSubS"), &Vector3::operator -)
.Func<Vector3 (Vector3::*)(Vector3::Value) const>(_SC("opMulS"), &Vector3::operator *)
.Func<Vector3 (Vector3::*)(Vector3::Value) const>(_SC("opDivS"), &Vector3::operator /)
.Func<Vector3 (Vector3::*)(Vector3::Value) const>(_SC("opModS"), &Vector3::operator %)
.Func<Vector3 (Vector3::*)(void) const>(_SC("opUnPlus"), &Vector3::operator +)
.Func<Vector3 (Vector3::*)(void) const>(_SC("opUnMinus"), &Vector3::operator -)
.Func<bool (Vector3::*)(const Vector3 &) const>(_SC("opEqual"), &Vector3::operator ==)
.Func<bool (Vector3::*)(const Vector3 &) const>(_SC("opNotEqual"), &Vector3::operator !=)
.Func<bool (Vector3::*)(const Vector3 &) const>(_SC("opLessThan"), &Vector3::operator <)
.Func<bool (Vector3::*)(const Vector3 &) const>(_SC("opGreaterThan"), &Vector3::operator >)
.Func<bool (Vector3::*)(const Vector3 &) const>(_SC("opLessEqual"), &Vector3::operator <=)
.Func<bool (Vector3::*)(const Vector3 &) const>(_SC("opGreaterEqual"), &Vector3::operator >=)
// Static Overloads
.StaticOverload< const Vector3 & (*)(CSStr) >(_SC("FromStr"), &GetVector3)
.StaticOverload< const Vector3 & (*)(CSStr, SQChar) >(_SC("FromStr"), &GetVector3)
.StaticOverload< const Vector3 & (*)(CSStr) >(_SC("FromStr"), &Vector3::Get)
.StaticOverload< const Vector3 & (*)(CSStr, SQChar) >(_SC("FromStr"), &Vector3::Get)
// Operator Exposure
.Func< Vector3 & (Vector3::*)(const Vector3 &) >(_SC("opAddAssign"), &Vector3::operator +=)
.Func< Vector3 & (Vector3::*)(const Vector3 &) >(_SC("opSubAssign"), &Vector3::operator -=)
.Func< Vector3 & (Vector3::*)(const Vector3 &) >(_SC("opMulAssign"), &Vector3::operator *=)
.Func< Vector3 & (Vector3::*)(const Vector3 &) >(_SC("opDivAssign"), &Vector3::operator /=)
.Func< Vector3 & (Vector3::*)(const Vector3 &) >(_SC("opModAssign"), &Vector3::operator %=)
.Func< Vector3 & (Vector3::*)(Vector3::Value) >(_SC("opAddAssignS"), &Vector3::operator +=)
.Func< Vector3 & (Vector3::*)(Vector3::Value) >(_SC("opSubAssignS"), &Vector3::operator -=)
.Func< Vector3 & (Vector3::*)(Vector3::Value) >(_SC("opMulAssignS"), &Vector3::operator *=)
.Func< Vector3 & (Vector3::*)(Vector3::Value) >(_SC("opDivAssignS"), &Vector3::operator /=)
.Func< Vector3 & (Vector3::*)(Vector3::Value) >(_SC("opModAssignS"), &Vector3::operator %=)
.Func< Vector3 & (Vector3::*)(void) >(_SC("opPreInc"), &Vector3::operator ++)
.Func< Vector3 & (Vector3::*)(void) >(_SC("opPreDec"), &Vector3::operator --)
.Func< Vector3 (Vector3::*)(int) >(_SC("opPostInc"), &Vector3::operator ++)
.Func< Vector3 (Vector3::*)(int) >(_SC("opPostDec"), &Vector3::operator --)
.Func< Vector3 (Vector3::*)(const Vector3 &) const >(_SC("opAdd"), &Vector3::operator +)
.Func< Vector3 (Vector3::*)(const Vector3 &) const >(_SC("opSub"), &Vector3::operator -)
.Func< Vector3 (Vector3::*)(const Vector3 &) const >(_SC("opMul"), &Vector3::operator *)
.Func< Vector3 (Vector3::*)(const Vector3 &) const >(_SC("opDiv"), &Vector3::operator /)
.Func< Vector3 (Vector3::*)(const Vector3 &) const >(_SC("opMod"), &Vector3::operator %)
.Func< Vector3 (Vector3::*)(Vector3::Value) const >(_SC("opAddS"), &Vector3::operator +)
.Func< Vector3 (Vector3::*)(Vector3::Value) const >(_SC("opSubS"), &Vector3::operator -)
.Func< Vector3 (Vector3::*)(Vector3::Value) const >(_SC("opMulS"), &Vector3::operator *)
.Func< Vector3 (Vector3::*)(Vector3::Value) const >(_SC("opDivS"), &Vector3::operator /)
.Func< Vector3 (Vector3::*)(Vector3::Value) const >(_SC("opModS"), &Vector3::operator %)
.Func< Vector3 (Vector3::*)(void) const >(_SC("opUnPlus"), &Vector3::operator +)
.Func< Vector3 (Vector3::*)(void) const >(_SC("opUnMinus"), &Vector3::operator -)
.Func< bool (Vector3::*)(const Vector3 &) const >(_SC("opEqual"), &Vector3::operator ==)
.Func< bool (Vector3::*)(const Vector3 &) const >(_SC("opNotEqual"), &Vector3::operator !=)
.Func< bool (Vector3::*)(const Vector3 &) const >(_SC("opLessThan"), &Vector3::operator <)
.Func< bool (Vector3::*)(const Vector3 &) const >(_SC("opGreaterThan"), &Vector3::operator >)
.Func< bool (Vector3::*)(const Vector3 &) const >(_SC("opLessEqual"), &Vector3::operator <=)
.Func< bool (Vector3::*)(const Vector3 &) const >(_SC("opGreaterEqual"), &Vector3::operator >=)
);
}

View File

@@ -7,16 +7,6 @@
// ------------------------------------------------------------------------------------------------
namespace SqMod {
/* ------------------------------------------------------------------------------------------------
* Extract the values for components of the Vector3 type from a string.
*/
const Vector3 & GetVector3(CSStr str);
/* ------------------------------------------------------------------------------------------------
* Extract the values for components of the Vector3 type from a string.
*/
const Vector3 & GetVector3(CSStr str, SQChar delim);
/* ------------------------------------------------------------------------------------------------
* Class used to represent a three-dimensional vector.
*/
@@ -331,6 +321,17 @@ struct Vector3
* Retrieve a new instance of this type with absolute component values.
*/
Vector3 Abs() const;
/* --------------------------------------------------------------------------------------------
* Extract the values for components of the Vector3 type from a string.
*/
static const Vector3 & Get(CSStr str);
/* --------------------------------------------------------------------------------------------
* Extract the values for components of the Vector3 type from a string.
*/
static const Vector3 & Get(CSStr str, SQChar delim);
};
} // Namespace:: SqMod

View File

@@ -22,7 +22,7 @@ SQChar Vector4::Delim = ',';
// ------------------------------------------------------------------------------------------------
SQInteger Vector4::Typename(HSQUIRRELVM vm)
{
static SQChar name[] = _SC("Vector4");
static const SQChar name[] = _SC("Vector4");
sq_pushstring(vm, name, sizeof(name));
return 1;
}
@@ -122,10 +122,10 @@ Vector4 & Vector4::operator /= (const Vector4 & v)
Vector4 & Vector4::operator %= (const Vector4 & v)
{
x = fmod(x, v.x);
y = fmod(y, v.y);
z = fmod(z, v.z);
w = fmod(w, v.w);
x = std::fmod(x, v.x);
y = std::fmod(y, v.y);
z = std::fmod(z, v.z);
w = std::fmod(w, v.w);
return *this;
}
@@ -168,10 +168,10 @@ Vector4 & Vector4::operator /= (Value s)
Vector4 & Vector4::operator %= (Value s)
{
x = fmod(x, s);
y = fmod(y, s);
z = fmod(z, s);
w = fmod(w, s);
x = std::fmod(x, s);
y = std::fmod(y, s);
z = std::fmod(z, s);
w = std::fmod(w, s);
return *this;
}
@@ -238,7 +238,7 @@ Vector4 Vector4::operator / (const Vector4 & v) const
Vector4 Vector4::operator % (const Vector4 & v) const
{
return Vector4(fmod(x, v.x), fmod(y, v.y), fmod(z, v.z), fmod(w, v.w));
return Vector4(std::fmod(x, v.x), std::fmod(y, v.y), std::fmod(z, v.z), std::fmod(w, v.w));
}
// ------------------------------------------------------------------------------------------------
@@ -264,13 +264,13 @@ Vector4 Vector4::operator / (Value s) const
Vector4 Vector4::operator % (Value s) const
{
return Vector4(fmod(x, s), fmod(y, s), fmod(z, s), fmod(w, s));
return Vector4(std::fmod(x, s), std::fmod(y, s), std::fmod(z, s), std::fmod(w, s));
}
// ------------------------------------------------------------------------------------------------
Vector4 Vector4::operator + () const
{
return Vector4(fabs(x), fabs(y), fabs(z), fabs(w));
return Vector4(std::fabs(x), std::fabs(y), std::fabs(z), std::fabs(w));
}
Vector4 Vector4::operator - () const
@@ -313,11 +313,17 @@ bool Vector4::operator >= (const Vector4 & v) const
Int32 Vector4::Cmp(const Vector4 & o) const
{
if (*this == o)
{
return 0;
}
else if (*this > o)
{
return 1;
}
else
{
return -1;
}
}
// ------------------------------------------------------------------------------------------------
@@ -378,7 +384,7 @@ void Vector4::Set(const Quaternion & q)
// ------------------------------------------------------------------------------------------------
void Vector4::Set(CSStr values, SQChar delim)
{
Set(GetVector4(values, delim));
Set(Vector4::Get(values, delim));
}
// ------------------------------------------------------------------------------------------------
@@ -393,7 +399,9 @@ void Vector4::Generate()
void Vector4::Generate(Value min, Value max)
{
if (max < min)
{
STHROWF("max value is lower than min value");
}
x = GetRandomFloat32(min, max);
y = GetRandomFloat32(min, max);
@@ -404,7 +412,9 @@ void Vector4::Generate(Value min, Value max)
void Vector4::Generate(Value xmin, Value xmax, Value ymin, Value ymax, Value zmin, Value zmax, Value wmin, Value wmax)
{
if (EpsLt(xmax, xmin) || EpsLt(ymax, ymin) || EpsLt(zmax, zmin) || EpsLt(wmax, wmin))
{
STHROWF("max value is lower than min value");
}
x = GetRandomFloat32(xmin, xmax);
y = GetRandomFloat32(ymin, ymax);
@@ -415,17 +425,17 @@ void Vector4::Generate(Value xmin, Value xmax, Value ymin, Value ymax, Value zmi
// ------------------------------------------------------------------------------------------------
Vector4 Vector4::Abs() const
{
return Vector4(fabs(x), fabs(y), fabs(z), fabs(w));
return Vector4(std::fabs(x), std::fabs(y), std::fabs(z), std::fabs(w));
}
// ------------------------------------------------------------------------------------------------
const Vector4 & GetVector4(CSStr str)
const Vector4 & Vector4::Get(CSStr str)
{
return GetVector4(str, Vector4::Delim);
return Vector4::Get(str, Vector4::Delim);
}
// ------------------------------------------------------------------------------------------------
const Vector4 & GetVector4(CSStr str, SQChar delim)
const Vector4 & Vector4::Get(CSStr str, SQChar delim)
{
// The format specifications that will be used to scan the string
static SQChar fs[] = _SC(" %f , %f , %f , %f ");
@@ -442,98 +452,134 @@ const Vector4 & GetVector4(CSStr str, SQChar delim)
fs[9] = delim;
fs[14] = delim;
// Attempt to extract the component values from the specified string
sscanf(str, &fs[0], &vec.x, &vec.y, &vec.z, &vec.w);
std::sscanf(str, &fs[0], &vec.x, &vec.y, &vec.z, &vec.w);
// Return the resulted value
return vec;
}
// ------------------------------------------------------------------------------------------------
const Vector4 & GetVector4()
{
static Vector4 vec;
vec.Clear();
return vec;
}
const Vector4 & GetVector4(Float32 sv)
{
static Vector4 vec;
vec.Set(sv);
return vec;
}
const Vector4 & GetVector4(Float32 xv, Float32 yv, Float32 zv)
{
static Vector4 vec;
vec.Set(xv, yv, zv);
return vec;
}
const Vector4 & GetVector4(Float32 xv, Float32 yv, Float32 zv, Float32 wv)
{
static Vector4 vec;
vec.Set(xv, yv, zv, wv);
return vec;
}
const Vector4 & GetVector4(const Vector4 & o)
{
static Vector4 vec;
vec.Set(o);
return vec;
}
// ================================================================================================
void Register_Vector4(HSQUIRRELVM vm)
{
typedef Vector4::Value Val;
RootTable(vm).Bind(_SC("Vector4"), Class< Vector4 >(vm, _SC("Vector4"))
/* Constructors */
// Constructors
.Ctor()
.Ctor< Val >()
.Ctor< Val, Val, Val >()
.Ctor< Val, Val, Val, Val >()
/* Static Members */
// Static Members
.SetStaticValue(_SC("Delim"), &Vector4::Delim)
/* Member Variables */
// Member Variables
.Var(_SC("x"), &Vector4::x)
.Var(_SC("y"), &Vector4::y)
.Var(_SC("z"), &Vector4::z)
.Var(_SC("w"), &Vector4::w)
/* Properties */
.Prop(_SC("abs"), &Vector4::Abs)
/* Core Metamethods */
// Properties
.Prop(_SC("Abs"), &Vector4::Abs)
// Core Metamethods
.Func(_SC("_tostring"), &Vector4::ToString)
.SquirrelFunc(_SC("_typename"), &Vector4::Typename)
.Func(_SC("_cmp"), &Vector4::Cmp)
/* Metamethods */
.Func<Vector4 (Vector4::*)(const Vector4 &) const>(_SC("_add"), &Vector4::operator +)
.Func<Vector4 (Vector4::*)(const Vector4 &) const>(_SC("_sub"), &Vector4::operator -)
.Func<Vector4 (Vector4::*)(const Vector4 &) const>(_SC("_mul"), &Vector4::operator *)
.Func<Vector4 (Vector4::*)(const Vector4 &) const>(_SC("_div"), &Vector4::operator /)
.Func<Vector4 (Vector4::*)(const Vector4 &) const>(_SC("_modulo"), &Vector4::operator %)
.Func<Vector4 (Vector4::*)(void) const>(_SC("_unm"), &Vector4::operator -)
/* Setters */
.Overload<void (Vector4::*)(Val)>(_SC("Set"), &Vector4::Set)
.Overload<void (Vector4::*)(Val, Val, Val)>(_SC("Set"), &Vector4::Set)
.Overload<void (Vector4::*)(Val, Val, Val, Val)>(_SC("Set"), &Vector4::Set)
.Overload<void (Vector4::*)(const Vector4 &)>(_SC("SetVec4"), &Vector4::Set)
.Overload<void (Vector4::*)(const Vector3 &)>(_SC("SetVec3"), &Vector4::Set)
.Overload<void (Vector4::*)(const Quaternion &)>(_SC("SetQuat"), &Vector4::Set)
.Overload<void (Vector4::*)(CSStr, SQChar)>(_SC("SetStr"), &Vector4::Set)
/* Random Generators */
.Overload<void (Vector4::*)(void)>(_SC("Generate"), &Vector4::Generate)
.Overload<void (Vector4::*)(Val, Val)>(_SC("Generate"), &Vector4::Generate)
.Overload<void (Vector4::*)(Val, Val, Val, Val, Val, Val, Val, Val)>(_SC("Generate"), &Vector4::Generate)
/* Utility Methods */
// Metamethods
.Func< Vector4 (Vector4::*)(const Vector4 &) const >(_SC("_add"), &Vector4::operator +)
.Func< Vector4 (Vector4::*)(const Vector4 &) const >(_SC("_sub"), &Vector4::operator -)
.Func< Vector4 (Vector4::*)(const Vector4 &) const >(_SC("_mul"), &Vector4::operator *)
.Func< Vector4 (Vector4::*)(const Vector4 &) const >(_SC("_div"), &Vector4::operator /)
.Func< Vector4 (Vector4::*)(const Vector4 &) const >(_SC("_modulo"), &Vector4::operator %)
.Func< Vector4 (Vector4::*)(void) const >(_SC("_unm"), &Vector4::operator -)
// Setters
.Overload< void (Vector4::*)(Val) >(_SC("Set"), &Vector4::Set)
.Overload< void (Vector4::*)(Val, Val, Val) >(_SC("Set"), &Vector4::Set)
.Overload< void (Vector4::*)(Val, Val, Val, Val) >(_SC("Set"), &Vector4::Set)
.Overload< void (Vector4::*)(const Vector4 &) >(_SC("SetVec4"), &Vector4::Set)
.Overload< void (Vector4::*)(const Vector3 &) >(_SC("SetVec3"), &Vector4::Set)
.Overload< void (Vector4::*)(const Quaternion &) >(_SC("SetQuat"), &Vector4::Set)
.Overload< void (Vector4::*)(CSStr, SQChar) >(_SC("SetStr"), &Vector4::Set)
// Random Generators
.Overload< void (Vector4::*)(void) >(_SC("Generate"), &Vector4::Generate)
.Overload< void (Vector4::*)(Val, Val) >(_SC("Generate"), &Vector4::Generate)
.Overload< void (Vector4::*)(Val, Val, Val, Val, Val, Val, Val, Val) >(_SC("Generate"), &Vector4::Generate)
// Utility Methods
.Func(_SC("Clear"), &Vector4::Clear)
/* Operator Exposure */
.Func<Vector4 & (Vector4::*)(const Vector4 &)>(_SC("opAddAssign"), &Vector4::operator +=)
.Func<Vector4 & (Vector4::*)(const Vector4 &)>(_SC("opSubAssign"), &Vector4::operator -=)
.Func<Vector4 & (Vector4::*)(const Vector4 &)>(_SC("opMulAssign"), &Vector4::operator *=)
.Func<Vector4 & (Vector4::*)(const Vector4 &)>(_SC("opDivAssign"), &Vector4::operator /=)
.Func<Vector4 & (Vector4::*)(const Vector4 &)>(_SC("opModAssign"), &Vector4::operator %=)
.Func<Vector4 & (Vector4::*)(Vector4::Value)>(_SC("opAddAssignS"), &Vector4::operator +=)
.Func<Vector4 & (Vector4::*)(Vector4::Value)>(_SC("opSubAssignS"), &Vector4::operator -=)
.Func<Vector4 & (Vector4::*)(Vector4::Value)>(_SC("opMulAssignS"), &Vector4::operator *=)
.Func<Vector4 & (Vector4::*)(Vector4::Value)>(_SC("opDivAssignS"), &Vector4::operator /=)
.Func<Vector4 & (Vector4::*)(Vector4::Value)>(_SC("opModAssignS"), &Vector4::operator %=)
.Func<Vector4 & (Vector4::*)(void)>(_SC("opPreInc"), &Vector4::operator ++)
.Func<Vector4 & (Vector4::*)(void)>(_SC("opPreDec"), &Vector4::operator --)
.Func<Vector4 (Vector4::*)(int)>(_SC("opPostInc"), &Vector4::operator ++)
.Func<Vector4 (Vector4::*)(int)>(_SC("opPostDec"), &Vector4::operator --)
.Func<Vector4 (Vector4::*)(const Vector4 &) const>(_SC("opAdd"), &Vector4::operator +)
.Func<Vector4 (Vector4::*)(const Vector4 &) const>(_SC("opSub"), &Vector4::operator -)
.Func<Vector4 (Vector4::*)(const Vector4 &) const>(_SC("opMul"), &Vector4::operator *)
.Func<Vector4 (Vector4::*)(const Vector4 &) const>(_SC("opDiv"), &Vector4::operator /)
.Func<Vector4 (Vector4::*)(const Vector4 &) const>(_SC("opMod"), &Vector4::operator %)
.Func<Vector4 (Vector4::*)(Vector4::Value) const>(_SC("opAddS"), &Vector4::operator +)
.Func<Vector4 (Vector4::*)(Vector4::Value) const>(_SC("opSubS"), &Vector4::operator -)
.Func<Vector4 (Vector4::*)(Vector4::Value) const>(_SC("opMulS"), &Vector4::operator *)
.Func<Vector4 (Vector4::*)(Vector4::Value) const>(_SC("opDivS"), &Vector4::operator /)
.Func<Vector4 (Vector4::*)(Vector4::Value) const>(_SC("opModS"), &Vector4::operator %)
.Func<Vector4 (Vector4::*)(void) const>(_SC("opUnPlus"), &Vector4::operator +)
.Func<Vector4 (Vector4::*)(void) const>(_SC("opUnMinus"), &Vector4::operator -)
.Func<bool (Vector4::*)(const Vector4 &) const>(_SC("opEqual"), &Vector4::operator ==)
.Func<bool (Vector4::*)(const Vector4 &) const>(_SC("opNotEqual"), &Vector4::operator !=)
.Func<bool (Vector4::*)(const Vector4 &) const>(_SC("opLessThan"), &Vector4::operator <)
.Func<bool (Vector4::*)(const Vector4 &) const>(_SC("opGreaterThan"), &Vector4::operator >)
.Func<bool (Vector4::*)(const Vector4 &) const>(_SC("opLessEqual"), &Vector4::operator <=)
.Func<bool (Vector4::*)(const Vector4 &) const>(_SC("opGreaterEqual"), &Vector4::operator >=)
// Static Overloads
.StaticOverload< const Vector4 & (*)(CSStr) >(_SC("FromStr"), &GetVector4)
.StaticOverload< const Vector4 & (*)(CSStr, SQChar) >(_SC("FromStr"), &GetVector4)
.StaticOverload< const Vector4 & (*)(CSStr) >(_SC("FromStr"), &Vector4::Get)
.StaticOverload< const Vector4 & (*)(CSStr, SQChar) >(_SC("FromStr"), &Vector4::Get)
// Operator Exposure
.Func< Vector4 & (Vector4::*)(const Vector4 &) >(_SC("opAddAssign"), &Vector4::operator +=)
.Func< Vector4 & (Vector4::*)(const Vector4 &) >(_SC("opSubAssign"), &Vector4::operator -=)
.Func< Vector4 & (Vector4::*)(const Vector4 &) >(_SC("opMulAssign"), &Vector4::operator *=)
.Func< Vector4 & (Vector4::*)(const Vector4 &) >(_SC("opDivAssign"), &Vector4::operator /=)
.Func< Vector4 & (Vector4::*)(const Vector4 &) >(_SC("opModAssign"), &Vector4::operator %=)
.Func< Vector4 & (Vector4::*)(Vector4::Value) >(_SC("opAddAssignS"), &Vector4::operator +=)
.Func< Vector4 & (Vector4::*)(Vector4::Value) >(_SC("opSubAssignS"), &Vector4::operator -=)
.Func< Vector4 & (Vector4::*)(Vector4::Value) >(_SC("opMulAssignS"), &Vector4::operator *=)
.Func< Vector4 & (Vector4::*)(Vector4::Value) >(_SC("opDivAssignS"), &Vector4::operator /=)
.Func< Vector4 & (Vector4::*)(Vector4::Value) >(_SC("opModAssignS"), &Vector4::operator %=)
.Func< Vector4 & (Vector4::*)(void) >(_SC("opPreInc"), &Vector4::operator ++)
.Func< Vector4 & (Vector4::*)(void) >(_SC("opPreDec"), &Vector4::operator --)
.Func< Vector4 (Vector4::*)(int) >(_SC("opPostInc"), &Vector4::operator ++)
.Func< Vector4 (Vector4::*)(int) >(_SC("opPostDec"), &Vector4::operator --)
.Func< Vector4 (Vector4::*)(const Vector4 &) const >(_SC("opAdd"), &Vector4::operator +)
.Func< Vector4 (Vector4::*)(const Vector4 &) const >(_SC("opSub"), &Vector4::operator -)
.Func< Vector4 (Vector4::*)(const Vector4 &) const >(_SC("opMul"), &Vector4::operator *)
.Func< Vector4 (Vector4::*)(const Vector4 &) const >(_SC("opDiv"), &Vector4::operator /)
.Func< Vector4 (Vector4::*)(const Vector4 &) const >(_SC("opMod"), &Vector4::operator %)
.Func< Vector4 (Vector4::*)(Vector4::Value) const >(_SC("opAddS"), &Vector4::operator +)
.Func< Vector4 (Vector4::*)(Vector4::Value) const >(_SC("opSubS"), &Vector4::operator -)
.Func< Vector4 (Vector4::*)(Vector4::Value) const >(_SC("opMulS"), &Vector4::operator *)
.Func< Vector4 (Vector4::*)(Vector4::Value) const >(_SC("opDivS"), &Vector4::operator /)
.Func< Vector4 (Vector4::*)(Vector4::Value) const >(_SC("opModS"), &Vector4::operator %)
.Func< Vector4 (Vector4::*)(void) const >(_SC("opUnPlus"), &Vector4::operator +)
.Func< Vector4 (Vector4::*)(void) const >(_SC("opUnMinus"), &Vector4::operator -)
.Func< bool (Vector4::*)(const Vector4 &) const >(_SC("opEqual"), &Vector4::operator ==)
.Func< bool (Vector4::*)(const Vector4 &) const >(_SC("opNotEqual"), &Vector4::operator !=)
.Func< bool (Vector4::*)(const Vector4 &) const >(_SC("opLessThan"), &Vector4::operator <)
.Func< bool (Vector4::*)(const Vector4 &) const >(_SC("opGreaterThan"), &Vector4::operator >)
.Func< bool (Vector4::*)(const Vector4 &) const >(_SC("opLessEqual"), &Vector4::operator <=)
.Func< bool (Vector4::*)(const Vector4 &) const >(_SC("opGreaterEqual"), &Vector4::operator >=)
);
}

View File

@@ -7,16 +7,6 @@
// ------------------------------------------------------------------------------------------------
namespace SqMod {
/* ------------------------------------------------------------------------------------------------
* Extract the values for components of the Vector4 type from a string.
*/
const Vector4 & GetVector4(CSStr str);
/* ------------------------------------------------------------------------------------------------
* Extract the values for components of the Vector4 type from a string.
*/
const Vector4 & GetVector4(CSStr str, SQChar delim);
/* ------------------------------------------------------------------------------------------------
* Class used to represent a four-dimensional vector.
*/
@@ -341,6 +331,17 @@ struct Vector4
* Retrieve a new instance of this type with absolute component values.
*/
Vector4 Abs() const;
/* --------------------------------------------------------------------------------------------
* Extract the values for components of the Vector4 type from a string.
*/
static const Vector4 & Get(CSStr str);
/* --------------------------------------------------------------------------------------------
* Extract the values for components of the Vector4 type from a string.
*/
static const Vector4 & Get(CSStr str, SQChar delim);
};
} // Namespace:: SqMod