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https://github.com/VCMP-SqMod/SqMod.git
synced 2024-11-08 08:47:17 +01:00
Implement a new event to receive notifications when a vehicle world has changed.
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@ -495,6 +495,7 @@ protected:
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Function mOnPosition;
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Function mOnPosition;
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Function mOnRotation;
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Function mOnRotation;
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Function mOnOption;
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Function mOnOption;
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Function mOnWorld;
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};
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};
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public:
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public:
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@ -1015,6 +1016,7 @@ public:
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void EmitVehiclePosition(Int32 vehicle_id);
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void EmitVehiclePosition(Int32 vehicle_id);
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void EmitVehicleRotation(Int32 vehicle_id);
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void EmitVehicleRotation(Int32 vehicle_id);
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void EmitVehicleOption(Int32 vehicle_id, Int32 option_id, bool value, Int32 header, Object & payload);
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void EmitVehicleOption(Int32 vehicle_id, Int32 option_id, bool value, Int32 header, Object & payload);
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void EmitVehicleWorld(Int32 vehicle_id, Int32 old_world, Int32 new_world);
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void EmitServerOption(Int32 option, bool value, Int32 header, Object & payload);
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void EmitServerOption(Int32 option, bool value, Int32 header, Object & payload);
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void EmitScriptReload(Int32 header, Object & payload);
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void EmitScriptReload(Int32 header, Object & payload);
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void EmitScriptLoaded();
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void EmitScriptLoaded();
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@ -1161,6 +1163,7 @@ private:
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Function mOnVehiclePosition;
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Function mOnVehiclePosition;
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Function mOnVehicleRotation;
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Function mOnVehicleRotation;
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Function mOnVehicleOption;
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Function mOnVehicleOption;
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Function mOnVehicleWorld;
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Function mOnServerOption;
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Function mOnServerOption;
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Function mOnScriptReload;
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Function mOnScriptReload;
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Function mOnScriptLoaded;
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Function mOnScriptLoaded;
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@ -838,6 +838,14 @@ void Core::EmitVehicleOption(Int32 vehicle_id, Int32 option_id, bool value,
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Emit(mOnVehicleOption, _vehicle.mObj, option_id, value, header, payload);
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Emit(mOnVehicleOption, _vehicle.mObj, option_id, value, header, payload);
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}
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}
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// ------------------------------------------------------------------------------------------------
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void Core::EmitVehicleWorld(Int32 vehicle_id, Int32 old_world, Int32 new_world)
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{
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VehicleInst & _vehicle = m_Vehicles.at(vehicle_id);
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Emit(_vehicle.mOnWorld, old_world, new_world);
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Emit(mOnVehicleWorld, _vehicle.mObj, old_world, new_world);
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}
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// ------------------------------------------------------------------------------------------------
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// ------------------------------------------------------------------------------------------------
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void Core::EmitServerOption(Int32 option, bool value, Int32 header, Object & payload)
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void Core::EmitServerOption(Int32 option, bool value, Int32 header, Object & payload)
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{
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{
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@ -254,6 +254,7 @@ void Core::ResetFunc(VehicleInst & inst)
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inst.mOnPosition.ReleaseGently();
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inst.mOnPosition.ReleaseGently();
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inst.mOnRotation.ReleaseGently();
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inst.mOnRotation.ReleaseGently();
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inst.mOnOption.ReleaseGently();
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inst.mOnOption.ReleaseGently();
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inst.mOnWorld.ReleaseGently();
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}
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}
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// ------------------------------------------------------------------------------------------------
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// ------------------------------------------------------------------------------------------------
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@ -364,6 +365,7 @@ void Core::ResetFunc()
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Core::Get().mOnVehiclePosition.ReleaseGently();
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Core::Get().mOnVehiclePosition.ReleaseGently();
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Core::Get().mOnVehicleRotation.ReleaseGently();
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Core::Get().mOnVehicleRotation.ReleaseGently();
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Core::Get().mOnVehicleOption.ReleaseGently();
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Core::Get().mOnVehicleOption.ReleaseGently();
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Core::Get().mOnVehicleWorld.ReleaseGently();
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Core::Get().mOnServerOption.ReleaseGently();
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Core::Get().mOnServerOption.ReleaseGently();
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Core::Get().mOnScriptReload.ReleaseGently();
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Core::Get().mOnScriptReload.ReleaseGently();
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Core::Get().mOnScriptLoaded.ReleaseGently();
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Core::Get().mOnScriptLoaded.ReleaseGently();
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@ -479,6 +481,7 @@ Function & Core::GetEvent(Int32 evid)
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case EVT_VEHICLEPOSITION: return mOnVehiclePosition;
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case EVT_VEHICLEPOSITION: return mOnVehiclePosition;
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case EVT_VEHICLEROTATION: return mOnVehicleRotation;
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case EVT_VEHICLEROTATION: return mOnVehicleRotation;
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case EVT_VEHICLEOPTION: return mOnVehicleOption;
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case EVT_VEHICLEOPTION: return mOnVehicleOption;
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case EVT_VEHICLEWORLD: return mOnVehicleWorld;
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case EVT_SERVEROPTION: return mOnServerOption;
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case EVT_SERVEROPTION: return mOnServerOption;
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case EVT_SCRIPTRELOAD: return mOnScriptReload;
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case EVT_SCRIPTRELOAD: return mOnScriptReload;
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case EVT_SCRIPTLOADED: return mOnScriptLoaded;
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case EVT_SCRIPTLOADED: return mOnScriptLoaded;
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@ -661,6 +664,7 @@ Function & Core::GetVehicleEvent(Int32 id, Int32 evid)
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case EVT_VEHICLEPOSITION: return inst.mOnPosition;
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case EVT_VEHICLEPOSITION: return inst.mOnPosition;
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case EVT_VEHICLEROTATION: return inst.mOnRotation;
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case EVT_VEHICLEROTATION: return inst.mOnRotation;
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case EVT_VEHICLEOPTION: return inst.mOnOption;
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case EVT_VEHICLEOPTION: return inst.mOnOption;
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case EVT_VEHICLEWORLD: return inst.mOnWorld;
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default: return NullFunction();
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default: return NullFunction();
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}
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}
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}
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}
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@ -186,10 +186,10 @@ void CVehicle::SetOption(Int32 option_id, bool toggle)
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{
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{
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STHROWF("Invalid option identifier: %d", option_id);
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STHROWF("Invalid option identifier: %d", option_id);
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}
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}
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else if (!(m_CircularLocks & VCL_EMIT_VEHICLE_OPTION))
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else if (!(m_CircularLocks & VEHICLECL_EMIT_VEHICLE_OPTION))
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{
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{
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// Prevent this event from triggering while executed
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// Prevent this event from triggering while executed
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BitGuardU32 bg(m_CircularLocks, VCL_EMIT_VEHICLE_OPTION);
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BitGuardU32 bg(m_CircularLocks, VEHICLECL_EMIT_VEHICLE_OPTION);
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// Now forward the event call
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// Now forward the event call
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Core::Get().EmitVehicleOption(m_ID, option_id, value, 0, NullObject());
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Core::Get().EmitVehicleOption(m_ID, option_id, value, 0, NullObject());
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}
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}
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@ -206,10 +206,10 @@ void CVehicle::SetOptionEx(Int32 option_id, bool toggle, Int32 header, Object &
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{
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{
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STHROWF("Invalid option identifier: %d", option_id);
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STHROWF("Invalid option identifier: %d", option_id);
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}
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}
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else if (!(m_CircularLocks & VCL_EMIT_VEHICLE_OPTION))
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else if (!(m_CircularLocks & VEHICLECL_EMIT_VEHICLE_OPTION))
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{
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{
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// Prevent this event from triggering while executed
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// Prevent this event from triggering while executed
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BitGuardU32 bg(m_CircularLocks, VCL_EMIT_VEHICLE_OPTION);
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BitGuardU32 bg(m_CircularLocks, VEHICLECL_EMIT_VEHICLE_OPTION);
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// Now forward the event call
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// Now forward the event call
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Core::Get().EmitVehicleOption(m_ID, option_id, value, header, payload);
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Core::Get().EmitVehicleOption(m_ID, option_id, value, header, payload);
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}
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}
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@ -243,12 +243,27 @@ Int32 CVehicle::GetWorld() const
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}
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}
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// ------------------------------------------------------------------------------------------------
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// ------------------------------------------------------------------------------------------------
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void CVehicle::SetWorld(Int32 world) const
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void CVehicle::SetWorld(Int32 world)
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{
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{
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// Validate the managed identifier
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// Validate the managed identifier
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Validate();
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Validate();
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// Perform the requested operation
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// Grab the current value for this property
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const Int32 current = _Func->GetVehicleWorld(m_ID);
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// Don't even bother if it's the same value
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if (current == world)
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{
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return;
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}
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// Avoid property unwind from a recursive call
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_Func->SetVehicleWorld(m_ID, world);
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_Func->SetVehicleWorld(m_ID, world);
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// Avoid infinite recursive event loops
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if (!(m_CircularLocks & VEHICLECL_EMIT_VEHICLE_WORLD))
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{
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// Prevent this event from triggering while executed
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BitGuardU32 bg(m_CircularLocks, VEHICLECL_EMIT_VEHICLE_WORLD);
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// Now forward the event call
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Core::Get().EmitVehicleWorld(m_ID, current, world);
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}
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}
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}
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// ------------------------------------------------------------------------------------------------
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// ------------------------------------------------------------------------------------------------
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@ -12,7 +12,8 @@ namespace SqMod {
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*/
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*/
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enum VehicleCircularLocks
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enum VehicleCircularLocks
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{
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{
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VCL_EMIT_VEHICLE_OPTION = (1 << 0)
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VEHICLECL_EMIT_VEHICLE_OPTION = (1 << 0),
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VEHICLECL_EMIT_VEHICLE_WORLD = (2 << 0)
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};
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};
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/* ------------------------------------------------------------------------------------------------
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/* ------------------------------------------------------------------------------------------------
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@ -228,7 +229,7 @@ public:
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/* --------------------------------------------------------------------------------------------
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/* --------------------------------------------------------------------------------------------
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* Modify the world in which the managed vehicle entity exists.
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* Modify the world in which the managed vehicle entity exists.
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*/
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*/
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void SetWorld(Int32 world) const;
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void SetWorld(Int32 world);
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/* --------------------------------------------------------------------------------------------
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/* --------------------------------------------------------------------------------------------
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* Retrieve the vehicle model of the managed vehicle entity.
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* Retrieve the vehicle model of the managed vehicle entity.
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@ -390,6 +390,7 @@ enum EventType
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EVT_VEHICLEPOSITION,
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EVT_VEHICLEPOSITION,
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EVT_VEHICLEROTATION,
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EVT_VEHICLEROTATION,
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EVT_VEHICLEOPTION,
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EVT_VEHICLEOPTION,
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EVT_VEHICLEWORLD,
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EVT_SERVEROPTION,
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EVT_SERVEROPTION,
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EVT_SCRIPTRELOAD,
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EVT_SCRIPTRELOAD,
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EVT_SCRIPTLOADED,
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EVT_SCRIPTLOADED,
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