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https://github.com/VCMP-SqMod/SqMod.git
synced 2025-06-19 16:47:14 +02:00
Implement a new event to receive notifications when a vehicle world has changed.
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@ -186,10 +186,10 @@ void CVehicle::SetOption(Int32 option_id, bool toggle)
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{
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STHROWF("Invalid option identifier: %d", option_id);
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}
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else if (!(m_CircularLocks & VCL_EMIT_VEHICLE_OPTION))
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else if (!(m_CircularLocks & VEHICLECL_EMIT_VEHICLE_OPTION))
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{
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// Prevent this event from triggering while executed
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BitGuardU32 bg(m_CircularLocks, VCL_EMIT_VEHICLE_OPTION);
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BitGuardU32 bg(m_CircularLocks, VEHICLECL_EMIT_VEHICLE_OPTION);
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// Now forward the event call
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Core::Get().EmitVehicleOption(m_ID, option_id, value, 0, NullObject());
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}
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@ -206,10 +206,10 @@ void CVehicle::SetOptionEx(Int32 option_id, bool toggle, Int32 header, Object &
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{
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STHROWF("Invalid option identifier: %d", option_id);
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}
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else if (!(m_CircularLocks & VCL_EMIT_VEHICLE_OPTION))
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else if (!(m_CircularLocks & VEHICLECL_EMIT_VEHICLE_OPTION))
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{
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// Prevent this event from triggering while executed
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BitGuardU32 bg(m_CircularLocks, VCL_EMIT_VEHICLE_OPTION);
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BitGuardU32 bg(m_CircularLocks, VEHICLECL_EMIT_VEHICLE_OPTION);
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// Now forward the event call
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Core::Get().EmitVehicleOption(m_ID, option_id, value, header, payload);
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}
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@ -243,12 +243,27 @@ Int32 CVehicle::GetWorld() const
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}
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// ------------------------------------------------------------------------------------------------
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void CVehicle::SetWorld(Int32 world) const
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void CVehicle::SetWorld(Int32 world)
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{
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// Validate the managed identifier
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Validate();
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// Perform the requested operation
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// Grab the current value for this property
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const Int32 current = _Func->GetVehicleWorld(m_ID);
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// Don't even bother if it's the same value
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if (current == world)
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{
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return;
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}
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// Avoid property unwind from a recursive call
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_Func->SetVehicleWorld(m_ID, world);
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// Avoid infinite recursive event loops
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if (!(m_CircularLocks & VEHICLECL_EMIT_VEHICLE_WORLD))
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{
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// Prevent this event from triggering while executed
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BitGuardU32 bg(m_CircularLocks, VEHICLECL_EMIT_VEHICLE_WORLD);
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// Now forward the event call
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Core::Get().EmitVehicleWorld(m_ID, current, world);
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}
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}
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// ------------------------------------------------------------------------------------------------
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