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https://github.com/VCMP-SqMod/SqMod.git
synced 2024-11-08 00:37:15 +01:00
Change the order of custom Object events to happen before performing the action.
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parent
e60e2958f0
commit
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@ -163,16 +163,16 @@ void CObject::SetWorld(int32_t world)
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{
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return;
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}
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// Avoid property unwind from a recursive call
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_Func->SetObjectWorld(m_ID, world);
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// Avoid infinite recursive event loops
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if (!(m_CircularLocks & OBJECTCL_EMIT_OBJECT_WORLD))
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else if (!(m_CircularLocks & OBJECTCL_EMIT_OBJECT_WORLD))
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{
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// Prevent this event from triggering while executed
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BitGuardU32 bg(m_CircularLocks, OBJECTCL_EMIT_OBJECT_WORLD);
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// Now forward the event call
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Core::Get().EmitObjectWorld(m_ID, current, world);
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}
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// Avoid property unwind from a recursive call
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_Func->SetObjectWorld(m_ID, world);
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}
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// ------------------------------------------------------------------------------------------------
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@ -202,16 +202,16 @@ void CObject::SetAlphaEx(int32_t alpha, uint32_t time)
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{
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return;
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}
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// Avoid property unwind from a recursive call
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_Func->SetObjectAlpha(m_ID, alpha, time);
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// Avoid infinite recursive event loops
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if (!(m_CircularLocks & OBJECTCL_EMIT_OBJECT_ALPHA))
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else if (!(m_CircularLocks & OBJECTCL_EMIT_OBJECT_ALPHA))
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{
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// Prevent this event from triggering while executed
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BitGuardU32 bg(m_CircularLocks, OBJECTCL_EMIT_OBJECT_ALPHA);
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// Now forward the event call
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Core::Get().EmitObjectAlpha(m_ID, current, alpha, time);
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}
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// Avoid property unwind from a recursive call
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_Func->SetObjectAlpha(m_ID, alpha, time);
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}
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// ------------------------------------------------------------------------------------------------
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@ -400,16 +400,16 @@ void CObject::SetShotReport(bool toggle)
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{
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return;
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}
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// Avoid property unwind from a recursive call
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_Func->SetObjectShotReportEnabled(m_ID, static_cast< uint8_t >(toggle));
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// Avoid infinite recursive event loops
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if (!(m_CircularLocks & OBJECTCL_EMIT_OBJECT_REPORT))
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else if (!(m_CircularLocks & OBJECTCL_EMIT_OBJECT_REPORT))
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{
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// Prevent this event from triggering while executed
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BitGuardU32 bg(m_CircularLocks, OBJECTCL_EMIT_OBJECT_REPORT);
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// Now forward the event call
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Core::Get().EmitObjectReport(m_ID, current, toggle, false);
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}
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// Avoid property unwind from a recursive call
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_Func->SetObjectShotReportEnabled(m_ID, static_cast< uint8_t >(toggle));
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}
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// ------------------------------------------------------------------------------------------------
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@ -433,16 +433,16 @@ void CObject::SetTouchedReport(bool toggle)
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{
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return;
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}
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// Avoid property unwind from a recursive call
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_Func->SetObjectTouchedReportEnabled(m_ID, static_cast< uint8_t >(toggle));
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// Avoid infinite recursive event loops
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if (!(m_CircularLocks & OBJECTCL_EMIT_OBJECT_REPORT))
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else if (!(m_CircularLocks & OBJECTCL_EMIT_OBJECT_REPORT))
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{
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// Prevent this event from triggering while executed
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BitGuardU32 bg(m_CircularLocks, OBJECTCL_EMIT_OBJECT_REPORT);
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// Now forward the event call
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Core::Get().EmitObjectReport(m_ID, current, toggle, true);
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}
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// Avoid property unwind from a recursive call
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_Func->SetObjectTouchedReportEnabled(m_ID, static_cast< uint8_t >(toggle));
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}
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// ------------------------------------------------------------------------------------------------
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