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Include default value for default constructor.
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@ -422,7 +422,7 @@ protected:
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// ----------------------------------------------------------------------------------------
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// ----------------------------------------------------------------------------------------
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AreaList mAreas{}; // Areas the player is currently in.
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AreaList mAreas{}; // Areas the player is currently in.
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Float64 mDistance; // Distance traveled while tracking was enabled.
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Float64 mDistance{0}; // Distance traveled while tracking was enabled.
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// ----------------------------------------------------------------------------------------
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// ----------------------------------------------------------------------------------------
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SQInteger mTrackPosition{0}; // The number of times to track position changes.
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SQInteger mTrackPosition{0}; // The number of times to track position changes.
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@ -583,7 +583,7 @@ protected:
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// ----------------------------------------------------------------------------------------
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// ----------------------------------------------------------------------------------------
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AreaList mAreas{}; // Areas the vehicle is currently in.
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AreaList mAreas{}; // Areas the vehicle is currently in.
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Float64 mDistance; // Distance traveled while tracking was enabled.
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Float64 mDistance{0}; // Distance traveled while tracking was enabled.
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// ----------------------------------------------------------------------------------------
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// ----------------------------------------------------------------------------------------
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SQInteger mTrackPosition{0}; // The number of times to track position changes.
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SQInteger mTrackPosition{0}; // The number of times to track position changes.
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