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mirror of https://github.com/VCMP-SqMod/SqMod.git synced 2024-11-08 00:37:15 +01:00

Update Official.cpp

This commit is contained in:
Sandu Liviu Catalin 2022-10-03 18:31:48 +03:00
parent 1f25b3ea60
commit e29070af49

View File

@ -55,40 +55,60 @@ SQMOD_DECL_TYPENAME(CVehicleTn, _SC("CVehicle"))
/* ------------------------------------------------------------------------------------------------
* Used to fetch the legacy entity instance even if a native one was specified.
*/
template < class T, class U > inline T & GetLgEnt(LightObj & o)
template < class LEGACY, class NATIVE > inline LEGACY & GetLgEnt(LightObj & o)
{
auto type = static_cast< AbstractStaticClassData * >(o.GetTypeTag());
const auto type = static_cast< AbstractStaticClassData * >(o.GetTypeTag());
// Legacy entity type?
if (type == StaticClassTypeTag< T >::Get())
if (type == StaticClassTypeTag< LEGACY >::Get())
{
return *o.CastI< T >();
return *o.CastI< LEGACY >();
}
// Native entity type?
if (type == StaticClassTypeTag< U >::Get())
if (type == StaticClassTypeTag< NATIVE >::Get())
{
return *EntityInstSelect< U >(o.CastI< U >()->GetID()).mLgInst;
return *EntityInstSelect< NATIVE >::Get(o.CastI< NATIVE >()->GetID()).mLgInst;
}
STHROWF("Invalid entity type");
STHROWF("Invalid entity type: {}", SqTypeName(SqVM(), o));
SQ_UNREACHABLE
}
/* ------------------------------------------------------------------------------------------------
* Used to fetch the native entity instance even if a legacy one was specified.
*/
template < class LEGACY, class NATIVE > inline NATIVE & GetNativeEnt(LightObj & o)
{
const auto type = static_cast< AbstractStaticClassData * >(o.GetTypeTag());
// Legacy entity type?
if (type == StaticClassTypeTag< LEGACY >::Get())
{
return o.CastI< LEGACY >()->Get();
}
// Native entity type?
if (type == StaticClassTypeTag< NATIVE >::Get())
{
return *EntityInstSelect< NATIVE >::Get(o.CastI< NATIVE >()->GetID()).mInst;
}
STHROWF("Invalid entity type: {}", SqTypeName(SqVM(), o));
SQ_UNREACHABLE
}
/* ------------------------------------------------------------------------------------------------
* Used to fetch the legacy entity identifier even if a native one was specified.
*/
template < class T, class U > SQMOD_NODISCARD inline int32_t GetLgEntID(LightObj & o)
template < class LEGACY, class NATIVE > SQMOD_NODISCARD inline int32_t GetLgEntID(LightObj & o)
{
auto type = static_cast< AbstractStaticClassData * >(o.GetTypeTag());
const auto type = static_cast< AbstractStaticClassData * >(o.GetTypeTag());
// Legacy entity type?
if (type == StaticClassTypeTag< T >::Get())
if (type == StaticClassTypeTag< LEGACY >::Get())
{
return o.CastI< T >()->mID;
return o.CastI< LEGACY >()->mID;
}
// Native entity type?
if (type == StaticClassTypeTag< U >::Get())
if (type == StaticClassTypeTag< NATIVE >::Get())
{
return o.CastI< U >()->GetID();
return o.CastI< NATIVE >()->GetID();
}
STHROWF("Invalid entity type");
STHROWF("Invalid entity type: {}", SqTypeName(SqVM(), o));
SQ_UNREACHABLE
}
@ -478,14 +498,14 @@ struct LgCheckpoint
SQMOD_NODISCARD int GetWorld() const { return Get().GetWorld(); }
SQMOD_NODISCARD LgARGB GetColor() const { const Color4 c = Get().GetColor(); return LgARGB{c.a, c.r, c.g, c.b}; }
SQMOD_NODISCARD LgEntityVector GetPos() const
{ return LgEntityVector(mID, LgEntityType::Checkpoint, 0, Get().GetPosition()); }
{ return {mID, LgEntityType::Checkpoint, 0, Get().GetPosition()}; }
SQMOD_NODISCARD float GetRadius() const { return Get().GetRadius(); }
SQMOD_NODISCARD int GetID() const { return mID; }
SQMOD_NODISCARD LgPlayer * GetOwner() const
{ const int id = Get().GetOwnerID(); return VALID_ENTITYEX(id, SQMOD_PLAYER_POOL) ? Core::Get().GetPlayer(id).mLgInst : nullptr; }
// --------------------------------------------------------------------------------------------
void Delete() const { _Func->DeleteCheckPoint(GetIdentifier()); }
SQMOD_NODISCARD bool StreamedToPlayer(LgPlayer & player) const;
SQMOD_NODISCARD bool StreamedToPlayer(LightObj & player) const;
};
/* ------------------------------------------------------------------------------------------------
@ -546,11 +566,11 @@ struct LgObject
SQMOD_NODISCARD int GetAlpha() const { return Get().GetAlpha(); }
SQMOD_NODISCARD int GetWorld() const { return Get().GetWorld(); }
SQMOD_NODISCARD LgEntityVector GetPos() const
{ return LgEntityVector(mID, LgEntityType::Object, LgObjectVectorFlag::Pos, Get().GetPosition()); }
{ return {mID, LgEntityType::Object, LgObjectVectorFlag::Pos, Get().GetPosition()}; }
SQMOD_NODISCARD LgEntityQuaternion GetRotation() const
{ return LgEntityQuaternion(mID, LgEntityType::Object, 0, Get().GetRotation()); }
{ return {mID, LgEntityType::Object, 0, Get().GetRotation()}; }
SQMOD_NODISCARD LgEntityVector GetRotationEuler() const
{ return LgEntityVector(mID, LgEntityType::Object, LgObjectVectorFlag::Rotation, Get().GetRotationEuler()); }
{ return {mID, LgEntityType::Object, LgObjectVectorFlag::Rotation, Get().GetRotationEuler()}; }
SQMOD_NODISCARD int GetID() const { return mID; }
SQMOD_NODISCARD bool GetReportingShots() const { return Get().GetShotReport(); }
SQMOD_NODISCARD bool GetReportingBumps() const { return Get().GetTouchedReport(); }
@ -563,7 +583,7 @@ struct LgObject
void RotateToEuler(const Vector3 & rotation, int time) const { Get().RotateToEuler(rotation, static_cast< uint32_t >(time)); }
void RotateByEuler(const Vector3 & rotOffset, int time) const { Get().RotateByEuler(rotOffset, static_cast< uint32_t >(time)); }
void SetAlpha(int alpha, int fadeTime) const { Get().SetAlphaEx(alpha, static_cast< uint32_t >(fadeTime)); }
SQMOD_NODISCARD bool StreamedToPlayer(LgPlayer & player) const;
SQMOD_NODISCARD bool StreamedToPlayer(LightObj & player) const;
};
/* ------------------------------------------------------------------------------------------------
@ -627,7 +647,7 @@ struct LgPickup
SQMOD_NODISCARD bool GetAuto() const { return Get().GetAutomatic(); }
SQMOD_NODISCARD int GetAutoTimer() const { return Get().GetAutoTimer(); }
SQMOD_NODISCARD LgEntityVector GetPos() const
{ return LgEntityVector(mID, LgEntityType::Pickup, 0, Get().GetPosition()); }
{ return {mID, LgEntityType::Pickup, 0, Get().GetPosition()}; }
SQMOD_NODISCARD int GetModel() const { return Get().GetModel(); }
SQMOD_NODISCARD int GetQuantity() const { return Get().GetQuantity(); }
SQMOD_NODISCARD int GetID() const { return mID; }
@ -635,7 +655,7 @@ struct LgPickup
// --------------------------------------------------------------------------------------------
void Delete() const { _Func->DeletePickup(GetIdentifier()); }
void Respawn() const { Get().Refresh(); }
SQMOD_NODISCARD bool StreamedToPlayer(LgPlayer & player) const;
SQMOD_NODISCARD bool StreamedToPlayer(LightObj & player) const;
};
/* ------------------------------------------------------------------------------------------------
@ -703,7 +723,7 @@ struct LgPlayer
void SetScore(int score) const { Get().SetScore(score); }
void SetImmunity(uint32_t immunity) const { Get().SetImmunity(immunity); }
void SetHeading(float heading) const { Get().SetHeading(heading); }
void SetVehicle(LgVehicle & vehicle) const;
void SetVehicle(LightObj & vehicle) const;
void SetFrozen(bool toggle) const { _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionControllable, static_cast< uint8_t >(!toggle)); }
void SetDriveByEnabled(bool toggle) const { _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionDriveBy, static_cast< uint8_t >(toggle)); }
void SetWhiteScanLines(bool toggle) const { _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionWhiteScanlines, static_cast< uint8_t >(toggle)); }
@ -720,7 +740,7 @@ struct LgPlayer
void SetWantedLevel(int level) const { Get().SetWantedLevel(level); }
// --------------------------------------------------------------------------------------------
SQMOD_NODISCARD LgEntityVector GetPosition() const
{ return LgEntityVector(mID, LgEntityType::Player, LgPlayerVectorFlag::Pos, Get().GetPosition()); }
{ return {mID, LgEntityType::Player, LgPlayerVectorFlag::Pos, Get().GetPosition()}; }
SQMOD_NODISCARD int GetClass() const { return Get().GetClass(); }
SQMOD_NODISCARD bool GetAdmin() const { return Get().GetAdmin(); }
SQMOD_NODISCARD const SQChar * GetIP() const { return Get().GetIP(); }
@ -732,7 +752,7 @@ struct LgPlayer
SQMOD_NODISCARD const SQChar * GetName() const { return Get().GetName(); }
SQMOD_NODISCARD int GetTeam() const { return Get().GetTeam(); }
SQMOD_NODISCARD int GetSkin() const { return Get().GetSkin(); }
SQMOD_NODISCARD LgEntityRGB GetColour() const { return LgEntityRGB(mID, LgEntityType::Player, 0, Get().GetColor()); }
SQMOD_NODISCARD LgEntityRGB GetColour() const { return {mID, LgEntityType::Player, 0, Get().GetColor()}; }
SQMOD_NODISCARD int GetMoney() const { return Get().GetMoney(); }
SQMOD_NODISCARD int GetScore() const { return Get().GetScore(); }
SQMOD_NODISCARD int GetPing() const { return Get().GetPing(); }
@ -764,7 +784,7 @@ struct LgPlayer
SQMOD_NODISCARD LgPlayer * GetSpectateTarget() const
{ const int id = _Func->GetPlayerSpectateTarget(GetIdentifier()); return VALID_ENTITYEX(id, SQMOD_PLAYER_POOL) ? Core::Get().GetPlayer(id).mLgInst : nullptr; }
SQMOD_NODISCARD LgEntityVector GetSpeed() const
{ return LgEntityVector(mID, LgEntityType::Player, LgPlayerVectorFlag::Speed, Get().GetSpeed()); }
{ return {mID, LgEntityType::Player, LgPlayerVectorFlag::Speed, Get().GetSpeed()}; }
SQMOD_NODISCARD bool GetCanUseColors() const { return _Func->GetPlayerOption(GetIdentifier(), vcmpPlayerOptionChatTagsEnabled) >= 1; }
SQMOD_NODISCARD bool GetMarkerVisible() const { return _Func->GetPlayerOption(GetIdentifier(), vcmpPlayerOptionHasMarker) >= 1; }
SQMOD_NODISCARD bool GetDrunkStatus() const { return _Func->GetPlayerOption(GetIdentifier(), vcmpPlayerOptionDrunkEffects) >= 1; }
@ -801,8 +821,8 @@ struct LgPlayer
SQMOD_NODISCARD int GetWeaponAtSlot(int slot) const { return Get().GetWeaponAtSlot(slot); }
SQMOD_NODISCARD int GetAmmoAtSlot(int slot) const { return Get().GetAmmoAtSlot(slot); }
void SetAlpha(int alpha, int fadeTime) const { Get().SetAlphaEx(alpha, fadeTime); }
SQMOD_NODISCARD bool StreamedToPlayer(const LgPlayer & player) const { return Get().IsStreamedFor(player.Get()); }
void SetVehicleSlot(const LgVehicle & vehicle, int slot) const;
SQMOD_NODISCARD bool StreamedToPlayer(LightObj & player) const { return Get().IsStreamedFor(GetNativeEnt< LgPlayer, CPlayer >(player)); }
void SetVehicleSlot(LightObj & vehicle, int slot) const;
void Select() const { Get().ForceSelect(); }
void RestoreCamera() const { Get().RestoreCamera(); }
void RemoveMarker() const { _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionHasMarker, 0); }
@ -915,13 +935,13 @@ struct LgVehicle
SQMOD_NODISCARD int GetModel() const { return Get().GetModel(); }
SQMOD_NODISCARD uint32_t GetImmunity() const { return Get().GetImmunity(); }
SQMOD_NODISCARD LgEntityVector GetPosition() const
{ return LgEntityVector(mID, LgEntityType::Vehicle, LgVehicleVectorFlag::Pos, Get().GetPosition()); }
{ return {mID, LgEntityType::Vehicle, LgVehicleVectorFlag::Pos, Get().GetPosition()}; }
SQMOD_NODISCARD LgEntityVector GetSpawnPos() const
{ return LgEntityVector(mID, LgEntityType::Vehicle, LgVehicleVectorFlag::SpawnPos, Get().GetSpawnPosition()); }
{ return {mID, LgEntityType::Vehicle, LgVehicleVectorFlag::SpawnPos, Get().GetSpawnPosition()}; }
SQMOD_NODISCARD LgEntityQuaternion GetSpawnAngle() const
{ return LgEntityQuaternion(mID, LgEntityType::Vehicle, LgVehicleQuaternionFlag::SpawnAngle, Get().GetSpawnRotation()); }
{ return {mID, LgEntityType::Vehicle, LgVehicleQuaternionFlag::SpawnAngle, Get().GetSpawnRotation()}; }
SQMOD_NODISCARD LgEntityVector GetSpawnAngleEuler() const
{ return LgEntityVector(mID, LgEntityType::Vehicle, LgVehicleVectorFlag::SpawnAngle, Get().GetSpawnRotationEuler()); }
{ return {mID, LgEntityType::Vehicle, LgVehicleVectorFlag::SpawnAngle, Get().GetSpawnRotationEuler()}; }
SQMOD_NODISCARD uint32_t GetIdleRespawnTimer() const { return Get().GetIdleRespawnTimer(); }
SQMOD_NODISCARD float GetHealth() const { return Get().GetHealth(); }
SQMOD_NODISCARD int GetColour1() const { return Get().GetPrimaryColor(); }
@ -939,21 +959,21 @@ struct LgVehicle
SQMOD_NODISCARD int GetSyncType() const { return Get().GetSyncType(); }
SQMOD_NODISCARD bool GetWrecked() const { return Get().IsWrecked(); }
SQMOD_NODISCARD LgEntityQuaternion GetRotation() const
{ return LgEntityQuaternion(mID, LgEntityType::Vehicle, LgVehicleQuaternionFlag::Angle, Get().GetRotation()); }
{ return {mID, LgEntityType::Vehicle, LgVehicleQuaternionFlag::Angle, Get().GetRotation()}; }
SQMOD_NODISCARD LgEntityVector GetEulerRotation() const
{ return LgEntityVector(mID, LgEntityType::Vehicle, LgVehicleVectorFlag::Angle, Get().GetRotationEuler()); }
{ return {mID, LgEntityType::Vehicle, LgVehicleVectorFlag::Angle, Get().GetRotationEuler()}; }
SQMOD_NODISCARD LgEntityVector GetSpeed() const
{ return LgEntityVector(mID, LgEntityType::Vehicle, LgVehicleVectorFlag::Speed, Get().GetSpeed()); }
{ return {mID, LgEntityType::Vehicle, LgVehicleVectorFlag::Speed, Get().GetSpeed()}; }
SQMOD_NODISCARD LgEntityVector GetRelativeSpeed() const
{ return LgEntityVector(mID, LgEntityType::Vehicle, LgVehicleVectorFlag::RelSpeed, Get().GetRelativeSpeed()); }
{ return {mID, LgEntityType::Vehicle, LgVehicleVectorFlag::RelSpeed, Get().GetRelativeSpeed()}; }
SQMOD_NODISCARD LgEntityVector GetTurnSpeed() const
{ return LgEntityVector(mID, LgEntityType::Vehicle, LgVehicleVectorFlag::TurnSpeed, Get().GetTurnSpeed()); }
{ return {mID, LgEntityType::Vehicle, LgVehicleVectorFlag::TurnSpeed, Get().GetTurnSpeed()}; }
SQMOD_NODISCARD LgEntityVector GetRelativeTurnSpeed() const
{ return LgEntityVector(mID, LgEntityType::Vehicle, LgVehicleVectorFlag::RelTurnSpeed, Get().GetRelativeTurnSpeed()); }
{ return {mID, LgEntityType::Vehicle, LgVehicleVectorFlag::RelTurnSpeed, Get().GetRelativeTurnSpeed()}; }
SQMOD_NODISCARD int GetRadio() const { return Get().GetRadio(); }
SQMOD_NODISCARD bool GetRadioLockStatus() const { return _Func->GetVehicleOption(GetIdentifier(), vcmpVehicleOptionRadioLocked) >= 1; }
SQMOD_NODISCARD bool GetGhost() const { return _Func->GetVehicleOption(GetIdentifier(), vcmpVehicleOptionGhost) >= 1; }
SQMOD_NODISCARD LgVector GetTurretRotation() const { const Vector2 v = Get().GetTurretRotation(); return LgVector(v.x, v.y, 0); }
SQMOD_NODISCARD LgVector GetTurretRotation() const { const Vector2 v = Get().GetTurretRotation(); return {v.x, v.y, 0}; }
SQMOD_NODISCARD bool GetSingleUse() const { return _Func->GetVehicleOption(GetIdentifier(), vcmpVehicleOptionSingleUse) >= 1; }
SQMOD_NODISCARD bool GetTaxiLight() const { return (_Func->GetVehicleLightsData(GetIdentifier()) & (1 << 8)) != 0; }
// --------------------------------------------------------------------------------------------
@ -966,7 +986,7 @@ struct LgVehicle
void SetPartStatus(int part, int status) const { Get().SetPartStatus(part, status); }
SQMOD_NODISCARD int GetTyreStatus(int tyre) const { return Get().GetTyreStatus(tyre); }
void SetTyreStatus(int part, int status) const { Get().SetTyreStatus(part, status); }
SQMOD_NODISCARD bool GetStreamedForPlayer(LgPlayer & player) const { return Get().IsStreamedFor(player.Get()); }
SQMOD_NODISCARD bool GetStreamedForPlayer(LightObj & player) const { return Get().IsStreamedFor(GetNativeEnt< LgPlayer, CPlayer >(player)); }
SQMOD_NODISCARD LgPlayer * GetOccupant(int slot) const
{ const int id = _Func->GetVehicleOccupant(GetIdentifier(), slot); return VALID_ENTITYEX(id, SQMOD_PLAYER_POOL) ? Core::Get().GetPlayer(id).mLgInst : nullptr; }
void SetHandlingData(int rule, float value) const { Get().SetHandlingRule(rule, value); }
@ -982,11 +1002,11 @@ struct LgVehicle
};
// ------------------------------------------------------------------------------------------------
inline bool LgCheckpoint::StreamedToPlayer(LgPlayer & player) const { return Get().IsStreamedFor(player.Get()); }
inline bool LgObject::StreamedToPlayer(LgPlayer & player) const { return Get().IsStreamedFor(player.Get()); }
inline bool LgPickup::StreamedToPlayer(LgPlayer & player) const { return Get().IsStreamedFor(player.Get()); }
inline void LgPlayer::SetVehicle(LgVehicle & vehicle) const { Get().Embark(vehicle.Get()); }
inline void LgPlayer::SetVehicleSlot(const LgVehicle & vehicle, int slot) const { Get().EmbarkEx(vehicle.Get(), slot, true, false); }
inline bool LgCheckpoint::StreamedToPlayer(LightObj & player) const { return Get().IsStreamedFor(GetNativeEnt< LgPlayer, CPlayer >(player)); }
inline bool LgObject::StreamedToPlayer(LightObj & player) const { return Get().IsStreamedFor(GetNativeEnt< LgPlayer, CPlayer >(player)); }
inline bool LgPickup::StreamedToPlayer(LightObj & player) const { return Get().IsStreamedFor(GetNativeEnt< LgPlayer, CPlayer >(player)); }
inline void LgPlayer::SetVehicle(LightObj & vehicle) const { Get().Embark(GetNativeEnt< LgVehicle, CVehicle >(vehicle)); }
inline void LgPlayer::SetVehicleSlot(LightObj & vehicle, int slot) const { Get().EmbarkEx(GetNativeEnt< LgVehicle, CVehicle >(vehicle), slot, true, false); }
// ------------------------------------------------------------------------------------------------
void LgCheckpointSetID(LgCheckpoint * inst, int32_t id) { assert(inst); if (inst) inst->mID = id; }
@ -1434,8 +1454,8 @@ static void LgUnbanIP(StackStrF & ip) { _Func->UnbanIP(const_cast< SQChar * >(ip
SQMOD_NODISCARD static bool LgIsIPBanned(StackStrF & ip) { return _Func->IsIPBanned(const_cast< SQChar * >(ip.mPtr)) >= 1; }
// ------------------------------------------------------------------------------------------------
SQMOD_NODISCARD static int LgGetPlayerIDFromName(StackStrF & name) { return _Func->GetPlayerIdFromName(name.mPtr); }
SQMOD_NODISCARD static bool LgIsWorldCompatibleWithPlayer (LgPlayer & player, int world)
{ return _Func->IsPlayerWorldCompatible(player.GetIdentifier(), world) >= 1; }
SQMOD_NODISCARD static bool LgIsWorldCompatibleWithPlayer(LightObj & player, int world)
{ return _Func->IsPlayerWorldCompatible(GetLgEntID< LgPlayer, CPlayer >(player), world) >= 1; }
// ------------------------------------------------------------------------------------------------
static LightObj & LgCreatePickupCompat(int model, const Vector3 & pos)
{ return Core::Get().NewPickup(model, 1, 0, pos.x, pos.y, pos.z, 255, false, SQMOD_CREATE_DEFAULT, NullLightObj()).mLgObj; }
@ -1449,7 +1469,7 @@ static LightObj & LgCreatePickup(int model, int world, int quantity, const Vecto
static LightObj & LgCreateObject(int model, int world, const Vector3 & pos, int alpha)
{ return Core::Get().NewObject(model, world, pos.x, pos.y, pos.z, alpha, SQMOD_CREATE_DEFAULT, NullLightObj()).mLgObj; }
static LightObj & LgCreateCheckpoint(LightObj & player, int world, bool sphere, const Vector3 & pos, const Color4 & col, float radius) {
const int32_t id = player.IsNull() ? -1 : player.CastI< LgPlayer >()->GetIdentifier();
const int32_t id = player.IsNull() ? -1 : GetLgEntID< LgPlayer, CPlayer >(player);
return Core::Get().NewCheckpoint(id, world, sphere, pos.x, pos.y, pos.z, col.r, col.g, col.b, col.a, radius, SQMOD_CREATE_DEFAULT, NullLightObj()).mLgObj;
}
// ------------------------------------------------------------------------------------------------
@ -1507,30 +1527,30 @@ SQMOD_NODISCARD static int LgBindKey(bool down, int key1, int key2, int key3)
SQMOD_NODISCARD static bool LgRemoveKeybind(int id) { return _Func->RemoveKeyBind(id) == vcmpErrorNone; }
static void LgRemoveAllKeybinds() { _Func->RemoveAllKeyBinds(); }
// ------------------------------------------------------------------------------------------------
SQMOD_NODISCARD static bool LgGetCinematicBorder(LgPlayer & player) { return _Func->GetPlayerOption(player.GetIdentifier(), vcmpPlayerOptionWidescreen) >= 1; }
SQMOD_NODISCARD static bool LgGetGreenScanLines(LgPlayer & player) { return _Func->GetPlayerOption(player.GetIdentifier(), vcmpPlayerOptionGreenScanlines) >= 1; }
SQMOD_NODISCARD static bool LgGetWhiteScanLines(LgPlayer & player) { return _Func->GetPlayerOption(player.GetIdentifier(), vcmpPlayerOptionWhiteScanlines) >= 1; }
static void LgSetCinematicBorder(LgPlayer & player, bool toggle) { _Func->SetPlayerOption(player.GetIdentifier(), vcmpPlayerOptionWidescreen, static_cast< uint8_t >(toggle)); }
static void LgSetGreenScanLines(LgPlayer & player, bool toggle) { _Func->SetPlayerOption(player.GetIdentifier(), vcmpPlayerOptionGreenScanlines, static_cast< uint8_t >(toggle)); }
static void LgSetWhiteScanLines(LgPlayer & player, bool toggle) { _Func->SetPlayerOption(player.GetIdentifier(), vcmpPlayerOptionWhiteScanlines, static_cast< uint8_t >(toggle)); }
SQMOD_NODISCARD static bool LgGetCinematicBorder(LightObj & player) { return _Func->GetPlayerOption(GetLgEntID< LgPlayer, CPlayer >(player), vcmpPlayerOptionWidescreen) >= 1; }
SQMOD_NODISCARD static bool LgGetGreenScanLines(LightObj & player) { return _Func->GetPlayerOption(GetLgEntID< LgPlayer, CPlayer >(player), vcmpPlayerOptionGreenScanlines) >= 1; }
SQMOD_NODISCARD static bool LgGetWhiteScanLines(LightObj & player) { return _Func->GetPlayerOption(GetLgEntID< LgPlayer, CPlayer >(player), vcmpPlayerOptionWhiteScanlines) >= 1; }
static void LgSetCinematicBorder(LightObj & player, bool toggle) { _Func->SetPlayerOption(GetLgEntID< LgPlayer, CPlayer >(player), vcmpPlayerOptionWidescreen, static_cast< uint8_t >(toggle)); }
static void LgSetGreenScanLines(LightObj & player, bool toggle) { _Func->SetPlayerOption(GetLgEntID< LgPlayer, CPlayer >(player), vcmpPlayerOptionGreenScanlines, static_cast< uint8_t >(toggle)); }
static void LgSetWhiteScanLines(LightObj & player, bool toggle) { _Func->SetPlayerOption(GetLgEntID< LgPlayer, CPlayer >(player), vcmpPlayerOptionWhiteScanlines, static_cast< uint8_t >(toggle)); }
// ------------------------------------------------------------------------------------------------
static void LgKickPlayer(LgPlayer & player) { _Func->KickPlayer(player.GetIdentifier()); }
static void LgBanPlayer(LgPlayer & player) { _Func->BanPlayer(player.GetIdentifier()); }
static void LgKickPlayer(LightObj & player) { _Func->KickPlayer(GetLgEntID< LgPlayer, CPlayer >(player)); }
static void LgBanPlayer(LightObj & player) { _Func->BanPlayer(GetLgEntID< LgPlayer, CPlayer >(player)); }
// ------------------------------------------------------------------------------------------------
static void LgMessage(StackStrF & msg) { _Func->SendClientMessage(-1, 0x0b5fa5ff, "%s", msg.mPtr); }
static void LgMessagePlayer(StackStrF & msg, LgPlayer & player) { _Func->SendClientMessage(player.GetIdentifier(), 0x0b5fa5ff, "%s", msg.mPtr); }
static void LgMessageAllExcept(StackStrF & msg, LgPlayer & player) {
const int32_t p = player.GetIdentifier();
static void LgMessagePlayer(StackStrF & msg, LightObj & player) { _Func->SendClientMessage(GetLgEntID< LgPlayer, CPlayer >(player), 0x0b5fa5ff, "%s", msg.mPtr); }
static void LgMessageAllExcept(StackStrF & msg, LightObj & player) {
const auto p = GetLgEntID< LgPlayer, CPlayer >(player);
const SQChar * m = msg.mPtr;
ForeachConnectedPlayer([=](int32_t id) { if (id != p) _Func->SendClientMessage(id, 0x0b5fa5ff, "%s", m); });
}
static void LgPrivMessage(LgPlayer & player, StackStrF & msg) { _Func->SendClientMessage(player.GetIdentifier(), 0x007f16ff, "** pm >> %s", msg.mPtr); }
static void LgPrivMessage(LightObj & player, StackStrF & msg) { _Func->SendClientMessage(GetLgEntID< LgPlayer, CPlayer >(player), 0x007f16ff, "** pm >> %s", msg.mPtr); }
static void LgPrivMessageAll(StackStrF & msg) {
const SQChar * m = msg.mPtr;
ForeachConnectedPlayer([=](int32_t id) { _Func->SendClientMessage(id, 0x007f16ff, "** pm >> %s", m); });
}
static void LgSendPlayerMessage(LgPlayer & source, LgPlayer & target, StackStrF & msg) {
_Func->SendClientMessage(target.GetIdentifier(), 0x007f16ff, "** pm from %s >> %s", source.Get().GetName(), msg.mPtr);
static void LgSendPlayerMessage(LightObj & source, LightObj & target, StackStrF & msg) {
_Func->SendClientMessage(GetLgEntID< LgPlayer, CPlayer >(target), 0x007f16ff, "** pm from %s >> %s",GetNativeEnt< LgPlayer, CPlayer >(source).GetName(), msg.mPtr);
}
// ------------------------------------------------------------------------------------------------
SQMOD_NODISCARD static const SQChar * LgGetWeaponName(int id) { return GetWeaponName(static_cast< uint32_t >(id)); }
@ -2302,8 +2322,8 @@ struct LgStream {
int32_t id;
if (target.IsNull()) id = -1;
else if (target.GetType() == OT_INTEGER || target.GetType() == OT_FLOAT) id = target.Cast< int32_t >();
else if (static_cast< AbstractStaticClassData * >(target.GetTypeTag()) == StaticClassTypeTag< LgPlayer >::Get()) {
id = target.CastI< LgPlayer >()->GetIdentifier();
else if (target.GetType() == OT_INSTANCE) {
id = GetLgEntID< LgPlayer, CPlayer >(target);
} else STHROWF("Invalid target type");
if (id >= SQMOD_PLAYER_POOL) STHROWF("Invalid player ID");
_Func->SendClientScriptData(id, m_OutputStreamData, m_OutputStreamEnd);