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Fix onPlayerCommand returning incomplete text

This commit is contained in:
vancityspiller 2021-07-23 11:34:33 +05:30
parent b4fa4091df
commit d8ccd421be

View File

@ -914,7 +914,7 @@ void Core::EmitPlayerCommand(int32_t player_id, const char * message)
if (split) if (split)
{ {
// Create a string object for the command (don't include the space character) // Create a string object for the command (don't include the space character)
text = LightObj(message, static_cast< SQInteger >(split - message) - 1); text = LightObj(message, static_cast< SQInteger >(split - message));
// Do we need to create a script object for arguments? // Do we need to create a script object for arguments?
if (std::strlen(split + 1) > 0) if (std::strlen(split + 1) > 0)
{ {