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Export entity limits as constants.
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@ -50,7 +50,14 @@ static const EnumElement g_SqMod[] = {
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{_SC("Inf"), INFINITY},
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{_SC("Inf"), INFINITY},
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{_SC("Nan"), NAN},
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{_SC("Nan"), NAN},
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{_SC("MaxTasks"), SQMOD_MAX_TASKS},
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{_SC("MaxTasks"), SQMOD_MAX_TASKS},
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{_SC("MaxRoutines"), SQMOD_MAX_ROUTINES}
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{_SC("MaxRoutines"), SQMOD_MAX_ROUTINES},
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{_SC("MaxBlips"), SQMOD_BLIP_POOL},
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{_SC("MaxCheckpoints"), SQMOD_CHECKPOINT_POOL},
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{_SC("MaxKeybinds"), SQMOD_KEYBIND_POOL},
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{_SC("MaxObjects"), SQMOD_OBJECT_POOL},
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{_SC("MaxPickups"), SQMOD_PICKUP_POOL},
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{_SC("MaxPlayers"), SQMOD_PLAYER_POOL},
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{_SC("MaxVehicles"), SQMOD_VEHICLE_POOL}
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};
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};
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// ------------------------------------------------------------------------------------------------
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// ------------------------------------------------------------------------------------------------
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