mirror of
https://github.com/VCMP-SqMod/SqMod.git
synced 2024-11-08 08:47:17 +01:00
Get rid of the memory manager from buffer.
This commit is contained in:
parent
9efcfe2fa9
commit
b6a270293b
@ -5,7 +5,6 @@
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// ------------------------------------------------------------------------------------------------
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#include <cstdlib>
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#include <cstring>
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#include <exception>
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#include <stdexcept>
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// ------------------------------------------------------------------------------------------------
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@ -47,343 +46,11 @@ void ThrowMemExcept(const char * msg, ...)
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throw Sqrat::Exception(buffer); // NOLINT(hicpp-exception-baseclass,cert-err60-cpp)
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}
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/* ------------------------------------------------------------------------------------------------
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* Allocate a memory buffer and return it.
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*/
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static Buffer::Pointer AllocMem(Buffer::SzType size)
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{
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// Attempt to allocate memory directly
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auto ptr = reinterpret_cast< Buffer::Pointer >(std::malloc(size));
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// Validate the allocated memory
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if (!ptr)
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{
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ThrowMemExcept("Unable to allocate (%u) bytes of memory", size);
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}
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// Return the allocated memory
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return ptr;
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}
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/* ------------------------------------------------------------------------------------------------
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* ...
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*/
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class MemCat
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{
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// --------------------------------------------------------------------------------------------
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friend class Memory;
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friend class Buffer;
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public:
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// --------------------------------------------------------------------------------------------
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typedef Buffer::Value Value; // The type of value used to represent a byte.
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// --------------------------------------------------------------------------------------------
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typedef Buffer::Reference Reference; // A reference to the stored value type.
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typedef Buffer::ConstRef ConstRef; // A const reference to the stored value type.
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// --------------------------------------------------------------------------------------------
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typedef Buffer::Pointer Pointer; // A pointer to the stored value type.
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typedef Buffer::ConstPtr ConstPtr; // A const pointer to the stored value type.
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// --------------------------------------------------------------------------------------------
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typedef Buffer::SzType SzType; // The type used to represent size in general.
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private:
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/* --------------------------------------------------------------------------------------------
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* Structure used to store a memory chunk in the linked list.
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*/
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struct Node
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{
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// ----------------------------------------------------------------------------------------
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SzType mCap; // The size of the memory chunk.
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Pointer mPtr; // Pointer to the memory chunk.
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Node* mNext; // The next node in the list.
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/* ----------------------------------------------------------------------------------------
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* Base constructor.
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*/
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explicit Node(Node * next)
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: mCap(0)
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, mPtr(nullptr)
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, mNext(next)
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{
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/* ... */
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}
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};
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// --------------------------------------------------------------------------------------------
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static Node * s_Nodes; /* List of unused node instances. */
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// --------------------------------------------------------------------------------------------
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Node* m_Head; /* The head memory node. */
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/* --------------------------------------------------------------------------------------------
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* Default constructor.
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*/
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MemCat()
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: m_Head(nullptr)
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{
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/* ... */
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}
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/* --------------------------------------------------------------------------------------------
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* Destructor.
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*/
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~MemCat()
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{
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for (Node * node = m_Head, * next = nullptr; node; node = next)
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{
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// Free the memory (if any)
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if (node->mPtr)
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{
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std::free(node->mPtr);
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}
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// Save the next node
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next = node->mNext;
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// Release the node instance
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delete node;
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}
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// Explicitly set the head node to null
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m_Head = nullptr;
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}
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/* --------------------------------------------------------------------------------------------
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* Clear all memory buffers from the pool.
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*/
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void Clear()
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{
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for (Node * node = m_Head, * next = nullptr; node; node = next)
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{
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// Free the memory (if any)
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if (node->mPtr)
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{
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free(node->mPtr);
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}
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// Save the next node
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next = node->mNext;
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// Release the node instance
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Push(node);
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}
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// Explicitly set the head node to null
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m_Head = nullptr;
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}
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/* --------------------------------------------------------------------------------------------
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* Grab a memory buffer from the pool.
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*/
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void Grab(Pointer & ptr, SzType & size)
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{
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// NOTE: Function assumes (size > 0)
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// Find a buffer large enough to satisfy the requested size
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for (Node * node = m_Head, * prev = nullptr; node; prev = node, node = node->mNext)
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{
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// Is this buffer large enough?
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if (node->mCap >= size)
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{
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// Was there a previous node?
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if (prev)
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{
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prev->mNext = node->mNext;
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}
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// Probably this was the head
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else
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{
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m_Head = node->mNext;
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}
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// Assign the memory
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ptr = node->mPtr;
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// Assign the size
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size = node->mCap;
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// Release the node instance
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Push(node);
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// Exit the function
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return;
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}
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}
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// Round up the size to a power of two number
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size = (size & (size - 1)) ? NextPow2(size) : size;
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// Allocate the memory directly
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ptr = AllocMem(size);
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// See if the memory could be allocated
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// (shouldn't reach this point if allocation failed)
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if (!ptr)
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{
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// Revert the size
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size = 0;
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// Throw the exception
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ThrowMemExcept("Unable to allocate (%u) bytes of memory", size);
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}
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}
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/* --------------------------------------------------------------------------------------------
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* Return a memory buffer to the pool.
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*/
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void Drop(Pointer & ptr, SzType & size)
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{
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if (!ptr)
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{
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ThrowMemExcept("Cannot store invalid memory buffer");
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}
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// Request a node instance
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Node * node = Pull();
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// Assign the specified memory
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node->mPtr = ptr;
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// Assign the specified size
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node->mCap = size;
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// Demote the current head node
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node->mNext = m_Head;
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// Promote as the head node
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m_Head = node;
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}
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/* --------------------------------------------------------------------------------------------
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* Allocate a group of nodes and pool them for later use.
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*/
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static void Make()
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{
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for (SzType n = 16; n; --n)
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{
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// Create a new node instance
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s_Nodes = new Node(s_Nodes);
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// Validate the head node
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if (!s_Nodes)
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{
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ThrowMemExcept("Unable to allocate memory nodes");
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}
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}
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve an unused node from the free list.
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*/
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static Node * Pull()
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{
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// Are there any nodes available?
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if (!s_Nodes)
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{
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Make(); // Make some!
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}
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// Grab the head node
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Node * node = s_Nodes;
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// Promote the next node as the head
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s_Nodes = node->mNext;
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// Return the node
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return node;
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}
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/* --------------------------------------------------------------------------------------------
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* Return a node to the free list.
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*/
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static void Push(Node * node)
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{
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// See if the node is even valid
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if (!node)
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{
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ThrowMemExcept("Attempting to push invalid node");
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}
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else
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{
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// Demote the current head node
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node->mNext = s_Nodes;
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// Promote as the head node
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s_Nodes = node;
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}
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}
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};
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// ------------------------------------------------------------------------------------------------
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MemCat::Node * MemCat::s_Nodes = nullptr;
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/* ------------------------------------------------------------------------------------------------
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* Lightweight memory allocator to reduce the overhead of small allocations.
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*/
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class Memory
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{
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// --------------------------------------------------------------------------------------------
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friend class Buffer; // Allow the buffer type to access the memory categories.
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friend class MemRef; // Allow the memory manager reference to create new instances.
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private:
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/* --------------------------------------------------------------------------------------------
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* Default constructor.
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*/
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Memory()
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: m_Small()
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, m_Medium()
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, m_Large()
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{
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// Allocate several nodes for when memory starts pooling
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MemCat::Make();
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}
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/* --------------------------------------------------------------------------------------------
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* Destructor.
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*/
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~Memory()
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{
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for (MemCat::Node * node = MemCat::s_Nodes, * next = nullptr; node; node = next)
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{
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// Save the next node
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next = node->mNext;
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// Release the node instance
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delete node;
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}
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// Explicitly set the head node to null
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MemCat::s_Nodes = nullptr;
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}
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private:
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// --------------------------------------------------------------------------------------------
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MemCat m_Small; // Small memory allocations of <= 1024 bytes.
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MemCat m_Medium; // Medium memory allocations of <= 4096 bytes.
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MemCat m_Large; // Large memory allocations of <= 4096 bytes.
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};
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// ------------------------------------------------------------------------------------------------
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MemRef MemRef::s_Mem{nullptr};
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// ------------------------------------------------------------------------------------------------
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void MemRef::Grab()
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{
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if (m_Ptr)
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{
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++(*m_Ref);
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}
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}
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// ------------------------------------------------------------------------------------------------
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void MemRef::Drop()
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{
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if (m_Ptr && --(*m_Ref) == 0)
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{
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delete m_Ptr;
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delete m_Ref;
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m_Ptr = nullptr;
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m_Ref = nullptr;
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}
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}
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// ------------------------------------------------------------------------------------------------
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const MemRef & MemRef::Get()
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{
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if (!s_Mem.m_Ptr)
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{
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s_Mem.m_Ptr = new Memory();
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s_Mem.m_Ref = new Counter(1);
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}
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return s_Mem;
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}
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// ------------------------------------------------------------------------------------------------
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Buffer::Buffer(const Buffer & o)
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: m_Ptr(nullptr)
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, m_Cap(o.m_Cap)
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, m_Cur(o.m_Cur)
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, m_Mem(o.m_Mem)
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{
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if (m_Cap)
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{
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@ -445,7 +112,7 @@ Buffer & Buffer::operator = (const Buffer & o) // NOLINT(cert-oop54-cpp)
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void Buffer::Grow(SzType n)
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{
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// Backup the current memory
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Buffer bkp(m_Ptr, m_Cap, m_Cur, m_Mem);
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Buffer bkp(m_Ptr, m_Cap, m_Cur);
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// Acquire a bigger buffer
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Request(bkp.m_Cap + n);
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// Copy the data from the old buffer
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@ -458,27 +125,13 @@ void Buffer::Grow(SzType n)
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void Buffer::Request(SzType n)
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{
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// NOTE: Function assumes (n > 0)
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// Is there a memory manager available?
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if (!m_Mem)
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{
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assert(n > 0);
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// Round up the size to a power of two number
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n = (n & (n - 1)) ? NextPow2(n) : n;
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// Allocate the memory directly
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m_Ptr = AllocMem(n);
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}
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// Find out in which category does this buffer reside
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else if (n <= 1024)
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{
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m_Mem->m_Small.Grab(m_Ptr, n);
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}
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else if (n <= 4096)
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{
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m_Mem->m_Medium.Grab(m_Ptr, n);
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}
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else
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{
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m_Mem->m_Large.Grab(m_Ptr, n);
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}
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// Release previous memory if any
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delete[] m_Ptr; // Implicitly handles null!
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// Attempt to allocate memory
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m_Ptr = new Value[n];
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// If no errors occurred then we can set the size
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m_Cap = n;
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}
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@ -486,25 +139,8 @@ void Buffer::Request(SzType n)
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// ------------------------------------------------------------------------------------------------
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void Buffer::Release()
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{
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// TODO: Implement a limit on how much memory can actually be pooled.
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// Is there a memory manager available?
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if (!m_Mem)
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{
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std::free(m_Ptr); // Deallocate the memory directly
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}
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// Find out to which category does this buffer belong
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else if (m_Cap <= 1024)
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{
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m_Mem->m_Small.Drop(m_Ptr, m_Cap);
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}
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else if (m_Cap <= 4096)
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{
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m_Mem->m_Medium.Drop(m_Ptr, m_Cap);
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}
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else
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{
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m_Mem->m_Large.Drop(m_Ptr, m_Cap);
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}
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// Deallocate the memory
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delete[] m_Ptr; // Implicitly handles null!
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// Explicitly reset the buffer
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m_Ptr = nullptr;
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m_Cap = 0;
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@ -11,178 +11,6 @@
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// ------------------------------------------------------------------------------------------------
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namespace SqMod {
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// ------------------------------------------------------------------------------------------------
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class Memory;
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class Buffer;
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/* ------------------------------------------------------------------------------------------------
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* A counted reference to a memory manager instance.
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*/
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class MemRef
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{
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private:
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// --------------------------------------------------------------------------------------------
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static MemRef s_Mem;
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// --------------------------------------------------------------------------------------------
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typedef unsigned int Counter;
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// --------------------------------------------------------------------------------------------
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Memory* m_Ptr; // The memory manager instance.
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Counter* m_Ref; // Reference count to the managed instance.
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/* --------------------------------------------------------------------------------------------
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* Grab a strong reference to a memory manager.
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*/
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void Grab();
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/* --------------------------------------------------------------------------------------------
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* Drop a strong reference to a memory manager.
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*/
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void Drop();
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public:
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/* --------------------------------------------------------------------------------------------
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* Get a reference to the global memory manager instance.
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*/
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static const MemRef & Get();
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/* --------------------------------------------------------------------------------------------
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* Default constructor (null).
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*/
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MemRef() noexcept
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: m_Ptr(s_Mem.m_Ptr)
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, m_Ref(s_Mem.m_Ref)
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{
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Grab();
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}
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/* --------------------------------------------------------------------------------------------
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* Default constructor (null).
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*/
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explicit MemRef(std::nullptr_t) noexcept
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: m_Ptr(nullptr)
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, m_Ref(nullptr)
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{
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}
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/* --------------------------------------------------------------------------------------------
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* Copy constructor.
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*/
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MemRef(const MemRef & o) noexcept
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: m_Ptr(o.m_Ptr)
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, m_Ref(o.m_Ref)
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{
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Grab();
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}
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/* --------------------------------------------------------------------------------------------
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* Move constructor.
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*/
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MemRef(MemRef && o) noexcept
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: m_Ptr(o.m_Ptr), m_Ref(o.m_Ref)
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{
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o.m_Ptr = nullptr;
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o.m_Ref = nullptr;
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}
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/* --------------------------------------------------------------------------------------------
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* Destructor.
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*/
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~MemRef()
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{
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Drop();
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}
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/* --------------------------------------------------------------------------------------------
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* Copy assignment operator.
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*/
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MemRef & operator = (const MemRef & o) noexcept // NOLINT(bugprone-unhandled-self-assignment,cert-oop54-cpp)
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{
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if (m_Ptr != o.m_Ptr)
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{
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Drop();
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m_Ptr = o.m_Ptr;
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m_Ref = o.m_Ref;
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Grab();
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}
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return *this;
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}
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/* --------------------------------------------------------------------------------------------
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* Move assignment operator.
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*/
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MemRef & operator = (MemRef && o) noexcept
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{
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if (m_Ptr != o.m_Ptr)
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{
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Drop();
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m_Ptr = o.m_Ptr;
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m_Ref = o.m_Ref;
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o.m_Ptr = nullptr;
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o.m_Ref = nullptr;
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}
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return *this;
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}
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/* --------------------------------------------------------------------------------------------
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* Perform an equality comparison between two memory managers.
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*/
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bool operator == (const MemRef & o) const
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{
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return (m_Ptr == o.m_Ptr);
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}
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/* --------------------------------------------------------------------------------------------
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* Perform an inequality comparison between two memory managers.
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*/
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bool operator != (const MemRef & o) const
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{
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return (m_Ptr != o.m_Ptr);
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}
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/* --------------------------------------------------------------------------------------------
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* Implicit conversion to boolean for use in boolean operations.
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*/
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operator bool () const // NOLINT(google-explicit-constructor,hicpp-explicit-conversions)
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{
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return static_cast<bool>(m_Ptr);
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}
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/* --------------------------------------------------------------------------------------------
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* Member operator for dereferencing the managed pointer.
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*/
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Memory * operator -> () const
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{
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assert(m_Ptr);
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return m_Ptr;
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}
|
||||
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
* Indirection operator for obtaining a reference of the managed pointer.
|
||||
*/
|
||||
Memory & operator * () const
|
||||
{
|
||||
assert(m_Ptr);
|
||||
return *m_Ptr;
|
||||
}
|
||||
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
* Release the reference to the managed instance.
|
||||
*/
|
||||
void Reset()
|
||||
{
|
||||
if (m_Ptr)
|
||||
{
|
||||
Drop();
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void ThrowMemExcept(const char * msg, ...);
|
||||
|
||||
@ -207,16 +35,18 @@ public:
|
||||
// --------------------------------------------------------------------------------------------
|
||||
typedef unsigned int SzType; // The type used to represent size in general.
|
||||
|
||||
// --------------------------------------------------------------------------------------------
|
||||
static_assert(sizeof(Value) == 1, "Value type must be 1 byte");
|
||||
|
||||
private:
|
||||
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
* Construct and take ownership of the specified buffer.
|
||||
*/
|
||||
Buffer(Pointer & ptr, SzType & cap, SzType & cur, MemRef mem)
|
||||
Buffer(Pointer & ptr, SzType & cap, SzType & cur)
|
||||
: m_Ptr(ptr)
|
||||
, m_Cap(cap)
|
||||
, m_Cur(cur)
|
||||
, m_Mem(std::move(mem))
|
||||
{
|
||||
ptr = nullptr;
|
||||
cap = 0;
|
||||
@ -240,7 +70,6 @@ public:
|
||||
: m_Ptr(nullptr)
|
||||
, m_Cap(0)
|
||||
, m_Cur(0)
|
||||
, m_Mem(MemRef::Get())
|
||||
{
|
||||
/* ... */
|
||||
}
|
||||
@ -252,7 +81,6 @@ public:
|
||||
: m_Ptr(nullptr)
|
||||
, m_Cap(0)
|
||||
, m_Cur(0)
|
||||
, m_Mem(MemRef::Get())
|
||||
{
|
||||
Request(size < 8 ? 8 : size);
|
||||
}
|
||||
@ -264,7 +92,6 @@ public:
|
||||
: m_Ptr(nullptr)
|
||||
, m_Cap(0)
|
||||
, m_Cur(0)
|
||||
, m_Mem(MemRef::Get())
|
||||
{
|
||||
Request(size < 8 ? 8 : size);
|
||||
Move(pos);
|
||||
@ -277,7 +104,6 @@ public:
|
||||
: m_Ptr(nullptr)
|
||||
, m_Cap(0)
|
||||
, m_Cur(0)
|
||||
, m_Mem(MemRef::Get())
|
||||
{
|
||||
Request(size < 8 ? 8 : size);
|
||||
m_Cur += Write(m_Cur, data, size);
|
||||
@ -290,7 +116,6 @@ public:
|
||||
: m_Ptr(nullptr)
|
||||
, m_Cap(0)
|
||||
, m_Cur(0)
|
||||
, m_Mem(MemRef::Get())
|
||||
{
|
||||
Request(size < 8 ? 8 : size);
|
||||
Write(m_Cur, data, size);
|
||||
@ -309,7 +134,6 @@ public:
|
||||
: m_Ptr(o.m_Ptr)
|
||||
, m_Cap(o.m_Cap)
|
||||
, m_Cur(o.m_Cur)
|
||||
, m_Mem(std::forward< MemRef >(o.m_Mem))
|
||||
{
|
||||
o.m_Ptr = nullptr;
|
||||
}
|
||||
@ -338,7 +162,6 @@ public:
|
||||
m_Ptr = o.m_Ptr;
|
||||
m_Cap = o.m_Cap;
|
||||
m_Cur = o.m_Cur;
|
||||
m_Mem = o.m_Mem;
|
||||
o.m_Ptr = nullptr;
|
||||
}
|
||||
return *this;
|
||||
@ -882,7 +705,7 @@ public:
|
||||
else if (n > m_Cap)
|
||||
{
|
||||
// Backup the current memory
|
||||
Buffer bkp(m_Ptr, m_Cap, m_Cur, m_Mem);
|
||||
Buffer bkp(m_Ptr, m_Cap, m_Cur);
|
||||
// Request the memory
|
||||
Request(n * sizeof(T));
|
||||
// Return the backup
|
||||
@ -904,7 +727,7 @@ public:
|
||||
}
|
||||
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
* Release the managed memory and manager.
|
||||
* Release the managed memory.
|
||||
*/
|
||||
void ResetAll()
|
||||
{
|
||||
@ -912,7 +735,6 @@ public:
|
||||
{
|
||||
Release();
|
||||
}
|
||||
m_Mem.Reset();
|
||||
}
|
||||
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
@ -1024,9 +846,6 @@ private:
|
||||
Pointer m_Ptr; /* Pointer to the memory buffer. */
|
||||
SzType m_Cap; /* The total size of the buffer. */
|
||||
SzType m_Cur; /* The buffer edit cursor. */
|
||||
|
||||
// --------------------------------------------------------------------------------------------
|
||||
MemRef m_Mem; /* Reference to the associated memory manager. */
|
||||
};
|
||||
|
||||
} // Namespace:: SqMod
|
||||
|
Loading…
Reference in New Issue
Block a user