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mirror of https://github.com/VCMP-SqMod/SqMod.git synced 2024-11-08 08:47:17 +01:00

Candidate for backwards compatibility.

This commit is contained in:
Sandu Liviu Catalin 2020-03-20 20:37:17 +02:00
parent f32a7f59f0
commit b269517e6f
16 changed files with 1181 additions and 117 deletions

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@ -2,7 +2,7 @@
Project: Vice City Multiplayer 0.4 Server / Plugin Kit Project: Vice City Multiplayer 0.4 Server / Plugin Kit
File: plugin.h File: plugin.h
Copyright 2011-2019 Ago Allikmaa (maxorator) Copyright 2011-2016 Ago Allikmaa (maxorator)
Licensed under the Apache License, Version 2.0 (the "License"); Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License. you may not use this file except in compliance with the License.
@ -31,7 +31,7 @@ typedef struct {
} ServerSettings; } ServerSettings;
#define PLUGIN_API_MAJOR 2 #define PLUGIN_API_MAJOR 2
#define PLUGIN_API_MINOR 1 #define PLUGIN_API_MINOR 0
typedef struct { typedef struct {
uint32_t structSize; uint32_t structSize;
@ -60,8 +60,6 @@ typedef enum {
vcmpEntityPoolObject = 2, vcmpEntityPoolObject = 2,
vcmpEntityPoolPickup = 3, vcmpEntityPoolPickup = 3,
vcmpEntityPoolRadio = 4, vcmpEntityPoolRadio = 4,
vcmpEntityPoolPlayer = 5,
vcmpEntityReserved1 = 6,
vcmpEntityPoolBlip = 7, vcmpEntityPoolBlip = 7,
vcmpEntityPoolCheckPoint = 8, vcmpEntityPoolCheckPoint = 8,
forceSizeVcmpEntityPool = INT32_MAX forceSizeVcmpEntityPool = INT32_MAX
@ -103,7 +101,7 @@ typedef enum {
typedef enum { typedef enum {
vcmpPlayerUpdateNormal = 0, vcmpPlayerUpdateNormal = 0,
vcmpPlayerUpdateAimingDeprecated = 1, vcmpPlayerUpdateAiming = 1,
vcmpPlayerUpdateDriver = 2, vcmpPlayerUpdateDriver = 2,
vcmpPlayerUpdatePassenger = 3, vcmpPlayerUpdatePassenger = 3,
forceSizeVcmpPlayerUpdate = INT32_MAX forceSizeVcmpPlayerUpdate = INT32_MAX
@ -158,7 +156,6 @@ typedef enum {
vcmpServerOptionWallGlitch = 19, vcmpServerOptionWallGlitch = 19,
vcmpServerOptionDisableBackfaceCulling = 20, vcmpServerOptionDisableBackfaceCulling = 20,
vcmpServerOptionDisableHeliBladeDamage = 21, vcmpServerOptionDisableHeliBladeDamage = 21,
vcmpServerOptionDisableCrouch = 22,
forceSizeVcmpServerOption = INT32_MAX forceSizeVcmpServerOption = INT32_MAX
} vcmpServerOption; } vcmpServerOption;
@ -172,8 +169,7 @@ typedef enum {
vcmpPlayerOptionCanAttack = 6, vcmpPlayerOptionCanAttack = 6,
vcmpPlayerOptionHasMarker = 7, vcmpPlayerOptionHasMarker = 7,
vcmpPlayerOptionChatTagsEnabled = 8, vcmpPlayerOptionChatTagsEnabled = 8,
vcmpPlayerOptionDrunkEffectsDeprecated = 9, vcmpPlayerOptionDrunkEffects = 9,
vcmpPlayerOptionBleeding = 10,
forceSizeVcmpPlayerOption = INT32_MAX forceSizeVcmpPlayerOption = INT32_MAX
} vcmpPlayerOption; } vcmpPlayerOption;
@ -185,9 +181,6 @@ typedef enum {
vcmpVehicleOptionGhost = 4, vcmpVehicleOptionGhost = 4,
vcmpVehicleOptionSiren = 5, vcmpVehicleOptionSiren = 5,
vcmpVehicleOptionSingleUse = 6, vcmpVehicleOptionSingleUse = 6,
vcmpVehicleOptionEngineDisabled = 7,
vcmpVehicleOptionBootOpen = 8,
vcmpVehicleOptionBonnetOpen = 9,
forceSizeVcmpVehicleOption = INT32_MAX forceSizeVcmpVehicleOption = INT32_MAX
} vcmpVehicleOption; } vcmpVehicleOption;
@ -196,31 +189,6 @@ typedef enum {
forceSizeVcmpPickupOption = INT32_MAX forceSizeVcmpPickupOption = INT32_MAX
} vcmpPickupOption; } vcmpPickupOption;
typedef enum {
vcmpNetworkStatisticsOptionDataSentPerSecond = 0,
vcmpNetworkStatisticsOptionDataResentPerSecond = 1,
vcmpNetworkStatisticsOptionDataReceivedPerSecond = 2,
vcmpNetworkStatisticsOptionDataDiscardedPerSecond = 3,
vcmpNetworkStatisticsOptionAllBytesSentPerSecond = 4,
vcmpNetworkStatisticsOptionAllBytesReceivedPerSecond = 5,
vcmpNetworkStatisticsOptionDataSentTotal = 6,
vcmpNetworkStatisticsOptionDataResentTotal = 7,
vcmpNetworkStatisticsOptionDataReceivedTotal = 8,
vcmpNetworkStatisticsOptionDataDiscardedTotal = 9,
vcmpNetworkStatisticsOptionAllBytesSentTotal = 10,
vcmpNetworkStatisticsOptionAllBytesReceivedTotal = 11,
vcmpNetworkStatisticsOptionMessagesWaiting = 12,
vcmpNetworkStatisticsOptionMessagesResending = 13,
vcmpNetworkStatisticsOptionBytesResending = 14,
vcmpNetworkStatisticsOptionPacketLossPerSecond = 15,
vcmpNetworkStatisticsOptionPacketLossTotal = 16,
forceSizeVcmpNetworkStatisticsOption = INT32_MAX
} vcmpNetworkStatisticsOption;
typedef struct { typedef struct {
uint32_t structSize; uint32_t structSize;
@ -238,7 +206,7 @@ typedef struct {
uint32_t (*GetNumberOfPlugins) (void); uint32_t (*GetNumberOfPlugins) (void);
/* vcmpErrorNoSuchEntity, vcmpErrorNullArgument */ /* vcmpErrorNoSuchEntity, vcmpErrorNullArgument */
vcmpError (*GetPluginInfo) (int32_t pluginId, PluginInfo* pluginInfo); vcmpError (*GetPluginInfo) (int32_t pluginId, PluginInfo* pluginInfo);
/* Return value of -1 indicates vcmpErrorNoSuchEntity */ /* -1 == vcmpEntityNone */
int32_t (*FindPlugin) (const char* pluginName); int32_t (*FindPlugin) (const char* pluginName);
/* GetLastError: vcmpErrorNoSuchEntity */ /* GetLastError: vcmpErrorNoSuchEntity */
const void** (*GetPluginExports) (int32_t pluginId, size_t* exportCount); const void** (*GetPluginExports) (int32_t pluginId, size_t* exportCount);
@ -378,7 +346,7 @@ typedef struct {
* Key binds * Key binds
*/ */
/* Return value of -1 indicates vcmpErrorNoSuchEntity */ /* -1 == vcmpEntityNone */
int32_t (*GetKeyBindUnusedSlot) (void); int32_t (*GetKeyBindUnusedSlot) (void);
/* vcmpErrorNoSuchEntity */ /* vcmpErrorNoSuchEntity */
vcmpError (*GetKeyBindData) (int32_t bindId, uint8_t* isCalledOnReleaseOut, int32_t* keyOneOut, int32_t* keyTwoOut, int32_t* keyThreeOut); vcmpError (*GetKeyBindData) (int32_t bindId, uint8_t* isCalledOnReleaseOut, int32_t* keyOneOut, int32_t* keyTwoOut, int32_t* keyThreeOut);
@ -451,7 +419,7 @@ typedef struct {
* Player access and basic info * Player access and basic info
*/ */
/* Return value of -1 indicates vcmpErrorNoSuchEntity */ /* -1 == vcmpEntityNone */
int32_t (*GetPlayerIdFromName) (const char* name); int32_t (*GetPlayerIdFromName) (const char* name);
/* success */ /* success */
uint8_t (*IsPlayerConnected) (int32_t playerId); uint8_t (*IsPlayerConnected) (int32_t playerId);
@ -921,8 +889,7 @@ typedef struct {
/* GetLastError: vcmpErrorNoSuchEntity */ /* GetLastError: vcmpErrorNoSuchEntity */
uint8_t (*IsObjectTouchedReportEnabled) (int32_t objectId); uint8_t (*IsObjectTouchedReportEnabled) (int32_t objectId);
/* 04rel005 SDK functions */ // TODO: MOVE LATER
/* ---------------------------------------------------------- */
vcmpError (*GetPlayerModuleList) (int32_t playerId); vcmpError (*GetPlayerModuleList) (int32_t playerId);
/* vcmpErrorNoSuchEntity, vcmpErrorArgumentOutOfBounds */ /* vcmpErrorNoSuchEntity, vcmpErrorArgumentOutOfBounds */
@ -940,35 +907,6 @@ typedef struct {
/* GetLastError: vcmpErrorNoSuchEntity */ /* GetLastError: vcmpErrorNoSuchEntity */
uint32_t(*GetVehicleLightsData) (int32_t vehicleId); uint32_t(*GetVehicleLightsData) (int32_t vehicleId);
/* 04rel007 SDK functions */
/* ---------------------------------------------------------- */
/* vcmpErrorNoSuchEntity */
vcmpError (*KillPlayer) (int32_t playerId);
/* vcmpErrorNoSuchEntity */
vcmpError (*SetVehicle3DArrowForPlayer) (int32_t vehicleId, int32_t targetPlayerId, uint8_t isEnabled);
/* GetLastError: vcmpErrorNoSuchEntity */
uint8_t (*GetVehicle3DArrowForPlayer) (int32_t vehicleId, int32_t targetPlayerId);
/* vcmpErrorNoSuchEntity */
vcmpError (*SetPlayer3DArrowForPlayer) (int32_t playerId, int32_t targetPlayerId, uint8_t isEnabled);
/* GetLastError: vcmpErrorNoSuchEntity */
uint8_t (*GetPlayer3DArrowForPlayer) (int32_t playerId, int32_t targetPlayerId);
/* vcmpErrorNoSuchEntity */
vcmpError (*SetPlayerDrunkHandling) (int32_t playerId, uint32_t drunkLevel);
/* GetLastError: vcmpErrorNoSuchEntity */
uint32_t (*GetPlayerDrunkHandling) (int32_t playerId);
/* vcmpErrorNoSuchEntity */
vcmpError (*SetPlayerDrunkVisuals) (int32_t playerId, uint8_t drunkLevel);
/* GetLastError: vcmpErrorNoSuchEntity */
uint8_t (*GetPlayerDrunkVisuals) (int32_t playerId);
/* vcmpErrorNoSuchEntity, vcmpErrorRequestDenied */
vcmpError (*InterpolateCameraLookAt) (int32_t playerId, float lookX, float lookY, float lookZ, uint32_t interpTimeMS);
/* GetLastError: vcmpErrorNoSuchEntity, vcmpErrorArgumentOutOfBounds */
double (*GetNetworkStatistics) (int32_t playerId, vcmpNetworkStatisticsOption option);
} PluginFuncs; } PluginFuncs;
typedef struct { typedef struct {
@ -1031,12 +969,7 @@ typedef struct {
void (*OnEntityPoolChange) (vcmpEntityPool entityType, int32_t entityId, uint8_t isDeleted); void (*OnEntityPoolChange) (vcmpEntityPool entityType, int32_t entityId, uint8_t isDeleted);
void (*OnServerPerformanceReport) (size_t entryCount, const char** descriptions, uint64_t* times); void (*OnServerPerformanceReport) (size_t entryCount, const char** descriptions, uint64_t* times);
/* 04rel005 SDK functions */ // TODO: MOVE LATER
/* ---------------------------------------------------------- */
void(*OnPlayerModuleList) (int32_t playerId, const char* list); void(*OnPlayerModuleList) (int32_t playerId, const char* list);
/* 04rel007 SDK functions */
/* ---------------------------------------------------------- */
void (*OnEntityStreamingChange) (int32_t playerId, int32_t entityId, vcmpEntityPool entityType, uint8_t isDeleted);
} PluginCallbacks; } PluginCallbacks;

1042
include/vcmp.new.h Normal file

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@ -194,8 +194,9 @@ protected:
// ---------------------------------------------------------------------------------------- // ----------------------------------------------------------------------------------------
SignalPair mOnDestroyed; SignalPair mOnDestroyed;
SignalPair mOnCustom; SignalPair mOnCustom;
#if SQMOD_SDK_LEAST(2, 1)
SignalPair mOnStream; SignalPair mOnStream;
#endif
// ---------------------------------------------------------------------------------------- // ----------------------------------------------------------------------------------------
SignalPair mOnEntered; SignalPair mOnEntered;
SignalPair mOnExited; SignalPair mOnExited;
@ -327,8 +328,9 @@ protected:
// ---------------------------------------------------------------------------------------- // ----------------------------------------------------------------------------------------
SignalPair mOnDestroyed; SignalPair mOnDestroyed;
SignalPair mOnCustom; SignalPair mOnCustom;
#if SQMOD_SDK_LEAST(2, 1)
SignalPair mOnStream; SignalPair mOnStream;
#endif
// ---------------------------------------------------------------------------------------- // ----------------------------------------------------------------------------------------
SignalPair mOnShot; SignalPair mOnShot;
SignalPair mOnTouched; SignalPair mOnTouched;
@ -393,8 +395,9 @@ protected:
// ---------------------------------------------------------------------------------------- // ----------------------------------------------------------------------------------------
SignalPair mOnDestroyed; SignalPair mOnDestroyed;
SignalPair mOnCustom; SignalPair mOnCustom;
#if SQMOD_SDK_LEAST(2, 1)
SignalPair mOnStream; SignalPair mOnStream;
#endif
// ---------------------------------------------------------------------------------------- // ----------------------------------------------------------------------------------------
SignalPair mOnRespawn; SignalPair mOnRespawn;
SignalPair mOnClaimed; SignalPair mOnClaimed;
@ -487,8 +490,9 @@ protected:
// ---------------------------------------------------------------------------------------- // ----------------------------------------------------------------------------------------
SignalPair mOnDestroyed; SignalPair mOnDestroyed;
SignalPair mOnCustom; SignalPair mOnCustom;
#if SQMOD_SDK_LEAST(2, 1)
SignalPair mOnStream; SignalPair mOnStream;
#endif
// ---------------------------------------------------------------------------------------- // ----------------------------------------------------------------------------------------
SignalPair mOnRequestClass; SignalPair mOnRequestClass;
SignalPair mOnRequestSpawn; SignalPair mOnRequestSpawn;
@ -545,7 +549,9 @@ protected:
SignalPair mOnCheckpointEntered; SignalPair mOnCheckpointEntered;
SignalPair mOnCheckpointExited; SignalPair mOnCheckpointExited;
SignalPair mOnClientScriptData; SignalPair mOnClientScriptData;
#if SQMOD_SDK_LEAST(2, 1)
SignalPair mOnEntityStream; SignalPair mOnEntityStream;
#endif
SignalPair mOnUpdate; SignalPair mOnUpdate;
SignalPair mOnHealth; SignalPair mOnHealth;
SignalPair mOnArmour; SignalPair mOnArmour;
@ -636,8 +642,9 @@ protected:
// ---------------------------------------------------------------------------------------- // ----------------------------------------------------------------------------------------
SignalPair mOnDestroyed; SignalPair mOnDestroyed;
SignalPair mOnCustom; SignalPair mOnCustom;
#if SQMOD_SDK_LEAST(2, 1)
SignalPair mOnStream; SignalPair mOnStream;
#endif
// ---------------------------------------------------------------------------------------- // ----------------------------------------------------------------------------------------
SignalPair mOnEmbarking; SignalPair mOnEmbarking;
SignalPair mOnEmbarked; SignalPair mOnEmbarked;
@ -1265,7 +1272,7 @@ public:
* Entity pool changes events. * Entity pool changes events.
*/ */
void EmitEntityPool(vcmpEntityPool entity_type, Int32 entity_id, bool is_deleted); void EmitEntityPool(vcmpEntityPool entity_type, Int32 entity_id, bool is_deleted);
#if SQMOD_SDK_LEAST(2, 1)
/* -------------------------------------------------------------------------------------------- /* --------------------------------------------------------------------------------------------
* Entity streaming changes events. * Entity streaming changes events.
*/ */
@ -1275,7 +1282,7 @@ public:
void EmitPlayerStream(int32_t player_id, int32_t entity_id, bool is_deleted); void EmitPlayerStream(int32_t player_id, int32_t entity_id, bool is_deleted);
void EmitVehicleStream(int32_t player_id, int32_t entity_id, bool is_deleted); void EmitVehicleStream(int32_t player_id, int32_t entity_id, bool is_deleted);
void EmitEntityStreaming(int32_t player_id, int32_t entity_id, vcmpEntityPool entity_type, bool is_deleted); void EmitEntityStreaming(int32_t player_id, int32_t entity_id, vcmpEntityPool entity_type, bool is_deleted);
#endif
/* -------------------------------------------------------------------------------------------- /* --------------------------------------------------------------------------------------------
* Entity update events. * Entity update events.
*/ */
@ -1321,11 +1328,13 @@ public:
SignalPair mOnPickupCustom; SignalPair mOnPickupCustom;
SignalPair mOnPlayerCustom; SignalPair mOnPlayerCustom;
SignalPair mOnVehicleCustom; SignalPair mOnVehicleCustom;
#if SQMOD_SDK_LEAST(2, 1)
SignalPair mOnCheckpointStream; SignalPair mOnCheckpointStream;
SignalPair mOnObjectStream; SignalPair mOnObjectStream;
SignalPair mOnPickupStream; SignalPair mOnPickupStream;
SignalPair mOnPlayerStream; SignalPair mOnPlayerStream;
SignalPair mOnVehicleStream; SignalPair mOnVehicleStream;
#endif
SignalPair mOnServerStartup; SignalPair mOnServerStartup;
SignalPair mOnServerShutdown; SignalPair mOnServerShutdown;
SignalPair mOnServerFrame; SignalPair mOnServerFrame;
@ -1432,7 +1441,9 @@ public:
SignalPair mOnVehicleHandlingRule; SignalPair mOnVehicleHandlingRule;
SignalPair mOnVehicleEnterArea; SignalPair mOnVehicleEnterArea;
SignalPair mOnVehicleLeaveArea; SignalPair mOnVehicleLeaveArea;
#if SQMOD_SDK_LEAST(2, 1)
SignalPair mOnEntityStream; SignalPair mOnEntityStream;
#endif
SignalPair mOnServerOption; SignalPair mOnServerOption;
SignalPair mOnScriptReload; SignalPair mOnScriptReload;
SignalPair mOnScriptLoaded; SignalPair mOnScriptLoaded;

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@ -1364,12 +1364,14 @@ void Core::EmitEntityPool(vcmpEntityPool entity_type, Int32 entity_id, bool is_d
case vcmpEntityPoolRadio: case vcmpEntityPoolRadio:
// @TODO Implement... // @TODO Implement...
//break; //break;
#if SQMOD_SDK_LEAST(2, 1)
case vcmpEntityPoolPlayer: case vcmpEntityPoolPlayer:
// @TODO Implement... // @TODO Implement...
//break; //break;
case vcmpEntityReserved1: case vcmpEntityReserved1:
// @TODO Implement... // @TODO Implement...
break; break;
#endif
case vcmpEntityPoolBlip: case vcmpEntityPoolBlip:
// Do we even have this blip that we're trying to delete? // Do we even have this blip that we're trying to delete?
if (is_deleted && VALID_ENTITY(m_Blips[entity_id].mID)) if (is_deleted && VALID_ENTITY(m_Blips[entity_id].mID))
@ -1551,7 +1553,7 @@ void Core::EmitPlayerUpdate(Int32 player_id, vcmpPlayerUpdate update_type)
(*mOnPlayerUpdate.first)(inst.mObj, static_cast< Int32 >(update_type)); (*mOnPlayerUpdate.first)(inst.mObj, static_cast< Int32 >(update_type));
SQMOD_CO_EV_TRACEBACK("[TRACE>] Core::PlayerUpdate") SQMOD_CO_EV_TRACEBACK("[TRACE>] Core::PlayerUpdate")
} }
#if SQMOD_SDK_LEAST(2, 1)
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
void Core::EmitCheckpointStream(int32_t player_id, int32_t entity_id, bool is_deleted) void Core::EmitCheckpointStream(int32_t player_id, int32_t entity_id, bool is_deleted)
{ {
@ -1679,7 +1681,7 @@ void Core::EmitEntityStreaming(int32_t player_id, int32_t entity_id, vcmpEntityP
} }
SQMOD_CO_EV_TRACEBACK("[TRACE>] Core::EntityStreaming") SQMOD_CO_EV_TRACEBACK("[TRACE>] Core::EntityStreaming")
} }
#endif
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
void Core::EmitVehicleUpdate(Int32 vehicle_id, vcmpVehicleUpdate update_type) void Core::EmitVehicleUpdate(Int32 vehicle_id, vcmpVehicleUpdate update_type)
{ {

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@ -417,7 +417,9 @@ void Core::CheckpointInst::InitEvents()
// Proceed to initializing the events // Proceed to initializing the events
InitSignalPair(mOnDestroyed, mEvents, "Destroyed"); InitSignalPair(mOnDestroyed, mEvents, "Destroyed");
InitSignalPair(mOnCustom, mEvents, "Custom"); InitSignalPair(mOnCustom, mEvents, "Custom");
#if SQMOD_SDK_LEAST(2, 1)
InitSignalPair(mOnStream, mEvents, "Stream"); InitSignalPair(mOnStream, mEvents, "Stream");
#endif
InitSignalPair(mOnEntered, mEvents, "Entered"); InitSignalPair(mOnEntered, mEvents, "Entered");
InitSignalPair(mOnExited, mEvents, "Exited"); InitSignalPair(mOnExited, mEvents, "Exited");
InitSignalPair(mOnWorld, mEvents, "World"); InitSignalPair(mOnWorld, mEvents, "World");
@ -429,7 +431,9 @@ void Core::CheckpointInst::DropEvents()
{ {
ResetSignalPair(mOnDestroyed); ResetSignalPair(mOnDestroyed);
ResetSignalPair(mOnCustom); ResetSignalPair(mOnCustom);
#if SQMOD_SDK_LEAST(2, 1)
ResetSignalPair(mOnStream); ResetSignalPair(mOnStream);
#endif
ResetSignalPair(mOnEntered); ResetSignalPair(mOnEntered);
ResetSignalPair(mOnExited); ResetSignalPair(mOnExited);
ResetSignalPair(mOnWorld); ResetSignalPair(mOnWorld);
@ -485,7 +489,9 @@ void Core::ObjectInst::InitEvents()
// Proceed to initializing the events // Proceed to initializing the events
InitSignalPair(mOnDestroyed, mEvents, "Destroyed"); InitSignalPair(mOnDestroyed, mEvents, "Destroyed");
InitSignalPair(mOnCustom, mEvents, "Custom"); InitSignalPair(mOnCustom, mEvents, "Custom");
#if SQMOD_SDK_LEAST(2, 1)
InitSignalPair(mOnStream, mEvents, "Stream"); InitSignalPair(mOnStream, mEvents, "Stream");
#endif
InitSignalPair(mOnShot, mEvents, "Shot"); InitSignalPair(mOnShot, mEvents, "Shot");
InitSignalPair(mOnTouched, mEvents, "Touched"); InitSignalPair(mOnTouched, mEvents, "Touched");
InitSignalPair(mOnWorld, mEvents, "World"); InitSignalPair(mOnWorld, mEvents, "World");
@ -498,7 +504,9 @@ void Core::ObjectInst::DropEvents()
{ {
ResetSignalPair(mOnDestroyed); ResetSignalPair(mOnDestroyed);
ResetSignalPair(mOnCustom); ResetSignalPair(mOnCustom);
#if SQMOD_SDK_LEAST(2, 1)
ResetSignalPair(mOnStream); ResetSignalPair(mOnStream);
#endif
ResetSignalPair(mOnShot); ResetSignalPair(mOnShot);
ResetSignalPair(mOnTouched); ResetSignalPair(mOnTouched);
ResetSignalPair(mOnWorld); ResetSignalPair(mOnWorld);
@ -524,7 +532,9 @@ void Core::PickupInst::InitEvents()
// Proceed to initializing the events // Proceed to initializing the events
InitSignalPair(mOnDestroyed, mEvents, "Destroyed"); InitSignalPair(mOnDestroyed, mEvents, "Destroyed");
InitSignalPair(mOnCustom, mEvents, "Custom"); InitSignalPair(mOnCustom, mEvents, "Custom");
#if SQMOD_SDK_LEAST(2, 1)
InitSignalPair(mOnStream, mEvents, "Stream"); InitSignalPair(mOnStream, mEvents, "Stream");
#endif
InitSignalPair(mOnRespawn, mEvents, "Respawn"); InitSignalPair(mOnRespawn, mEvents, "Respawn");
InitSignalPair(mOnClaimed, mEvents, "Claimed"); InitSignalPair(mOnClaimed, mEvents, "Claimed");
InitSignalPair(mOnCollected, mEvents, "Collected"); InitSignalPair(mOnCollected, mEvents, "Collected");
@ -540,7 +550,9 @@ void Core::PickupInst::DropEvents()
{ {
ResetSignalPair(mOnDestroyed); ResetSignalPair(mOnDestroyed);
ResetSignalPair(mOnCustom); ResetSignalPair(mOnCustom);
#if SQMOD_SDK_LEAST(2, 1)
ResetSignalPair(mOnStream); ResetSignalPair(mOnStream);
#endif
ResetSignalPair(mOnRespawn); ResetSignalPair(mOnRespawn);
ResetSignalPair(mOnClaimed); ResetSignalPair(mOnClaimed);
ResetSignalPair(mOnCollected); ResetSignalPair(mOnCollected);
@ -569,7 +581,9 @@ void Core::PlayerInst::InitEvents()
// Proceed to initializing the events // Proceed to initializing the events
InitSignalPair(mOnDestroyed, mEvents, "Destroyed"); InitSignalPair(mOnDestroyed, mEvents, "Destroyed");
InitSignalPair(mOnCustom, mEvents, "Custom"); InitSignalPair(mOnCustom, mEvents, "Custom");
#if SQMOD_SDK_LEAST(2, 1)
InitSignalPair(mOnStream, mEvents, "Stream"); InitSignalPair(mOnStream, mEvents, "Stream");
#endif
InitSignalPair(mOnRequestClass, mEvents, "RequestClass"); InitSignalPair(mOnRequestClass, mEvents, "RequestClass");
InitSignalPair(mOnRequestSpawn, mEvents, "RequestSpawn"); InitSignalPair(mOnRequestSpawn, mEvents, "RequestSpawn");
InitSignalPair(mOnSpawn, mEvents, "Spawn"); InitSignalPair(mOnSpawn, mEvents, "Spawn");
@ -625,7 +639,9 @@ void Core::PlayerInst::InitEvents()
InitSignalPair(mOnCheckpointEntered, mEvents, "CheckpointEntered"); InitSignalPair(mOnCheckpointEntered, mEvents, "CheckpointEntered");
InitSignalPair(mOnCheckpointExited, mEvents, "CheckpointExited"); InitSignalPair(mOnCheckpointExited, mEvents, "CheckpointExited");
InitSignalPair(mOnClientScriptData, mEvents, "ClientScriptData"); InitSignalPair(mOnClientScriptData, mEvents, "ClientScriptData");
#if SQMOD_SDK_LEAST(2, 1)
InitSignalPair(mOnEntityStream, mEvents, "EntityStream"); InitSignalPair(mOnEntityStream, mEvents, "EntityStream");
#endif
InitSignalPair(mOnUpdate, mEvents, "Update"); InitSignalPair(mOnUpdate, mEvents, "Update");
InitSignalPair(mOnHealth, mEvents, "Health"); InitSignalPair(mOnHealth, mEvents, "Health");
InitSignalPair(mOnArmour, mEvents, "Armour"); InitSignalPair(mOnArmour, mEvents, "Armour");
@ -651,7 +667,9 @@ void Core::PlayerInst::DropEvents()
{ {
ResetSignalPair(mOnDestroyed); ResetSignalPair(mOnDestroyed);
ResetSignalPair(mOnCustom); ResetSignalPair(mOnCustom);
#if SQMOD_SDK_LEAST(2, 1)
ResetSignalPair(mOnStream); ResetSignalPair(mOnStream);
#endif
ResetSignalPair(mOnRequestClass); ResetSignalPair(mOnRequestClass);
ResetSignalPair(mOnRequestSpawn); ResetSignalPair(mOnRequestSpawn);
ResetSignalPair(mOnSpawn); ResetSignalPair(mOnSpawn);
@ -707,7 +725,9 @@ void Core::PlayerInst::DropEvents()
ResetSignalPair(mOnCheckpointEntered); ResetSignalPair(mOnCheckpointEntered);
ResetSignalPair(mOnCheckpointExited); ResetSignalPair(mOnCheckpointExited);
ResetSignalPair(mOnClientScriptData); ResetSignalPair(mOnClientScriptData);
#if SQMOD_SDK_LEAST(2, 1)
ResetSignalPair(mOnEntityStream); ResetSignalPair(mOnEntityStream);
#endif
ResetSignalPair(mOnUpdate); ResetSignalPair(mOnUpdate);
ResetSignalPair(mOnHealth); ResetSignalPair(mOnHealth);
ResetSignalPair(mOnArmour); ResetSignalPair(mOnArmour);
@ -746,7 +766,9 @@ void Core::VehicleInst::InitEvents()
// Proceed to initializing the events // Proceed to initializing the events
InitSignalPair(mOnDestroyed, mEvents, "Destroyed"); InitSignalPair(mOnDestroyed, mEvents, "Destroyed");
InitSignalPair(mOnCustom, mEvents, "Custom"); InitSignalPair(mOnCustom, mEvents, "Custom");
#if SQMOD_SDK_LEAST(2, 1)
InitSignalPair(mOnStream, mEvents, "Stream"); InitSignalPair(mOnStream, mEvents, "Stream");
#endif
InitSignalPair(mOnEmbarking, mEvents, "Embarking"); InitSignalPair(mOnEmbarking, mEvents, "Embarking");
InitSignalPair(mOnEmbarked, mEvents, "Embarked"); InitSignalPair(mOnEmbarked, mEvents, "Embarked");
InitSignalPair(mOnDisembark, mEvents, "Disembark"); InitSignalPair(mOnDisembark, mEvents, "Disembark");
@ -774,7 +796,9 @@ void Core::VehicleInst::DropEvents()
{ {
ResetSignalPair(mOnDestroyed); ResetSignalPair(mOnDestroyed);
ResetSignalPair(mOnCustom); ResetSignalPair(mOnCustom);
#if SQMOD_SDK_LEAST(2, 1)
ResetSignalPair(mOnStream); ResetSignalPair(mOnStream);
#endif
ResetSignalPair(mOnEmbarking); ResetSignalPair(mOnEmbarking);
ResetSignalPair(mOnEmbarked); ResetSignalPair(mOnEmbarked);
ResetSignalPair(mOnDisembark); ResetSignalPair(mOnDisembark);

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@ -75,11 +75,13 @@ void Core::InitEvents()
InitSignalPair(mOnPickupCustom, m_Events, "PickupCustom"); InitSignalPair(mOnPickupCustom, m_Events, "PickupCustom");
InitSignalPair(mOnPlayerCustom, m_Events, "PlayerCustom"); InitSignalPair(mOnPlayerCustom, m_Events, "PlayerCustom");
InitSignalPair(mOnVehicleCustom, m_Events, "VehicleCustom"); InitSignalPair(mOnVehicleCustom, m_Events, "VehicleCustom");
#if SQMOD_SDK_LEAST(2, 1)
InitSignalPair(mOnCheckpointStream, m_Events, "CheckpointStream"); InitSignalPair(mOnCheckpointStream, m_Events, "CheckpointStream");
InitSignalPair(mOnObjectStream, m_Events, "ObjectStream"); InitSignalPair(mOnObjectStream, m_Events, "ObjectStream");
InitSignalPair(mOnPickupStream, m_Events, "PickupStream"); InitSignalPair(mOnPickupStream, m_Events, "PickupStream");
InitSignalPair(mOnPlayerStream, m_Events, "PlayerStream"); InitSignalPair(mOnPlayerStream, m_Events, "PlayerStream");
InitSignalPair(mOnVehicleStream, m_Events, "VehicleStream"); InitSignalPair(mOnVehicleStream, m_Events, "VehicleStream");
#endif
InitSignalPair(mOnServerStartup, m_Events, "ServerStartup"); InitSignalPair(mOnServerStartup, m_Events, "ServerStartup");
InitSignalPair(mOnServerShutdown, m_Events, "ServerShutdown"); InitSignalPair(mOnServerShutdown, m_Events, "ServerShutdown");
InitSignalPair(mOnServerFrame, m_Events, "ServerFrame"); InitSignalPair(mOnServerFrame, m_Events, "ServerFrame");
@ -186,7 +188,9 @@ void Core::InitEvents()
InitSignalPair(mOnVehicleHandlingRule, m_Events, "VehicleHandlingRule"); InitSignalPair(mOnVehicleHandlingRule, m_Events, "VehicleHandlingRule");
InitSignalPair(mOnVehicleEnterArea, m_Events, "VehicleEnterArea"); InitSignalPair(mOnVehicleEnterArea, m_Events, "VehicleEnterArea");
InitSignalPair(mOnVehicleLeaveArea, m_Events, "VehicleLeaveArea"); InitSignalPair(mOnVehicleLeaveArea, m_Events, "VehicleLeaveArea");
#if SQMOD_SDK_LEAST(2, 1)
InitSignalPair(mOnEntityStream, m_Events, "EntityStream"); InitSignalPair(mOnEntityStream, m_Events, "EntityStream");
#endif
InitSignalPair(mOnServerOption, m_Events, "ServerOption"); InitSignalPair(mOnServerOption, m_Events, "ServerOption");
InitSignalPair(mOnScriptReload, m_Events, "ScriptReload"); InitSignalPair(mOnScriptReload, m_Events, "ScriptReload");
InitSignalPair(mOnScriptLoaded, m_Events, "ScriptLoaded"); InitSignalPair(mOnScriptLoaded, m_Events, "ScriptLoaded");
@ -216,11 +220,13 @@ void Core::DropEvents()
ResetSignalPair(mOnPickupCustom); ResetSignalPair(mOnPickupCustom);
ResetSignalPair(mOnPlayerCustom); ResetSignalPair(mOnPlayerCustom);
ResetSignalPair(mOnVehicleCustom); ResetSignalPair(mOnVehicleCustom);
#if SQMOD_SDK_LEAST(2, 1)
ResetSignalPair(mOnCheckpointStream); ResetSignalPair(mOnCheckpointStream);
ResetSignalPair(mOnObjectStream); ResetSignalPair(mOnObjectStream);
ResetSignalPair(mOnPickupStream); ResetSignalPair(mOnPickupStream);
ResetSignalPair(mOnPlayerStream); ResetSignalPair(mOnPlayerStream);
ResetSignalPair(mOnVehicleStream); ResetSignalPair(mOnVehicleStream);
#endif
ResetSignalPair(mOnServerStartup); ResetSignalPair(mOnServerStartup);
ResetSignalPair(mOnServerShutdown); ResetSignalPair(mOnServerShutdown);
ResetSignalPair(mOnServerFrame); ResetSignalPair(mOnServerFrame);
@ -327,7 +333,9 @@ void Core::DropEvents()
ResetSignalPair(mOnVehicleHandlingRule); ResetSignalPair(mOnVehicleHandlingRule);
ResetSignalPair(mOnVehicleEnterArea); ResetSignalPair(mOnVehicleEnterArea);
ResetSignalPair(mOnVehicleLeaveArea); ResetSignalPair(mOnVehicleLeaveArea);
#if SQMOD_SDK_LEAST(2, 1)
ResetSignalPair(mOnEntityStream); ResetSignalPair(mOnEntityStream);
#endif
ResetSignalPair(mOnServerOption); ResetSignalPair(mOnServerOption);
ResetSignalPair(mOnScriptReload); ResetSignalPair(mOnScriptReload);
ResetSignalPair(mOnScriptLoaded); ResetSignalPair(mOnScriptLoaded);

View File

@ -239,7 +239,7 @@ CSStr CPlayer::GetUID2() const
// Return the requested information // Return the requested information
return s_Buffer; return s_Buffer;
} }
#if SQMOD_SDK_LEAST(2, 1)
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
void CPlayer::Kill() const void CPlayer::Kill() const
{ {
@ -248,7 +248,7 @@ void CPlayer::Kill() const
// Perform the requested operation // Perform the requested operation
_Func->KillPlayer(m_ID); _Func->KillPlayer(m_ID);
} }
#endif
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
void CPlayer::Kick() const void CPlayer::Kick() const
{ {
@ -400,7 +400,7 @@ void CPlayer::SetOptionEx(Int32 option_id, bool toggle, Int32 header, LightObj &
Core::Get().EmitPlayerOption(m_ID, option_id, current, header, payload); Core::Get().EmitPlayerOption(m_ID, option_id, current, header, payload);
} }
} }
#if SQMOD_SDK_LEAST(2, 1)
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
SQFloat CPlayer::GetNetworkStatisticsF(Int32 option_id) const SQFloat CPlayer::GetNetworkStatisticsF(Int32 option_id) const
{ {
@ -422,7 +422,7 @@ SQInteger CPlayer::GetNetworkStatisticsI(Int32 option_id) const
// Return it in the proper type // Return it in the proper type
return static_cast< SQInteger >(value); return static_cast< SQInteger >(value);
} }
#endif
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
Int32 CPlayer::GetWorld() const Int32 CPlayer::GetWorld() const
{ {
@ -1407,7 +1407,7 @@ void CPlayer::Unspectate() const
// Spectate the given target // Spectate the given target
_Func->SetPlayerSpectateTarget(m_ID, -1); _Func->SetPlayerSpectateTarget(m_ID, -1);
} }
#if SQMOD_SDK_LEAST(2, 1)
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
void CPlayer::SetPlayer3DArrow(CPlayer & target, bool toggle) const void CPlayer::SetPlayer3DArrow(CPlayer & target, bool toggle) const
{ {
@ -1460,7 +1460,7 @@ bool CPlayer::InterpolateCameraLookAtEx(Float32 x, Float32 y, Float32 z, Uint32
// Perform the requested operation // Perform the requested operation
return _Func->InterpolateCameraLookAt(m_ID, x, y, z, ms) != vcmpErrorRequestDenied; return _Func->InterpolateCameraLookAt(m_ID, x, y, z, ms) != vcmpErrorRequestDenied;
} }
#endif
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
void CPlayer::Redirect(StackStrF & ip, Uint32 port, StackStrF & nick, void CPlayer::Redirect(StackStrF & ip, Uint32 port, StackStrF & nick,
StackStrF & server_pass, StackStrF & user_pass) StackStrF & server_pass, StackStrF & user_pass)
@ -1492,7 +1492,7 @@ void CPlayer::PlaySound(Int32 sound_id) const
// Perform the requested operation // Perform the requested operation
_Func->PlaySound(_Func->GetPlayerUniqueWorld(m_ID), sound_id, NAN, NAN, NAN); _Func->PlaySound(_Func->GetPlayerUniqueWorld(m_ID), sound_id, NAN, NAN, NAN);
} }
#if SQMOD_SDK_LEAST(2, 1)
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
void CPlayer::SetDrunkHandling(SQInteger level) const void CPlayer::SetDrunkHandling(SQInteger level) const
{ {
@ -1528,7 +1528,7 @@ SQInteger CPlayer::GetDrunkVisuals() const
// Perform the requested operation // Perform the requested operation
return _Func->GetPlayerDrunkVisuals(m_ID); return _Func->GetPlayerDrunkVisuals(m_ID);
} }
#endif
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
LightObj & CPlayer::CreateCheckpointEx(Int32 world, bool sphere, Float32 x, Float32 y, Float32 z, LightObj & CPlayer::CreateCheckpointEx(Int32 world, bool sphere, Float32 x, Float32 y, Float32 z,
Uint8 r, Uint8 g, Uint8 b, Uint8 a, Float32 radius) const Uint8 r, Uint8 g, Uint8 b, Uint8 a, Float32 radius) const
@ -2793,8 +2793,10 @@ void Register_CPlayer(HSQUIRRELVM vm)
.Prop(_SC("Away"), &CPlayer::IsAway) .Prop(_SC("Away"), &CPlayer::IsAway)
.Prop(_SC("Spec"), &CPlayer::GetSpectator, &CPlayer::SetSpectator) .Prop(_SC("Spec"), &CPlayer::GetSpectator, &CPlayer::SetSpectator)
.Prop(_SC("SpecID"), &CPlayer::GetSpectatorID, &CPlayer::SetSpectatorID) .Prop(_SC("SpecID"), &CPlayer::GetSpectatorID, &CPlayer::SetSpectatorID)
#if SQMOD_SDK_LEAST(2, 1)
.Prop(_SC("DrunkHandling"), &CPlayer::GetDrunkHandling, &CPlayer::SetDrunkHandling) .Prop(_SC("DrunkHandling"), &CPlayer::GetDrunkHandling, &CPlayer::SetDrunkHandling)
.Prop(_SC("DrunkVisuals"), &CPlayer::GetDrunkVisuals, &CPlayer::SetDrunkVisuals) .Prop(_SC("DrunkVisuals"), &CPlayer::GetDrunkVisuals, &CPlayer::SetDrunkVisuals)
#endif
.Prop(_SC("CollideAreas"), &CPlayer::GetCollideAreas, &CPlayer::SetCollideAreas) .Prop(_SC("CollideAreas"), &CPlayer::GetCollideAreas, &CPlayer::SetCollideAreas)
.Prop(_SC("Authority"), &CPlayer::GetAuthority, &CPlayer::SetAuthority) .Prop(_SC("Authority"), &CPlayer::GetAuthority, &CPlayer::SetAuthority)
.Prop(_SC("TrackPosition"), &CPlayer::GetTrackPosition, &CPlayer::SetTrackPosition) .Prop(_SC("TrackPosition"), &CPlayer::GetTrackPosition, &CPlayer::SetTrackPosition)
@ -2815,7 +2817,9 @@ void Register_CPlayer(HSQUIRRELVM vm)
.Prop(_SC("Blue"), &CPlayer::GetColorB, &CPlayer::SetColorB) .Prop(_SC("Blue"), &CPlayer::GetColorB, &CPlayer::SetColorB)
// Member Methods // Member Methods
.Func(_SC("StreamedFor"), &CPlayer::IsStreamedFor) .Func(_SC("StreamedFor"), &CPlayer::IsStreamedFor)
#if SQMOD_SDK_LEAST(2, 1)
.Func(_SC("Kill"), &CPlayer::Kill) .Func(_SC("Kill"), &CPlayer::Kill)
#endif
.Func(_SC("Kick"), &CPlayer::Kick) .Func(_SC("Kick"), &CPlayer::Kick)
.Func(_SC("Ban"), &CPlayer::Ban) .Func(_SC("Ban"), &CPlayer::Ban)
.Func(_SC("KickBecause"), &CPlayer::KickBecause) .Func(_SC("KickBecause"), &CPlayer::KickBecause)
@ -2824,8 +2828,10 @@ void Register_CPlayer(HSQUIRRELVM vm)
.Func(_SC("GetOption"), &CPlayer::GetOption) .Func(_SC("GetOption"), &CPlayer::GetOption)
.Func(_SC("SetOption"), &CPlayer::SetOption) .Func(_SC("SetOption"), &CPlayer::SetOption)
.Func(_SC("SetOptionEx"), &CPlayer::SetOptionEx) .Func(_SC("SetOptionEx"), &CPlayer::SetOptionEx)
#if SQMOD_SDK_LEAST(2, 1)
.Func(_SC("GetNetworkStatisticsF"), &CPlayer::GetNetworkStatisticsF) .Func(_SC("GetNetworkStatisticsF"), &CPlayer::GetNetworkStatisticsF)
.Func(_SC("GetNetworkStatisticsI"), &CPlayer::GetNetworkStatisticsI) .Func(_SC("GetNetworkStatisticsI"), &CPlayer::GetNetworkStatisticsI)
#endif
.Func(_SC("WorldCompatible"), &CPlayer::IsWorldCompatible) .Func(_SC("WorldCompatible"), &CPlayer::IsWorldCompatible)
.Func(_SC("SetColor"), &CPlayer::SetColorEx) .Func(_SC("SetColor"), &CPlayer::SetColorEx)
.Func(_SC("SetColour"), &CPlayer::SetColorEx) .Func(_SC("SetColour"), &CPlayer::SetColorEx)
@ -2847,12 +2853,14 @@ void Register_CPlayer(HSQUIRRELVM vm)
.Func(_SC("Spectating"), &CPlayer::GetSpectator) .Func(_SC("Spectating"), &CPlayer::GetSpectator)
.Func(_SC("Unspectate"), &CPlayer::Unspectate) .Func(_SC("Unspectate"), &CPlayer::Unspectate)
.Func(_SC("Spectate"), &CPlayer::SetSpectator) .Func(_SC("Spectate"), &CPlayer::SetSpectator)
#if SQMOD_SDK_LEAST(2, 1)
.Func(_SC("SetPlayer3DArrow"), &CPlayer::SetPlayer3DArrow) .Func(_SC("SetPlayer3DArrow"), &CPlayer::SetPlayer3DArrow)
.Func(_SC("GetPlayer3DArrow"), &CPlayer::GetPlayer3DArrow) .Func(_SC("GetPlayer3DArrow"), &CPlayer::GetPlayer3DArrow)
.Func(_SC("SetPlayer3DArrowID"), &CPlayer::SetPlayer3DArrowID) .Func(_SC("SetPlayer3DArrowID"), &CPlayer::SetPlayer3DArrowID)
.Func(_SC("GetPlayer3DArrowID"), &CPlayer::GetPlayer3DArrowID) .Func(_SC("GetPlayer3DArrowID"), &CPlayer::GetPlayer3DArrowID)
.Func(_SC("InterpolateCameraLookAt"), &CPlayer::InterpolateCameraLookAt) .Func(_SC("InterpolateCameraLookAt"), &CPlayer::InterpolateCameraLookAt)
.Func(_SC("InterpolateCameraLookAtEx"), &CPlayer::InterpolateCameraLookAtEx) .Func(_SC("InterpolateCameraLookAtEx"), &CPlayer::InterpolateCameraLookAtEx)
#endif
.Func(_SC("Redirect"), &CPlayer::Redirect) .Func(_SC("Redirect"), &CPlayer::Redirect)
.Func(_SC("GetModuleList"), &CPlayer::GetModuleList) .Func(_SC("GetModuleList"), &CPlayer::GetModuleList)
.Func(_SC("PlaySound"), &CPlayer::PlaySound) .Func(_SC("PlaySound"), &CPlayer::PlaySound)

View File

@ -264,12 +264,12 @@ public:
* Retrieve the unique user identifier version 2 of the managed player entity. * Retrieve the unique user identifier version 2 of the managed player entity.
*/ */
CSStr GetUID2() const; CSStr GetUID2() const;
#if SQMOD_SDK_LEAST(2, 1)
/* -------------------------------------------------------------------------------------------- /* --------------------------------------------------------------------------------------------
* Set player's health to 0 and reset the death reason. * Set player's health to 0 and reset the death reason.
*/ */
void Kill() const; void Kill() const;
#endif
/* -------------------------------------------------------------------------------------------- /* --------------------------------------------------------------------------------------------
* Kick the managed player entity from the server. * Kick the managed player entity from the server.
*/ */
@ -324,7 +324,7 @@ public:
* Modify the current option value of the managed player entity. * Modify the current option value of the managed player entity.
*/ */
void SetOptionEx(Int32 option_id, bool toggle, Int32 header, LightObj & payload); void SetOptionEx(Int32 option_id, bool toggle, Int32 header, LightObj & payload);
#if SQMOD_SDK_LEAST(2, 1)
/* -------------------------------------------------------------------------------------------- /* --------------------------------------------------------------------------------------------
* Retrieve network statistics related to the managed player entity. * Retrieve network statistics related to the managed player entity.
*/ */
@ -334,7 +334,7 @@ public:
* Retrieve network statistics related to the managed player entity. * Retrieve network statistics related to the managed player entity.
*/ */
SQInteger GetNetworkStatisticsI(Int32 option_id) const; SQInteger GetNetworkStatisticsI(Int32 option_id) const;
#endif
/* -------------------------------------------------------------------------------------------- /* --------------------------------------------------------------------------------------------
* Retrieve the world in which the managed player entity exists. * Retrieve the world in which the managed player entity exists.
*/ */
@ -754,7 +754,7 @@ public:
* Set the managed player entity to spectate no one. * Set the managed player entity to spectate no one.
*/ */
void Unspectate() const; void Unspectate() const;
#if SQMOD_SDK_LEAST(2, 1)
/* -------------------------------------------------------------------------------------------- /* --------------------------------------------------------------------------------------------
* Set whether the target player will see an objective arrow over a player. * Set whether the target player will see an objective arrow over a player.
*/ */
@ -784,7 +784,7 @@ public:
* Smoothly pivots the camera angle. * Smoothly pivots the camera angle.
*/ */
bool InterpolateCameraLookAtEx(Float32 x, Float32 y, Float32 z, Uint32 ms) const; bool InterpolateCameraLookAtEx(Float32 x, Float32 y, Float32 z, Uint32 ms) const;
#endif
/* -------------------------------------------------------------------------------------------- /* --------------------------------------------------------------------------------------------
* Redirect the managed player entity to the specified server. * Redirect the managed player entity to the specified server.
*/ */
@ -800,7 +800,7 @@ public:
* Retrieve the authority level of the managed player entity. * Retrieve the authority level of the managed player entity.
*/ */
void PlaySound(Int32 sound_id) const; void PlaySound(Int32 sound_id) const;
#if SQMOD_SDK_LEAST(2, 1)
/* -------------------------------------------------------------------------------------------- /* --------------------------------------------------------------------------------------------
* Set how delayed a player's turn handling is when in a vehicle. * Set how delayed a player's turn handling is when in a vehicle.
*/ */
@ -820,7 +820,7 @@ public:
* Retrieve how intense the drunk blur overlay is for a player. * Retrieve how intense the drunk blur overlay is for a player.
*/ */
SQInteger GetDrunkVisuals() const; SQInteger GetDrunkVisuals() const;
#endif
/* -------------------------------------------------------------------------------------------- /* --------------------------------------------------------------------------------------------
* Create a checkpoint or sphere for this player. * Create a checkpoint or sphere for this player.
*/ */

View File

@ -1147,7 +1147,7 @@ bool CVehicle::Embark(CPlayer & player, Int32 slot, bool allocate, bool warp) co
return (_Func->PutPlayerInVehicle(player.GetID(), m_ID, slot, allocate, warp) return (_Func->PutPlayerInVehicle(player.GetID(), m_ID, slot, allocate, warp)
!= vcmpErrorRequestDenied); != vcmpErrorRequestDenied);
} }
#if SQMOD_SDK_LEAST(2, 1)
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
void CVehicle::SetPlayer3DArrow(CPlayer & target, bool toggle) const void CVehicle::SetPlayer3DArrow(CPlayer & target, bool toggle) const
{ {
@ -1183,7 +1183,7 @@ bool CVehicle::GetPlayer3DArrowID(SQInteger id) const
// Spectate the given target // Spectate the given target
return _Func->GetVehicle3DArrowForPlayer(m_ID, id); return _Func->GetVehicle3DArrowForPlayer(m_ID, id);
} }
#endif
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
bool CVehicle::GetCollideAreas() const bool CVehicle::GetCollideAreas() const
{ {
@ -2074,10 +2074,12 @@ void Register_CVehicle(HSQUIRRELVM vm)
.Func(_SC("SetHandlingRule"), &CVehicle::SetHandlingRule) .Func(_SC("SetHandlingRule"), &CVehicle::SetHandlingRule)
.Func(_SC("ResetHandlingRule"), &CVehicle::ResetHandlingRule) .Func(_SC("ResetHandlingRule"), &CVehicle::ResetHandlingRule)
.Func(_SC("ResetHandlings"), &CVehicle::ResetHandlings) .Func(_SC("ResetHandlings"), &CVehicle::ResetHandlings)
#if SQMOD_SDK_LEAST(2, 1)
.Func(_SC("SetPlayer3DArrow"), &CVehicle::SetPlayer3DArrow) .Func(_SC("SetPlayer3DArrow"), &CVehicle::SetPlayer3DArrow)
.Func(_SC("GetPlayer3DArrow"), &CVehicle::GetPlayer3DArrow) .Func(_SC("GetPlayer3DArrow"), &CVehicle::GetPlayer3DArrow)
.Func(_SC("SetPlayer3DArrowID"), &CVehicle::SetPlayer3DArrowID) .Func(_SC("SetPlayer3DArrowID"), &CVehicle::SetPlayer3DArrowID)
.Func(_SC("GetPlayer3DArrowID"), &CVehicle::GetPlayer3DArrowID) .Func(_SC("GetPlayer3DArrowID"), &CVehicle::GetPlayer3DArrowID)
#endif
.Func(_SC("AreasCollide"), &CVehicle::SetAreasCollide) .Func(_SC("AreasCollide"), &CVehicle::SetAreasCollide)
// Member Overloads // Member Overloads
.Overload< void (CVehicle::*)(const Vector3 &, bool) const > .Overload< void (CVehicle::*)(const Vector3 &, bool) const >

View File

@ -621,7 +621,7 @@ public:
* Embark the specified player entity into the managed vehicle entity. * Embark the specified player entity into the managed vehicle entity.
*/ */
bool Embark(CPlayer & player, Int32 slot, bool allocate, bool warp) const; bool Embark(CPlayer & player, Int32 slot, bool allocate, bool warp) const;
#if SQMOD_SDK_LEAST(2, 1)
/* -------------------------------------------------------------------------------------------- /* --------------------------------------------------------------------------------------------
* Set whether the target player will see an objective arrow over a vehicle. * Set whether the target player will see an objective arrow over a vehicle.
*/ */
@ -641,7 +641,7 @@ public:
* See whether the target player sees an objective arrow over a vehicle. * See whether the target player sees an objective arrow over a vehicle.
*/ */
bool GetPlayer3DArrowID(SQInteger id) const; bool GetPlayer3DArrowID(SQInteger id) const;
#endif
/* -------------------------------------------------------------------------------------------- /* --------------------------------------------------------------------------------------------
* See whether the managed vehicle entity collides with user defined areas. * See whether the managed vehicle entity collides with user defined areas.
*/ */

View File

@ -913,6 +913,7 @@ static void OnEntityPoolChange(vcmpEntityPool entity_type, int32_t entity_id, ui
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
#if SQMOD_SDK_LEAST(2, 1)
static void OnEntityStreamingChange(int32_t player_id, int32_t entity_id, vcmpEntityPool entity_type, uint8_t is_deleted) static void OnEntityStreamingChange(int32_t player_id, int32_t entity_id, vcmpEntityPool entity_type, uint8_t is_deleted)
{ {
// Attempt to forward the event // Attempt to forward the event
@ -926,7 +927,7 @@ static void OnEntityStreamingChange(int32_t player_id, int32_t entity_id, vcmpEn
// See if a reload was requested // See if a reload was requested
SQMOD_RELOAD_CHECK(false) SQMOD_RELOAD_CHECK(false)
} }
#endif
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
static void OnServerPerformanceReport(size_t /*entry_count*/, CCStr * /*descriptions*/, uint64_t * /*times*/) static void OnServerPerformanceReport(size_t /*entry_count*/, CCStr * /*descriptions*/, uint64_t * /*times*/)
{ {
@ -1035,7 +1036,9 @@ SQMOD_API_EXPORT unsigned int VcmpPluginInit(PluginFuncs * funcs, PluginCallback
_Clbk->OnEntityPoolChange = OnEntityPoolChange; _Clbk->OnEntityPoolChange = OnEntityPoolChange;
_Clbk->OnServerPerformanceReport = OnServerPerformanceReport; _Clbk->OnServerPerformanceReport = OnServerPerformanceReport;
_Clbk->OnPlayerModuleList = OnPlayerModuleList; _Clbk->OnPlayerModuleList = OnPlayerModuleList;
#if SQMOD_SDK_LEAST(2, 1)
_Clbk->OnEntityStreamingChange = OnEntityStreamingChange; _Clbk->OnEntityStreamingChange = OnEntityStreamingChange;
#endif
// Attempt to initialize the plug-in exports // Attempt to initialize the plug-in exports
InitExports(); InitExports();
// Dummy spacing // Dummy spacing

View File

@ -252,7 +252,9 @@ static const EnumElement g_EntityPoolEnum[] = {
{_SC("Object"), vcmpEntityPoolObject}, {_SC("Object"), vcmpEntityPoolObject},
{_SC("Pickup"), vcmpEntityPoolPickup}, {_SC("Pickup"), vcmpEntityPoolPickup},
{_SC("Radio"), vcmpEntityPoolRadio}, {_SC("Radio"), vcmpEntityPoolRadio},
#if SQMOD_SDK_LEAST(2, 1)
{_SC("Player"), vcmpEntityPoolPlayer}, {_SC("Player"), vcmpEntityPoolPlayer},
#endif
{_SC("Blip"), vcmpEntityPoolBlip}, {_SC("Blip"), vcmpEntityPoolBlip},
{_SC("Checkpoint"), vcmpEntityPoolCheckPoint}, {_SC("Checkpoint"), vcmpEntityPoolCheckPoint},
{_SC("Max"), vcmpEntityPoolCheckPoint} {_SC("Max"), vcmpEntityPoolCheckPoint}
@ -262,6 +264,9 @@ static const EnumElement g_EntityPoolEnum[] = {
static const EnumElement g_PlayerUpdateEnum[] = { static const EnumElement g_PlayerUpdateEnum[] = {
{_SC("Unknown"), SQMOD_UNKNOWN}, {_SC("Unknown"), SQMOD_UNKNOWN},
{_SC("Normal"), vcmpPlayerUpdateNormal}, {_SC("Normal"), vcmpPlayerUpdateNormal},
#if SQMOD_SDK_PRIOR(2, 1)
{_SC("Aiming"), vcmpPlayerUpdateAiming},
#endif
{_SC("Driver"), vcmpPlayerUpdateDriver}, {_SC("Driver"), vcmpPlayerUpdateDriver},
{_SC("Passenger"), vcmpPlayerUpdatePassenger}, {_SC("Passenger"), vcmpPlayerUpdatePassenger},
{_SC("Max"), vcmpPlayerUpdatePassenger} {_SC("Max"), vcmpPlayerUpdatePassenger}
@ -337,8 +342,12 @@ static const EnumElement g_ServerOptionEnum[] = {
{_SC("WallGlitch"), vcmpServerOptionWallGlitch}, {_SC("WallGlitch"), vcmpServerOptionWallGlitch},
{_SC("DisableBackfaceCulling"), vcmpServerOptionDisableBackfaceCulling}, {_SC("DisableBackfaceCulling"), vcmpServerOptionDisableBackfaceCulling},
{_SC("DisableHeliBladeDamage"), vcmpServerOptionDisableHeliBladeDamage}, {_SC("DisableHeliBladeDamage"), vcmpServerOptionDisableHeliBladeDamage},
#if SQMOD_SDK_LEAST(2, 1)
{_SC("DisableCrouch"), vcmpServerOptionDisableCrouch}, {_SC("DisableCrouch"), vcmpServerOptionDisableCrouch},
{_SC("Max"), vcmpServerOptionDisableCrouch} {_SC("Max"), vcmpServerOptionDisableCrouch}
#else
{_SC("Max"), vcmpServerOptionDisableHeliBladeDamage}
#endif
}; };
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
@ -353,8 +362,13 @@ static const EnumElement g_PlayerOptionEnum[] = {
{_SC("CanAttack"), vcmpPlayerOptionCanAttack}, {_SC("CanAttack"), vcmpPlayerOptionCanAttack},
{_SC("HasMarker"), vcmpPlayerOptionHasMarker}, {_SC("HasMarker"), vcmpPlayerOptionHasMarker},
{_SC("ChatTagsEnabled"), vcmpPlayerOptionChatTagsEnabled}, {_SC("ChatTagsEnabled"), vcmpPlayerOptionChatTagsEnabled},
#if SQMOD_SDK_LEAST(2, 1)
{_SC("DrunkEffects"), vcmpPlayerOptionBleeding}, {_SC("DrunkEffects"), vcmpPlayerOptionBleeding},
{_SC("Max"), vcmpPlayerOptionBleeding} {_SC("Max"), vcmpPlayerOptionBleeding}
#else
{_SC("DrunkEffects"), vcmpPlayerOptionDrunkEffects},
{_SC("Max"), vcmpPlayerOptionDrunkEffects}
#endif
}; };
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
@ -367,10 +381,14 @@ static const EnumElement g_VehicleOptionEnum[] = {
{_SC("Ghost"), vcmpVehicleOptionGhost}, {_SC("Ghost"), vcmpVehicleOptionGhost},
{_SC("Siren"), vcmpVehicleOptionSiren}, {_SC("Siren"), vcmpVehicleOptionSiren},
{_SC("SingleUse"), vcmpVehicleOptionSingleUse}, {_SC("SingleUse"), vcmpVehicleOptionSingleUse},
#if SQMOD_SDK_LEAST(2, 1)
{_SC("EngineDisabled"), vcmpVehicleOptionEngineDisabled}, {_SC("EngineDisabled"), vcmpVehicleOptionEngineDisabled},
{_SC("BootOpen"), vcmpVehicleOptionBootOpen}, {_SC("BootOpen"), vcmpVehicleOptionBootOpen},
{_SC("BonnetOpen"), vcmpVehicleOptionBonnetOpen}, {_SC("BonnetOpen"), vcmpVehicleOptionBonnetOpen},
{_SC("Max"), vcmpVehicleOptionBootOpen} {_SC("Max"), vcmpVehicleOptionBonnetOpen}
#else
{_SC("Max"), vcmpVehicleOptionSingleUse}
#endif
}; };
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
@ -381,6 +399,7 @@ static const EnumElement g_PickupOptionEnum[] = {
}; };
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
#if SQMOD_SDK_LEAST(2, 1)
static const EnumElement g_NetworkStatisticsOptionEnum[] = { static const EnumElement g_NetworkStatisticsOptionEnum[] = {
{_SC("Unknown"), SQMOD_UNKNOWN}, {_SC("Unknown"), SQMOD_UNKNOWN},
{_SC("DataSentPerSecond"), vcmpNetworkStatisticsOptionDataSentPerSecond}, {_SC("DataSentPerSecond"), vcmpNetworkStatisticsOptionDataSentPerSecond},
@ -402,7 +421,7 @@ static const EnumElement g_NetworkStatisticsOptionEnum[] = {
{_SC("PacketLossTotal"), vcmpNetworkStatisticsOptionPacketLossTotal}, {_SC("PacketLossTotal"), vcmpNetworkStatisticsOptionPacketLossTotal},
{_SC("Max"), vcmpNetworkStatisticsOptionPacketLossTotal} {_SC("Max"), vcmpNetworkStatisticsOptionPacketLossTotal}
}; };
#endif
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
static const EnumElement g_BodyPartEnum[] = { static const EnumElement g_BodyPartEnum[] = {
{_SC("Unknown"), SQMOD_UNKNOWN}, {_SC("Unknown"), SQMOD_UNKNOWN},
@ -1230,7 +1249,9 @@ static const EnumElements g_EnumList[] = {
{_SC("SqPlayerOption"), g_PlayerOptionEnum}, {_SC("SqPlayerOption"), g_PlayerOptionEnum},
{_SC("SqVehicleOption"), g_VehicleOptionEnum}, {_SC("SqVehicleOption"), g_VehicleOptionEnum},
{_SC("SqPickupOption"), g_PickupOptionEnum}, {_SC("SqPickupOption"), g_PickupOptionEnum},
#if SQMOD_SDK_LEAST(2, 1)
{_SC("NetworkStatisticsOption"), g_NetworkStatisticsOptionEnum}, {_SC("NetworkStatisticsOption"), g_NetworkStatisticsOptionEnum},
#endif
{_SC("SqBodyPart"), g_BodyPartEnum}, {_SC("SqBodyPart"), g_BodyPartEnum},
{_SC("SqPlayerState"), g_PlayerStateEnum}, {_SC("SqPlayerState"), g_PlayerStateEnum},
{_SC("SqPlayerAction"), g_PlayerActionEnum}, {_SC("SqPlayerAction"), g_PlayerActionEnum},

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@ -850,7 +850,7 @@ void SetFallTimer(Uint16 rate)
{ {
_Func->SetFallTimer(rate); _Func->SetFallTimer(rate);
} }
#if SQMOD_SDK_LEAST(2, 1)
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
SQFloat GetNetworkStatisticsF(Int32 option_id) SQFloat GetNetworkStatisticsF(Int32 option_id)
{ {
@ -868,5 +868,5 @@ SQInteger GetNetworkStatisticsI(Int32 option_id)
// Return it in the proper type // Return it in the proper type
return static_cast< SQInteger >(value); return static_cast< SQInteger >(value);
} }
#endif
} // Namespace:: SqMod } // Namespace:: SqMod

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@ -478,7 +478,7 @@ Uint16 GetFallTimer();
* Modify the fall timer rate. * Modify the fall timer rate.
*/ */
void SetFallTimer(Uint16 rate); void SetFallTimer(Uint16 rate);
#if SQMOD_SDK_LEAST(2, 1)
/* ------------------------------------------------------------------------------------------------ /* ------------------------------------------------------------------------------------------------
* Retrieve network statistics related to the server. * Retrieve network statistics related to the server.
*/ */
@ -488,7 +488,7 @@ SQFloat GetNetworkStatisticsF(Int32 option_id);
* Retrieve network statistics related to the server. * Retrieve network statistics related to the server.
*/ */
SQInteger GetNetworkStatisticsI(Int32 option_id); SQInteger GetNetworkStatisticsI(Int32 option_id);
#endif
} // Namespace:: SqMod } // Namespace:: SqMod

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@ -122,8 +122,11 @@ void Register_Misc(HSQUIRRELVM vm)
.Func(_SC("GetDistrictNameEx"), &GetDistrictNameEx) .Func(_SC("GetDistrictNameEx"), &GetDistrictNameEx)
.Func(_SC("GetFallTimer"), &GetFallTimer) .Func(_SC("GetFallTimer"), &GetFallTimer)
.Func(_SC("SetFallTimer"), &SetFallTimer) .Func(_SC("SetFallTimer"), &SetFallTimer)
#if SQMOD_SDK_LEAST(2, 1)
.Func(_SC("GetNetworkStatisticsF"), &GetNetworkStatisticsF) .Func(_SC("GetNetworkStatisticsF"), &GetNetworkStatisticsF)
.Func(_SC("GetNetworkStatisticsI"), &GetNetworkStatisticsI); .Func(_SC("GetNetworkStatisticsI"), &GetNetworkStatisticsI)
#endif
; // Uggly? I know. But does the job.
RootTable(vm).Bind(_SC("SqServer"), srvns); RootTable(vm).Bind(_SC("SqServer"), srvns);

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@ -121,6 +121,13 @@
#define SQMOD_VERSION_MINOR 0 #define SQMOD_VERSION_MINOR 0
#define SQMOD_VERSION_PATCH 1 #define SQMOD_VERSION_PATCH 1
/* ------------------------------------------------------------------------------------------------
* VCMP SDK VERSION CHECK.
*/
#define SQMOD_SDK_MATCH(MJR, MNR) ((PLUGIN_API_MAJOR == MJR) && (PLUGIN_API_MINOR == MNR))
#define SQMOD_SDK_LEAST(MJR, MNR) ((PLUGIN_API_MAJOR >= MJR) && (PLUGIN_API_MINOR >= MNR))
#define SQMOD_SDK_PRIOR(MJR, MNR) ((PLUGIN_API_MAJOR < MJR) && (PLUGIN_API_MINOR < MNR))
/* ------------------------------------------------------------------------------------------------ /* ------------------------------------------------------------------------------------------------
* SQUIRREL FORWARD DECLARATIONS * SQUIRREL FORWARD DECLARATIONS
*/ */