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mirror of https://github.com/VCMP-SqMod/SqMod.git synced 2025-09-18 10:17:19 +02:00

Initial implementation for the second revision of the SQLite module.

Added a utility function to retrieve a time instance in seconds.
This commit is contained in:
Sandu Liviu Catalin
2016-07-10 03:00:33 +03:00
parent 01852606c8
commit a89acef503
14 changed files with 2324 additions and 1208 deletions

View File

@@ -46,7 +46,7 @@ void Connection::Validate() const
// ------------------------------------------------------------------------------------------------
#if defined(_DEBUG) || defined(SQMOD_EXCEPTLOC)
void Connection::ValidateOpened(CCStr file, Int32 line) const
void Connection::ValidateCreated(CCStr file, Int32 line) const
{
if (!m_Handle)
{
@@ -58,7 +58,7 @@ void Connection::ValidateOpened(CCStr file, Int32 line) const
}
}
#else
void Connection::ValidateOpened() const
void Connection::ValidateCreated() const
{
if (!m_Handle)
{
@@ -88,15 +88,15 @@ const ConnRef & Connection::GetValid() const
// ------------------------------------------------------------------------------------------------
#if defined(_DEBUG) || defined(SQMOD_EXCEPTLOC)
const ConnRef & Connection::GetOpened(CCStr file, Int32 line) const
const ConnRef & Connection::GetCreated(CCStr file, Int32 line) const
{
ValidateOpened(file, line);
ValidateCreated(file, line);
return m_Handle;
}
#else
const ConnRef & Connection::GetOpened() const
const ConnRef & Connection::GetCreated() const
{
ValidateOpened();
ValidateCreated();
return m_Handle;
}
#endif // _DEBUG
@@ -110,7 +110,7 @@ void Connection::Open(CSStr name)
m_Handle = ConnRef(new ConnHnd());
}
// Make sure another database isn't opened
if (GET_VALID_HND(*this)->mPtr != nullptr)
if (SQMOD_GET_VALID(*this)->mPtr != nullptr)
{
STHROWF("Already referencing a valid database connection");
}
@@ -127,7 +127,7 @@ void Connection::Open(CSStr name, Int32 flags)
m_Handle = ConnRef(new ConnHnd());
}
// Make sure another database isn't opened
if (GET_VALID_HND(*this)->mPtr != nullptr)
if (SQMOD_GET_VALID(*this)->mPtr != nullptr)
{
STHROWF("Already referencing a valid database connection");
}
@@ -144,7 +144,7 @@ void Connection::Open(CSStr name, Int32 flags, CSStr vfs)
m_Handle = ConnRef(new ConnHnd());
}
// Make sure another database isn't opened
if (GET_VALID_HND(*this)->mPtr != nullptr)
if (SQMOD_GET_VALID(*this)->mPtr != nullptr)
{
STHROWF("Already referencing a valid database connection");
}
@@ -155,7 +155,7 @@ void Connection::Open(CSStr name, Int32 flags, CSStr vfs)
// ------------------------------------------------------------------------------------------------
Int32 Connection::Exec(CSStr str)
{
VALIDATE_OPENED_HND(*this);
SQMOD_VALIDATE_CREATED(*this);
// Attempt to execute the specified query
m_Handle->mStatus = sqlite3_exec(m_Handle->mPtr, str, nullptr, nullptr, nullptr);
// Validate the execution result
@@ -170,7 +170,7 @@ Int32 Connection::Exec(CSStr str)
// ------------------------------------------------------------------------------------------------
Object Connection::Query(CSStr str) const
{
VALIDATE_OPENED_HND(*this);
SQMOD_VALIDATE_CREATED(*this);
// Return the requested information
return Object(new Statement(m_Handle, str));
}
@@ -178,7 +178,7 @@ Object Connection::Query(CSStr str) const
// ------------------------------------------------------------------------------------------------
void Connection::Queue(CSStr str)
{
VALIDATE_HND(*this);
SQMOD_VALIDATE(*this);
// Is there a query to commit?
if (IsQueryEmpty(str))
{
@@ -192,7 +192,7 @@ void Connection::Queue(CSStr str)
bool Connection::IsReadOnly() const
{
// Request the desired information
const int result = sqlite3_db_readonly(GET_OPENED_HND(*this)->mPtr, "main");
const int result = sqlite3_db_readonly(SQMOD_GET_CREATED(*this)->mPtr, "main");
// Verify the result
if (result == -1)
{
@@ -206,12 +206,12 @@ bool Connection::IsReadOnly() const
bool Connection::TableExists(CCStr name) const
{
// Prepare a statement to inspect the master table
Statement stmt(GET_OPENED_HND(*this), "SELECT count(*) FROM [sqlite_master] WHERE [type]='table' AND [name]=?");
Statement stmt(SQMOD_GET_CREATED(*this), "SELECT count(*) FROM [sqlite_master] WHERE [type]='table' AND [name]=?");
// Could the statement be created?
if (stmt.IsValid())
{
// Bind the specified name onto the statement parameter
stmt.IndexBindString(1, name);
Parameter(stmt.GetHandle(), 1).SetString(name);
// Attempt to step the statement and obtain a value
if (stmt.Step())
{
@@ -226,7 +226,7 @@ bool Connection::TableExists(CCStr name) const
void Connection::SetTracing(bool toggle)
{
// Check whether changes are necessary
if (GET_OPENED_HND(*this)->mTrace == toggle)
if (SQMOD_GET_CREATED(*this)->mTrace == toggle)
{
return; // No point in proceeding
}
@@ -246,7 +246,7 @@ void Connection::SetTracing(bool toggle)
void Connection::SetProfiling(bool toggle)
{
// Check whether changes are necessary
if (GET_OPENED_HND(*this)->mProfile == toggle)
if (SQMOD_GET_CREATED(*this)->mProfile == toggle)
{
return; // No point in proceeding
}
@@ -265,7 +265,7 @@ void Connection::SetProfiling(bool toggle)
// ------------------------------------------------------------------------------------------------
void Connection::SetBusyTimeout(Int32 millis)
{
VALIDATE_OPENED_HND(*this);
SQMOD_VALIDATE_CREATED(*this);
// Apply the requested timeout
if ((m_Handle->mStatus = sqlite3_busy_timeout(m_Handle->mPtr, millis)) != SQLITE_OK)
{
@@ -280,7 +280,7 @@ Int32 Connection::GetInfo(Int32 operation, bool highwater, bool reset)
Int32 cur_value;
Int32 hiwtr_value;
// Attempt to retrieve the specified information
if ((m_Handle->mStatus = sqlite3_db_status(GET_OPENED_HND(*this)->mPtr, operation, &cur_value, &hiwtr_value, reset)) != SQLITE_OK)
if ((m_Handle->mStatus = sqlite3_db_status(SQMOD_GET_CREATED(*this)->mPtr, operation, &cur_value, &hiwtr_value, reset)) != SQLITE_OK)
{
STHROWF("Unable to get runtime status information", m_Handle->ErrMsg());
}
@@ -296,7 +296,7 @@ Int32 Connection::GetInfo(Int32 operation, bool highwater, bool reset)
// ------------------------------------------------------------------------------------------------
void Connection::ReserveQueue(Uint32 num)
{
VALIDATE_HND(*this);
SQMOD_VALIDATE(*this);
// Perform the requested operation
m_Handle->mQueue.reserve(m_Handle->mQueue.size() + num);
}
@@ -304,9 +304,9 @@ void Connection::ReserveQueue(Uint32 num)
// ------------------------------------------------------------------------------------------------
void Connection::PopQueue()
{
VALIDATE_HND(*this);
SQMOD_VALIDATE(*this);
// Perform the requested operation
if (!GET_VALID_HND(*this)->mQueue.empty())
if (!SQMOD_GET_VALID(*this)->mQueue.empty())
{
m_Handle->mQueue.pop_back();
}
@@ -315,7 +315,7 @@ void Connection::PopQueue()
// ------------------------------------------------------------------------------------------------
Int32 Connection::Flush()
{
VALIDATE_OPENED_HND(*this);
SQMOD_VALIDATE_CREATED(*this);
// Perform the requested operation
return m_Handle->Flush(m_Handle->mQueue.size(), NullObject(), NullFunction());
}
@@ -323,7 +323,7 @@ Int32 Connection::Flush()
// ------------------------------------------------------------------------------------------------
Int32 Connection::Flush(SQInteger num)
{
VALIDATE_OPENED_HND(*this);
SQMOD_VALIDATE_CREATED(*this);
// Perform the requested operation
return m_Handle->Flush(ConvTo< Uint32 >::From(num), NullObject(), NullFunction());
}
@@ -331,7 +331,7 @@ Int32 Connection::Flush(SQInteger num)
// ------------------------------------------------------------------------------------------------
Int32 Connection::Flush(Object & env, Function & func)
{
VALIDATE_OPENED_HND(*this);
SQMOD_VALIDATE_CREATED(*this);
// Perform the requested operation
return m_Handle->Flush(m_Handle->mQueue.size(), env, func);
}
@@ -339,7 +339,7 @@ Int32 Connection::Flush(Object & env, Function & func)
// ------------------------------------------------------------------------------------------------
Int32 Connection::Flush(SQInteger num, Object & env, Function & func)
{
VALIDATE_OPENED_HND(*this);
SQMOD_VALIDATE_CREATED(*this);
// Perform the requested operation
return m_Handle->Flush(ConvTo< Uint32 >::From(num), env, func);
}