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https://github.com/VCMP-SqMod/SqMod.git
synced 2025-06-29 21:47:12 +02:00
Make the payload non-const in CModel type.
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@ -69,14 +69,14 @@ public:
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bool IsActuallyWeapon() const noexcept;
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// --------------------------------------------------------------------------------------------
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Reference< CObject > Object(SQInt32 world, const Vector3 & pos, SQInt32 alpha, SQInt32 header, \
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const SqObj & payload) const noexcept;
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SqObj & payload) const noexcept;
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Reference< CObject > Object(SQInt32 world, SQFloat x, SQFloat y, SQFloat z, SQInt32 alpha, \
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SQInt32 header, const SqObj & payload) const noexcept;
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SQInt32 header, SqObj & payload) const noexcept;
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// --------------------------------------------------------------------------------------------
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Reference< CPickup > Pickup(SQInt32 world, SQInt32 quantity, const Vector3 & pos, SQInt32 alpha, \
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bool automatic, SQInt32 header, const SqObj & payload) const noexcept;
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bool automatic, SQInt32 header, SqObj & payload) const noexcept;
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Reference< CPickup > Pickup(SQInt32 world, SQInt32 quantity, SQFloat x, SQFloat y, SQFloat z, \
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SQInt32 alpha, bool automatic, SQInt32 header, const SqObj & payload) const noexcept;
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SQInt32 alpha, bool automatic, SQInt32 header, SqObj & payload) const noexcept;
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private:
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// --------------------------------------------------------------------------------------------
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SQInt32 m_ID;
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