mirror of
https://github.com/VCMP-SqMod/SqMod.git
synced 2024-11-08 00:37:15 +01:00
Explicit casts.
This commit is contained in:
parent
85a305d987
commit
88a50cac4e
@ -208,16 +208,16 @@ void LgEntityVector::Set()
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_Func->SetVehicleSpawnRotationEuler(mID, x, y, z);
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break;
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case LgVehicleVectorFlag::Speed:
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_Func->SetVehicleSpeed(mID, x, y, z, false, false);
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_Func->SetVehicleSpeed(mID, x, y, z, static_cast< uint8_t >(false), static_cast< uint8_t >(false));
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break;
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case LgVehicleVectorFlag::RelSpeed:
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_Func->SetVehicleSpeed(mID, x, y, z, false, true);
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_Func->SetVehicleSpeed(mID, x, y, z, static_cast< uint8_t >(false), static_cast< uint8_t >(true));
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break;
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case LgVehicleVectorFlag::TurnSpeed:
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_Func->SetVehicleTurnSpeed(mID, x, y, z, false, false);
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_Func->SetVehicleTurnSpeed(mID, x, y, z, static_cast< uint8_t >(false), static_cast< uint8_t >(false));
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break;
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case LgVehicleVectorFlag::RelTurnSpeed:
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_Func->SetVehicleTurnSpeed(mID, x, y, z, false, true);
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_Func->SetVehicleTurnSpeed(mID, x, y, z, static_cast< uint8_t >(false), static_cast< uint8_t >(true));
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break;
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default: break;
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} break;
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@ -442,7 +442,7 @@ struct LgCheckpoint
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void SetRadius(float radius) const { Get().SetRadius(radius); }
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// --------------------------------------------------------------------------------------------
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SQMOD_NODISCARD int GetWorld() const { return Get().GetWorld(); }
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SQMOD_NODISCARD LgARGB GetColor() const { const Color4 c = Get().GetColor(); return LgARGB(c.a, c.r, c.g, c.b); }
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SQMOD_NODISCARD LgARGB GetColor() const { const Color4 c = Get().GetColor(); return LgARGB{c.a, c.r, c.g, c.b}; }
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SQMOD_NODISCARD LgEntityVector GetPos() const
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{ return LgEntityVector(mID, LgEntityType::Checkpoint, 0, Get().GetPosition()); }
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SQMOD_NODISCARD float GetRadius() const { return Get().GetRadius(); }
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@ -522,13 +522,13 @@ struct LgObject
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SQMOD_NODISCARD bool GetReportingBumps() const { return Get().GetTouchedReport(); }
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// --------------------------------------------------------------------------------------------
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void Delete() const { _Func->DeleteObject(GetIdentifier()); }
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void MoveTo(const Vector3 & pos, int time) const { Get().MoveTo(pos, time); }
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void MoveBy(const Vector3 & offset, int time) const { Get().MoveBy(offset, time); }
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void RotateTo(const Quaternion & rotation, int time) const { Get().RotateTo(rotation, time); }
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void RotateBy(const Quaternion & rotOffset, int time) const { Get().RotateBy(rotOffset, time); }
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void RotateToEuler(const Vector3 & rotation, int time) const { Get().RotateToEuler(rotation, time); }
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void RotateByEuler(const Vector3 & rotOffset, int time) const { Get().RotateByEuler(rotOffset, time); }
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void SetAlpha(int alpha, int fadeTime) const { Get().SetAlphaEx(alpha, fadeTime); }
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void MoveTo(const Vector3 & pos, int time) const { Get().MoveTo(pos, static_cast< uint32_t >(time)); }
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void MoveBy(const Vector3 & offset, int time) const { Get().MoveBy(offset, static_cast< uint32_t >(time)); }
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void RotateTo(const Quaternion & rotation, int time) const { Get().RotateTo(rotation, static_cast< uint32_t >(time)); }
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void RotateBy(const Quaternion & rotOffset, int time) const { Get().RotateBy(rotOffset, static_cast< uint32_t >(time)); }
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void RotateToEuler(const Vector3 & rotation, int time) const { Get().RotateToEuler(rotation, static_cast< uint32_t >(time)); }
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void RotateByEuler(const Vector3 & rotOffset, int time) const { Get().RotateByEuler(rotOffset, static_cast< uint32_t >(time)); }
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void SetAlpha(int alpha, int fadeTime) const { Get().SetAlphaEx(alpha, static_cast< uint32_t >(fadeTime)); }
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SQMOD_NODISCARD bool StreamedToPlayer(LgPlayer & player) const;
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};
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@ -586,7 +586,7 @@ struct LgPickup
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void SetAuto(bool toggle) const { Get().SetAutomatic(toggle); }
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void SetAutoTimer(int timer) const { Get().SetAutoTimer(timer); }
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void SetPos(const Vector3 & pos) const { Get().SetPosition(pos); }
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void SetSingleUse(bool toggle) const { _Func->SetPickupOption(GetIdentifier(), vcmpPickupOptionSingleUse, toggle); }
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void SetSingleUse(bool toggle) const { _Func->SetPickupOption(GetIdentifier(), vcmpPickupOptionSingleUse, static_cast< uint8_t >(toggle)); }
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// --------------------------------------------------------------------------------------------
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SQMOD_NODISCARD int GetWorld() const { return Get().GetWorld(); }
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SQMOD_NODISCARD int GetAlpha() const { return Get().GetAlpha(); }
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@ -670,19 +670,19 @@ struct LgPlayer
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void SetImmunity(uint32_t immunity) const { Get().SetImmunity(immunity); }
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void SetHeading(float heading) const { Get().SetHeading(heading); }
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void SetVehicle(LgVehicle & vehicle) const;
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void SetFrozen(bool toggle) const { _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionControllable, !toggle); }
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void SetDriveByEnabled(bool toggle) const { _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionDriveBy, toggle); }
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void SetWhiteScanLines(bool toggle) const { _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionWhiteScanlines, toggle); }
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void SetGreenScanLines(bool toggle) const { _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionGreenScanlines, toggle); }
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void SetWidescreen(bool toggle) const { _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionWidescreen, toggle); }
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void SetOnRadar(bool toggle) const { _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionHasMarker, toggle); }
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void SetCanAttack(bool toggle) const { _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionCanAttack, toggle); }
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void SetFrozen(bool toggle) const { _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionControllable, static_cast< uint8_t >(!toggle)); }
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void SetDriveByEnabled(bool toggle) const { _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionDriveBy, static_cast< uint8_t >(toggle)); }
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void SetWhiteScanLines(bool toggle) const { _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionWhiteScanlines, static_cast< uint8_t >(toggle)); }
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void SetGreenScanLines(bool toggle) const { _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionGreenScanlines, static_cast< uint8_t >(toggle)); }
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void SetWidescreen(bool toggle) const { _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionWidescreen, static_cast< uint8_t >(toggle)); }
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void SetOnRadar(bool toggle) const { _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionHasMarker, static_cast< uint8_t >(toggle)); }
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void SetCanAttack(bool toggle) const { _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionCanAttack, static_cast< uint8_t >(toggle)); }
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void SetWeaponSlot(int slot) const { Get().SetWeaponSlot(slot); }
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void ShowMarkers(bool toggle) const { _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionShowMarkers, toggle); }
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void ShowMarkers(bool toggle) const { _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionShowMarkers, static_cast< uint8_t >(toggle)); }
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void SetSpectateTarget(LgPlayer & player) const { Get().SetSpectator(player.Get()); }
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void SetMarkerVisible(bool toggle) const { _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionHasMarker, toggle); }
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void SetCanUseColors(bool toggle) const { _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionChatTagsEnabled, toggle); }
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void SetDrunkStatus(bool toggle) const { _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionDrunkEffects, toggle); }
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void SetMarkerVisible(bool toggle) const { _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionHasMarker, static_cast< uint8_t >(toggle)); }
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void SetCanUseColors(bool toggle) const { _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionChatTagsEnabled, static_cast< uint8_t >(toggle)); }
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void SetDrunkStatus(bool toggle) const { _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionDrunkEffects, static_cast< uint8_t >(toggle)); }
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void SetWantedLevel(int level) const { Get().SetWantedLevel(level); }
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// --------------------------------------------------------------------------------------------
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SQMOD_NODISCARD LgEntityVector GetPosition() const
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@ -772,7 +772,7 @@ struct LgPlayer
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void Select() const { Get().ForceSelect(); }
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void RestoreCamera() const { Get().RestoreCamera(); }
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void RemoveMarker() const { _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionHasMarker, 0); }
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void SetMarker(int toggle) const { _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionShowMarkers, toggle); }
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void SetMarker(int toggle) const { _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionShowMarkers, static_cast< uint8_t >(toggle)); }
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void SetDrunkLevel(int visuals, int handling) const {
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if (visuals <= 0 && handling <= 0) _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionDrunkEffects, 0);
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else _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionDrunkEffects, 1);
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@ -850,12 +850,12 @@ struct LgVehicle
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void SetHealth(float health) const { Get().SetHealth(health); }
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void SetColour1(int colour1) const { Get().SetPrimaryColor(colour1); }
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void SetColour2(int colour2) const { Get().SetSecondaryColor(colour2); }
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void SetLocked(bool toggle) const { _Func->SetVehicleOption(GetIdentifier(), vcmpVehicleOptionDoorsLocked, toggle); }
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void SetLocked(bool toggle) const { _Func->SetVehicleOption(GetIdentifier(), vcmpVehicleOptionDoorsLocked, static_cast< uint8_t >(toggle)); }
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void SetDamage(uint32_t damage) const { Get().SetDamageData(damage); }
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void SetLightFlags(uint32_t flags) const { Get().SetLightsData(flags); }
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void SetAlarm(bool toggle) const { _Func->SetVehicleOption(GetIdentifier(), vcmpVehicleOptionAlarm, toggle ); }
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void SetSiren(bool toggle) const { _Func->SetVehicleOption(GetIdentifier(), vcmpVehicleOptionSiren, toggle); }
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void SetLights(bool toggle) const { _Func->SetVehicleOption(GetIdentifier(), vcmpVehicleOptionLights, toggle ); }
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void SetAlarm(bool toggle) const { _Func->SetVehicleOption(GetIdentifier(), vcmpVehicleOptionAlarm, static_cast< uint8_t >(toggle)); }
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void SetSiren(bool toggle) const { _Func->SetVehicleOption(GetIdentifier(), vcmpVehicleOptionSiren, static_cast< uint8_t >(toggle)); }
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void SetLights(bool toggle) const { _Func->SetVehicleOption(GetIdentifier(), vcmpVehicleOptionLights, static_cast< uint8_t >(toggle)); }
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void SetRotation(const Quaternion & rotation) const { Get().SetRotation(rotation); }
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void SetEulerRotation(const Vector3 & angle) const { Get().SetRotationEuler(angle); }
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void SetSpeed(const Vector3 & speed) const { Get().SetSpeed(speed); }
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@ -863,9 +863,9 @@ struct LgVehicle
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void SetTurnSpeed(const Vector3 & speed) const { Get().SetTurnSpeed(speed); }
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void SetRelativeTurnSpeed(const Vector3 & speed) const { Get().SetRelativeTurnSpeed(speed); }
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void SetRadio(int id) const { Get().SetRadio(id); }
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void SetRadioLocked(bool toggle) const { _Func->SetVehicleOption(GetIdentifier(), vcmpVehicleOptionRadioLocked, toggle); }
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void SetGhost(bool toggle) const { _Func->SetVehicleOption(GetIdentifier(), vcmpVehicleOptionGhost, toggle); }
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void SetSingleUse(bool toggle) const { _Func->SetVehicleOption(GetIdentifier(), vcmpVehicleOptionSingleUse, toggle); }
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void SetRadioLocked(bool toggle) const { _Func->SetVehicleOption(GetIdentifier(), vcmpVehicleOptionRadioLocked, static_cast< uint8_t >(toggle)); }
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void SetGhost(bool toggle) const { _Func->SetVehicleOption(GetIdentifier(), vcmpVehicleOptionGhost, static_cast< uint8_t >(toggle)); }
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void SetSingleUse(bool toggle) const { _Func->SetVehicleOption(GetIdentifier(), vcmpVehicleOptionSingleUse, static_cast< uint8_t >(toggle)); }
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void SetTaxiLight(bool toggle) const {
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if (toggle == (GetTaxiLight() != 0)) return;
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uint32_t data = _Func->GetVehicleLightsData(GetIdentifier());
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@ -891,7 +891,7 @@ struct LgVehicle
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SQMOD_NODISCARD int GetColour2() const { return Get().GetSecondaryColor(); }
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SQMOD_NODISCARD bool GetLocked() const { return _Func->GetVehicleOption(GetIdentifier(), vcmpVehicleOptionDoorsLocked) >= 1; }
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SQMOD_NODISCARD uint32_t GetDamage() const { return Get().GetDamageData(); }
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SQMOD_NODISCARD uint32_t GetLightFlags() const { return Get().GetLightsData(); }
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SQMOD_NODISCARD uint32_t GetLightFlags() const { return static_cast< uint32_t >(Get().GetLightsData()); }
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SQMOD_NODISCARD bool GetAlarm() const { return _Func->GetVehicleOption(GetIdentifier(), vcmpVehicleOptionAlarm) >= 1; }
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SQMOD_NODISCARD bool GetSiren() const { return _Func->GetVehicleOption(GetIdentifier(), vcmpVehicleOptionSiren) >= 1; }
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SQMOD_NODISCARD bool GetLights() const { return _Func->GetVehicleOption(GetIdentifier(), vcmpVehicleOptionLights) >= 1; }
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@ -1237,15 +1237,19 @@ void Register_Official_Entity(HSQUIRRELVM vm)
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// ------------------------------------------------------------------------------------------------
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static void LgClientMessage(StackStrF & msg, LgPlayer & player, int r, int g, int b)
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{ _Func->SendClientMessage(player.GetIdentifier(), Color4(r, g, b, 255).GetRGBA(), "%s", msg.mPtr); }
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{ _Func->SendClientMessage(player.GetIdentifier(), Color4(static_cast< uint8_t >(r), static_cast< uint8_t >(g),
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static_cast< uint8_t >(b), 255).GetRGBA(), "%s", msg.mPtr); }
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static void LgClientMessageWithAlpha(StackStrF & msg, LgPlayer & player, int r, int g, int b, int a)
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{ _Func->SendClientMessage(player.GetIdentifier(), Color4(r, g, b, a).GetRGBA(), "%s", msg.mPtr); }
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{ _Func->SendClientMessage(player.GetIdentifier(), Color4(static_cast< uint8_t >(r), static_cast< uint8_t >(g),
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static_cast< uint8_t >(b), static_cast< uint8_t >(a)).GetRGBA(), "%s", msg.mPtr); }
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static void LgClientMessageToAll(StackStrF & msg, int r, int g, int b) {
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const uint32_t c = Color4(r, g, b, 255).GetRGBA();
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const uint32_t c = Color4(static_cast< uint8_t >(r), static_cast< uint8_t >(g),
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static_cast< uint8_t >(b), 255).GetRGBA();
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ForeachActivePlayer([&](auto & p) { _Func->SendClientMessage(p.mID, c, "%s", msg.mPtr); });
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}
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static void LgClientMessageToAllWithAlpha(StackStrF & msg, int r, int g, int b, int a) {
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const uint32_t c = Color4(r, g, b, a).GetRGBA();
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const uint32_t c = Color4(static_cast< uint8_t >(r), static_cast< uint8_t >(g),
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static_cast< uint8_t >(b), static_cast< uint8_t >(a)).GetRGBA();
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ForeachActivePlayer([&](auto & p) { _Func->SendClientMessage(p.mID, c, "%s", msg.mPtr); });
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}
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static void LgGameMessage(StackStrF & msg, LgPlayer & player, int type)
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@ -1259,7 +1263,7 @@ static void LgGameMessageToAllAlternate(StackStrF & msg)
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// ------------------------------------------------------------------------------------------------
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static void LgShutdownServer() { _Func->ShutdownServer(); }
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static void LgSetServerName(StackStrF & str) { _Func->SetServerName(str.mPtr); }
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static void LgSetMaxPlayers(int newMaxPlayers) { _Func->SetMaxPlayers( newMaxPlayers ); }
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static void LgSetMaxPlayers(int newMaxPlayers) { _Func->SetMaxPlayers(static_cast< uint32_t >(newMaxPlayers)); }
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static void LgSetServerPassword(StackStrF & str) { _Func->SetServerPassword(str.mPtr); }
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static void LgSetGameModeText(StackStrF & str) { _Func->SetGameModeText(str.mPtr); }
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static void LgSetTimeRate(uint32_t rate) { _Func->SetTimeRate(rate); }
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@ -1272,7 +1276,7 @@ static void LgSetGamespeed(float speed) { _Func->SetGameSpeed(speed); }
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static void LgSetWaterLevel(float level) { _Func->SetWaterLevel(level); }
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static void LgSetMaxHeight(float height) { _Func->SetMaximumFlightAltitude(height); }
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static void LgSetKillDelay(int delay) { _Func->SetKillCommandDelay(delay); }
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static void LgSetFallTimer(int delay) { _Func->SetFallTimer(delay); }
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static void LgSetFallTimer(int delay) { _Func->SetFallTimer(static_cast< uint16_t >(delay)); }
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// ------------------------------------------------------------------------------------------------
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SQMOD_NODISCARD static SQInteger LgGetServerName(HSQUIRRELVM vm) {
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char buffer[128]{'\0'};
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@ -1294,7 +1298,7 @@ SQMOD_NODISCARD static SQInteger LgGetGameModeText(HSQUIRRELVM vm) {
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}
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// ------------------------------------------------------------------------------------------------
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SQMOD_NODISCARD static int LgGetMaxPlayers() { return _Func->GetMaxPlayers(); }
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SQMOD_NODISCARD static uint32_t LgGetTimeRate() { return ( _Func->GetTimeRate() ); }
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SQMOD_NODISCARD static uint32_t LgGetTimeRate() { return static_cast< uint32_t >(_Func->GetTimeRate()); }
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SQMOD_NODISCARD static int LgGetHour() { return _Func->GetHour(); }
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SQMOD_NODISCARD static int LgGetMinute() { return _Func->GetMinute(); }
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SQMOD_NODISCARD static int LgGetWeather() { return _Func->GetWeather(); }
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@ -1305,27 +1309,27 @@ SQMOD_NODISCARD static float LgGetMaxHeight() { return _Func->GetMaximumFlightAl
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SQMOD_NODISCARD static int LgGetKillDelay() { return _Func->GetKillCommandDelay(); }
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SQMOD_NODISCARD static int LgGetFallTimer() { return _Func->GetFallTimer(); }
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// ------------------------------------------------------------------------------------------------
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static void LgToggleSyncFrameLimiter(bool toggle) { _Func->SetServerOption(vcmpServerOptionSyncFrameLimiter, toggle); }
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static void LgToggleFrameLimiter(bool toggle) { _Func->SetServerOption(vcmpServerOptionFrameLimiter, toggle); }
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static void LgToggleTaxiBoostJump(bool toggle) { _Func->SetServerOption(vcmpServerOptionTaxiBoostJump, toggle); }
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static void LgToggleDriveOnWater(bool toggle) { _Func->SetServerOption(vcmpServerOptionDriveOnWater, toggle); }
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static void LgToggleFastSwitch(bool toggle) { _Func->SetServerOption(vcmpServerOptionFastSwitch, toggle); }
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static void LgToggleFriendlyFire(bool toggle) { _Func->SetServerOption(vcmpServerOptionFriendlyFire, toggle); }
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static void LgToggleDisableDriveby(bool toggle) { _Func->SetServerOption(vcmpServerOptionDisableDriveBy, toggle); }
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static void LgTogglePerfectHandling(bool toggle) { _Func->SetServerOption(vcmpServerOptionPerfectHandling, toggle); }
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static void LgToggleFlyingCars(bool toggle) { _Func->SetServerOption(vcmpServerOptionFlyingCars, toggle); }
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static void LgToggleJumpSwitch(bool toggle) { _Func->SetServerOption(vcmpServerOptionJumpSwitch, toggle); }
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static void LgToggleShowOnRadar(bool toggle) { _Func->SetServerOption(vcmpServerOptionShowMarkers, toggle); }
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static void LgToggleStuntBike(bool toggle) { _Func->SetServerOption(vcmpServerOptionStuntBike, toggle); }
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static void LgToggleShootInAir(bool toggle) { _Func->SetServerOption(vcmpServerOptionShootInAir, toggle); }
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static void LgToggleShowNametags(bool toggle) { _Func->SetServerOption(vcmpServerOptionShowNameTags, toggle); }
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static void LgToggleJoinMessages(bool toggle) { _Func->SetServerOption(vcmpServerOptionJoinMessages, toggle); }
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static void LgToggleDeathMessages(bool toggle) { _Func->SetServerOption(vcmpServerOptionDeathMessages, toggle); }
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static void LgToggleChatTagDefault(bool toggle) { _Func->SetServerOption(vcmpServerOptionChatTagsEnabled, toggle); }
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static void LgToggleShowOnlyTeamMarkers(bool toggle) { _Func->SetServerOption(vcmpServerOptionOnlyShowTeamMarkers, toggle); }
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static void LgToggleWallglitch(bool toggle) { _Func->SetServerOption(vcmpServerOptionWallGlitch, toggle); }
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static void LgToggleDisableBackfaceCulling(bool toggle) { _Func->SetServerOption(vcmpServerOptionDisableBackfaceCulling, toggle); }
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static void LgToggleDisableHeliBladeDamage(bool toggle) { _Func->SetServerOption(vcmpServerOptionDisableHeliBladeDamage, toggle); }
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static void LgToggleSyncFrameLimiter(bool toggle) { _Func->SetServerOption(vcmpServerOptionSyncFrameLimiter, static_cast< uint8_t >(toggle)); }
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static void LgToggleFrameLimiter(bool toggle) { _Func->SetServerOption(vcmpServerOptionFrameLimiter, static_cast< uint8_t >(toggle)); }
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static void LgToggleTaxiBoostJump(bool toggle) { _Func->SetServerOption(vcmpServerOptionTaxiBoostJump, static_cast< uint8_t >(toggle)); }
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static void LgToggleDriveOnWater(bool toggle) { _Func->SetServerOption(vcmpServerOptionDriveOnWater, static_cast< uint8_t >(toggle)); }
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static void LgToggleFastSwitch(bool toggle) { _Func->SetServerOption(vcmpServerOptionFastSwitch, static_cast< uint8_t >(toggle)); }
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static void LgToggleFriendlyFire(bool toggle) { _Func->SetServerOption(vcmpServerOptionFriendlyFire, static_cast< uint8_t >(toggle)); }
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static void LgToggleDisableDriveby(bool toggle) { _Func->SetServerOption(vcmpServerOptionDisableDriveBy, static_cast< uint8_t >(toggle)); }
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static void LgTogglePerfectHandling(bool toggle) { _Func->SetServerOption(vcmpServerOptionPerfectHandling, static_cast< uint8_t >(toggle)); }
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static void LgToggleFlyingCars(bool toggle) { _Func->SetServerOption(vcmpServerOptionFlyingCars, static_cast< uint8_t >(toggle)); }
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static void LgToggleJumpSwitch(bool toggle) { _Func->SetServerOption(vcmpServerOptionJumpSwitch, static_cast< uint8_t >(toggle)); }
|
||||
static void LgToggleShowOnRadar(bool toggle) { _Func->SetServerOption(vcmpServerOptionShowMarkers, static_cast< uint8_t >(toggle)); }
|
||||
static void LgToggleStuntBike(bool toggle) { _Func->SetServerOption(vcmpServerOptionStuntBike, static_cast< uint8_t >(toggle)); }
|
||||
static void LgToggleShootInAir(bool toggle) { _Func->SetServerOption(vcmpServerOptionShootInAir, static_cast< uint8_t >(toggle)); }
|
||||
static void LgToggleShowNametags(bool toggle) { _Func->SetServerOption(vcmpServerOptionShowNameTags, static_cast< uint8_t >(toggle)); }
|
||||
static void LgToggleJoinMessages(bool toggle) { _Func->SetServerOption(vcmpServerOptionJoinMessages, static_cast< uint8_t >(toggle)); }
|
||||
static void LgToggleDeathMessages(bool toggle) { _Func->SetServerOption(vcmpServerOptionDeathMessages, static_cast< uint8_t >(toggle)); }
|
||||
static void LgToggleChatTagDefault(bool toggle) { _Func->SetServerOption(vcmpServerOptionChatTagsEnabled, static_cast< uint8_t >(toggle)); }
|
||||
static void LgToggleShowOnlyTeamMarkers(bool toggle) { _Func->SetServerOption(vcmpServerOptionOnlyShowTeamMarkers, static_cast< uint8_t >(toggle)); }
|
||||
static void LgToggleWallglitch(bool toggle) { _Func->SetServerOption(vcmpServerOptionWallGlitch, static_cast< uint8_t >(toggle)); }
|
||||
static void LgToggleDisableBackfaceCulling(bool toggle) { _Func->SetServerOption(vcmpServerOptionDisableBackfaceCulling, static_cast< uint8_t >(toggle)); }
|
||||
static void LgToggleDisableHeliBladeDamage(bool toggle) { _Func->SetServerOption(vcmpServerOptionDisableHeliBladeDamage, static_cast< uint8_t >(toggle)); }
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
SQMOD_NODISCARD static bool LgEnabledSyncFrameLimiter() { return _Func->GetServerOption(vcmpServerOptionSyncFrameLimiter) >= 1; }
|
||||
SQMOD_NODISCARD static bool LgEnabledFrameLimiter() { return _Func->GetServerOption(vcmpServerOptionFrameLimiter) >= 1; }
|
||||
@ -1354,15 +1358,15 @@ SQMOD_NODISCARD static int LgCreateBlip(int world, const Vector3 & pos, int scal
|
||||
static void LgDestroyBlip(int blip) { _Func->DestroyCoordBlip(blip); }
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
SQMOD_NODISCARD static int LgCreateRadioStream(StackStrF & name, StackStrF & url, bool selectable)
|
||||
{ return _Func->AddRadioStream(-1, name.mPtr, url.mPtr, selectable); }
|
||||
{ return _Func->AddRadioStream(-1, name.mPtr, url.mPtr, static_cast< uint8_t >(selectable)); }
|
||||
static void LgCreateRadioStreamWithID(int radio, StackStrF & name, StackStrF & url, bool selectable)
|
||||
{ _Func->AddRadioStream(radio, name.mPtr, url.mPtr, selectable); }
|
||||
{ _Func->AddRadioStream(radio, name.mPtr, url.mPtr, static_cast< uint8_t >(selectable)); }
|
||||
static void LgDestroyRadioStream(int radio) { _Func->RemoveRadioStream(radio); }
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
static void LgCreateExplosion (int world, int type, const Vector3 & pos, int player, bool ground)
|
||||
{ _Func->CreateExplosion(world, type, pos.x, pos.y, pos.z, player, ground); }
|
||||
{ _Func->CreateExplosion(world, type, pos.x, pos.y, pos.z, player, static_cast< uint8_t >(ground)); }
|
||||
static void LgCreateExplosionExpanded(int world, int type, float x, float y, float z, int player, bool ground)
|
||||
{ _Func->CreateExplosion(world, type, x, y, z, player, ground); }
|
||||
{ _Func->CreateExplosion(world, type, x, y, z, player, static_cast< uint8_t >(ground)); }
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
static void LgPlayGameSound(int world, int sound, const Vector3 & pos)
|
||||
{ _Func->PlaySound(world, sound, pos.x, pos.y, pos.z); }
|
||||
@ -1374,7 +1378,7 @@ static void LgPlayGameSoundExpanded(int player, int sound, float x, float y, flo
|
||||
{ _Func->PlaySound(player, sound, x, y, z); }
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
static void LgSetUseClasses(bool toggle)
|
||||
{ _Func->SetServerOption(vcmpServerOptionUseClasses, toggle); }
|
||||
{ _Func->SetServerOption(vcmpServerOptionUseClasses, static_cast< uint8_t >(toggle)); }
|
||||
static bool LgUsingClasses()
|
||||
{ return _Func->GetServerOption(vcmpServerOptionUseClasses) >= 1; }
|
||||
static void LgAddClass(int team, const LgRGB & col, int skin, const Vector3 & pos, float angle,
|
||||
@ -1441,7 +1445,7 @@ SQMOD_NODISCARD static LgWastedSettings LgGetWastedSettings() {
|
||||
return ws;
|
||||
}
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
static void LgRawHideMapObject(int model, int x, int y, int z) { _Func->HideMapObject(model, x, y, z); }
|
||||
static void LgRawHideMapObject(int model, int x, int y, int z) { _Func->HideMapObject(model, static_cast< int16_t >(x), static_cast< int16_t >(y), static_cast< int16_t >(z)); }
|
||||
static void LgHideMapObject(int model, float x, float y, float z) { HideMapObjectEx(model, x, y, z); }
|
||||
static void LgShowMapObject(int model, float x, float y, float z) { ShowMapObjectEx(model, x, y, z); }
|
||||
static void LgShowAllMapObjects() { _Func->ShowAllMapObjects(); }
|
||||
@ -1469,9 +1473,9 @@ static void LgRemoveAllKeybinds() { _Func->RemoveAllKeyBinds(); }
|
||||
SQMOD_NODISCARD static bool LgGetCinematicBorder(LgPlayer & player) { return _Func->GetPlayerOption(player.GetIdentifier(), vcmpPlayerOptionWidescreen) >= 1; }
|
||||
SQMOD_NODISCARD static bool LgGetGreenScanLines(LgPlayer & player) { return _Func->GetPlayerOption(player.GetIdentifier(), vcmpPlayerOptionGreenScanlines) >= 1; }
|
||||
SQMOD_NODISCARD static bool LgGetWhiteScanLines(LgPlayer & player) { return _Func->GetPlayerOption(player.GetIdentifier(), vcmpPlayerOptionWhiteScanlines) >= 1; }
|
||||
static void LgSetCinematicBorder(LgPlayer & player, bool toggle) { _Func->SetPlayerOption(player.GetIdentifier(), vcmpPlayerOptionWidescreen, toggle); }
|
||||
static void LgSetGreenScanLines(LgPlayer & player, bool toggle) { _Func->SetPlayerOption(player.GetIdentifier(), vcmpPlayerOptionGreenScanlines, toggle); }
|
||||
static void LgSetWhiteScanLines(LgPlayer & player, bool toggle) { _Func->SetPlayerOption(player.GetIdentifier(), vcmpPlayerOptionWhiteScanlines, toggle); }
|
||||
static void LgSetCinematicBorder(LgPlayer & player, bool toggle) { _Func->SetPlayerOption(player.GetIdentifier(), vcmpPlayerOptionWidescreen, static_cast< uint8_t >(toggle)); }
|
||||
static void LgSetGreenScanLines(LgPlayer & player, bool toggle) { _Func->SetPlayerOption(player.GetIdentifier(), vcmpPlayerOptionGreenScanlines, static_cast< uint8_t >(toggle)); }
|
||||
static void LgSetWhiteScanLines(LgPlayer & player, bool toggle) { _Func->SetPlayerOption(player.GetIdentifier(), vcmpPlayerOptionWhiteScanlines, static_cast< uint8_t >(toggle)); }
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
static void LgKickPlayer(LgPlayer & player) { _Func->KickPlayer(player.GetIdentifier()); }
|
||||
static void LgBanPlayer(LgPlayer & player) { _Func->BanPlayer(player.GetIdentifier()); }
|
||||
@ -1492,9 +1496,9 @@ static void LgSendPlayerMessage(LgPlayer & source, LgPlayer & target, StackStrF
|
||||
_Func->SendClientMessage(target.GetIdentifier(), 0x007f16ff, "** pm from %s >> %s", source.Get().GetName(), msg.mPtr);
|
||||
}
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
SQMOD_NODISCARD static const SQChar * LgGetWeaponName(int id) { return GetWeaponName(id); }
|
||||
SQMOD_NODISCARD static const SQChar * LgGetWeaponName(int id) { return GetWeaponName(static_cast< uint32_t >(id)); }
|
||||
SQMOD_NODISCARD static const SQChar * LgGetDistrictName(float x, float y) { return GetDistrictNameEx(x, y); }
|
||||
SQMOD_NODISCARD static const SQChar * LgGetSkinName(int id) { return GetSkinName(id); }
|
||||
SQMOD_NODISCARD static const SQChar * LgGetSkinName(int id) { return GetSkinName(static_cast< uint32_t >(id)); }
|
||||
SQMOD_NODISCARD static int LgGetWeaponID(StackStrF & name) { return GetWeaponID(name); }
|
||||
SQMOD_NODISCARD static size_t LgSQGetTickCount() {
|
||||
#ifdef SQMOD_OS_WINDOWS
|
||||
@ -1513,7 +1517,8 @@ SQMOD_NODISCARD static float LgDistanceFromPoint (float x1, float y1, float x2,
|
||||
static void LgReloadScripts() { SetReloadStatus(true); }
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
SQMOD_NODISCARD static int LgGetVehicleModelFromName(StackStrF & name) { return GetAutomobileID(name); }
|
||||
SQMOD_NODISCARD static String & LgGetVehicleNameFromModel(int model) { return GetAutomobileName(model); }
|
||||
SQMOD_NODISCARD static String & LgGetVehicleNameFromModel(int model) { return GetAutomobileName(
|
||||
static_cast< uint32_t >(model)); }
|
||||
static void LgLoadVCMPModule(StackStrF & name) { OutputError("LoadModule() cannot be used by scripts. This functionality is not allowed."); }
|
||||
SQMOD_NODISCARD static bool LgIsNum(StackStrF & s) {
|
||||
if (!s.mLen) return false;
|
||||
@ -1629,13 +1634,13 @@ SQMOD_NODISCARD static SQInteger LgInPolyProcStack(HSQUIRRELVM vm) {
|
||||
SQFloat x = PopStackFloat(vm, 2), y = PopStackFloat(vm, 3);
|
||||
SQInteger top = sq_gettop(vm);
|
||||
std::vector< Vector2 > points;
|
||||
points.reserve((top - 1) / 2);
|
||||
points.reserve(static_cast<unsigned long long int>((top - 1) / 2));
|
||||
for (SQInteger idx = 4; idx < top;) {
|
||||
points.emplace_back();
|
||||
points.back().x = PopStackFloat(vm, idx++);
|
||||
points.back().y = PopStackFloat(vm, idx++);
|
||||
}
|
||||
sq_pushbool(vm, LgInternal_InPoly(x, y, points.size(), points.data()));
|
||||
sq_pushbool(vm, static_cast< SQBool >(LgInternal_InPoly(x, y, points.size(), points.data())));
|
||||
return 1;
|
||||
}
|
||||
SQMOD_NODISCARD static SQInteger LgInPolyProcString(HSQUIRRELVM vm) {
|
||||
@ -1652,14 +1657,14 @@ SQMOD_NODISCARD static SQInteger LgInPolyProcString(HSQUIRRELVM vm) {
|
||||
ss >> points.back().y >> c;
|
||||
else break;
|
||||
}
|
||||
sq_pushbool(vm, LgInternal_InPoly(x, y, points.size(), points.data()));
|
||||
sq_pushbool(vm, static_cast< SQBool >(LgInternal_InPoly(x, y, points.size(), points.data())));
|
||||
return 1;
|
||||
}
|
||||
SQMOD_NODISCARD static SQInteger LgInPolyProcArray(HSQUIRRELVM vm) {
|
||||
SQFloat x = PopStackFloat(vm, 2), y = PopStackFloat(vm, 3);
|
||||
Array arr(LightObj(4, vm));
|
||||
std::vector< Vector2 > points;
|
||||
points.reserve(arr.Length() / 2 + 1);
|
||||
points.reserve(static_cast<unsigned long long int>(arr.Length() / 2 + 1));
|
||||
arr.Foreach([&](HSQUIRRELVM vm, SQInteger i) -> SQRESULT {
|
||||
if ((i & 1) == 0) {
|
||||
points.emplace_back();
|
||||
@ -1669,7 +1674,7 @@ SQMOD_NODISCARD static SQInteger LgInPolyProcArray(HSQUIRRELVM vm) {
|
||||
}
|
||||
return SQ_OK;
|
||||
});
|
||||
sq_pushbool(vm, LgInternal_InPoly(x, y, points.size(), points.data()));
|
||||
sq_pushbool(vm, static_cast< SQBool >(LgInternal_InPoly(x, y, points.size(), points.data())));
|
||||
return 1;
|
||||
}
|
||||
SQMOD_NODISCARD static SQInteger LgInPoly(HSQUIRRELVM vm) {
|
||||
@ -1692,7 +1697,8 @@ SQMOD_NODISCARD static SQInteger LgInPoly(HSQUIRRELVM vm) {
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// These functions are for compatibility, but will be deprecated
|
||||
SQMOD_NODISCARD static SQInteger LgSetAmmuWeapon(HSQUIRRELVM SQ_UNUSED_ARG(vm)) { OutputError("SetAmmuWeapon does not exist in 0.4. Ammunations must be scripted."); return 0; }
|
||||
SQMOD_NODISCARD static SQInteger LgIsAmmuWeaponEnabled(HSQUIRRELVM vm) { OutputError("IsAmmuWeaponEnabled does not exist in 0.4. Ammunations must be scripted."); sq_pushbool(vm, false); return 1; }
|
||||
SQMOD_NODISCARD static SQInteger LgIsAmmuWeaponEnabled(HSQUIRRELVM vm) { OutputError("IsAmmuWeaponEnabled does not exist in 0.4. Ammunations must be scripted."); sq_pushbool(vm,
|
||||
static_cast<SQBool>(false)); return 1; }
|
||||
SQMOD_NODISCARD static SQInteger LgSetAmmuWeaponEnabled(HSQUIRRELVM SQ_UNUSED_ARG(vm)) { OutputError("SetAmmuWeaponEnabled does not exist in 0.4. Ammunations must be scripted."); return 0; }
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
SQMOD_NODISCARD static uint32_t LgGetTime() {
|
||||
@ -1712,13 +1718,13 @@ SQMOD_NODISCARD static const SQChar * LgGetFullTime() {
|
||||
}
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
SQMOD_NODISCARD static bool LgGetFallEnabled() { OutputError("GetFallEnabled has no effect."); return false; }
|
||||
static void LgSetFallEnabled(bool unused) { OutputError("SetFallEnabled has no effect."); }
|
||||
static void LgSetFallEnabled(bool) { OutputError("SetFallEnabled has no effect."); }
|
||||
SQMOD_NODISCARD static bool LgGetDeathmatchScoreboard() { OutputError("GetDeathmatchScoreboard has no effect. Use scripts to implement it."); return false; }
|
||||
static void LgSetDeathmatchScoreboard(bool isDmScoreboard) { OutputError("GetDeathmatchScoreboard has no effect. Use scripts to implement it."); }
|
||||
SQMOD_NODISCARD static bool LgGetWeaponSync(int weapon) { OutputError("GetWeaponSync does not exist in 0.4. Rely on the server's anti-hack system and callbacks instead."); return false; }
|
||||
static void LgSetWeaponSync(int weapon, bool isSynced) { OutputError("GetWeaponSync does not exist in 0.4. Rely on the server's anti-hack system and callbacks instead."); }
|
||||
static void LgSetDeathmatchScoreboard(bool) { OutputError("GetDeathmatchScoreboard has no effect. Use scripts to implement it."); }
|
||||
SQMOD_NODISCARD static bool LgGetWeaponSync(int) { OutputError("GetWeaponSync does not exist in 0.4. Rely on the server's anti-hack system and callbacks instead."); return false; }
|
||||
static void LgSetWeaponSync(int, bool) { OutputError("GetWeaponSync does not exist in 0.4. Rely on the server's anti-hack system and callbacks instead."); }
|
||||
SQMOD_NODISCARD static bool LgGetWeatherLock() { OutputError("GetWeatherLock has no effect."); return false; }
|
||||
static void LgSetWeatherLock(bool isLocked) { OutputError("SetWeatherLock has no effect."); }
|
||||
static void LgSetWeatherLock(bool) { OutputError("SetWeatherLock has no effect."); }
|
||||
|
||||
// ================================================================================================
|
||||
void Register_Official_Functions(HSQUIRRELVM vm)
|
||||
@ -2231,7 +2237,7 @@ struct LgStream {
|
||||
static void StartWrite() { ClearOutput(); }
|
||||
static void SetWritePosition(int position) {
|
||||
if (position < 0 || position > m_OutputStreamEnd) m_OutputStreamPosition = m_OutputStreamEnd;
|
||||
else m_OutputStreamPosition = position;
|
||||
else m_OutputStreamPosition = static_cast<size_t>(position);
|
||||
}
|
||||
static int GetWritePosition() { return static_cast< int >(m_OutputStreamPosition); }
|
||||
static int GetWriteSize() { return static_cast< int >(m_OutputStreamEnd); }
|
||||
@ -2262,7 +2268,7 @@ struct LgStream {
|
||||
}
|
||||
static void SetReadPosition(int position) {
|
||||
if (position < 0 || position > m_InputStreamPosition) m_InputStreamPosition = m_InputStreamSize;
|
||||
else m_InputStreamPosition = position;
|
||||
else m_InputStreamPosition = static_cast<size_t>(position);
|
||||
}
|
||||
static int GetReadPosition() { return static_cast< int >(m_InputStreamPosition); }
|
||||
static int GetReadSize() { return static_cast< int >(m_InputStreamSize); }
|
||||
@ -2294,10 +2300,10 @@ struct LgStream {
|
||||
static LightObj ReadString() {
|
||||
uint16_t length = ReadBEInt16();
|
||||
if (m_InputStreamPosition + length > m_InputStreamSize) {
|
||||
length = (m_InputStreamSize - m_InputStreamPosition);
|
||||
length = static_cast< uint16_t >(m_InputStreamSize - m_InputStreamPosition);
|
||||
m_InputStreamError = true;
|
||||
}
|
||||
length = length > (MAX_SIZE-1) ? (MAX_SIZE-1) : length;
|
||||
length = static_cast< uint16_t >(length > (MAX_SIZE - 1) ? (MAX_SIZE - 1) : length);
|
||||
memcpy(m_Buffer, &m_InputStreamData[m_InputStreamPosition], length);
|
||||
m_Buffer[length] = '\0';
|
||||
m_InputStreamPosition += length;
|
||||
@ -2320,7 +2326,7 @@ private:
|
||||
uint16_t result;
|
||||
memcpy(&result, &m_InputStreamData[m_InputStreamPosition], sizeof(result));
|
||||
m_InputStreamPosition += sizeof(uint16_t);
|
||||
return ((result >> 8) & 0xFF) | ((result & 0xFF) << 8);
|
||||
return static_cast< uint16_t >(((result >> 8) & 0xFF) | ((result & 0xFF) << 8));
|
||||
} m_InputStreamError = true;
|
||||
return 0;
|
||||
}
|
||||
|
@ -67,7 +67,7 @@ struct LgEntityVector : public LgVector
|
||||
* Base constructor.
|
||||
*/
|
||||
LgEntityVector(int id, int type, int flag, const Vector3 & v)
|
||||
: LgVector(v)
|
||||
: LgVector{v}
|
||||
, mID(static_cast< int16_t >(id))
|
||||
, mType(static_cast< uint8_t >(type))
|
||||
, mFlag(static_cast< uint8_t >(flag))
|
||||
@ -174,7 +174,7 @@ struct LgEntityQuaternion : public LgQuaternion
|
||||
* Base constructor.
|
||||
*/
|
||||
LgEntityQuaternion(int id, int type, int flag, const Quaternion & q)
|
||||
: LgQuaternion(q)
|
||||
: LgQuaternion{q}
|
||||
, mID(static_cast< int16_t >(id))
|
||||
, mType(static_cast< uint8_t >(type))
|
||||
, mFlag(static_cast< uint8_t >(flag))
|
||||
@ -330,7 +330,7 @@ struct LgEntityRGB : public LgRGB
|
||||
* Base constructor.
|
||||
*/
|
||||
LgEntityRGB(int id, int type, int flag, const Color3 & c)
|
||||
: LgRGB(c)
|
||||
: LgRGB{c}
|
||||
, mID(static_cast< int16_t >(id))
|
||||
, mType(static_cast< uint8_t >(type))
|
||||
, mFlag(static_cast< uint8_t >(flag))
|
||||
|
Loading…
Reference in New Issue
Block a user