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mirror of https://github.com/VCMP-SqMod/SqMod.git synced 2024-11-08 00:37:15 +01:00

Explicit casts.

This commit is contained in:
Sandu Liviu Catalin 2021-03-20 19:58:46 +02:00
parent 85a305d987
commit 88a50cac4e
2 changed files with 98 additions and 92 deletions

View File

@ -208,16 +208,16 @@ void LgEntityVector::Set()
_Func->SetVehicleSpawnRotationEuler(mID, x, y, z); _Func->SetVehicleSpawnRotationEuler(mID, x, y, z);
break; break;
case LgVehicleVectorFlag::Speed: case LgVehicleVectorFlag::Speed:
_Func->SetVehicleSpeed(mID, x, y, z, false, false); _Func->SetVehicleSpeed(mID, x, y, z, static_cast< uint8_t >(false), static_cast< uint8_t >(false));
break; break;
case LgVehicleVectorFlag::RelSpeed: case LgVehicleVectorFlag::RelSpeed:
_Func->SetVehicleSpeed(mID, x, y, z, false, true); _Func->SetVehicleSpeed(mID, x, y, z, static_cast< uint8_t >(false), static_cast< uint8_t >(true));
break; break;
case LgVehicleVectorFlag::TurnSpeed: case LgVehicleVectorFlag::TurnSpeed:
_Func->SetVehicleTurnSpeed(mID, x, y, z, false, false); _Func->SetVehicleTurnSpeed(mID, x, y, z, static_cast< uint8_t >(false), static_cast< uint8_t >(false));
break; break;
case LgVehicleVectorFlag::RelTurnSpeed: case LgVehicleVectorFlag::RelTurnSpeed:
_Func->SetVehicleTurnSpeed(mID, x, y, z, false, true); _Func->SetVehicleTurnSpeed(mID, x, y, z, static_cast< uint8_t >(false), static_cast< uint8_t >(true));
break; break;
default: break; default: break;
} break; } break;
@ -442,7 +442,7 @@ struct LgCheckpoint
void SetRadius(float radius) const { Get().SetRadius(radius); } void SetRadius(float radius) const { Get().SetRadius(radius); }
// -------------------------------------------------------------------------------------------- // --------------------------------------------------------------------------------------------
SQMOD_NODISCARD int GetWorld() const { return Get().GetWorld(); } SQMOD_NODISCARD int GetWorld() const { return Get().GetWorld(); }
SQMOD_NODISCARD LgARGB GetColor() const { const Color4 c = Get().GetColor(); return LgARGB(c.a, c.r, c.g, c.b); } SQMOD_NODISCARD LgARGB GetColor() const { const Color4 c = Get().GetColor(); return LgARGB{c.a, c.r, c.g, c.b}; }
SQMOD_NODISCARD LgEntityVector GetPos() const SQMOD_NODISCARD LgEntityVector GetPos() const
{ return LgEntityVector(mID, LgEntityType::Checkpoint, 0, Get().GetPosition()); } { return LgEntityVector(mID, LgEntityType::Checkpoint, 0, Get().GetPosition()); }
SQMOD_NODISCARD float GetRadius() const { return Get().GetRadius(); } SQMOD_NODISCARD float GetRadius() const { return Get().GetRadius(); }
@ -522,13 +522,13 @@ struct LgObject
SQMOD_NODISCARD bool GetReportingBumps() const { return Get().GetTouchedReport(); } SQMOD_NODISCARD bool GetReportingBumps() const { return Get().GetTouchedReport(); }
// -------------------------------------------------------------------------------------------- // --------------------------------------------------------------------------------------------
void Delete() const { _Func->DeleteObject(GetIdentifier()); } void Delete() const { _Func->DeleteObject(GetIdentifier()); }
void MoveTo(const Vector3 & pos, int time) const { Get().MoveTo(pos, time); } void MoveTo(const Vector3 & pos, int time) const { Get().MoveTo(pos, static_cast< uint32_t >(time)); }
void MoveBy(const Vector3 & offset, int time) const { Get().MoveBy(offset, time); } void MoveBy(const Vector3 & offset, int time) const { Get().MoveBy(offset, static_cast< uint32_t >(time)); }
void RotateTo(const Quaternion & rotation, int time) const { Get().RotateTo(rotation, time); } void RotateTo(const Quaternion & rotation, int time) const { Get().RotateTo(rotation, static_cast< uint32_t >(time)); }
void RotateBy(const Quaternion & rotOffset, int time) const { Get().RotateBy(rotOffset, time); } void RotateBy(const Quaternion & rotOffset, int time) const { Get().RotateBy(rotOffset, static_cast< uint32_t >(time)); }
void RotateToEuler(const Vector3 & rotation, int time) const { Get().RotateToEuler(rotation, time); } void RotateToEuler(const Vector3 & rotation, int time) const { Get().RotateToEuler(rotation, static_cast< uint32_t >(time)); }
void RotateByEuler(const Vector3 & rotOffset, int time) const { Get().RotateByEuler(rotOffset, time); } void RotateByEuler(const Vector3 & rotOffset, int time) const { Get().RotateByEuler(rotOffset, static_cast< uint32_t >(time)); }
void SetAlpha(int alpha, int fadeTime) const { Get().SetAlphaEx(alpha, fadeTime); } void SetAlpha(int alpha, int fadeTime) const { Get().SetAlphaEx(alpha, static_cast< uint32_t >(fadeTime)); }
SQMOD_NODISCARD bool StreamedToPlayer(LgPlayer & player) const; SQMOD_NODISCARD bool StreamedToPlayer(LgPlayer & player) const;
}; };
@ -586,7 +586,7 @@ struct LgPickup
void SetAuto(bool toggle) const { Get().SetAutomatic(toggle); } void SetAuto(bool toggle) const { Get().SetAutomatic(toggle); }
void SetAutoTimer(int timer) const { Get().SetAutoTimer(timer); } void SetAutoTimer(int timer) const { Get().SetAutoTimer(timer); }
void SetPos(const Vector3 & pos) const { Get().SetPosition(pos); } void SetPos(const Vector3 & pos) const { Get().SetPosition(pos); }
void SetSingleUse(bool toggle) const { _Func->SetPickupOption(GetIdentifier(), vcmpPickupOptionSingleUse, toggle); } void SetSingleUse(bool toggle) const { _Func->SetPickupOption(GetIdentifier(), vcmpPickupOptionSingleUse, static_cast< uint8_t >(toggle)); }
// -------------------------------------------------------------------------------------------- // --------------------------------------------------------------------------------------------
SQMOD_NODISCARD int GetWorld() const { return Get().GetWorld(); } SQMOD_NODISCARD int GetWorld() const { return Get().GetWorld(); }
SQMOD_NODISCARD int GetAlpha() const { return Get().GetAlpha(); } SQMOD_NODISCARD int GetAlpha() const { return Get().GetAlpha(); }
@ -670,19 +670,19 @@ struct LgPlayer
void SetImmunity(uint32_t immunity) const { Get().SetImmunity(immunity); } void SetImmunity(uint32_t immunity) const { Get().SetImmunity(immunity); }
void SetHeading(float heading) const { Get().SetHeading(heading); } void SetHeading(float heading) const { Get().SetHeading(heading); }
void SetVehicle(LgVehicle & vehicle) const; void SetVehicle(LgVehicle & vehicle) const;
void SetFrozen(bool toggle) const { _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionControllable, !toggle); } void SetFrozen(bool toggle) const { _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionControllable, static_cast< uint8_t >(!toggle)); }
void SetDriveByEnabled(bool toggle) const { _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionDriveBy, toggle); } void SetDriveByEnabled(bool toggle) const { _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionDriveBy, static_cast< uint8_t >(toggle)); }
void SetWhiteScanLines(bool toggle) const { _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionWhiteScanlines, toggle); } void SetWhiteScanLines(bool toggle) const { _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionWhiteScanlines, static_cast< uint8_t >(toggle)); }
void SetGreenScanLines(bool toggle) const { _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionGreenScanlines, toggle); } void SetGreenScanLines(bool toggle) const { _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionGreenScanlines, static_cast< uint8_t >(toggle)); }
void SetWidescreen(bool toggle) const { _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionWidescreen, toggle); } void SetWidescreen(bool toggle) const { _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionWidescreen, static_cast< uint8_t >(toggle)); }
void SetOnRadar(bool toggle) const { _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionHasMarker, toggle); } void SetOnRadar(bool toggle) const { _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionHasMarker, static_cast< uint8_t >(toggle)); }
void SetCanAttack(bool toggle) const { _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionCanAttack, toggle); } void SetCanAttack(bool toggle) const { _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionCanAttack, static_cast< uint8_t >(toggle)); }
void SetWeaponSlot(int slot) const { Get().SetWeaponSlot(slot); } void SetWeaponSlot(int slot) const { Get().SetWeaponSlot(slot); }
void ShowMarkers(bool toggle) const { _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionShowMarkers, toggle); } void ShowMarkers(bool toggle) const { _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionShowMarkers, static_cast< uint8_t >(toggle)); }
void SetSpectateTarget(LgPlayer & player) const { Get().SetSpectator(player.Get()); } void SetSpectateTarget(LgPlayer & player) const { Get().SetSpectator(player.Get()); }
void SetMarkerVisible(bool toggle) const { _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionHasMarker, toggle); } void SetMarkerVisible(bool toggle) const { _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionHasMarker, static_cast< uint8_t >(toggle)); }
void SetCanUseColors(bool toggle) const { _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionChatTagsEnabled, toggle); } void SetCanUseColors(bool toggle) const { _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionChatTagsEnabled, static_cast< uint8_t >(toggle)); }
void SetDrunkStatus(bool toggle) const { _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionDrunkEffects, toggle); } void SetDrunkStatus(bool toggle) const { _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionDrunkEffects, static_cast< uint8_t >(toggle)); }
void SetWantedLevel(int level) const { Get().SetWantedLevel(level); } void SetWantedLevel(int level) const { Get().SetWantedLevel(level); }
// -------------------------------------------------------------------------------------------- // --------------------------------------------------------------------------------------------
SQMOD_NODISCARD LgEntityVector GetPosition() const SQMOD_NODISCARD LgEntityVector GetPosition() const
@ -772,7 +772,7 @@ struct LgPlayer
void Select() const { Get().ForceSelect(); } void Select() const { Get().ForceSelect(); }
void RestoreCamera() const { Get().RestoreCamera(); } void RestoreCamera() const { Get().RestoreCamera(); }
void RemoveMarker() const { _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionHasMarker, 0); } void RemoveMarker() const { _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionHasMarker, 0); }
void SetMarker(int toggle) const { _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionShowMarkers, toggle); } void SetMarker(int toggle) const { _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionShowMarkers, static_cast< uint8_t >(toggle)); }
void SetDrunkLevel(int visuals, int handling) const { void SetDrunkLevel(int visuals, int handling) const {
if (visuals <= 0 && handling <= 0) _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionDrunkEffects, 0); if (visuals <= 0 && handling <= 0) _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionDrunkEffects, 0);
else _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionDrunkEffects, 1); else _Func->SetPlayerOption(GetIdentifier(), vcmpPlayerOptionDrunkEffects, 1);
@ -850,12 +850,12 @@ struct LgVehicle
void SetHealth(float health) const { Get().SetHealth(health); } void SetHealth(float health) const { Get().SetHealth(health); }
void SetColour1(int colour1) const { Get().SetPrimaryColor(colour1); } void SetColour1(int colour1) const { Get().SetPrimaryColor(colour1); }
void SetColour2(int colour2) const { Get().SetSecondaryColor(colour2); } void SetColour2(int colour2) const { Get().SetSecondaryColor(colour2); }
void SetLocked(bool toggle) const { _Func->SetVehicleOption(GetIdentifier(), vcmpVehicleOptionDoorsLocked, toggle); } void SetLocked(bool toggle) const { _Func->SetVehicleOption(GetIdentifier(), vcmpVehicleOptionDoorsLocked, static_cast< uint8_t >(toggle)); }
void SetDamage(uint32_t damage) const { Get().SetDamageData(damage); } void SetDamage(uint32_t damage) const { Get().SetDamageData(damage); }
void SetLightFlags(uint32_t flags) const { Get().SetLightsData(flags); } void SetLightFlags(uint32_t flags) const { Get().SetLightsData(flags); }
void SetAlarm(bool toggle) const { _Func->SetVehicleOption(GetIdentifier(), vcmpVehicleOptionAlarm, toggle ); } void SetAlarm(bool toggle) const { _Func->SetVehicleOption(GetIdentifier(), vcmpVehicleOptionAlarm, static_cast< uint8_t >(toggle)); }
void SetSiren(bool toggle) const { _Func->SetVehicleOption(GetIdentifier(), vcmpVehicleOptionSiren, toggle); } void SetSiren(bool toggle) const { _Func->SetVehicleOption(GetIdentifier(), vcmpVehicleOptionSiren, static_cast< uint8_t >(toggle)); }
void SetLights(bool toggle) const { _Func->SetVehicleOption(GetIdentifier(), vcmpVehicleOptionLights, toggle ); } void SetLights(bool toggle) const { _Func->SetVehicleOption(GetIdentifier(), vcmpVehicleOptionLights, static_cast< uint8_t >(toggle)); }
void SetRotation(const Quaternion & rotation) const { Get().SetRotation(rotation); } void SetRotation(const Quaternion & rotation) const { Get().SetRotation(rotation); }
void SetEulerRotation(const Vector3 & angle) const { Get().SetRotationEuler(angle); } void SetEulerRotation(const Vector3 & angle) const { Get().SetRotationEuler(angle); }
void SetSpeed(const Vector3 & speed) const { Get().SetSpeed(speed); } void SetSpeed(const Vector3 & speed) const { Get().SetSpeed(speed); }
@ -863,9 +863,9 @@ struct LgVehicle
void SetTurnSpeed(const Vector3 & speed) const { Get().SetTurnSpeed(speed); } void SetTurnSpeed(const Vector3 & speed) const { Get().SetTurnSpeed(speed); }
void SetRelativeTurnSpeed(const Vector3 & speed) const { Get().SetRelativeTurnSpeed(speed); } void SetRelativeTurnSpeed(const Vector3 & speed) const { Get().SetRelativeTurnSpeed(speed); }
void SetRadio(int id) const { Get().SetRadio(id); } void SetRadio(int id) const { Get().SetRadio(id); }
void SetRadioLocked(bool toggle) const { _Func->SetVehicleOption(GetIdentifier(), vcmpVehicleOptionRadioLocked, toggle); } void SetRadioLocked(bool toggle) const { _Func->SetVehicleOption(GetIdentifier(), vcmpVehicleOptionRadioLocked, static_cast< uint8_t >(toggle)); }
void SetGhost(bool toggle) const { _Func->SetVehicleOption(GetIdentifier(), vcmpVehicleOptionGhost, toggle); } void SetGhost(bool toggle) const { _Func->SetVehicleOption(GetIdentifier(), vcmpVehicleOptionGhost, static_cast< uint8_t >(toggle)); }
void SetSingleUse(bool toggle) const { _Func->SetVehicleOption(GetIdentifier(), vcmpVehicleOptionSingleUse, toggle); } void SetSingleUse(bool toggle) const { _Func->SetVehicleOption(GetIdentifier(), vcmpVehicleOptionSingleUse, static_cast< uint8_t >(toggle)); }
void SetTaxiLight(bool toggle) const { void SetTaxiLight(bool toggle) const {
if (toggle == (GetTaxiLight() != 0)) return; if (toggle == (GetTaxiLight() != 0)) return;
uint32_t data = _Func->GetVehicleLightsData(GetIdentifier()); uint32_t data = _Func->GetVehicleLightsData(GetIdentifier());
@ -891,7 +891,7 @@ struct LgVehicle
SQMOD_NODISCARD int GetColour2() const { return Get().GetSecondaryColor(); } SQMOD_NODISCARD int GetColour2() const { return Get().GetSecondaryColor(); }
SQMOD_NODISCARD bool GetLocked() const { return _Func->GetVehicleOption(GetIdentifier(), vcmpVehicleOptionDoorsLocked) >= 1; } SQMOD_NODISCARD bool GetLocked() const { return _Func->GetVehicleOption(GetIdentifier(), vcmpVehicleOptionDoorsLocked) >= 1; }
SQMOD_NODISCARD uint32_t GetDamage() const { return Get().GetDamageData(); } SQMOD_NODISCARD uint32_t GetDamage() const { return Get().GetDamageData(); }
SQMOD_NODISCARD uint32_t GetLightFlags() const { return Get().GetLightsData(); } SQMOD_NODISCARD uint32_t GetLightFlags() const { return static_cast< uint32_t >(Get().GetLightsData()); }
SQMOD_NODISCARD bool GetAlarm() const { return _Func->GetVehicleOption(GetIdentifier(), vcmpVehicleOptionAlarm) >= 1; } SQMOD_NODISCARD bool GetAlarm() const { return _Func->GetVehicleOption(GetIdentifier(), vcmpVehicleOptionAlarm) >= 1; }
SQMOD_NODISCARD bool GetSiren() const { return _Func->GetVehicleOption(GetIdentifier(), vcmpVehicleOptionSiren) >= 1; } SQMOD_NODISCARD bool GetSiren() const { return _Func->GetVehicleOption(GetIdentifier(), vcmpVehicleOptionSiren) >= 1; }
SQMOD_NODISCARD bool GetLights() const { return _Func->GetVehicleOption(GetIdentifier(), vcmpVehicleOptionLights) >= 1; } SQMOD_NODISCARD bool GetLights() const { return _Func->GetVehicleOption(GetIdentifier(), vcmpVehicleOptionLights) >= 1; }
@ -1237,15 +1237,19 @@ void Register_Official_Entity(HSQUIRRELVM vm)
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
static void LgClientMessage(StackStrF & msg, LgPlayer & player, int r, int g, int b) static void LgClientMessage(StackStrF & msg, LgPlayer & player, int r, int g, int b)
{ _Func->SendClientMessage(player.GetIdentifier(), Color4(r, g, b, 255).GetRGBA(), "%s", msg.mPtr); } { _Func->SendClientMessage(player.GetIdentifier(), Color4(static_cast< uint8_t >(r), static_cast< uint8_t >(g),
static_cast< uint8_t >(b), 255).GetRGBA(), "%s", msg.mPtr); }
static void LgClientMessageWithAlpha(StackStrF & msg, LgPlayer & player, int r, int g, int b, int a) static void LgClientMessageWithAlpha(StackStrF & msg, LgPlayer & player, int r, int g, int b, int a)
{ _Func->SendClientMessage(player.GetIdentifier(), Color4(r, g, b, a).GetRGBA(), "%s", msg.mPtr); } { _Func->SendClientMessage(player.GetIdentifier(), Color4(static_cast< uint8_t >(r), static_cast< uint8_t >(g),
static_cast< uint8_t >(b), static_cast< uint8_t >(a)).GetRGBA(), "%s", msg.mPtr); }
static void LgClientMessageToAll(StackStrF & msg, int r, int g, int b) { static void LgClientMessageToAll(StackStrF & msg, int r, int g, int b) {
const uint32_t c = Color4(r, g, b, 255).GetRGBA(); const uint32_t c = Color4(static_cast< uint8_t >(r), static_cast< uint8_t >(g),
static_cast< uint8_t >(b), 255).GetRGBA();
ForeachActivePlayer([&](auto & p) { _Func->SendClientMessage(p.mID, c, "%s", msg.mPtr); }); ForeachActivePlayer([&](auto & p) { _Func->SendClientMessage(p.mID, c, "%s", msg.mPtr); });
} }
static void LgClientMessageToAllWithAlpha(StackStrF & msg, int r, int g, int b, int a) { static void LgClientMessageToAllWithAlpha(StackStrF & msg, int r, int g, int b, int a) {
const uint32_t c = Color4(r, g, b, a).GetRGBA(); const uint32_t c = Color4(static_cast< uint8_t >(r), static_cast< uint8_t >(g),
static_cast< uint8_t >(b), static_cast< uint8_t >(a)).GetRGBA();
ForeachActivePlayer([&](auto & p) { _Func->SendClientMessage(p.mID, c, "%s", msg.mPtr); }); ForeachActivePlayer([&](auto & p) { _Func->SendClientMessage(p.mID, c, "%s", msg.mPtr); });
} }
static void LgGameMessage(StackStrF & msg, LgPlayer & player, int type) static void LgGameMessage(StackStrF & msg, LgPlayer & player, int type)
@ -1259,7 +1263,7 @@ static void LgGameMessageToAllAlternate(StackStrF & msg)
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
static void LgShutdownServer() { _Func->ShutdownServer(); } static void LgShutdownServer() { _Func->ShutdownServer(); }
static void LgSetServerName(StackStrF & str) { _Func->SetServerName(str.mPtr); } static void LgSetServerName(StackStrF & str) { _Func->SetServerName(str.mPtr); }
static void LgSetMaxPlayers(int newMaxPlayers) { _Func->SetMaxPlayers( newMaxPlayers ); } static void LgSetMaxPlayers(int newMaxPlayers) { _Func->SetMaxPlayers(static_cast< uint32_t >(newMaxPlayers)); }
static void LgSetServerPassword(StackStrF & str) { _Func->SetServerPassword(str.mPtr); } static void LgSetServerPassword(StackStrF & str) { _Func->SetServerPassword(str.mPtr); }
static void LgSetGameModeText(StackStrF & str) { _Func->SetGameModeText(str.mPtr); } static void LgSetGameModeText(StackStrF & str) { _Func->SetGameModeText(str.mPtr); }
static void LgSetTimeRate(uint32_t rate) { _Func->SetTimeRate(rate); } static void LgSetTimeRate(uint32_t rate) { _Func->SetTimeRate(rate); }
@ -1272,7 +1276,7 @@ static void LgSetGamespeed(float speed) { _Func->SetGameSpeed(speed); }
static void LgSetWaterLevel(float level) { _Func->SetWaterLevel(level); } static void LgSetWaterLevel(float level) { _Func->SetWaterLevel(level); }
static void LgSetMaxHeight(float height) { _Func->SetMaximumFlightAltitude(height); } static void LgSetMaxHeight(float height) { _Func->SetMaximumFlightAltitude(height); }
static void LgSetKillDelay(int delay) { _Func->SetKillCommandDelay(delay); } static void LgSetKillDelay(int delay) { _Func->SetKillCommandDelay(delay); }
static void LgSetFallTimer(int delay) { _Func->SetFallTimer(delay); } static void LgSetFallTimer(int delay) { _Func->SetFallTimer(static_cast< uint16_t >(delay)); }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
SQMOD_NODISCARD static SQInteger LgGetServerName(HSQUIRRELVM vm) { SQMOD_NODISCARD static SQInteger LgGetServerName(HSQUIRRELVM vm) {
char buffer[128]{'\0'}; char buffer[128]{'\0'};
@ -1294,7 +1298,7 @@ SQMOD_NODISCARD static SQInteger LgGetGameModeText(HSQUIRRELVM vm) {
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
SQMOD_NODISCARD static int LgGetMaxPlayers() { return _Func->GetMaxPlayers(); } SQMOD_NODISCARD static int LgGetMaxPlayers() { return _Func->GetMaxPlayers(); }
SQMOD_NODISCARD static uint32_t LgGetTimeRate() { return ( _Func->GetTimeRate() ); } SQMOD_NODISCARD static uint32_t LgGetTimeRate() { return static_cast< uint32_t >(_Func->GetTimeRate()); }
SQMOD_NODISCARD static int LgGetHour() { return _Func->GetHour(); } SQMOD_NODISCARD static int LgGetHour() { return _Func->GetHour(); }
SQMOD_NODISCARD static int LgGetMinute() { return _Func->GetMinute(); } SQMOD_NODISCARD static int LgGetMinute() { return _Func->GetMinute(); }
SQMOD_NODISCARD static int LgGetWeather() { return _Func->GetWeather(); } SQMOD_NODISCARD static int LgGetWeather() { return _Func->GetWeather(); }
@ -1305,27 +1309,27 @@ SQMOD_NODISCARD static float LgGetMaxHeight() { return _Func->GetMaximumFlightAl
SQMOD_NODISCARD static int LgGetKillDelay() { return _Func->GetKillCommandDelay(); } SQMOD_NODISCARD static int LgGetKillDelay() { return _Func->GetKillCommandDelay(); }
SQMOD_NODISCARD static int LgGetFallTimer() { return _Func->GetFallTimer(); } SQMOD_NODISCARD static int LgGetFallTimer() { return _Func->GetFallTimer(); }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
static void LgToggleSyncFrameLimiter(bool toggle) { _Func->SetServerOption(vcmpServerOptionSyncFrameLimiter, toggle); } static void LgToggleSyncFrameLimiter(bool toggle) { _Func->SetServerOption(vcmpServerOptionSyncFrameLimiter, static_cast< uint8_t >(toggle)); }
static void LgToggleFrameLimiter(bool toggle) { _Func->SetServerOption(vcmpServerOptionFrameLimiter, toggle); } static void LgToggleFrameLimiter(bool toggle) { _Func->SetServerOption(vcmpServerOptionFrameLimiter, static_cast< uint8_t >(toggle)); }
static void LgToggleTaxiBoostJump(bool toggle) { _Func->SetServerOption(vcmpServerOptionTaxiBoostJump, toggle); } static void LgToggleTaxiBoostJump(bool toggle) { _Func->SetServerOption(vcmpServerOptionTaxiBoostJump, static_cast< uint8_t >(toggle)); }
static void LgToggleDriveOnWater(bool toggle) { _Func->SetServerOption(vcmpServerOptionDriveOnWater, toggle); } static void LgToggleDriveOnWater(bool toggle) { _Func->SetServerOption(vcmpServerOptionDriveOnWater, static_cast< uint8_t >(toggle)); }
static void LgToggleFastSwitch(bool toggle) { _Func->SetServerOption(vcmpServerOptionFastSwitch, toggle); } static void LgToggleFastSwitch(bool toggle) { _Func->SetServerOption(vcmpServerOptionFastSwitch, static_cast< uint8_t >(toggle)); }
static void LgToggleFriendlyFire(bool toggle) { _Func->SetServerOption(vcmpServerOptionFriendlyFire, toggle); } static void LgToggleFriendlyFire(bool toggle) { _Func->SetServerOption(vcmpServerOptionFriendlyFire, static_cast< uint8_t >(toggle)); }
static void LgToggleDisableDriveby(bool toggle) { _Func->SetServerOption(vcmpServerOptionDisableDriveBy, toggle); } static void LgToggleDisableDriveby(bool toggle) { _Func->SetServerOption(vcmpServerOptionDisableDriveBy, static_cast< uint8_t >(toggle)); }
static void LgTogglePerfectHandling(bool toggle) { _Func->SetServerOption(vcmpServerOptionPerfectHandling, toggle); } static void LgTogglePerfectHandling(bool toggle) { _Func->SetServerOption(vcmpServerOptionPerfectHandling, static_cast< uint8_t >(toggle)); }
static void LgToggleFlyingCars(bool toggle) { _Func->SetServerOption(vcmpServerOptionFlyingCars, toggle); } static void LgToggleFlyingCars(bool toggle) { _Func->SetServerOption(vcmpServerOptionFlyingCars, static_cast< uint8_t >(toggle)); }
static void LgToggleJumpSwitch(bool toggle) { _Func->SetServerOption(vcmpServerOptionJumpSwitch, toggle); } static void LgToggleJumpSwitch(bool toggle) { _Func->SetServerOption(vcmpServerOptionJumpSwitch, static_cast< uint8_t >(toggle)); }
static void LgToggleShowOnRadar(bool toggle) { _Func->SetServerOption(vcmpServerOptionShowMarkers, toggle); } static void LgToggleShowOnRadar(bool toggle) { _Func->SetServerOption(vcmpServerOptionShowMarkers, static_cast< uint8_t >(toggle)); }
static void LgToggleStuntBike(bool toggle) { _Func->SetServerOption(vcmpServerOptionStuntBike, toggle); } static void LgToggleStuntBike(bool toggle) { _Func->SetServerOption(vcmpServerOptionStuntBike, static_cast< uint8_t >(toggle)); }
static void LgToggleShootInAir(bool toggle) { _Func->SetServerOption(vcmpServerOptionShootInAir, toggle); } static void LgToggleShootInAir(bool toggle) { _Func->SetServerOption(vcmpServerOptionShootInAir, static_cast< uint8_t >(toggle)); }
static void LgToggleShowNametags(bool toggle) { _Func->SetServerOption(vcmpServerOptionShowNameTags, toggle); } static void LgToggleShowNametags(bool toggle) { _Func->SetServerOption(vcmpServerOptionShowNameTags, static_cast< uint8_t >(toggle)); }
static void LgToggleJoinMessages(bool toggle) { _Func->SetServerOption(vcmpServerOptionJoinMessages, toggle); } static void LgToggleJoinMessages(bool toggle) { _Func->SetServerOption(vcmpServerOptionJoinMessages, static_cast< uint8_t >(toggle)); }
static void LgToggleDeathMessages(bool toggle) { _Func->SetServerOption(vcmpServerOptionDeathMessages, toggle); } static void LgToggleDeathMessages(bool toggle) { _Func->SetServerOption(vcmpServerOptionDeathMessages, static_cast< uint8_t >(toggle)); }
static void LgToggleChatTagDefault(bool toggle) { _Func->SetServerOption(vcmpServerOptionChatTagsEnabled, toggle); } static void LgToggleChatTagDefault(bool toggle) { _Func->SetServerOption(vcmpServerOptionChatTagsEnabled, static_cast< uint8_t >(toggle)); }
static void LgToggleShowOnlyTeamMarkers(bool toggle) { _Func->SetServerOption(vcmpServerOptionOnlyShowTeamMarkers, toggle); } static void LgToggleShowOnlyTeamMarkers(bool toggle) { _Func->SetServerOption(vcmpServerOptionOnlyShowTeamMarkers, static_cast< uint8_t >(toggle)); }
static void LgToggleWallglitch(bool toggle) { _Func->SetServerOption(vcmpServerOptionWallGlitch, toggle); } static void LgToggleWallglitch(bool toggle) { _Func->SetServerOption(vcmpServerOptionWallGlitch, static_cast< uint8_t >(toggle)); }
static void LgToggleDisableBackfaceCulling(bool toggle) { _Func->SetServerOption(vcmpServerOptionDisableBackfaceCulling, toggle); } static void LgToggleDisableBackfaceCulling(bool toggle) { _Func->SetServerOption(vcmpServerOptionDisableBackfaceCulling, static_cast< uint8_t >(toggle)); }
static void LgToggleDisableHeliBladeDamage(bool toggle) { _Func->SetServerOption(vcmpServerOptionDisableHeliBladeDamage, toggle); } static void LgToggleDisableHeliBladeDamage(bool toggle) { _Func->SetServerOption(vcmpServerOptionDisableHeliBladeDamage, static_cast< uint8_t >(toggle)); }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
SQMOD_NODISCARD static bool LgEnabledSyncFrameLimiter() { return _Func->GetServerOption(vcmpServerOptionSyncFrameLimiter) >= 1; } SQMOD_NODISCARD static bool LgEnabledSyncFrameLimiter() { return _Func->GetServerOption(vcmpServerOptionSyncFrameLimiter) >= 1; }
SQMOD_NODISCARD static bool LgEnabledFrameLimiter() { return _Func->GetServerOption(vcmpServerOptionFrameLimiter) >= 1; } SQMOD_NODISCARD static bool LgEnabledFrameLimiter() { return _Func->GetServerOption(vcmpServerOptionFrameLimiter) >= 1; }
@ -1354,15 +1358,15 @@ SQMOD_NODISCARD static int LgCreateBlip(int world, const Vector3 & pos, int scal
static void LgDestroyBlip(int blip) { _Func->DestroyCoordBlip(blip); } static void LgDestroyBlip(int blip) { _Func->DestroyCoordBlip(blip); }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
SQMOD_NODISCARD static int LgCreateRadioStream(StackStrF & name, StackStrF & url, bool selectable) SQMOD_NODISCARD static int LgCreateRadioStream(StackStrF & name, StackStrF & url, bool selectable)
{ return _Func->AddRadioStream(-1, name.mPtr, url.mPtr, selectable); } { return _Func->AddRadioStream(-1, name.mPtr, url.mPtr, static_cast< uint8_t >(selectable)); }
static void LgCreateRadioStreamWithID(int radio, StackStrF & name, StackStrF & url, bool selectable) static void LgCreateRadioStreamWithID(int radio, StackStrF & name, StackStrF & url, bool selectable)
{ _Func->AddRadioStream(radio, name.mPtr, url.mPtr, selectable); } { _Func->AddRadioStream(radio, name.mPtr, url.mPtr, static_cast< uint8_t >(selectable)); }
static void LgDestroyRadioStream(int radio) { _Func->RemoveRadioStream(radio); } static void LgDestroyRadioStream(int radio) { _Func->RemoveRadioStream(radio); }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
static void LgCreateExplosion (int world, int type, const Vector3 & pos, int player, bool ground) static void LgCreateExplosion (int world, int type, const Vector3 & pos, int player, bool ground)
{ _Func->CreateExplosion(world, type, pos.x, pos.y, pos.z, player, ground); } { _Func->CreateExplosion(world, type, pos.x, pos.y, pos.z, player, static_cast< uint8_t >(ground)); }
static void LgCreateExplosionExpanded(int world, int type, float x, float y, float z, int player, bool ground) static void LgCreateExplosionExpanded(int world, int type, float x, float y, float z, int player, bool ground)
{ _Func->CreateExplosion(world, type, x, y, z, player, ground); } { _Func->CreateExplosion(world, type, x, y, z, player, static_cast< uint8_t >(ground)); }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
static void LgPlayGameSound(int world, int sound, const Vector3 & pos) static void LgPlayGameSound(int world, int sound, const Vector3 & pos)
{ _Func->PlaySound(world, sound, pos.x, pos.y, pos.z); } { _Func->PlaySound(world, sound, pos.x, pos.y, pos.z); }
@ -1374,7 +1378,7 @@ static void LgPlayGameSoundExpanded(int player, int sound, float x, float y, flo
{ _Func->PlaySound(player, sound, x, y, z); } { _Func->PlaySound(player, sound, x, y, z); }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
static void LgSetUseClasses(bool toggle) static void LgSetUseClasses(bool toggle)
{ _Func->SetServerOption(vcmpServerOptionUseClasses, toggle); } { _Func->SetServerOption(vcmpServerOptionUseClasses, static_cast< uint8_t >(toggle)); }
static bool LgUsingClasses() static bool LgUsingClasses()
{ return _Func->GetServerOption(vcmpServerOptionUseClasses) >= 1; } { return _Func->GetServerOption(vcmpServerOptionUseClasses) >= 1; }
static void LgAddClass(int team, const LgRGB & col, int skin, const Vector3 & pos, float angle, static void LgAddClass(int team, const LgRGB & col, int skin, const Vector3 & pos, float angle,
@ -1441,7 +1445,7 @@ SQMOD_NODISCARD static LgWastedSettings LgGetWastedSettings() {
return ws; return ws;
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
static void LgRawHideMapObject(int model, int x, int y, int z) { _Func->HideMapObject(model, x, y, z); } static void LgRawHideMapObject(int model, int x, int y, int z) { _Func->HideMapObject(model, static_cast< int16_t >(x), static_cast< int16_t >(y), static_cast< int16_t >(z)); }
static void LgHideMapObject(int model, float x, float y, float z) { HideMapObjectEx(model, x, y, z); } static void LgHideMapObject(int model, float x, float y, float z) { HideMapObjectEx(model, x, y, z); }
static void LgShowMapObject(int model, float x, float y, float z) { ShowMapObjectEx(model, x, y, z); } static void LgShowMapObject(int model, float x, float y, float z) { ShowMapObjectEx(model, x, y, z); }
static void LgShowAllMapObjects() { _Func->ShowAllMapObjects(); } static void LgShowAllMapObjects() { _Func->ShowAllMapObjects(); }
@ -1469,9 +1473,9 @@ static void LgRemoveAllKeybinds() { _Func->RemoveAllKeyBinds(); }
SQMOD_NODISCARD static bool LgGetCinematicBorder(LgPlayer & player) { return _Func->GetPlayerOption(player.GetIdentifier(), vcmpPlayerOptionWidescreen) >= 1; } SQMOD_NODISCARD static bool LgGetCinematicBorder(LgPlayer & player) { return _Func->GetPlayerOption(player.GetIdentifier(), vcmpPlayerOptionWidescreen) >= 1; }
SQMOD_NODISCARD static bool LgGetGreenScanLines(LgPlayer & player) { return _Func->GetPlayerOption(player.GetIdentifier(), vcmpPlayerOptionGreenScanlines) >= 1; } SQMOD_NODISCARD static bool LgGetGreenScanLines(LgPlayer & player) { return _Func->GetPlayerOption(player.GetIdentifier(), vcmpPlayerOptionGreenScanlines) >= 1; }
SQMOD_NODISCARD static bool LgGetWhiteScanLines(LgPlayer & player) { return _Func->GetPlayerOption(player.GetIdentifier(), vcmpPlayerOptionWhiteScanlines) >= 1; } SQMOD_NODISCARD static bool LgGetWhiteScanLines(LgPlayer & player) { return _Func->GetPlayerOption(player.GetIdentifier(), vcmpPlayerOptionWhiteScanlines) >= 1; }
static void LgSetCinematicBorder(LgPlayer & player, bool toggle) { _Func->SetPlayerOption(player.GetIdentifier(), vcmpPlayerOptionWidescreen, toggle); } static void LgSetCinematicBorder(LgPlayer & player, bool toggle) { _Func->SetPlayerOption(player.GetIdentifier(), vcmpPlayerOptionWidescreen, static_cast< uint8_t >(toggle)); }
static void LgSetGreenScanLines(LgPlayer & player, bool toggle) { _Func->SetPlayerOption(player.GetIdentifier(), vcmpPlayerOptionGreenScanlines, toggle); } static void LgSetGreenScanLines(LgPlayer & player, bool toggle) { _Func->SetPlayerOption(player.GetIdentifier(), vcmpPlayerOptionGreenScanlines, static_cast< uint8_t >(toggle)); }
static void LgSetWhiteScanLines(LgPlayer & player, bool toggle) { _Func->SetPlayerOption(player.GetIdentifier(), vcmpPlayerOptionWhiteScanlines, toggle); } static void LgSetWhiteScanLines(LgPlayer & player, bool toggle) { _Func->SetPlayerOption(player.GetIdentifier(), vcmpPlayerOptionWhiteScanlines, static_cast< uint8_t >(toggle)); }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
static void LgKickPlayer(LgPlayer & player) { _Func->KickPlayer(player.GetIdentifier()); } static void LgKickPlayer(LgPlayer & player) { _Func->KickPlayer(player.GetIdentifier()); }
static void LgBanPlayer(LgPlayer & player) { _Func->BanPlayer(player.GetIdentifier()); } static void LgBanPlayer(LgPlayer & player) { _Func->BanPlayer(player.GetIdentifier()); }
@ -1492,9 +1496,9 @@ static void LgSendPlayerMessage(LgPlayer & source, LgPlayer & target, StackStrF
_Func->SendClientMessage(target.GetIdentifier(), 0x007f16ff, "** pm from %s >> %s", source.Get().GetName(), msg.mPtr); _Func->SendClientMessage(target.GetIdentifier(), 0x007f16ff, "** pm from %s >> %s", source.Get().GetName(), msg.mPtr);
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
SQMOD_NODISCARD static const SQChar * LgGetWeaponName(int id) { return GetWeaponName(id); } SQMOD_NODISCARD static const SQChar * LgGetWeaponName(int id) { return GetWeaponName(static_cast< uint32_t >(id)); }
SQMOD_NODISCARD static const SQChar * LgGetDistrictName(float x, float y) { return GetDistrictNameEx(x, y); } SQMOD_NODISCARD static const SQChar * LgGetDistrictName(float x, float y) { return GetDistrictNameEx(x, y); }
SQMOD_NODISCARD static const SQChar * LgGetSkinName(int id) { return GetSkinName(id); } SQMOD_NODISCARD static const SQChar * LgGetSkinName(int id) { return GetSkinName(static_cast< uint32_t >(id)); }
SQMOD_NODISCARD static int LgGetWeaponID(StackStrF & name) { return GetWeaponID(name); } SQMOD_NODISCARD static int LgGetWeaponID(StackStrF & name) { return GetWeaponID(name); }
SQMOD_NODISCARD static size_t LgSQGetTickCount() { SQMOD_NODISCARD static size_t LgSQGetTickCount() {
#ifdef SQMOD_OS_WINDOWS #ifdef SQMOD_OS_WINDOWS
@ -1513,7 +1517,8 @@ SQMOD_NODISCARD static float LgDistanceFromPoint (float x1, float y1, float x2,
static void LgReloadScripts() { SetReloadStatus(true); } static void LgReloadScripts() { SetReloadStatus(true); }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
SQMOD_NODISCARD static int LgGetVehicleModelFromName(StackStrF & name) { return GetAutomobileID(name); } SQMOD_NODISCARD static int LgGetVehicleModelFromName(StackStrF & name) { return GetAutomobileID(name); }
SQMOD_NODISCARD static String & LgGetVehicleNameFromModel(int model) { return GetAutomobileName(model); } SQMOD_NODISCARD static String & LgGetVehicleNameFromModel(int model) { return GetAutomobileName(
static_cast< uint32_t >(model)); }
static void LgLoadVCMPModule(StackStrF & name) { OutputError("LoadModule() cannot be used by scripts. This functionality is not allowed."); } static void LgLoadVCMPModule(StackStrF & name) { OutputError("LoadModule() cannot be used by scripts. This functionality is not allowed."); }
SQMOD_NODISCARD static bool LgIsNum(StackStrF & s) { SQMOD_NODISCARD static bool LgIsNum(StackStrF & s) {
if (!s.mLen) return false; if (!s.mLen) return false;
@ -1629,13 +1634,13 @@ SQMOD_NODISCARD static SQInteger LgInPolyProcStack(HSQUIRRELVM vm) {
SQFloat x = PopStackFloat(vm, 2), y = PopStackFloat(vm, 3); SQFloat x = PopStackFloat(vm, 2), y = PopStackFloat(vm, 3);
SQInteger top = sq_gettop(vm); SQInteger top = sq_gettop(vm);
std::vector< Vector2 > points; std::vector< Vector2 > points;
points.reserve((top - 1) / 2); points.reserve(static_cast<unsigned long long int>((top - 1) / 2));
for (SQInteger idx = 4; idx < top;) { for (SQInteger idx = 4; idx < top;) {
points.emplace_back(); points.emplace_back();
points.back().x = PopStackFloat(vm, idx++); points.back().x = PopStackFloat(vm, idx++);
points.back().y = PopStackFloat(vm, idx++); points.back().y = PopStackFloat(vm, idx++);
} }
sq_pushbool(vm, LgInternal_InPoly(x, y, points.size(), points.data())); sq_pushbool(vm, static_cast< SQBool >(LgInternal_InPoly(x, y, points.size(), points.data())));
return 1; return 1;
} }
SQMOD_NODISCARD static SQInteger LgInPolyProcString(HSQUIRRELVM vm) { SQMOD_NODISCARD static SQInteger LgInPolyProcString(HSQUIRRELVM vm) {
@ -1652,14 +1657,14 @@ SQMOD_NODISCARD static SQInteger LgInPolyProcString(HSQUIRRELVM vm) {
ss >> points.back().y >> c; ss >> points.back().y >> c;
else break; else break;
} }
sq_pushbool(vm, LgInternal_InPoly(x, y, points.size(), points.data())); sq_pushbool(vm, static_cast< SQBool >(LgInternal_InPoly(x, y, points.size(), points.data())));
return 1; return 1;
} }
SQMOD_NODISCARD static SQInteger LgInPolyProcArray(HSQUIRRELVM vm) { SQMOD_NODISCARD static SQInteger LgInPolyProcArray(HSQUIRRELVM vm) {
SQFloat x = PopStackFloat(vm, 2), y = PopStackFloat(vm, 3); SQFloat x = PopStackFloat(vm, 2), y = PopStackFloat(vm, 3);
Array arr(LightObj(4, vm)); Array arr(LightObj(4, vm));
std::vector< Vector2 > points; std::vector< Vector2 > points;
points.reserve(arr.Length() / 2 + 1); points.reserve(static_cast<unsigned long long int>(arr.Length() / 2 + 1));
arr.Foreach([&](HSQUIRRELVM vm, SQInteger i) -> SQRESULT { arr.Foreach([&](HSQUIRRELVM vm, SQInteger i) -> SQRESULT {
if ((i & 1) == 0) { if ((i & 1) == 0) {
points.emplace_back(); points.emplace_back();
@ -1669,7 +1674,7 @@ SQMOD_NODISCARD static SQInteger LgInPolyProcArray(HSQUIRRELVM vm) {
} }
return SQ_OK; return SQ_OK;
}); });
sq_pushbool(vm, LgInternal_InPoly(x, y, points.size(), points.data())); sq_pushbool(vm, static_cast< SQBool >(LgInternal_InPoly(x, y, points.size(), points.data())));
return 1; return 1;
} }
SQMOD_NODISCARD static SQInteger LgInPoly(HSQUIRRELVM vm) { SQMOD_NODISCARD static SQInteger LgInPoly(HSQUIRRELVM vm) {
@ -1692,7 +1697,8 @@ SQMOD_NODISCARD static SQInteger LgInPoly(HSQUIRRELVM vm) {
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// These functions are for compatibility, but will be deprecated // These functions are for compatibility, but will be deprecated
SQMOD_NODISCARD static SQInteger LgSetAmmuWeapon(HSQUIRRELVM SQ_UNUSED_ARG(vm)) { OutputError("SetAmmuWeapon does not exist in 0.4. Ammunations must be scripted."); return 0; } SQMOD_NODISCARD static SQInteger LgSetAmmuWeapon(HSQUIRRELVM SQ_UNUSED_ARG(vm)) { OutputError("SetAmmuWeapon does not exist in 0.4. Ammunations must be scripted."); return 0; }
SQMOD_NODISCARD static SQInteger LgIsAmmuWeaponEnabled(HSQUIRRELVM vm) { OutputError("IsAmmuWeaponEnabled does not exist in 0.4. Ammunations must be scripted."); sq_pushbool(vm, false); return 1; } SQMOD_NODISCARD static SQInteger LgIsAmmuWeaponEnabled(HSQUIRRELVM vm) { OutputError("IsAmmuWeaponEnabled does not exist in 0.4. Ammunations must be scripted."); sq_pushbool(vm,
static_cast<SQBool>(false)); return 1; }
SQMOD_NODISCARD static SQInteger LgSetAmmuWeaponEnabled(HSQUIRRELVM SQ_UNUSED_ARG(vm)) { OutputError("SetAmmuWeaponEnabled does not exist in 0.4. Ammunations must be scripted."); return 0; } SQMOD_NODISCARD static SQInteger LgSetAmmuWeaponEnabled(HSQUIRRELVM SQ_UNUSED_ARG(vm)) { OutputError("SetAmmuWeaponEnabled does not exist in 0.4. Ammunations must be scripted."); return 0; }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
SQMOD_NODISCARD static uint32_t LgGetTime() { SQMOD_NODISCARD static uint32_t LgGetTime() {
@ -1712,13 +1718,13 @@ SQMOD_NODISCARD static const SQChar * LgGetFullTime() {
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
SQMOD_NODISCARD static bool LgGetFallEnabled() { OutputError("GetFallEnabled has no effect."); return false; } SQMOD_NODISCARD static bool LgGetFallEnabled() { OutputError("GetFallEnabled has no effect."); return false; }
static void LgSetFallEnabled(bool unused) { OutputError("SetFallEnabled has no effect."); } static void LgSetFallEnabled(bool) { OutputError("SetFallEnabled has no effect."); }
SQMOD_NODISCARD static bool LgGetDeathmatchScoreboard() { OutputError("GetDeathmatchScoreboard has no effect. Use scripts to implement it."); return false; } SQMOD_NODISCARD static bool LgGetDeathmatchScoreboard() { OutputError("GetDeathmatchScoreboard has no effect. Use scripts to implement it."); return false; }
static void LgSetDeathmatchScoreboard(bool isDmScoreboard) { OutputError("GetDeathmatchScoreboard has no effect. Use scripts to implement it."); } static void LgSetDeathmatchScoreboard(bool) { OutputError("GetDeathmatchScoreboard has no effect. Use scripts to implement it."); }
SQMOD_NODISCARD static bool LgGetWeaponSync(int weapon) { OutputError("GetWeaponSync does not exist in 0.4. Rely on the server's anti-hack system and callbacks instead."); return false; } SQMOD_NODISCARD static bool LgGetWeaponSync(int) { OutputError("GetWeaponSync does not exist in 0.4. Rely on the server's anti-hack system and callbacks instead."); return false; }
static void LgSetWeaponSync(int weapon, bool isSynced) { OutputError("GetWeaponSync does not exist in 0.4. Rely on the server's anti-hack system and callbacks instead."); } static void LgSetWeaponSync(int, bool) { OutputError("GetWeaponSync does not exist in 0.4. Rely on the server's anti-hack system and callbacks instead."); }
SQMOD_NODISCARD static bool LgGetWeatherLock() { OutputError("GetWeatherLock has no effect."); return false; } SQMOD_NODISCARD static bool LgGetWeatherLock() { OutputError("GetWeatherLock has no effect."); return false; }
static void LgSetWeatherLock(bool isLocked) { OutputError("SetWeatherLock has no effect."); } static void LgSetWeatherLock(bool) { OutputError("SetWeatherLock has no effect."); }
// ================================================================================================ // ================================================================================================
void Register_Official_Functions(HSQUIRRELVM vm) void Register_Official_Functions(HSQUIRRELVM vm)
@ -2231,7 +2237,7 @@ struct LgStream {
static void StartWrite() { ClearOutput(); } static void StartWrite() { ClearOutput(); }
static void SetWritePosition(int position) { static void SetWritePosition(int position) {
if (position < 0 || position > m_OutputStreamEnd) m_OutputStreamPosition = m_OutputStreamEnd; if (position < 0 || position > m_OutputStreamEnd) m_OutputStreamPosition = m_OutputStreamEnd;
else m_OutputStreamPosition = position; else m_OutputStreamPosition = static_cast<size_t>(position);
} }
static int GetWritePosition() { return static_cast< int >(m_OutputStreamPosition); } static int GetWritePosition() { return static_cast< int >(m_OutputStreamPosition); }
static int GetWriteSize() { return static_cast< int >(m_OutputStreamEnd); } static int GetWriteSize() { return static_cast< int >(m_OutputStreamEnd); }
@ -2262,7 +2268,7 @@ struct LgStream {
} }
static void SetReadPosition(int position) { static void SetReadPosition(int position) {
if (position < 0 || position > m_InputStreamPosition) m_InputStreamPosition = m_InputStreamSize; if (position < 0 || position > m_InputStreamPosition) m_InputStreamPosition = m_InputStreamSize;
else m_InputStreamPosition = position; else m_InputStreamPosition = static_cast<size_t>(position);
} }
static int GetReadPosition() { return static_cast< int >(m_InputStreamPosition); } static int GetReadPosition() { return static_cast< int >(m_InputStreamPosition); }
static int GetReadSize() { return static_cast< int >(m_InputStreamSize); } static int GetReadSize() { return static_cast< int >(m_InputStreamSize); }
@ -2294,10 +2300,10 @@ struct LgStream {
static LightObj ReadString() { static LightObj ReadString() {
uint16_t length = ReadBEInt16(); uint16_t length = ReadBEInt16();
if (m_InputStreamPosition + length > m_InputStreamSize) { if (m_InputStreamPosition + length > m_InputStreamSize) {
length = (m_InputStreamSize - m_InputStreamPosition); length = static_cast< uint16_t >(m_InputStreamSize - m_InputStreamPosition);
m_InputStreamError = true; m_InputStreamError = true;
} }
length = length > (MAX_SIZE-1) ? (MAX_SIZE-1) : length; length = static_cast< uint16_t >(length > (MAX_SIZE - 1) ? (MAX_SIZE - 1) : length);
memcpy(m_Buffer, &m_InputStreamData[m_InputStreamPosition], length); memcpy(m_Buffer, &m_InputStreamData[m_InputStreamPosition], length);
m_Buffer[length] = '\0'; m_Buffer[length] = '\0';
m_InputStreamPosition += length; m_InputStreamPosition += length;
@ -2320,7 +2326,7 @@ private:
uint16_t result; uint16_t result;
memcpy(&result, &m_InputStreamData[m_InputStreamPosition], sizeof(result)); memcpy(&result, &m_InputStreamData[m_InputStreamPosition], sizeof(result));
m_InputStreamPosition += sizeof(uint16_t); m_InputStreamPosition += sizeof(uint16_t);
return ((result >> 8) & 0xFF) | ((result & 0xFF) << 8); return static_cast< uint16_t >(((result >> 8) & 0xFF) | ((result & 0xFF) << 8));
} m_InputStreamError = true; } m_InputStreamError = true;
return 0; return 0;
} }

View File

@ -67,7 +67,7 @@ struct LgEntityVector : public LgVector
* Base constructor. * Base constructor.
*/ */
LgEntityVector(int id, int type, int flag, const Vector3 & v) LgEntityVector(int id, int type, int flag, const Vector3 & v)
: LgVector(v) : LgVector{v}
, mID(static_cast< int16_t >(id)) , mID(static_cast< int16_t >(id))
, mType(static_cast< uint8_t >(type)) , mType(static_cast< uint8_t >(type))
, mFlag(static_cast< uint8_t >(flag)) , mFlag(static_cast< uint8_t >(flag))
@ -174,7 +174,7 @@ struct LgEntityQuaternion : public LgQuaternion
* Base constructor. * Base constructor.
*/ */
LgEntityQuaternion(int id, int type, int flag, const Quaternion & q) LgEntityQuaternion(int id, int type, int flag, const Quaternion & q)
: LgQuaternion(q) : LgQuaternion{q}
, mID(static_cast< int16_t >(id)) , mID(static_cast< int16_t >(id))
, mType(static_cast< uint8_t >(type)) , mType(static_cast< uint8_t >(type))
, mFlag(static_cast< uint8_t >(flag)) , mFlag(static_cast< uint8_t >(flag))
@ -330,7 +330,7 @@ struct LgEntityRGB : public LgRGB
* Base constructor. * Base constructor.
*/ */
LgEntityRGB(int id, int type, int flag, const Color3 & c) LgEntityRGB(int id, int type, int flag, const Color3 & c)
: LgRGB(c) : LgRGB{c}
, mID(static_cast< int16_t >(id)) , mID(static_cast< int16_t >(id))
, mType(static_cast< uint8_t >(type)) , mType(static_cast< uint8_t >(type))
, mFlag(static_cast< uint8_t >(flag)) , mFlag(static_cast< uint8_t >(flag))