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mirror of https://github.com/VCMP-SqMod/SqMod.git synced 2025-10-23 11:27:18 +02:00

Untested revised implementation of the SQLite module.

This commit is contained in:
Sandu Liviu Catalin
2016-06-15 23:49:25 +03:00
parent 166760fd46
commit 8087d0482f
17 changed files with 2235 additions and 2300 deletions

View File

@@ -5,36 +5,29 @@
namespace SqMod {
// ------------------------------------------------------------------------------------------------
void ConnHnd::Validate() const
ConnHnd::ConnHnd()
: mPtr(nullptr)
, mStatus(SQLITE_OK)
, mQueue()
, mFlags(0)
, mName()
, mVFS()
, mMemory(false)
, mTrace(false)
, mProfile(false)
{
// Is the handle valid?
if ((m_Hnd == nullptr) || (m_Hnd->mPtr == nullptr))
{
STHROWF("Invalid SQLite connection reference");
}
/* ... */
}
// ------------------------------------------------------------------------------------------------
ConnHnd::Handle::~Handle()
ConnHnd::~ConnHnd()
{
// Is there anything to close?
if (!mPtr)
if (mPtr != nullptr)
{
return; // Nothing to close
}
// Are we dealing with a memory leak? Technically shouldn't reach this situation!
else if (mRef != 0)
{
// Should we deal with undefined behavior instead? How bad is one connection left open?
_SqMod->LogErr("SQLite connection is still referenced (%s)", mName.c_str());
}
else
{
// NOTE: Should we call sqlite3_interrupt(...) before closing?
Object env;
Function func;
// Flush remaining queries in the queue and ignore the result
Flush(mQueue.size(), env, func);
Flush(mQueue.size(), NullObject(), NullFunction());
// NOTE: Should we call sqlite3_interrupt(...) before closing?
// Attempt to close the database
if ((sqlite3_close(mPtr)) != SQLITE_OK)
{
@@ -44,7 +37,7 @@ ConnHnd::Handle::~Handle()
}
// ------------------------------------------------------------------------------------------------
void ConnHnd::Handle::Create(CSStr name, Int32 flags, CSStr vfs)
void ConnHnd::Create(CSStr name, Int32 flags, CSStr vfs)
{
// Make sure a previous connection doesn't exist
if (mPtr)
@@ -63,7 +56,7 @@ void ConnHnd::Handle::Create(CSStr name, Int32 flags, CSStr vfs)
String msg(sqlite3_errmsg(mPtr) ? sqlite3_errmsg(mPtr) : _SC("Unknown reason"));
// Must be destroyed regardless of result
sqlite3_close(mPtr);
// Explicitly make sure it's null
// Prevent further use of this handle
mPtr = nullptr;
// Now its safe to throw the error
STHROWF("Unable to connect to database [%s]", msg.c_str());
@@ -77,7 +70,7 @@ void ConnHnd::Handle::Create(CSStr name, Int32 flags, CSStr vfs)
}
// ------------------------------------------------------------------------------------------------
Int32 ConnHnd::Handle::Flush(Uint32 num, Object & env, Function & func)
Int32 ConnHnd::Flush(Uint32 num, Object & env, Function & func)
{
// Do we even have a valid connection?
if (!mPtr)
@@ -167,4 +160,4 @@ Int32 ConnHnd::Handle::Flush(Uint32 num, Object & env, Function & func)
return -1;
}
} // Namespace:: SqMod
} // Namespace:: SqMod

View File

@@ -11,14 +11,10 @@
namespace SqMod {
/* ------------------------------------------------------------------------------------------------
* Manages a reference counted database connection handle.
* The structure that holds the data associated with a certain connection.
*/
class ConnHnd
struct ConnHnd
{
// --------------------------------------------------------------------------------------------
friend class Connection;
friend class Statement;
public:
// --------------------------------------------------------------------------------------------
@@ -32,334 +28,76 @@ public:
typedef Type& Reference; // Reference to the managed type.
typedef const Type& ConstRef; // Constant reference to the managed type.
// --------------------------------------------------------------------------------------------
typedef unsigned int Counter; // Reference counter type.
/* --------------------------------------------------------------------------------------------
* Validate the connection handle and throw an error if invalid.
*/
void Validate() const;
protected:
// --------------------------------------------------------------------------------------------
typedef std::vector< String > QueryList; // Container used to queue queries.
/* --------------------------------------------------------------------------------------------
* The structure that holds the data associated with a certain connection.
*/
struct Handle
{
// ----------------------------------------------------------------------------------------
Pointer mPtr; // The connection handle resource.
Counter mRef; // Reference count to the managed handle.
// ----------------------------------------------------------------------------------------
Int32 mStatus; // The last status code of this connection handle.
// ----------------------------------------------------------------------------------------
QueryList mQueue; // A queue of queries to be executed in groups.
// ----------------------------------------------------------------------------------------
Int32 mFlags; // The flags used to create the database connection handle.
String mName; // The specified name to be used as the database file.
String mVFS; // The specified virtual file system.
// ----------------------------------------------------------------------------------------
bool mMemory; // Whether the database exists in memory and not disk.
bool mTrace; // Whether tracing was activated on the database.
bool mProfile; // Whether profiling was activated on the database.
/* ----------------------------------------------------------------------------------------
* Base constructor.
*/
Handle(Counter counter)
: mPtr(nullptr)
, mRef(counter)
, mStatus(SQLITE_OK)
, mQueue()
, mFlags(0)
, mName()
, mVFS()
, mMemory(false)
, mTrace(false)
, mProfile(false)
{
/* ... */
}
/* ----------------------------------------------------------------------------------------
* Destructor.
*/
~Handle();
/* ----------------------------------------------------------------------------------------
* Create the database connection resource.
*/
void Create(CSStr name, Int32 flags, CSStr vfs);
/* ----------------------------------------------------------------------------------------
* Execute a specific amount of queries from the queue.
*/
Int32 Flush(Uint32 num, Object & env, Function & func);
};
private:
// --------------------------------------------------------------------------------------------
Handle * m_Hnd; // The managed handle instance.
/* --------------------------------------------------------------------------------------------
* Grab a strong reference to a connection handle.
*/
void Grab()
{
if (m_Hnd)
{
++(m_Hnd->mRef);
}
}
/* --------------------------------------------------------------------------------------------
* Drop a strong reference to a connection handle.
*/
void Drop()
{
if (m_Hnd && --(m_Hnd->mRef) == 0)
{
delete m_Hnd; // Let the destructor take care of cleaning up (if necessary)
}
}
/* --------------------------------------------------------------------------------------------
* Base constructor.
*/
ConnHnd(CSStr name)
: m_Hnd(name ? new Handle(1) : nullptr)
{
/* ... */
}
public:
/* --------------------------------------------------------------------------------------------
* Default constructor (null).
*/
ConnHnd()
: m_Hnd(nullptr)
{
/* ... */
}
// --------------------------------------------------------------------------------------------
Pointer mPtr; // The connection handle resource.
// --------------------------------------------------------------------------------------------
Int32 mStatus; // The last status code of this connection handle.
// --------------------------------------------------------------------------------------------
QueryList mQueue; // A queue of queries to be executed in groups.
// --------------------------------------------------------------------------------------------
Int32 mFlags; // The flags used to create the database connection handle.
String mName; // The specified name to be used as the database file.
String mVFS; // The specified virtual file system.
// --------------------------------------------------------------------------------------------
bool mMemory; // Whether the database exists in memory and not disk.
bool mTrace; // Whether tracing was activated on the database.
bool mProfile; // Whether profiling was activated on the database.
/* --------------------------------------------------------------------------------------------
* Copy constructor.
* Default constructor.
*/
ConnHnd(const ConnHnd & o)
: m_Hnd(o.m_Hnd)
{
Grab();
}
ConnHnd();
/* --------------------------------------------------------------------------------------------
* Move constructor.
* Copy constructor. (disabled)
*/
ConnHnd(ConnHnd && o)
: m_Hnd(o.m_Hnd)
{
o.m_Hnd = nullptr;
}
ConnHnd(const ConnHnd & o) = delete;
/* --------------------------------------------------------------------------------------------
* Move constructor. (disabled)
*/
ConnHnd(ConnHnd && o) = delete;
/* --------------------------------------------------------------------------------------------
* Destructor.
*/
~ConnHnd()
{
Drop();
}
~ConnHnd();
/* --------------------------------------------------------------------------------------------
* Copy assignment operator.
* Copy assignment operator. (disabled)
*/
ConnHnd & operator = (const ConnHnd & o)
{
if (m_Hnd != o.m_Hnd)
{
Drop();
m_Hnd = o.m_Hnd;
Grab();
}
return *this;
}
ConnHnd & operator = (const ConnHnd & o) = delete;
/* --------------------------------------------------------------------------------------------
* Move assignment operator.
* Move assignment operator. (disabled)
*/
ConnHnd & operator = (ConnHnd && o)
{
if (m_Hnd != o.m_Hnd)
{
m_Hnd = o.m_Hnd;
o.m_Hnd = nullptr;
}
return *this;
}
ConnHnd & operator = (ConnHnd && o) = delete;
/* --------------------------------------------------------------------------------------------
* Status assignment operator.
* Create the database connection resource.
*/
ConnHnd & operator = (Int32 status)
{
if (m_Hnd)
{
m_Hnd->mStatus = status;
}
return *this;
}
void Create(CSStr name, Int32 flags, CSStr vfs);
/* --------------------------------------------------------------------------------------------
* Perform an equality comparison between two connection handles.
* Execute a specific amount of queries from the queue.
*/
bool operator == (const ConnHnd & o) const
{
return (m_Hnd == o.m_Hnd);
}
/* --------------------------------------------------------------------------------------------
* Perform an inequality comparison between two connection handles.
*/
bool operator != (const ConnHnd & o) const
{
return (m_Hnd != o.m_Hnd);
}
/* --------------------------------------------------------------------------------------------
* Perform an equality comparison with an integer value status.
*/
bool operator == (Int32 status) const
{
if (m_Hnd)
{
return (m_Hnd->mStatus == status);
}
return false;
}
/* --------------------------------------------------------------------------------------------
* Perform an inequality comparison with an integer value status.
*/
bool operator != (Int32 status) const
{
if (m_Hnd)
{
return (m_Hnd->mStatus != status);
}
return false;
}
/* --------------------------------------------------------------------------------------------
* Implicit conversion to boolean for use in boolean operations.
*/
operator bool () const
{
return m_Hnd && m_Hnd->mPtr;
}
/* --------------------------------------------------------------------------------------------
* Implicit conversion to the managed instance.
*/
operator Pointer ()
{
return m_Hnd ? m_Hnd->mPtr : nullptr;
}
/* --------------------------------------------------------------------------------------------
* Implicit conversion to the managed instance.
*/
operator Pointer () const
{
return m_Hnd ? m_Hnd->mPtr : nullptr;
}
/* --------------------------------------------------------------------------------------------
* Implicit conversion to the managed instance.
*/
operator Reference ()
{
assert(m_Hnd && m_Hnd->mPtr);
return *(m_Hnd->mPtr);
}
/* --------------------------------------------------------------------------------------------
* Implicit conversion to the managed instance.
*/
operator ConstRef () const
{
assert(m_Hnd && m_Hnd->mPtr);
return *(m_Hnd->mPtr);
}
/* --------------------------------------------------------------------------------------------
* Member operator for dereferencing the managed pointer.
*/
Handle * operator -> () const
{
assert(m_Hnd);
return m_Hnd;
}
/* --------------------------------------------------------------------------------------------
* Indirection operator for obtaining a reference of the managed pointer.
*/
Handle & operator * () const
{
assert(m_Hnd);
return *m_Hnd;
}
/* --------------------------------------------------------------------------------------------
* Retrieve the raw handle structure pointer.
*/
Handle * HndPtr()
{
return m_Hnd;
}
/* --------------------------------------------------------------------------------------------
* Retrieve the raw handle structure pointer.
*/
Handle * HndPtr() const
{
return m_Hnd;
}
/* --------------------------------------------------------------------------------------------
* Retrieve the number of active references to the managed instance.
*/
Counter Count() const
{
return m_Hnd ? m_Hnd->mRef : 0;
}
/* --------------------------------------------------------------------------------------------
* Retrieve the last known status code.
*/
Int32 Status() const
{
return m_Hnd ? m_Hnd->mStatus : SQLITE_NOMEM;
}
Int32 Flush(Uint32 num, Object & env, Function & func);
/* --------------------------------------------------------------------------------------------
* Retrieve the message of the last received error code.
*/
CCStr ErrStr() const
{
// SQLite does it's null pointer validations internally
if (m_Hnd)
{
return sqlite3_errstr(sqlite3_errcode(m_Hnd->mPtr));
}
return _SC("");
return sqlite3_errstr(sqlite3_errcode(mPtr));
}
/* --------------------------------------------------------------------------------------------
@@ -367,12 +105,7 @@ public:
*/
CCStr ErrMsg() const
{
// SQLite does it's null pointer validations internally
if (m_Hnd)
{
return sqlite3_errmsg(m_Hnd->mPtr);
}
return _SC("");
return sqlite3_errmsg(mPtr);
}
/* --------------------------------------------------------------------------------------------
@@ -380,12 +113,7 @@ public:
*/
Int32 ErrNo() const
{
// SQLite does it's null pointer validations internally
if (m_Hnd)
{
return sqlite3_errcode(m_Hnd->mPtr);
}
return SQLITE_NOMEM;
return sqlite3_errcode(mPtr);
}
/* --------------------------------------------------------------------------------------------
@@ -393,12 +121,7 @@ public:
*/
Int32 ExErrNo() const
{
// SQLite does it's null pointer validations internally
if (m_Hnd)
{
return sqlite3_extended_errcode(m_Hnd->mPtr);
}
return SQLITE_NOMEM;
return sqlite3_extended_errcode(mPtr);
}
};

View File

@@ -1,45 +1,41 @@
// ------------------------------------------------------------------------------------------------
#include "Handle/Statement.hpp"
#include "Handle/Connection.hpp"
// ------------------------------------------------------------------------------------------------
namespace SqMod {
// ------------------------------------------------------------------------------------------------
void StmtHnd::Validate() const
StmtHnd::StmtHnd(const ConnRef & conn)
: mPtr(nullptr)
, mStatus(SQLITE_OK)
, mConn(conn)
, mQuery()
, mColumns(0)
, mParameters(0)
, mIndexes()
, mGood(false)
, mDone(false)
{
// Is the handle valid?
if ((m_Hnd == nullptr) || (m_Hnd->mPtr == nullptr))
{
STHROWF("Invalid SQLite statement reference");
}
/* ... */
}
// ------------------------------------------------------------------------------------------------
StmtHnd::Handle::~Handle()
StmtHnd::~StmtHnd()
{
// Is there anything to finalize?
if (!mPtr)
{
return; // Nothing to finalize
}
// Are we dealing with a memory leak? Technically shouldn't reach this situation!
else if (mRef != 0)
{
// Should we deal with undefined behavior instead? How bad is one statement left alive?
_SqMod->LogErr("SQLite statement is still referenced (%s)", mQuery.c_str());
}
else
if (mPtr != nullptr)
{
// Attempt to finalize the statement
if ((sqlite3_finalize(mPtr)) != SQLITE_OK)
{
_SqMod->LogErr("Unable to finalize SQLite statement [%s]", mConn.ErrMsg());
_SqMod->LogErr("Unable to finalize SQLite statement [%s]", mConn->ErrMsg());
}
}
}
// ------------------------------------------------------------------------------------------------
void StmtHnd::Handle::Create(CSStr query)
void StmtHnd::Create(CSStr query)
{
// Make sure a previous statement doesn't exist
if (mPtr)
@@ -59,7 +55,7 @@ void StmtHnd::Handle::Create(CSStr query)
STHROWF("Unable to prepare statement. Invalid query string");
}
// Attempt to prepare a statement with the specified query string
else if ((mStatus = sqlite3_prepare_v2(mConn, mQuery.c_str(), (Int32)mQuery.size(),
else if ((mStatus = sqlite3_prepare_v2(mConn->mPtr, mQuery.c_str(), (Int32)mQuery.size(),
&mPtr, nullptr)) != SQLITE_OK)
{
// Clear the query string since it failed
@@ -67,17 +63,19 @@ void StmtHnd::Handle::Create(CSStr query)
// Explicitly make sure the handle is null
mPtr = nullptr;
// Now it's safe to throw the error
STHROWF("Unable to prepare statement [%s]", mConn.ErrMsg());
STHROWF("Unable to prepare statement [%s]", mConn->ErrMsg());
}
else
{
// Obtain the number of available columns
mColumns = sqlite3_column_count(mPtr);
// Obtain the number of available parameters
mParameters = sqlite3_bind_parameter_count(mPtr);
}
}
// ------------------------------------------------------------------------------------------------
Int32 StmtHnd::Handle::GetColumnIndex(CSStr name)
Int32 StmtHnd::GetColumnIndex(CSStr name)
{
// Validate the handle
if (!mPtr)
@@ -114,4 +112,28 @@ Int32 StmtHnd::Handle::GetColumnIndex(CSStr name)
return -1;
}
} // Namespace:: SqMod
// ------------------------------------------------------------------------------------------------
CCStr StmtHnd::ErrStr() const
{
return mConn ? sqlite3_errstr(sqlite3_errcode(mConn->mPtr)) : _SC("");
}
// ------------------------------------------------------------------------------------------------
CCStr StmtHnd::ErrMsg() const
{
return mConn ? sqlite3_errmsg(mConn->mPtr) : _SC("");
}
// ------------------------------------------------------------------------------------------------
Int32 StmtHnd::ErrNo() const
{
return mConn ? sqlite3_errcode(mConn->mPtr) : SQLITE_NOMEM;
}
// ------------------------------------------------------------------------------------------------
Int32 StmtHnd::ExErrNo() const
{
return mConn ? sqlite3_extended_errcode(mConn->mPtr) : SQLITE_NOMEM;
}
} // Namespace:: SqMod

View File

@@ -2,7 +2,7 @@
#define _SQSQLITE_HANDLE_STATEMENT_HPP_
// ------------------------------------------------------------------------------------------------
#include "Handle/Connection.hpp"
#include "Common.hpp"
// ------------------------------------------------------------------------------------------------
#include <map>
@@ -11,14 +11,10 @@
namespace SqMod {
/* ------------------------------------------------------------------------------------------------
* Manages a reference counted database statement handle.
* The structure that holds the data associated with a certain statement.
*/
class StmtHnd
struct StmtHnd
{
// --------------------------------------------------------------------------------------------
friend class Connection;
friend class Statement;
public:
// --------------------------------------------------------------------------------------------
@@ -32,379 +28,107 @@ public:
typedef Type& Reference; // Reference to the managed type.
typedef const Type& ConstRef; // Constant reference to the managed type.
// --------------------------------------------------------------------------------------------
typedef unsigned int Counter; // Reference counter type.
/* --------------------------------------------------------------------------------------------
* Validate the statement handle and throw an error if invalid.
*/
void Validate() const;
protected:
// --------------------------------------------------------------------------------------------
typedef std::map< String, int > Indexes; // Container used to identify column indexes.
/* --------------------------------------------------------------------------------------------
* The structure that holds the data associated with a certain statement.
*/
struct Handle
{
// ----------------------------------------------------------------------------------------
Pointer mPtr; // The statement handle resource.
Counter mRef; // Reference count to the managed handle.
// ----------------------------------------------------------------------------------------
Int32 mStatus; // The last status code of this connection handle.
// ----------------------------------------------------------------------------------------
ConnHnd mConn; // The handle to the associated database connection.
// ----------------------------------------------------------------------------------------
String mQuery; // The query string used to create this statement.
// ----------------------------------------------------------------------------------------
Int32 mColumns; // The amount of columns available in this statement.
Indexes mIndexes; // An associative container with column names and their index.
// ----------------------------------------------------------------------------------------
bool mGood; // True when a row has been fetched with step.
bool mDone; // True when the last step had no more rows to fetch.
/* ----------------------------------------------------------------------------------------
* Base constructor.
*/
Handle(const ConnHnd & conn, Counter counter)
: mPtr(nullptr)
, mRef(counter)
, mStatus(SQLITE_OK)
, mConn(conn)
, mQuery()
, mColumns(0)
, mIndexes()
, mGood(false)
, mDone(false)
{
/* ... */
}
/* ----------------------------------------------------------------------------------------
* Destructor.
*/
~Handle();
/* ----------------------------------------------------------------------------------------
* Create the database statement resource.
*/
void Create(CSStr query);
/* ----------------------------------------------------------------------------------------
* Check whether a specific index is in range.
*/
bool CheckIndex(Int32 idx) const
{
return (idx >= 0) && (idx <= mColumns);
}
/* ----------------------------------------------------------------------------------------
* Retrieve the column index associated with the specified name.
*/
Int32 GetColumnIndex(CSStr name);
};
private:
// --------------------------------------------------------------------------------------------
Handle * m_Hnd; // The managed handle instance.
/* --------------------------------------------------------------------------------------------
* Grab a strong reference to a statement handle.
*/
void Grab()
{
if (m_Hnd)
{
++(m_Hnd->mRef);
}
}
/* --------------------------------------------------------------------------------------------
* Drop a strong reference to a statement handle.
*/
void Drop()
{
if (m_Hnd && --(m_Hnd->mRef) == 0)
{
delete m_Hnd; // Let the destructor take care of cleaning up (if necessary)
}
}
/* --------------------------------------------------------------------------------------------
* Base constructor.
*/
StmtHnd(const ConnHnd & db)
: m_Hnd(new Handle(db, 1))
{
/* ... */
}
public:
/* --------------------------------------------------------------------------------------------
* Default constructor (null).
*/
StmtHnd()
: m_Hnd(nullptr)
{
/* ... */
}
// --------------------------------------------------------------------------------------------
Pointer mPtr; // The statement handle resource.
// --------------------------------------------------------------------------------------------
Int32 mStatus; // The last status code of this connection handle.
// --------------------------------------------------------------------------------------------
ConnRef mConn; // The handle to the associated database connection.
// --------------------------------------------------------------------------------------------
String mQuery; // The query string used to create this statement.
// --------------------------------------------------------------------------------------------
Int32 mColumns; // The amount of columns available in this statement.
Int32 mParameters; // The amount of parameters available in this statement.
Indexes mIndexes; // An associative container with column names and their index.
// --------------------------------------------------------------------------------------------
bool mGood; // True when a row has been fetched with step.
bool mDone; // True when the last step had no more rows to fetch.
/* --------------------------------------------------------------------------------------------
* Copy constructor.
* Default constructor.
*/
StmtHnd(const StmtHnd & o)
: m_Hnd(o.m_Hnd)
{
Grab();
}
StmtHnd(const ConnRef & conn);
/* --------------------------------------------------------------------------------------------
* Move constructor.
* Copy constructor. (disabled)
*/
StmtHnd(StmtHnd && o)
: m_Hnd(o.m_Hnd)
{
o.m_Hnd = nullptr;
}
StmtHnd(const StmtHnd & o) = delete;
/* --------------------------------------------------------------------------------------------
* Move constructor. (disabled)
*/
StmtHnd(StmtHnd && o) = delete;
/* --------------------------------------------------------------------------------------------
* Destructor.
*/
~StmtHnd()
~StmtHnd();
/* --------------------------------------------------------------------------------------------
* Copy assignment operator. (disabled)
*/
StmtHnd & operator = (const StmtHnd & o) = delete;
/* --------------------------------------------------------------------------------------------
* Move assignment operator. (disabled)
*/
StmtHnd & operator = (StmtHnd && o) = delete;
/* --------------------------------------------------------------------------------------------
* Create the database statement resource.
*/
void Create(CSStr query);
/* --------------------------------------------------------------------------------------------
* Check whether a specific column index is in range.
*/
bool CheckColumn(Int32 idx) const
{
Drop();
return (idx >= 0) && (idx <= mColumns);
}
/* --------------------------------------------------------------------------------------------
* Copy assignment operator.
* Check whether a specific parameter index is in range.
*/
StmtHnd & operator = (const StmtHnd & o)
bool CheckParameter(Int32 idx) const
{
if (m_Hnd != o.m_Hnd)
{
Drop();
m_Hnd = o.m_Hnd;
Grab();
}
return *this;
return (idx >= 1) && (idx <= mParameters);
}
/* --------------------------------------------------------------------------------------------
* Move assignment operator.
* Retrieve the column index associated with the specified name.
*/
StmtHnd & operator = (StmtHnd && o)
{
if (m_Hnd != o.m_Hnd)
{
m_Hnd = o.m_Hnd;
o.m_Hnd = nullptr;
}
return *this;
}
/* --------------------------------------------------------------------------------------------
* Status assignment operator.
*/
StmtHnd & operator = (Int32 status)
{
if (m_Hnd)
{
m_Hnd->mStatus = status;
}
return *this;
}
/* --------------------------------------------------------------------------------------------
* Perform an equality comparison between two statement handles.
*/
bool operator == (const StmtHnd & o) const
{
return (m_Hnd == o.m_Hnd);
}
/* --------------------------------------------------------------------------------------------
* Perform an inequality comparison between two statement handles.
*/
bool operator != (const StmtHnd & o) const
{
return (m_Hnd != o.m_Hnd);
}
/* --------------------------------------------------------------------------------------------
* Perform an equality comparison with an integer value status.
*/
bool operator == (Int32 status) const
{
if (m_Hnd)
{
return (m_Hnd->mStatus == status);
}
return false;
}
/* --------------------------------------------------------------------------------------------
* Perform an inequality comparison with an integer status value.
*/
bool operator != (Int32 status) const
{
if (m_Hnd)
{
return (m_Hnd->mStatus != status);
}
return false;
}
/* --------------------------------------------------------------------------------------------
* Implicit conversion to boolean for use in boolean operations.
*/
operator bool () const
{
return m_Hnd && m_Hnd->mPtr;
}
/* --------------------------------------------------------------------------------------------
* Implicit conversion to the managed instance.
*/
operator Pointer ()
{
return m_Hnd ? m_Hnd->mPtr : nullptr;
}
/* --------------------------------------------------------------------------------------------
* Implicit conversion to the managed instance.
*/
operator Pointer () const
{
return m_Hnd ? m_Hnd->mPtr : nullptr;
}
/* --------------------------------------------------------------------------------------------
* Implicit conversion to the managed instance.
*/
operator Reference ()
{
assert(m_Hnd && m_Hnd->mPtr);
return *(m_Hnd->mPtr);
}
/* --------------------------------------------------------------------------------------------
* Implicit conversion to the managed instance.
*/
operator ConstRef () const
{
assert(m_Hnd && m_Hnd->mPtr);
return *(m_Hnd->mPtr);
}
/* --------------------------------------------------------------------------------------------
* Member operator for dereferencing the managed pointer.
*/
Handle * operator -> () const
{
assert(m_Hnd);
return m_Hnd;
}
/* --------------------------------------------------------------------------------------------
* Indirection operator for obtaining a reference of the managed pointer.
*/
Handle & operator * () const
{
assert(m_Hnd);
return *m_Hnd;
}
/* --------------------------------------------------------------------------------------------
* Retrieve the raw handle structure pointer.
*/
Handle * HndPtr()
{
return m_Hnd;
}
/* --------------------------------------------------------------------------------------------
* Retrieve the raw handle structure pointer.
*/
Handle * HndPtr() const
{
return m_Hnd;
}
/* --------------------------------------------------------------------------------------------
* Retrieve the number of active references to the managed instance.
*/
Counter Count() const
{
return m_Hnd ? m_Hnd->mRef : 0;
}
/* --------------------------------------------------------------------------------------------
* Retrieve the last known status code.
*/
Int32 Status() const
{
return m_Hnd ? m_Hnd->mStatus : SQLITE_NOMEM;
}
Int32 GetColumnIndex(CSStr name);
/* --------------------------------------------------------------------------------------------
* Retrieve the message of the last received error code.
*/
CCStr ErrStr() const
{
if (m_Hnd)
{
return m_Hnd->mConn.ErrStr();
}
return _SC("");
}
CCStr ErrStr() const;
/* --------------------------------------------------------------------------------------------
* Return the last error message associated with this database connection.
*/
CCStr ErrMsg() const
{
if (m_Hnd)
{
return m_Hnd->mConn.ErrMsg();
}
return _SC("");
}
CCStr ErrMsg() const;
/* --------------------------------------------------------------------------------------------
* Return the numeric result code for the most recent failed API call (if any).
*/
Int32 ErrNo() const
{
if (m_Hnd)
{
return m_Hnd->mConn.ErrNo();
}
return SQLITE_NOMEM;
}
Int32 ErrNo() const;
/* --------------------------------------------------------------------------------------------
* Return the extended numeric result code for the most recent failed API call (if any).
*/
Int32 ExErrNo() const
{
if (m_Hnd)
{
return m_Hnd->mConn.ExErrNo();
}
return SQLITE_NOMEM;
}
Int32 ExErrNo() const;
};
} // Namespace:: SqMod