mirror of
https://github.com/VCMP-SqMod/SqMod.git
synced 2025-06-21 17:47:13 +02:00
Update POCO to 1.11.0
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@ -56,29 +56,39 @@ public:
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/// with the client.
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///
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/// The client socket's address is returned in clientAddr.
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void connect(const SocketAddress& address, bool performHandshake);
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/// Initializes the socket and establishes a secure connection to
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/// Initializes the socket and establishes a secure connection to
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/// the TCP server at the given address.
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///
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/// If performHandshake is true, the SSL handshake is performed immediately
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/// If performHandshake is true, the SSL handshake is performed immediately
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/// after establishing the connection. Otherwise, the handshake is performed
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/// the first time sendBytes(), receiveBytes() or completeHandshake() is called.
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void connect(const SocketAddress& address, const Poco::Timespan& timeout, bool performHandshake);
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/// Initializes the socket, sets the socket timeout and
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/// Initializes the socket, sets the socket timeout and
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/// establishes a secure connection to the TCP server at the given address.
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///
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/// If performHandshake is true, the SSL handshake is performed immediately
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/// If performHandshake is true, the SSL handshake is performed immediately
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/// after establishing the connection. Otherwise, the handshake is performed
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/// the first time sendBytes(), receiveBytes() or completeHandshake() is called.
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void connectNB(const SocketAddress& address);
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/// Initializes the socket and establishes a secure connection to
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/// Initializes the socket and establishes a secure connection to
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/// the TCP server at the given address. Prior to opening the
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/// connection the socket is set to nonblocking mode.
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void bind(const SocketAddress& address, bool reuseAddress = false, bool reusePort = false);
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void bind(const SocketAddress& address, bool reuseAddress = false);
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/// Bind a local address to the socket.
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///
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/// This is usually only done when establishing a server
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/// socket. TCP clients should not bind a socket to a
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/// specific address.
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///
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/// If reuseAddress is true, sets the SO_REUSEADDR
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/// socket option.
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void bind(const SocketAddress& address, bool reuseAddress, bool reusePort);
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/// Bind a local address to the socket.
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///
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/// This is usually only done when establishing a server
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@ -90,7 +100,44 @@ public:
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///
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/// If reusePort is true, sets the SO_REUSEPORT
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/// socket option.
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void bind6(const SocketAddress& address, bool reuseAddress = false, bool ipV6Only = false);
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/// Bind a local IPv6 address to the socket.
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///
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/// This is usually only done when establishing a server
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/// socket. TCP clients should not bind a socket to a
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/// specific address.
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///
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/// If reuseAddress is true, sets the SO_REUSEADDR
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/// socket option.
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///
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/// The given address must be an IPv6 address. The
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/// IPPROTO_IPV6/IPV6_V6ONLY option is set on the socket
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/// according to the ipV6Only parameter.
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///
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/// If the library has not been built with IPv6 support,
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/// a Poco::NotImplementedException will be thrown.
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void bind6(const SocketAddress& address, bool reuseAddress, bool reusePort, bool ipV6Only);
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/// Bind a local IPv6 address to the socket.
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///
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/// This is usually only done when establishing a server
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/// socket. TCP clients should not bind a socket to a
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/// specific address.
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///
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/// If reuseAddress is true, sets the SO_REUSEADDR
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/// socket option.
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///
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/// If reusePort is true, sets the SO_REUSEPORT
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/// socket option.
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///
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/// The given address must be an IPv6 address. The
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/// IPPROTO_IPV6/IPV6_V6ONLY option is set on the socket
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/// according to the ipV6Only parameter.
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///
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/// If the library has not been built with IPv6 support,
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/// a Poco::NotImplementedException will be thrown.
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void listen(int backlog = 64);
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/// Puts the socket into listening state.
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///
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@ -108,42 +155,42 @@ public:
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void close();
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/// Close the socket.
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void abort();
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/// Aborts the connection by closing the
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/// underlying TCP connection. No orderly SSL shutdown
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/// is performed.
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int sendBytes(const void* buffer, int length, int flags = 0);
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/// Sends the contents of the given buffer through
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/// the socket. Any specified flags are ignored.
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///
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/// Returns the number of bytes sent, which may be
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/// less than the number of bytes specified.
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int receiveBytes(void* buffer, int length, int flags = 0);
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/// Receives data from the socket and stores it
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/// in buffer. Up to length bytes are received.
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///
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/// Returns the number of bytes received.
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int available() const;
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/// Returns the number of bytes available from the
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/// SSL buffer for immediate reading.
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int completeHandshake();
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/// Completes the SSL handshake.
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///
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/// If the SSL connection was the result of an accept(),
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/// the server-side handshake is completed, otherwise
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/// a client-side handshake is performed.
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/// a client-side handshake is performed.
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poco_socket_t sockfd();
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/// Returns the underlying socket descriptor.
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X509* peerCertificate() const;
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/// Returns the peer's certificate.
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Context::Ptr context() const;
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/// Returns the SSL context used for this socket.
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@ -158,17 +205,17 @@ public:
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void setPeerHostName(const std::string& hostName);
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/// Sets the peer host name for certificate validation purposes.
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const std::string& getPeerHostName() const;
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/// Returns the peer host name.
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Session::Ptr currentSession();
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/// Returns the SSL session of the current connection,
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/// for reuse in a future connection (if session caching
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/// is enabled).
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///
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/// If no connection is established, returns null.
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void useSession(Session::Ptr pSession);
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/// Sets the SSL session to use for the next
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/// connection. Setting a previously saved Session
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@ -178,31 +225,31 @@ public:
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/// can be given.
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///
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/// Must be called before connect() to be effective.
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bool sessionWasReused();
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/// Returns true iff a reused session was negotiated during
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/// the handshake.
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protected:
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void acceptSSL();
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/// Performs a server-side SSL handshake and certificate verification.
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void connectSSL(bool performHandshake);
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/// Performs a client-side SSL handshake and establishes a secure
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/// Performs a client-side SSL handshake and establishes a secure
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/// connection over an already existing TCP connection.
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long verifyPeerCertificateImpl(const std::string& hostName);
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/// Performs post-connect (or post-accept) peer certificate validation.
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static bool isLocalHost(const std::string& hostName);
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/// Returns true iff the given host name is the local host
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/// Returns true iff the given host name is the local host
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/// (either "localhost" or "127.0.0.1").
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bool mustRetry(int rc);
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/// Returns true if the last operation should be retried,
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/// otherwise false.
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///
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/// In case of an SSL_ERROR_WANT_READ error, and if the socket is
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/// In case of an SSL_ERROR_WANT_READ error, and if the socket is
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/// blocking, waits for the underlying socket to become readable.
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///
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/// In case of an SSL_ERROR_WANT_WRITE error, and if the socket is
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@ -216,7 +263,7 @@ protected:
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/// Handles an SSL error by throwing an appropriate exception.
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void reset();
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/// Prepares the socket for re-use.
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/// Prepares the socket for re-use.
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///
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/// After closing and resetting a socket, the socket can
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/// be used for a new connection.
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@ -224,7 +271,7 @@ protected:
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/// Note that simply closing a socket is not sufficient
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/// to be able to re-use it again.
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private:
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private:
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SecureSocketImpl(const SecureSocketImpl&);
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SecureSocketImpl& operator = (const SecureSocketImpl&);
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@ -234,7 +281,7 @@ private:
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bool _needHandshake;
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std::string _peerHostName;
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Session::Ptr _pSession;
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friend class SecureStreamSocketImpl;
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};
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