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mirror of https://github.com/VCMP-SqMod/SqMod.git synced 2025-06-21 17:47:13 +02:00

Update POCO to 1.11.0

This commit is contained in:
Sandu Liviu Catalin
2021-08-22 18:07:06 +03:00
parent 151077c799
commit 7a3d92d1d1
450 changed files with 25219 additions and 6528 deletions

View File

@ -56,29 +56,39 @@ public:
/// with the client.
///
/// The client socket's address is returned in clientAddr.
void connect(const SocketAddress& address, bool performHandshake);
/// Initializes the socket and establishes a secure connection to
/// Initializes the socket and establishes a secure connection to
/// the TCP server at the given address.
///
/// If performHandshake is true, the SSL handshake is performed immediately
/// If performHandshake is true, the SSL handshake is performed immediately
/// after establishing the connection. Otherwise, the handshake is performed
/// the first time sendBytes(), receiveBytes() or completeHandshake() is called.
void connect(const SocketAddress& address, const Poco::Timespan& timeout, bool performHandshake);
/// Initializes the socket, sets the socket timeout and
/// Initializes the socket, sets the socket timeout and
/// establishes a secure connection to the TCP server at the given address.
///
/// If performHandshake is true, the SSL handshake is performed immediately
/// If performHandshake is true, the SSL handshake is performed immediately
/// after establishing the connection. Otherwise, the handshake is performed
/// the first time sendBytes(), receiveBytes() or completeHandshake() is called.
void connectNB(const SocketAddress& address);
/// Initializes the socket and establishes a secure connection to
/// Initializes the socket and establishes a secure connection to
/// the TCP server at the given address. Prior to opening the
/// connection the socket is set to nonblocking mode.
void bind(const SocketAddress& address, bool reuseAddress = false, bool reusePort = false);
void bind(const SocketAddress& address, bool reuseAddress = false);
/// Bind a local address to the socket.
///
/// This is usually only done when establishing a server
/// socket. TCP clients should not bind a socket to a
/// specific address.
///
/// If reuseAddress is true, sets the SO_REUSEADDR
/// socket option.
void bind(const SocketAddress& address, bool reuseAddress, bool reusePort);
/// Bind a local address to the socket.
///
/// This is usually only done when establishing a server
@ -90,7 +100,44 @@ public:
///
/// If reusePort is true, sets the SO_REUSEPORT
/// socket option.
void bind6(const SocketAddress& address, bool reuseAddress = false, bool ipV6Only = false);
/// Bind a local IPv6 address to the socket.
///
/// This is usually only done when establishing a server
/// socket. TCP clients should not bind a socket to a
/// specific address.
///
/// If reuseAddress is true, sets the SO_REUSEADDR
/// socket option.
///
/// The given address must be an IPv6 address. The
/// IPPROTO_IPV6/IPV6_V6ONLY option is set on the socket
/// according to the ipV6Only parameter.
///
/// If the library has not been built with IPv6 support,
/// a Poco::NotImplementedException will be thrown.
void bind6(const SocketAddress& address, bool reuseAddress, bool reusePort, bool ipV6Only);
/// Bind a local IPv6 address to the socket.
///
/// This is usually only done when establishing a server
/// socket. TCP clients should not bind a socket to a
/// specific address.
///
/// If reuseAddress is true, sets the SO_REUSEADDR
/// socket option.
///
/// If reusePort is true, sets the SO_REUSEPORT
/// socket option.
///
/// The given address must be an IPv6 address. The
/// IPPROTO_IPV6/IPV6_V6ONLY option is set on the socket
/// according to the ipV6Only parameter.
///
/// If the library has not been built with IPv6 support,
/// a Poco::NotImplementedException will be thrown.
void listen(int backlog = 64);
/// Puts the socket into listening state.
///
@ -108,42 +155,42 @@ public:
void close();
/// Close the socket.
void abort();
/// Aborts the connection by closing the
/// underlying TCP connection. No orderly SSL shutdown
/// is performed.
int sendBytes(const void* buffer, int length, int flags = 0);
/// Sends the contents of the given buffer through
/// the socket. Any specified flags are ignored.
///
/// Returns the number of bytes sent, which may be
/// less than the number of bytes specified.
int receiveBytes(void* buffer, int length, int flags = 0);
/// Receives data from the socket and stores it
/// in buffer. Up to length bytes are received.
///
/// Returns the number of bytes received.
int available() const;
/// Returns the number of bytes available from the
/// SSL buffer for immediate reading.
int completeHandshake();
/// Completes the SSL handshake.
///
/// If the SSL connection was the result of an accept(),
/// the server-side handshake is completed, otherwise
/// a client-side handshake is performed.
/// a client-side handshake is performed.
poco_socket_t sockfd();
/// Returns the underlying socket descriptor.
X509* peerCertificate() const;
/// Returns the peer's certificate.
Context::Ptr context() const;
/// Returns the SSL context used for this socket.
@ -158,17 +205,17 @@ public:
void setPeerHostName(const std::string& hostName);
/// Sets the peer host name for certificate validation purposes.
const std::string& getPeerHostName() const;
/// Returns the peer host name.
Session::Ptr currentSession();
/// Returns the SSL session of the current connection,
/// for reuse in a future connection (if session caching
/// is enabled).
///
/// If no connection is established, returns null.
void useSession(Session::Ptr pSession);
/// Sets the SSL session to use for the next
/// connection. Setting a previously saved Session
@ -178,31 +225,31 @@ public:
/// can be given.
///
/// Must be called before connect() to be effective.
bool sessionWasReused();
/// Returns true iff a reused session was negotiated during
/// the handshake.
protected:
void acceptSSL();
/// Performs a server-side SSL handshake and certificate verification.
void connectSSL(bool performHandshake);
/// Performs a client-side SSL handshake and establishes a secure
/// Performs a client-side SSL handshake and establishes a secure
/// connection over an already existing TCP connection.
long verifyPeerCertificateImpl(const std::string& hostName);
/// Performs post-connect (or post-accept) peer certificate validation.
static bool isLocalHost(const std::string& hostName);
/// Returns true iff the given host name is the local host
/// Returns true iff the given host name is the local host
/// (either "localhost" or "127.0.0.1").
bool mustRetry(int rc);
/// Returns true if the last operation should be retried,
/// otherwise false.
///
/// In case of an SSL_ERROR_WANT_READ error, and if the socket is
/// In case of an SSL_ERROR_WANT_READ error, and if the socket is
/// blocking, waits for the underlying socket to become readable.
///
/// In case of an SSL_ERROR_WANT_WRITE error, and if the socket is
@ -216,7 +263,7 @@ protected:
/// Handles an SSL error by throwing an appropriate exception.
void reset();
/// Prepares the socket for re-use.
/// Prepares the socket for re-use.
///
/// After closing and resetting a socket, the socket can
/// be used for a new connection.
@ -224,7 +271,7 @@ protected:
/// Note that simply closing a socket is not sufficient
/// to be able to re-use it again.
private:
private:
SecureSocketImpl(const SecureSocketImpl&);
SecureSocketImpl& operator = (const SecureSocketImpl&);
@ -234,7 +281,7 @@ private:
bool _needHandshake;
std::string _peerHostName;
Session::Ptr _pSession;
friend class SecureStreamSocketImpl;
};