mirror of
https://github.com/VCMP-SqMod/SqMod.git
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Added external vcmp sdk.
This commit is contained in:
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include/vcmp.h
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984
include/vcmp.h
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/*
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Project: Vice City Multiplayer 0.4 Server / Plugin Kit
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File: plugin.h
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Copyright 2011 Ago Allikmaa (maxorator)
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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#pragma once
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#if !defined _MSC_VER || _MSC_VER >= 1600
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#include <stdint.h>
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#elif defined _MSC_VER
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typedef unsigned __int64 uint64_t;
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#endif
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typedef struct {
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unsigned int uStructSize;
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char szServerName[128];
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unsigned int uMaxPlayers;
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unsigned int uPort;
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unsigned int uFlags;
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} ServerSettings;
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typedef struct {
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unsigned int uStructSize;
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int nPluginId;
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char szName[32];
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unsigned int uPluginVer;
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} PluginInfo;
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#define SDK_ENTPOOL_VEHICLE 1
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#define SDK_ENTPOOL_OBJECT 2
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#define SDK_ENTPOOL_PICKUP 3
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#define SDK_ENTPOOL_RADIO 4
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#define SDK_ENTPOOL_SPRITE 5
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#define SDK_ENTPOOL_TEXTDRAW 6
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#define SDK_ENTPOOL_BLIP 7
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#define SDK_PSTATE_NONE 0
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#define SDK_PSTATE_NORMAL 1
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#define SDK_PSTATE_AIM 2
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#define SDK_PSTATE_DRIVER 3
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#define SDK_PSTATE_PASSENGER 4
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#define SDK_PSTATE_ENTER_DRIVER 5
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#define SDK_PSTATE_ENTER_PASS 6
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#define SDK_PSTATE_EXIT 7
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#define SDK_PSTATE_UNSPAWNED 8
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#define SDK_PLAYERUPD_NORMAL 0
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#define SDK_PLAYERUPD_AIMING 1
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#define SDK_PLAYERUPD_DRIVER 2
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#define SDK_PLAYERUPD_PASSENGER 3
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#define SDK_VSYNCTYPE_NONE 0
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#define SDK_VSYNCTYPE_DRIVER 1
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#define SDK_VSYNCTYPE_DRIVEREX 2
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#define SDK_VSYNCTYPE_PASSENGER 3
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#define SDK_VSYNCTYPE_NEAR 4
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#define SDK_VUPDATE_DRIVERSYNC 0
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#define SDK_VUPDATE_OTHERSYNC 1
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#define SDK_VUPDATE_POSITION 2
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#define SDK_VUPDATE_HEALTH 4
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#define SDK_VUPDATE_COLOUR 5
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#define SDK_VUPDATE_ROTATION 6
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typedef unsigned int (*SDK_GetServerVersion) (void);
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typedef unsigned int (*SDK_GetServerSettings) (ServerSettings* pstSettings);
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typedef unsigned int (*SDK_ExportFunctions) (int nPluginId, void** ppFunctionList, unsigned int uSize);
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typedef unsigned int (*SDK_GetNumberOfPlugins) (void);
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typedef unsigned int (*SDK_GetPluginInfo) (int nPluginId, PluginInfo* pstPluginInfo);
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typedef int (*SDK_FindPlugin) (char* pszPluginName);
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typedef void** (*SDK_GetPluginExports) (int nPluginId, unsigned int* puSize);
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typedef int (*SDK_GetTime) (uint64_t* pullTime);
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typedef int (*SDK_printf) (const char* pszFormat, ...);
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typedef int (*SDK_SendCustomCommand) (unsigned int uCmdType, const char* pszFormat, ...);
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typedef int (*SDK_SendClientMessage) (int nPlayerId, unsigned int uColour, const char* pszFormat, ...);
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typedef int (*SDK_SendGameMessage) (int nPlayerId, int nType, const char* pszFormat, ... );
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typedef int (*SDK_SetServerName) (const char* pszText);
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typedef int (*SDK_GetServerName) (char* pszBuffer, int nBufferLen);
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typedef int (*SDK_SetMaxPlayers) (int nMaxPlayers);
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typedef int (*SDK_GetMaxPlayers) (void);
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typedef int (*SDK_SetServerPassword) (char* pszBuffer);
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typedef int (*SDK_GetServerPassword) (char* pszBuffer, int nBufferLen);
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typedef int (*SDK_SetGameModeText) (const char* pszText);
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typedef int (*SDK_GetGameModeText) (char* pszBuffer, int nBufferLen);
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typedef int (*SDK_ShutdownServer) (void);
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typedef int (*SDK_SetWorldBounds) (float fMaxX, float fMinX, float fMaxY, float fMinY);
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typedef int (*SDK_GetWorldBounds) (float* pfMaxX, float* pfMinX, float* pfMaxY, float* pfMinY);
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typedef int (*SDK_SetWastedSettings) (unsigned int dwDeathTimer, unsigned int dwFadeTimer, float fFadeInSpeed, float fFadeOutSpeed, unsigned int dwFadeColour, unsigned int dwCorpseFadeStart, unsigned int dwCorpseFadeTime);
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typedef int (*SDK_GetWastedSettings) (unsigned int* pdwDeathTimer, unsigned int* pdwFadeTimer, float* pfFadeInSpeed, float* pfFadeOutSpeed, unsigned int* pdwFadeColour, unsigned int* pdwCorpseFadeStart, unsigned int* pdwCorpseFadeTime);
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typedef int (*SDK_SetTimeRate) (unsigned int uTimeRate);
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typedef unsigned int (*SDK_GetTimeRate) (void);
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typedef int (*SDK_SetHour) (int nHour);
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typedef int (*SDK_GetHour) (void);
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typedef int (*SDK_SetMinute) (int nMinute);
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typedef int (*SDK_GetMinute) (void);
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typedef int (*SDK_SetWeather) (int nWeather);
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typedef int (*SDK_GetWeather) (void);
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typedef int (*SDK_SetGravity) (float fGravity);
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typedef float (*SDK_GetGravity) (void);
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typedef int (*SDK_SetGamespeed) (float fGamespeed);
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typedef float (*SDK_GetGamespeed) (void);
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typedef int (*SDK_SetWaterLevel) (float fWaterLevel);
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typedef float (*SDK_GetWaterLevel) (void);
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typedef int (*SDK_SetMaxHeight) (float fHeight);
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typedef float (*SDK_GetMaxHeight) (void);
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typedef int (*SDK_SetKillCmdDelay) (int nDelay);
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typedef int (*SDK_GetKillCmdDelay) (void);
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typedef int (*SDK_SetVehiclesForcedRespawnHeight) (float fHeight);
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typedef float (*SDK_GetVehiclesForcedRespawnHeight) (void);
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typedef int (*SDK_ToggleSyncFrameLimiter) (unsigned int bToggle);
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typedef unsigned int (*SDK_EnabledSyncFrameLimiter) (void);
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typedef int (*SDK_ToggleFrameLimiter) (unsigned int bToggle);
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typedef unsigned int (*SDK_EnabledFrameLimiter) (void);
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typedef int (*SDK_ToggleTaxiBoostJump) (unsigned int bToggle);
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typedef unsigned int (*SDK_EnabledTaxiBoostJump) (void);
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typedef int (*SDK_ToggleDriveOnWater) (unsigned int bToggle);
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typedef unsigned int (*SDK_EnabledDriveOnWater) (void);
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typedef int (*SDK_ToggleFastSwitch) (unsigned int bToggle);
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typedef unsigned int (*SDK_EnabledFastSwitch) (void);
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typedef int (*SDK_ToggleFriendlyFire) (unsigned int bToggle);
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typedef unsigned int (*SDK_EnabledFriendlyFire) (void);
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typedef int (*SDK_ToggleDisableDriveby) (unsigned int bToggle);
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typedef unsigned int (*SDK_EnabledDisableDriveby) (void);
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typedef int (*SDK_TogglePerfectHandling) (unsigned int bToggle);
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typedef unsigned int (*SDK_EnabledPerfectHandling) (void);
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typedef int (*SDK_ToggleFlyingCars) (unsigned int bToggle);
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typedef unsigned int (*SDK_EnabledFlyingCars) (void);
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typedef int (*SDK_ToggleJumpSwitch) (unsigned int bToggle);
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typedef unsigned int (*SDK_EnabledJumpSwitch) (void);
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typedef int (*SDK_ToggleShowMarkers) (unsigned int bToggle);
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typedef unsigned int (*SDK_EnabledShowMarkers) (void);
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typedef int (*SDK_ToggleOnlyShowTeamMarkers) (unsigned int bToggle);
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typedef unsigned int (*SDK_EnabledOnlyShowTeamMarkers) (void);
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typedef int (*SDK_ToggleStuntBike) (unsigned int bToggle);
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typedef unsigned int (*SDK_EnabledStuntBike) (void);
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typedef int (*SDK_ToggleShootInAir) (unsigned int bToggle);
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typedef unsigned int (*SDK_EnabledShootInAir) (void);
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typedef int (*SDK_ToggleShowNametags) (unsigned int bToggle);
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typedef unsigned int (*SDK_EnabledShowNametags) (void);
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typedef int (*SDK_ToggleJoinMessages) (unsigned int bToggle);
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typedef unsigned int (*SDK_EnabledJoinMessages) (void);
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typedef int (*SDK_ToggleDeathMessages) (unsigned int bToggle);
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typedef unsigned int (*SDK_EnabledDeathMessages) (void);
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typedef int (*SDK_ToggleChatTagsByDefaultEnabled) (unsigned int bToggle);
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typedef unsigned int (*SDK_EnabledChatTagsByDefault) (void);
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typedef int (*SDK_CreateExplosion) (int nWorldId, int nType, float fPosX, float fPosY, float fPosZ, int nSourcePlayerId, unsigned int bGroundLevel);
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typedef int (*SDK_PlaySound) (int nWorldId, int nSoundId, float fPosX, float fPosY, float fPosZ);
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typedef int (*SDK_HideMapObject) (int nModelId, int nTenthX, int nTenthY, int nTenthZ);
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typedef int (*SDK_ShowMapObject) (int nModelId, int nTenthX, int nTenthY, int nTenthZ);
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typedef int (*SDK_ShowAllMapObjects) (void);
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typedef int (*SDK_SetWeaponDataValue) (int nWeaponId, int nFieldId, double fValue);
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typedef double (*SDK_GetWeaponDataValue) (int nWeaponId, int nFieldId);
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typedef int (*SDK_ResetWeaponDataValue) (int nWeaponId, int nFieldId);
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typedef unsigned int (*SDK_IsWeaponDataValueModified) (int nWeaponId, int nFieldId);
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typedef int (*SDK_ResetWeaponData) (int nWeaponId);
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typedef int (*SDK_ResetAllWeaponData) (void);
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typedef int (*SDK_GetKeyBindUnusedSlot) (void);
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typedef unsigned int (*SDK_GetKeyBindData) (int nBindId, unsigned int* pbOnRelease, int* nKeyOne, int* pnKeyTwo, int* pnKeyThree);
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typedef unsigned int (*SDK_RegisterKeyBind) (int nBindId, unsigned int bOnRelease, int nKeyOne, int nKeyTwo, int nKeyThree);
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typedef unsigned int (*SDK_RemoveKeyBind) (int nBindId);
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typedef void (*SDK_RemoveAllKeyBinds) (void);
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typedef int (*SDK_CreateCoordBlip) (int nIndex, int nWorld, float fX, float fY, float fZ, int nScale, unsigned int uColour, int nSprite);
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typedef void (*SDK_DestroyCoordBlip) (int nIndex);
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typedef unsigned int (*SDK_GetCoordBlipInfo) (int nIndex, int* pnWorld, float* pfX, float* pfY, float* pfZ, int* pnScale, unsigned int* puColour, int* pnSprite);
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typedef int (*SDK_CreateSprite) (int nIndex, const char * pszFilename, int fX, int fY, int fRotX, int fRotY, float fRotation, unsigned char byAlpha, unsigned int isRelative);
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typedef void (*SDK_DestroySprite) (int nIndex);
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typedef void (*SDK_ShowSprite) (int nIndex, int nPlayerId);
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typedef void (*SDK_HideSprite) (int nIndex, int nPlayerId);
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typedef void (*SDK_MoveSprite) (int nIndex, int nPlayerId, int fX, int fY);
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typedef void (*SDK_SetSpriteCenter) (int nIndex, int nPlayerId, int fX, int fY);
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typedef void (*SDK_RotateSprite) (int nIndex, int nPlayerId, float fRotation);
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typedef void (*SDK_SetSpriteAlpha) (int nIndex, int nPlayerId, unsigned char byAlpha);
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typedef void (*SDK_SetSpriteRelativity) (int nIndex, int nPlayerId, unsigned int isRelative);
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typedef int (*SDK_CreateTextdraw) (int nIndex, const char * pszText, int lX, int lY, unsigned int dwColour, unsigned int isRelative);
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typedef void (*SDK_DestroyTextdraw) (int nIndex);
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typedef void (*SDK_ShowTextdraw) (int nIndex, int nPlayerId);
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typedef void (*SDK_HideTextdraw) (int nIndex, int nPlayerId);
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typedef void (*SDK_MoveTextdraw) (int nIndex, int nPlayerId, int lX, int lY);
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typedef void (*SDK_SetTextdrawColour) (int nIndex, int nPlayerId, unsigned int dwColour);
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typedef void (*SDK_SetTextdrawRelativity) (int nIndex, int nPlayerId, unsigned int isRelative);
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typedef int (*SDK_AddRadioStream) (int nRadioId, const char* pszRadioName, const char* pszRadioURL, unsigned int bIsListed);
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typedef int (*SDK_RemoveRadioStream) (int nRadioId);
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typedef int (*SDK_SetUseClasses) (unsigned int bToggle);
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typedef unsigned int (*SDK_GetUseClasses) (void);
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typedef int (*SDK_GetPlayerClass) (int nPlayerId);
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typedef int (*SDK_AddPlayerClass) (int nTeamId, unsigned int uColour, int nModelId, float fSpawnX, float fSpawnY, float fSpawnZ, float fAngleZ, int nWep1, int nWep1Ammo, int nWep2, int nWep2Ammo, int nWep3, int nWep3Ammo);
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typedef int (*SDK_SetSpawnPlayerPos) (float fPosX, float fPosY, float fPosZ);
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typedef int (*SDK_SetSpawnCameraPos) (float fPosX, float fPosY, float fPosZ);
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typedef int (*SDK_SetSpawnCameraLookAt) (float fPosX, float fPosY, float fPosZ);
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typedef unsigned int (*SDK_IsPlayerAdmin) (int nPlayerId);
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typedef int (*SDK_SetPlayerAdmin) (int nPlayerId, unsigned int bToggle);
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typedef int (*SDK_GetPlayerIP) (int nPlayerId, char* pszBuffer, int nBufferLen);
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typedef int (*SDK_KickPlayer) (int nPlayerId);
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typedef int (*SDK_BanPlayer) (int nPlayerId);
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typedef int (*SDK_BanIP) (char* pszIPAddress);
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typedef int (*SDK_UnbanIP) (char* pszIPAddress);
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typedef unsigned int (*SDK_IsIPBanned) (char* pszIPAddress);
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typedef int (*SDK_GetPlayerIDFromName) (char* pszName);
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typedef unsigned int (*SDK_IsPlayerConnected) (int nPlayerId);
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typedef unsigned int (*SDK_IsPlayerSpawned) (int nPlayerId);
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typedef unsigned int (*SDK_IsPlayerStreamedForPlayer) (int nCheckPlayer, int nPlayerId);
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typedef unsigned int (*SDK_GetPlayerKey) (int nPlayerId);
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typedef int (*SDK_SetPlayerWorld) (int nPlayerId, int nWorld);
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typedef int (*SDK_GetPlayerWorld) (int nPlayerId);
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typedef int (*SDK_SetPlayerSecWorld) (int nPlayerId, int nSecWorld);
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typedef int (*SDK_GetPlayerSecWorld) (int nPlayerId);
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typedef int (*SDK_GetPlayerUniqueWorld) (int nPlayerId);
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typedef unsigned int (*SDK_IsPlayerWorldCompatible) (int nPlayerId, int nWorld);
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typedef int (*SDK_GetPlayerState) (int nPlayerId);
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typedef int (*SDK_GetPlayerName) (int nPlayerId, char* szBuffer, int nBufferLen);
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typedef unsigned int (*SDK_SetPlayerName) (int nPlayerId, const char* pszName);
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typedef int (*SDK_SetPlayerTeam) (int nPlayerId, int nTeamId);
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typedef int (*SDK_GetPlayerTeam) (int nPlayerId);
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typedef int (*SDK_SetPlayerSkin) (int nPlayerId, int nSkinId);
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typedef int (*SDK_GetPlayerSkin) (int nPlayerId);
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typedef int (*SDK_SetPlayerColour) (int nPlayerId, unsigned int uColour);
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typedef unsigned int (*SDK_GetPlayerColour) (int nPlayerId);
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typedef int (*SDK_ForcePlayerSpawn) (int nPlayerId);
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typedef int (*SDK_ForcePlayerSelect) (int nPlayerId);
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typedef int (*SDK_ForceAllSelect) (void);
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typedef int (*SDK_GivePlayerMoney) (int nPlayerId, int nAmount);
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typedef int (*SDK_SetPlayerMoney) (int nPlayerId, int nAmount);
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typedef int (*SDK_GetPlayerMoney) (int nPlayerId);
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typedef int (*SDK_SetPlayerScore) (int nPlayerId, int nScore);
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typedef int (*SDK_GetPlayerScore) (int nPlayerId);
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typedef int (*SDK_GetPlayerPing) (int nPlayerId);
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typedef unsigned int (*SDK_IsPlayerTyping) (int nPlayerId);
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typedef double (*SDK_GetPlayerFPS) (int nPlayerId);
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typedef int (*SDK_GetPlayerUID) (int nPlayerId, char* szBuffer, int nBufferLen);
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typedef int (*SDK_GetPlayerWantedLevel) (int nPlayerId);
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typedef int (*SDK_SetPlayerHealth) (int nPlayerId, float fHealth);
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typedef float (*SDK_GetPlayerHealth) (int nPlayerId);
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typedef int (*SDK_SetPlayerArmour) (int nPlayerId, float fArmour);
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typedef float (*SDK_GetPlayerArmour) (int nPlayerId);
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typedef int (*SDK_SetPlayerImmunityFlags) (int nPlayerId, int nFlags);
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typedef int (*SDK_GetPlayerImmunityFlags) (int nPlayerId);
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typedef int (*SDK_SetPlayerPos) (int nPlayerId, float fPosX, float fPosY, float fPosZ);
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typedef int (*SDK_GetPlayerPos) (int nPlayerId, float* pfPosX, float* pfPosY, float* pfPosZ);
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typedef int (*SDK_SetPlayerSpeed) (int nPlayerId, float fSpeedX, float fSpeedY, float fSpeedZ);
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typedef int (*SDK_GetPlayerSpeed) (int nPlayerId, float* pfSpeedX, float* pfSpeedY, float* pfSpeedZ);
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typedef int (*SDK_AddPlayerSpeed) (int nPlayerId, float fSpeedX, float fSpeedY, float fSpeedZ);
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typedef int (*SDK_SetPlayerHeading) (int nPlayerId, float fAngleZ);
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typedef float (*SDK_GetPlayerHeading) (int nPlayerId);
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typedef int (*SDK_SetPlayerAlpha) (int nPlayerId, int nAlpha, int nFadeTime);
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typedef int (*SDK_GetPlayerAlpha) (int nPlayerId);
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typedef unsigned int (*SDK_GetPlayerOnFireStatus) (int nPlayerId);
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typedef unsigned int (*SDK_GetPlayerCrouchStatus) (int nPlayerId);
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typedef int (*SDK_GetPlayerAction) (int nPlayerId);
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typedef int (*SDK_GetPlayerGameKeys) (int nPlayerId);
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typedef unsigned int (*SDK_GetPlayerAimPos) (int nPlayerId, float* pfX, float* pfY, float* pfZ);
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typedef unsigned int (*SDK_GetPlayerAimDir) (int nPlayerId, float* pfX, float* pfY, float* pfZ);
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typedef int (*SDK_PutPlayerInVehicle) (int nPlayerId, int nVehicleId, int nSlot, unsigned int bMakeRoom, unsigned int bWarp);
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typedef int (*SDK_RemovePlayerFromVehicle) (int nPlayerId);
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typedef int (*SDK_GetPlayerInVehicleStatus) (int nPlayerId);
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typedef int (*SDK_GetPlayerInVehicleSlot) (int nPlayerId);
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typedef int (*SDK_GetPlayerVehicleID) (int nPlayerId);
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typedef int (*SDK_TogglePlayerControllable) (int nPlayerId, unsigned int bToggle);
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typedef unsigned int (*SDK_EnabledPlayerControllable) (int nPlayerId);
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typedef int (*SDK_TogglePlayerDriveby) (int nPlayerId, unsigned int bToggle);
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typedef unsigned int (*SDK_EnabledPlayerDriveby) (int nPlayerId);
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typedef int (*SDK_TogglePlayerWhiteScanlines) (int nPlayerId, unsigned int bToggle);
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typedef unsigned int (*SDK_EnabledPlayerWhiteScanlines) (int nPlayerId);
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typedef int (*SDK_TogglePlayerGreenScanlines) (int nPlayerId, unsigned int bToggle);
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typedef unsigned int (*SDK_EnabledPlayerGreenScanlines) (int nPlayerId);
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typedef int (*SDK_TogglePlayerWidescreen) (int nPlayerId, unsigned int bToggle);
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typedef unsigned int (*SDK_EnabledPlayerWidescreen) (int nPlayerId);
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typedef int (*SDK_TogglePlayerShowMarkers) (int nPlayerId, unsigned int bToggle);
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typedef unsigned int (*SDK_EnabledPlayerShowMarkers) (int nPlayerId);
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typedef int (*SDK_TogglePlayerAttackPriv) (int nPlayerId, unsigned int bToggle);
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typedef unsigned int (*SDK_EnabledPlayerAttackPriv) (int nPlayerId);
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typedef int (*SDK_TogglePlayerHasMarker) (int nPlayerId, unsigned int bToggle);
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typedef unsigned int (*SDK_EnabledPlayerHasMarker) (int nPlayerId);
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typedef int (*SDK_TogglePlayerChatTagsEnabled) (int nPlayerId, unsigned int bToggle);
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typedef unsigned int (*SDK_EnabledPlayerChatTags) (int nPlayerId);
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typedef int (*SDK_TogglePlayerDrunkEffects) (int nPlayerId, unsigned int bToggle);
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typedef unsigned int (*SDK_EnabledPlayerDrunkEffects) (int nPlayerId);
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typedef int (*SDK_GivePlayerWeapon) (int nPlayerId, int nWeaponId, int nAmmo);
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typedef int (*SDK_SetPlayerWeapon) (int nPlayerId, int nWeaponId, int nAmmo);
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typedef int (*SDK_GetPlayerWeapon) (int nPlayerId);
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typedef int (*SDK_GetPlayerWeaponAmmo) (int nPlayerId);
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typedef int (*SDK_SetPlayerWeaponSlot) (int nPlayerId, int nSlot);
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typedef int (*SDK_GetPlayerWeaponSlot) (int nPlayerId);
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typedef int (*SDK_GetPlayerWeaponAtSlot) (int nPlayerId, int nSlot);
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typedef int (*SDK_GetPlayerAmmoAtSlot) (int nPlayerId, int nSlot);
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typedef int (*SDK_RemovePlayerWeapon) (int nPlayerId, int nWeaponId);
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typedef int (*SDK_RemoveAllWeapons) (int nPlayerId);
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typedef int (*SDK_SetCameraPosition) (int nPlayerId, float fPosX, float fPosY, float fPosZ, float fLookX, float fLookY, float fLookZ);
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typedef int (*SDK_RestoreCamera) (int nPlayerId);
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typedef unsigned int (*SDK_IsCameraLocked) (int nPlayerId);
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||||
typedef int (*SDK_SetPlayerAnimation) (int nPlayerId, int nGroupId, int nAnimationId);
|
||||
typedef int (*SDK_SetPlayerWantedLevel) (int nPlayerId, int nLevel);
|
||||
typedef int (*SDK_GetPlayerStandingOnVehicle) (int nPlayerId);
|
||||
typedef int (*SDK_GetPlayerStandingOnObject) (int nPlayerId);
|
||||
typedef unsigned int (*SDK_IsPlayerAway) (int nPlayerId);
|
||||
typedef int (*SDK_GetPlayerSpectateTarget) (int nPlayerId);
|
||||
typedef int (*SDK_SetPlayerSpectateTarget) (int nPlayerId, int nTargetId);
|
||||
typedef unsigned int (*SDK_RedirectPlayerToServer) (int nPlayerId, const char* szIP, unsigned int usPort, const char* szNickname, const char* szServerPass, const char* szUserPass);
|
||||
typedef int (*SDK_CreateVehicle) (int nModelId, int nWorld, float fPosX, float fPosY, float fPosZ, float fAngleZ, int nColour1, int nColour2);
|
||||
typedef int (*SDK_DeleteVehicle) (int nVehicleId);
|
||||
typedef int (*SDK_GetVehicleSyncSource) (int nVehicleId);
|
||||
typedef int (*SDK_GetVehicleSyncType) (int nVehicleId);
|
||||
typedef unsigned int (*SDK_IsVehicleStreamedForPlayer) (int nVehicleId, int nPlayerId);
|
||||
typedef int (*SDK_SetVehicleWorld) (int nVehicleId, int nWorld);
|
||||
typedef int (*SDK_GetVehicleWorld) (int nVehicleId);
|
||||
typedef int (*SDK_GetVehicleModel) (int nVehicleId);
|
||||
typedef int (*SDK_GetVehicleOccupant) (int nVehicleId, int nSlotIndex);
|
||||
typedef int (*SDK_RespawnVehicle) (int nVehicleId);
|
||||
typedef int (*SDK_SetVehicleImmunityFlags) (int nVehicleId, int nImmuFlags);
|
||||
typedef int (*SDK_GetVehicleImmunityFlags) (int nVehicleId);
|
||||
typedef int (*SDK_KillVehicle) (int nVehicleId);
|
||||
typedef unsigned int (*SDK_IsVehicleWrecked) (int nVehicleId);
|
||||
typedef int (*SDK_SetVehiclePos) (int nVehicleId, float fPosX, float fPosY, float fPosZ, unsigned int bRemoveOccupants);
|
||||
typedef int (*SDK_GetVehiclePos) (int nVehicleId, float* pfPosX, float* pfPosY, float* pfPosZ);
|
||||
typedef int (*SDK_SetVehicleRot) (int nVehicleId, float fX, float fY, float fZ, float fW);
|
||||
typedef int (*SDK_SetVehicleRotEuler) (int nVehicleId, float fX, float fY, float fZ);
|
||||
typedef int (*SDK_GetVehicleRot) (int nVehicleId, float* pfX, float* pfY, float *pfZ, float *pfW);
|
||||
typedef int (*SDK_GetVehicleRotEuler) (int nVehicleId, float* pfX, float* pfY, float *pfZ);
|
||||
typedef int (*SDK_SetVehicleSpeed) (int nVehicleId, float fX, float fY, float fZ);
|
||||
typedef int (*SDK_GetVehicleSpeed) (int nVehicleId, float* pfX, float* pfY, float* pfZ);
|
||||
typedef int (*SDK_AddVehicleSpeed) (int nVehicleId, float fX, float fY, float fZ);
|
||||
typedef int (*SDK_SetVehicleRelSpeed) (int nVehicleId, float fX, float fY, float fZ);
|
||||
typedef int (*SDK_GetVehicleRelSpeed) (int nVehicleId, float* pfX, float* pfY, float* pfZ);
|
||||
typedef int (*SDK_AddVehicleRelSpeed) (int nVehicleId, float fX, float fY, float fZ);
|
||||
typedef int (*SDK_SetVehicleTurnSpeed) (int nVehicleId, float fX, float fY, float fZ);
|
||||
typedef int (*SDK_GetVehicleTurnSpeed) (int nVehicleId, float* pfX, float* pfY, float* pfZ);
|
||||
typedef int (*SDK_AddVehicleTurnSpeed) (int nVehicleId, float fX, float fY, float fZ);
|
||||
typedef int (*SDK_SetVehicleRelTurnSpeed) (int nVehicleId, float fX, float fY, float fZ);
|
||||
typedef int (*SDK_GetVehicleRelTurnSpeed) (int nVehicleId, float* pfX, float* pfY, float* pfZ);
|
||||
typedef int (*SDK_AddVehicleRelTurnSpeed) (int nVehicleId, float fX, float fY, float fZ);
|
||||
typedef int (*SDK_SetVehicleSpawnPos) (int nVehicleId, float fPosX, float fPosY, float fPosZ, float fAngleZ);
|
||||
typedef int (*SDK_GetVehicleSpawnPos) (int nVehicleId, float* pfPosX, float* pfPosY, float* pfPosZ, float* pfAngleZ);
|
||||
typedef int (*SDK_SetVehicleSpawnRot) (int nVehicleId, float fX, float fY, float fZ, float fW);
|
||||
typedef int (*SDK_SetVehicleSpawnRotEuler) (int nVehicleId, float fX, float fY, float fZ);
|
||||
typedef int (*SDK_GetVehicleSpawnRot) (int nVehicleId, float* pfX, float* pfY, float* pfZ, float* pfW);
|
||||
typedef int (*SDK_GetVehicleSpawnRotEuler) (int nVehicleId, float* pfX, float* pfY, float* pfZ);
|
||||
typedef int (*SDK_SetVehicleIdleRespawnTimer) (int nVehicleId, unsigned int uTimer);
|
||||
typedef unsigned int (*SDK_GetVehicleIdleRespawnTimer) (int nVehicleId);
|
||||
typedef int (*SDK_SetVehicleHealth) (int nVehicleId, float fHealth);
|
||||
typedef float (*SDK_GetVehicleHealth) (int nVehicleId);
|
||||
typedef int (*SDK_SetVehicleColour) (int nVehicleId, int nColour1, int nColour2);
|
||||
typedef int (*SDK_GetVehicleColour) (int nVehicleId, int* pnColour1, int* pnColour2);
|
||||
typedef int (*SDK_SetVehicleDoorsLocked) (int nVehicleId, unsigned int bToggle);
|
||||
typedef unsigned int (*SDK_GetVehicleDoorsLocked) (int nVehicleId);
|
||||
typedef int (*SDK_SetVehiclePartStatus) (int nVehicleId, int nPartId, int nStatus);
|
||||
typedef int (*SDK_GetVehiclePartStatus) (int nVehicleId, int nPartId);
|
||||
typedef int (*SDK_SetVehicleTyreStatus) (int nVehicleId, int nTyreId, int nStatus);
|
||||
typedef int (*SDK_GetVehicleTyreStatus) (int nVehicleId, int nTyreId);
|
||||
typedef int (*SDK_SetVehicleDamageData) (int nVehicleId, unsigned int uDamageData);
|
||||
typedef unsigned int (*SDK_GetVehicleDamageData) (int nVehicleId);
|
||||
typedef int (*SDK_SetVehicleAlarm) (int nVehicleId, unsigned int bToggle);
|
||||
typedef unsigned int (*SDK_GetVehicleAlarm) (int nVehicleId);
|
||||
typedef int (*SDK_SetVehicleLights) (int nVehicleId, unsigned int bToggle);
|
||||
typedef unsigned int (*SDK_GetVehicleLights) (int nVehicleId);
|
||||
typedef int (*SDK_SetVehicleRadio) (int nVehicleId, int nRadioId);
|
||||
typedef int (*SDK_GetVehicleRadio) (int nVehicleId);
|
||||
typedef int (*SDK_SetVehicleRadioLocked) (int nVehicleId, unsigned int bToggle);
|
||||
typedef unsigned int (*SDK_IsVehicleRadioLocked) (int nVehicleId);
|
||||
typedef unsigned int (*SDK_GetVehicleGhostState) (int nVehicleId);
|
||||
typedef int (*SDK_SetVehicleGhostState) (int nVehicleId, unsigned int bToggle);
|
||||
typedef unsigned int (*SDK_GetVehicleTurretRotation) (int nVehicleId, float* pfH, float* pfV);
|
||||
typedef int (*SDK_ResetAllVehicleHandlings) (void);
|
||||
typedef unsigned int (*SDK_ExistsHandlingRule) (int nModelIndex, int nRuleIndex);
|
||||
typedef int (*SDK_SetHandlingRule) (int nModelIndex, int nRuleIndex, double fValue);
|
||||
typedef double (*SDK_GetHandlingRule) (int nModelIndex, int nRuleIndex);
|
||||
typedef int (*SDK_ResetHandlingRule) (int nModelIndex, int nRuleIndex);
|
||||
typedef int (*SDK_ResetHandling) (int nModelIndex);
|
||||
typedef unsigned int (*SDK_ExistsInstHandlingRule) (int nVehicleId, int nRuleIndex);
|
||||
typedef int (*SDK_SetInstHandlingRule) (int nVehicleId, int nRuleIndex, double fValue);
|
||||
typedef double (*SDK_GetInstHandlingRule) (int nVehicleId, int nRuleIndex);
|
||||
typedef int (*SDK_ResetInstHandlingRule) (int nVehicleId, int nRuleIndex);
|
||||
typedef int (*SDK_ResetInstHandling) (int nVehicleId);
|
||||
typedef int (*SDK_CreatePickup) (int nModel, int nWorld, int nQuantity, float fPosX, float fPosY, float fPosZ, int nAlpha, unsigned int bAutomatic);
|
||||
typedef int (*SDK_DeletePickup) (int nPickupId);
|
||||
typedef unsigned int (*SDK_IsPickupStreamedForPlayer) (int nPickupId, int nPlayerId);
|
||||
typedef int (*SDK_SetPickupWorld) (int nPickupId, int nWorld);
|
||||
typedef int (*SDK_GetPickupWorld) (int nPickupId);
|
||||
typedef int (*SDK_PickupGetAlpha) (int nPickupId);
|
||||
typedef int (*SDK_PickupSetAlpha) (int nPickupId, int nAlpha);
|
||||
typedef unsigned int (*SDK_PickupIsAutomatic) (int nPickupId);
|
||||
typedef int (*SDK_PickupSetAutomatic) (int nPickupId, unsigned int bToggle);
|
||||
typedef int (*SDK_SetPickupAutoTimer) (int nPickupId, int nTimer);
|
||||
typedef int (*SDK_GetPickupAutoTimer) (int nPickupId);
|
||||
typedef int (*SDK_PickupRefresh) (int nPickupId);
|
||||
typedef int (*SDK_PickupGetPos) (int nPickupId, float* pfPosX, float* pfPosY, float* pfPosZ);
|
||||
typedef int (*SDK_PickupSetPos) (int nPickupId, float fPosX, float fPosY, float fPosZ);
|
||||
typedef int (*SDK_PickupGetModel) (int nPickupId);
|
||||
typedef int (*SDK_PickupGetQuantity) (int nPickupId);
|
||||
typedef int (*SDK_CreateObject) (int nModelId, int nWorld, float fPosX, float fPosY, float fPosZ, int nAlpha);
|
||||
typedef int (*SDK_DeleteObject) (int nObjectId);
|
||||
typedef unsigned int (*SDK_IsObjectStreamedForPlayer) (int nObjectId, int nPlayerId);
|
||||
typedef int (*SDK_GetObjectModel) (int nObjectId);
|
||||
typedef int (*SDK_SetObjectWorld) (int nObjectId, int nWorld);
|
||||
typedef int (*SDK_GetObjectWorld) (int nObjectId);
|
||||
typedef int (*SDK_SetObjectAlpha) (int nObjectId, int nAlpha, int nTime);
|
||||
typedef int (*SDK_GetObjectAlpha) (int nObjectId);
|
||||
typedef int (*SDK_MoveObjectTo) (int nObjectId, float fX, float fY, float fZ, int nTime);
|
||||
typedef int (*SDK_MoveObjectBy) (int nObjectId, float fX, float fY, float fZ, int nTime);
|
||||
typedef int (*SDK_SetObjectPos) (int nObjectId, float fX, float fY, float fZ);
|
||||
typedef int (*SDK_GetObjectPos) (int nObjectId, float* pfPosX, float* pfPosY, float* pfPosZ);
|
||||
typedef int (*SDK_RotObjectTo) (int nObjectId, float fX, float fY, float fZ, float fW, int nTime);
|
||||
typedef int (*SDK_RotObjectToEuler) (int nObjectId, float fX, float fY, float fZ, int nTime);
|
||||
typedef int (*SDK_RotObjectBy) (int nObjectId, float fX, float fY, float fZ, float fW, int nTime);
|
||||
typedef int (*SDK_RotObjectByEuler) (int nObjectId, float fX, float fY, float fZ, int nTime);
|
||||
typedef int (*SDK_GetObjectRot) (int nObjectId, float* pfX, float* pfY, float *pfZ, float *pfW);
|
||||
typedef int (*SDK_GetObjectRotEuler) (int nObjectId, float* pfX, float* pfY, float *pfZ);
|
||||
typedef int (*SDK_SetObjectShotReport) (int nObjectId, unsigned int bToggle);
|
||||
typedef unsigned int (*SDK_IsObjectShotReport) (int nObjectId);
|
||||
typedef int (*SDK_SetObjectBumpReport) (int nObjectId, unsigned int bToggle);
|
||||
typedef unsigned int (*SDK_IsObjectBumpReport) (int nObjectId);
|
||||
typedef int (*SDK_ToggleWallglitch) (unsigned int bToggle);
|
||||
typedef unsigned int (*SDK_EnabledWallglitch) (void);
|
||||
typedef int (*SDK_SetVehicleSiren) (int nVehicleId, unsigned int bToggle);
|
||||
typedef unsigned int (*SDK_GetVehicleSiren) (int nVehicleId);
|
||||
typedef int (*SDK_GetPlayerUID2) (int nPlayerId, char* szBuffer, int nBufferLen);
|
||||
typedef int (*SDK_CreateCheckpoint) (int nPlayerId, int nWorld, float fPosX, float fPosY, float fPosZ, unsigned int nR, unsigned int nG, unsigned int nB, unsigned int nA, float fRadius);
|
||||
typedef int (*SDK_DeleteCheckpoint) (int nCheckpointId);
|
||||
typedef unsigned int (*SDK_IsCheckpointStreamedForPlayer) (int nCheckpointId, int nPlayerId);
|
||||
typedef int (*SDK_SetCheckpointWorld) (int nCheckpointId, int nWorld);
|
||||
typedef int (*SDK_GetCheckpointWorld) (int nCheckpointId);
|
||||
typedef int (*SDK_SetCheckpointColor) (int nCheckpointId, unsigned int nR, unsigned int nG, unsigned int nB, unsigned int nA);
|
||||
typedef unsigned int (*SDK_GetCheckpointColor) (int nCheckpointId, unsigned int* pnR, unsigned int* pnG, unsigned int* pnB, unsigned int* pnA);
|
||||
typedef int (*SDK_SetCheckpointPos) (int nCheckpointId, float fPosX, float fPosY, float fPosZ);
|
||||
typedef int (*SDK_GetCheckpointPos) (int nCheckpointId, float* pfPosX, float* pfPosY, float* pfPosZ);
|
||||
typedef int (*SDK_SetCheckpointRadius) (int nCheckpointId, float fRadius);
|
||||
typedef float (*SDK_GetCheckpointRadius) (int nCheckpointId);
|
||||
typedef int (*SDK_GetCheckpointOwner) (int nCheckpointId);
|
||||
typedef int (*SDK_CreateSphere) (int nPlayerId, int nWorld, float fPosX, float fPosY, float fPosZ, unsigned int nR, unsigned int nG, unsigned int nB, float fRadius);
|
||||
typedef int (*SDK_DeleteSphere) (int nSphereId);
|
||||
typedef unsigned int (*SDK_IsSphereStreamedForPlayer) (int nSphereId, int nPlayerId);
|
||||
typedef int (*SDK_SetSphereWorld) (int nSphereId, int nWorld);
|
||||
typedef int (*SDK_GetSphereWorld) (int nSphereId);
|
||||
typedef int (*SDK_SetSphereColor) (int nSphereId, unsigned int nR, unsigned int nG, unsigned int nB);
|
||||
typedef unsigned int (*SDK_GetSphereColor) (int nSphereId, unsigned int* pnR, unsigned int* pnG, unsigned int* pnB);
|
||||
typedef int (*SDK_SetSpherePos) (int nSphereId, float fPosX, float fPosY, float fPosZ);
|
||||
typedef int (*SDK_GetSpherePos) (int nSphereId, float* pfPosX, float* pfPosY, float* pfPosZ);
|
||||
typedef int (*SDK_SetSphereRadius) (int nSphereId, float fRadius);
|
||||
typedef float (*SDK_GetSphereRadius) (int nSphereId);
|
||||
typedef int (*SDK_GetSphereOwner) (int nSphereId);
|
||||
typedef int (*SDK_OnInitServer) (void);
|
||||
typedef void (*SDK_OnShutdownServer) (void);
|
||||
typedef void (*SDK_OnFrame) (float fElapsedTime);
|
||||
typedef void (*SDK_OnPlayerConnect) (int nPlayerId);
|
||||
typedef void (*SDK_OnPlayerDisconnect) (int nPlayerId, int nReason);
|
||||
typedef void (*SDK_OnPlayerBeginTyping) (int nPlayerId);
|
||||
typedef void (*SDK_OnPlayerEndTyping) (int nPlayerId);
|
||||
typedef int (*SDK_OnPlayerRequestClass) (int nPlayerId, int nOffset);
|
||||
typedef int (*SDK_OnPlayerRequestSpawn) (int nPlayerId);
|
||||
typedef void (*SDK_OnPlayerSpawn) (int nPlayerId);
|
||||
typedef void (*SDK_OnPlayerDeath) (int nPlayerId, int nKillerId, int nReason, int nBodyPart);
|
||||
typedef void (*SDK_OnPlayerUpdate) (int nPlayerId, int nUpdateType);
|
||||
typedef int (*SDK_OnPlayerRequestEnter) (int nPlayerId, int nVehicleId, int nSlotId);
|
||||
typedef void (*SDK_OnPlayerEnterVehicle) (int nPlayerId, int nVehicleId, int nSlotId);
|
||||
typedef void (*SDK_OnPlayerExitVehicle) (int nPlayerId, int nVehicleId);
|
||||
typedef void (*SDK_OnPlayerNameChange) (int nPlayerId, const char* pszOldName, const char* pszNewName);
|
||||
typedef void (*SDK_OnPlayerStateChange) (int nPlayerId, int nOldState, int nNewState);
|
||||
typedef void (*SDK_OnPlayerActionChange) (int nPlayerId, int nOldAction, int nNewAction);
|
||||
typedef void (*SDK_OnPlayerOnFireChange) (int nPlayerId, unsigned int bIsOnFireNow);
|
||||
typedef void (*SDK_OnPlayerCrouchChange) (int nPlayerId, unsigned int bIsCrouchingNow);
|
||||
typedef void (*SDK_OnPlayerGameKeysChange) (int nPlayerId, int nOldKeys, int nNewKeys);
|
||||
typedef int (*SDK_OnPickupClaimPicked) (int nPickupId, int nPlayerId);
|
||||
typedef void (*SDK_OnPickupPickedUp) (int nPickupId, int nPlayerId);
|
||||
typedef void (*SDK_OnPickupRespawn) (int nPickupId);
|
||||
typedef void (*SDK_OnVehicleUpdate) (int nVehicleId, int nUpdateType);
|
||||
typedef void (*SDK_OnVehicleExplode) (int nVehicleId);
|
||||
typedef void (*SDK_OnVehicleRespawn) (int nVehicleId);
|
||||
typedef void (*SDK_OnObjectShot) (int nObjectId, int nPlayerId, int nWeapon);
|
||||
typedef void (*SDK_OnObjectBump) (int nObjectId, int nPlayerId);
|
||||
typedef int (*SDK_OnPublicMessage) (int nPlayerId, const char* pszText);
|
||||
typedef int (*SDK_OnCommandMessage) (int nPlayerId, const char* pszText);
|
||||
typedef int (*SDK_OnPrivateMessage) (int nPlayerId, int nTargetId, const char* pszText);
|
||||
typedef int (*SDK_OnInternalCommand) (unsigned int uCmdType, const char* pszText);
|
||||
typedef int (*SDK_OnLoginAttempt) (char* pszPlayerName, const char* pszUserPassword, const char* pszIpAddress);
|
||||
typedef void (*SDK_OnEntityPoolChange) (int nEntityType, int nEntityId, unsigned int bDeleted);
|
||||
typedef void (*SDK_OnKeyBindDown) (int nPlayerId, int nBindId);
|
||||
typedef void (*SDK_OnKeyBindUp) (int nPlayerId, int nBindId);
|
||||
typedef void (*SDK_OnPlayerAwayChange) (int nPlayerId, unsigned int bNewStatus);
|
||||
typedef void (*SDK_OnPlayerSpectate) (int nPlayerId, int nTargetId);
|
||||
typedef void (*SDK_OnPlayerCrashReport) (int nPlayerId, const char* pszReport);
|
||||
typedef void (*SDK_OnServerPerformanceReport) (int nNumStats, const char** ppszDescription, unsigned long long* pnMillisecsSpent);
|
||||
typedef void (*SDK_OnCheckpointEntered) (int nCheckpointId, int nPlayerId);
|
||||
typedef void (*SDK_OnCheckpointExited) (int nCheckpointId, int nPlayerId);
|
||||
typedef void (*SDK_OnSphereEntered) (int nSphereId, int nPlayerId);
|
||||
typedef void (*SDK_OnSphereExited) (int nSphereId, int nPlayerId);
|
||||
|
||||
typedef struct {
|
||||
unsigned int uStructSize;
|
||||
|
||||
//PLUGIN SYSTEM
|
||||
SDK_GetServerVersion GetServerVersion;
|
||||
SDK_GetServerSettings GetServerSettings;
|
||||
SDK_ExportFunctions ExportFunctions;
|
||||
SDK_GetNumberOfPlugins GetNumberOfPlugins;
|
||||
SDK_GetPluginInfo GetPluginInfo;
|
||||
SDK_FindPlugin FindPlugin;
|
||||
SDK_GetPluginExports GetPluginExports;
|
||||
SDK_GetTime GetTime;
|
||||
|
||||
//MESSAGES
|
||||
SDK_printf printf;
|
||||
SDK_SendCustomCommand SendCustomCommand;
|
||||
SDK_SendClientMessage SendClientMessage;
|
||||
SDK_SendGameMessage SendGameMessage;
|
||||
|
||||
//SERVER SETTINGS
|
||||
SDK_SetServerName SetServerName;
|
||||
SDK_GetServerName GetServerName;
|
||||
SDK_SetMaxPlayers SetMaxPlayers;
|
||||
SDK_GetMaxPlayers GetMaxPlayers;
|
||||
SDK_SetServerPassword SetServerPassword;
|
||||
SDK_GetServerPassword GetServerPassword;
|
||||
SDK_SetGameModeText SetGameModeText;
|
||||
SDK_GetGameModeText GetGameModeText;
|
||||
SDK_ShutdownServer ShutdownServer;
|
||||
|
||||
//WORLD: settings
|
||||
SDK_SetWorldBounds SetWorldBounds;
|
||||
SDK_GetWorldBounds GetWorldBounds;
|
||||
SDK_SetWastedSettings SetWastedSettings;
|
||||
SDK_GetWastedSettings GetWastedSettings;
|
||||
SDK_SetTimeRate SetTimeRate;
|
||||
SDK_GetTimeRate GetTimeRate;
|
||||
SDK_SetHour SetHour;
|
||||
SDK_GetHour GetHour;
|
||||
SDK_SetMinute SetMinute;
|
||||
SDK_GetMinute GetMinute;
|
||||
SDK_SetWeather SetWeather;
|
||||
SDK_GetWeather GetWeather;
|
||||
SDK_SetGravity SetGravity;
|
||||
SDK_GetGravity GetGravity;
|
||||
SDK_SetGamespeed SetGamespeed;
|
||||
SDK_GetGamespeed GetGamespeed;
|
||||
SDK_SetWaterLevel SetWaterLevel;
|
||||
SDK_GetWaterLevel GetWaterLevel;
|
||||
SDK_SetMaxHeight SetMaxHeight;
|
||||
SDK_GetMaxHeight GetMaxHeight;
|
||||
SDK_SetKillCmdDelay SetKillCmdDelay;
|
||||
SDK_GetKillCmdDelay GetKillCmdDelay;
|
||||
SDK_SetVehiclesForcedRespawnHeight SetVehiclesForcedRespawnHeight;
|
||||
SDK_GetVehiclesForcedRespawnHeight GetVehiclesForcedRespawnHeight;
|
||||
|
||||
//WORLD: toggles
|
||||
SDK_ToggleSyncFrameLimiter ToggleSyncFrameLimiter;
|
||||
SDK_EnabledSyncFrameLimiter EnabledSyncFrameLimiter;
|
||||
SDK_ToggleFrameLimiter ToggleFrameLimiter;
|
||||
SDK_EnabledFrameLimiter EnabledFrameLimiter;
|
||||
SDK_ToggleTaxiBoostJump ToggleTaxiBoostJump;
|
||||
SDK_EnabledTaxiBoostJump EnabledTaxiBoostJump;
|
||||
SDK_ToggleDriveOnWater ToggleDriveOnWater;
|
||||
SDK_EnabledDriveOnWater EnabledDriveOnWater;
|
||||
SDK_ToggleFastSwitch ToggleFastSwitch;
|
||||
SDK_EnabledFastSwitch EnabledFastSwitch;
|
||||
SDK_ToggleFriendlyFire ToggleFriendlyFire;
|
||||
SDK_EnabledFriendlyFire EnabledFriendlyFire;
|
||||
SDK_ToggleDisableDriveby ToggleDisableDriveby;
|
||||
SDK_EnabledDisableDriveby EnabledDisableDriveby;
|
||||
SDK_TogglePerfectHandling TogglePerfectHandling;
|
||||
SDK_EnabledPerfectHandling EnabledPerfectHandling;
|
||||
SDK_ToggleFlyingCars ToggleFlyingCars;
|
||||
SDK_EnabledFlyingCars EnabledFlyingCars;
|
||||
SDK_ToggleJumpSwitch ToggleJumpSwitch;
|
||||
SDK_EnabledJumpSwitch EnabledJumpSwitch;
|
||||
SDK_ToggleShowMarkers ToggleShowMarkers;
|
||||
SDK_EnabledShowMarkers EnabledShowMarkers;
|
||||
SDK_ToggleOnlyShowTeamMarkers ToggleOnlyShowTeamMarkers;
|
||||
SDK_EnabledOnlyShowTeamMarkers EnabledOnlyShowTeamMarkers;
|
||||
SDK_ToggleStuntBike ToggleStuntBike;
|
||||
SDK_EnabledStuntBike EnabledStuntBike;
|
||||
SDK_ToggleShootInAir ToggleShootInAir;
|
||||
SDK_EnabledShootInAir EnabledShootInAir;
|
||||
SDK_ToggleShowNametags ToggleShowNametags;
|
||||
SDK_EnabledShowNametags EnabledShowNametags;
|
||||
SDK_ToggleJoinMessages ToggleJoinMessages;
|
||||
SDK_EnabledJoinMessages EnabledJoinMessages;
|
||||
SDK_ToggleDeathMessages ToggleDeathMessages;
|
||||
SDK_EnabledDeathMessages EnabledDeathMessages;
|
||||
SDK_ToggleChatTagsByDefaultEnabled ToggleChatTagsByDefaultEnabled;
|
||||
SDK_EnabledChatTagsByDefault EnabledChatTagsByDefault;
|
||||
|
||||
//MISC
|
||||
SDK_CreateExplosion CreateExplosion;
|
||||
SDK_PlaySound PlaySound;
|
||||
SDK_HideMapObject HideMapObject;
|
||||
SDK_ShowMapObject ShowMapObject;
|
||||
SDK_ShowAllMapObjects ShowAllMapObjects;
|
||||
|
||||
//WEAPONDATA
|
||||
SDK_SetWeaponDataValue SetWeaponDataValue;
|
||||
SDK_GetWeaponDataValue GetWeaponDataValue;
|
||||
SDK_ResetWeaponDataValue ResetWeaponDataValue;
|
||||
SDK_IsWeaponDataValueModified IsWeaponDataValueModified;
|
||||
SDK_ResetWeaponData ResetWeaponData;
|
||||
SDK_ResetAllWeaponData ResetAllWeaponData;
|
||||
|
||||
//KEYBINDS
|
||||
SDK_GetKeyBindUnusedSlot GetKeyBindUnusedSlot;
|
||||
SDK_GetKeyBindData GetKeyBindData;
|
||||
SDK_RegisterKeyBind RegisterKeyBind;
|
||||
SDK_RemoveKeyBind RemoveKeyBind;
|
||||
SDK_RemoveAllKeyBinds RemoveAllKeyBinds;
|
||||
|
||||
//BLIPS
|
||||
SDK_CreateCoordBlip CreateCoordBlip;
|
||||
SDK_DestroyCoordBlip DestroyCoordBlip;
|
||||
SDK_GetCoordBlipInfo GetCoordBlipInfo;
|
||||
|
||||
//SPRITES
|
||||
SDK_CreateSprite CreateSprite;
|
||||
SDK_DestroySprite DestroySprite;
|
||||
SDK_ShowSprite ShowSprite;
|
||||
SDK_HideSprite HideSprite;
|
||||
SDK_MoveSprite MoveSprite;
|
||||
SDK_SetSpriteCenter SetSpriteCenter;
|
||||
SDK_RotateSprite RotateSprite;
|
||||
SDK_SetSpriteAlpha SetSpriteAlpha;
|
||||
SDK_SetSpriteRelativity SetSpriteRelativity;
|
||||
|
||||
//TEXTDRAWS
|
||||
SDK_CreateTextdraw CreateTextdraw;
|
||||
SDK_DestroyTextdraw DestroyTextdraw;
|
||||
SDK_ShowTextdraw ShowTextdraw;
|
||||
SDK_HideTextdraw HideTextdraw;
|
||||
SDK_MoveTextdraw MoveTextdraw;
|
||||
SDK_SetTextdrawColour SetTextdrawColour;
|
||||
SDK_SetTextdrawRelativity SetTextdrawRelativity;
|
||||
|
||||
//RADIOS
|
||||
SDK_AddRadioStream AddRadioStream;
|
||||
SDK_RemoveRadioStream RemoveRadioStream;
|
||||
|
||||
//CLASSES
|
||||
SDK_SetUseClasses SetUseClasses;
|
||||
SDK_GetUseClasses GetUseClasses;
|
||||
SDK_GetPlayerClass GetPlayerClass;
|
||||
SDK_AddPlayerClass AddPlayerClass;
|
||||
SDK_SetSpawnPlayerPos SetSpawnPlayerPos;
|
||||
SDK_SetSpawnCameraPos SetSpawnCameraPos;
|
||||
SDK_SetSpawnCameraLookAt SetSpawnCameraLookAt;
|
||||
|
||||
//ADMIN
|
||||
SDK_IsPlayerAdmin IsPlayerAdmin;
|
||||
SDK_SetPlayerAdmin SetPlayerAdmin;
|
||||
SDK_GetPlayerIP GetPlayerIP;
|
||||
SDK_KickPlayer KickPlayer;
|
||||
SDK_BanPlayer BanPlayer;
|
||||
SDK_BanIP BanIP;
|
||||
SDK_UnbanIP UnbanIP;
|
||||
SDK_IsIPBanned IsIPBanned;
|
||||
|
||||
//PLAYERS: basic
|
||||
SDK_GetPlayerIDFromName GetPlayerIDFromName;
|
||||
SDK_IsPlayerConnected IsPlayerConnected;
|
||||
SDK_IsPlayerSpawned IsPlayerSpawned;
|
||||
SDK_IsPlayerStreamedForPlayer IsPlayerStreamedForPlayer;
|
||||
SDK_GetPlayerKey GetPlayerKey;
|
||||
SDK_SetPlayerWorld SetPlayerWorld;
|
||||
SDK_GetPlayerWorld GetPlayerWorld;
|
||||
SDK_SetPlayerSecWorld SetPlayerSecWorld;
|
||||
SDK_GetPlayerSecWorld GetPlayerSecWorld;
|
||||
SDK_GetPlayerUniqueWorld GetPlayerUniqueWorld;
|
||||
SDK_IsPlayerWorldCompatible IsPlayerWorldCompatible;
|
||||
SDK_GetPlayerState GetPlayerState;
|
||||
SDK_GetPlayerName GetPlayerName;
|
||||
SDK_SetPlayerName SetPlayerName;
|
||||
SDK_SetPlayerTeam SetPlayerTeam;
|
||||
SDK_GetPlayerTeam GetPlayerTeam;
|
||||
SDK_SetPlayerSkin SetPlayerSkin;
|
||||
SDK_GetPlayerSkin GetPlayerSkin;
|
||||
SDK_SetPlayerColour SetPlayerColour;
|
||||
SDK_GetPlayerColour GetPlayerColour;
|
||||
SDK_ForcePlayerSpawn ForcePlayerSpawn;
|
||||
SDK_ForcePlayerSelect ForcePlayerSelect;
|
||||
SDK_ForceAllSelect ForceAllSelect;
|
||||
|
||||
//PLAYERS: score, ping, money, typing
|
||||
SDK_GivePlayerMoney GivePlayerMoney;
|
||||
SDK_SetPlayerMoney SetPlayerMoney;
|
||||
SDK_GetPlayerMoney GetPlayerMoney;
|
||||
SDK_SetPlayerScore SetPlayerScore;
|
||||
SDK_GetPlayerScore GetPlayerScore;
|
||||
SDK_GetPlayerPing GetPlayerPing;
|
||||
SDK_IsPlayerTyping IsPlayerTyping;
|
||||
SDK_GetPlayerFPS GetPlayerFPS;
|
||||
SDK_GetPlayerUID GetPlayerUID;
|
||||
SDK_GetPlayerWantedLevel GetPlayerWantedLevel;
|
||||
|
||||
//PLAYERS: health and location
|
||||
SDK_SetPlayerHealth SetPlayerHealth;
|
||||
SDK_GetPlayerHealth GetPlayerHealth;
|
||||
SDK_SetPlayerArmour SetPlayerArmour;
|
||||
SDK_GetPlayerArmour GetPlayerArmour;
|
||||
SDK_SetPlayerImmunityFlags SetPlayerImmunityFlags;
|
||||
SDK_GetPlayerImmunityFlags GetPlayerImmunityFlags;
|
||||
SDK_SetPlayerPos SetPlayerPos;
|
||||
SDK_GetPlayerPos GetPlayerPos;
|
||||
SDK_SetPlayerSpeed SetPlayerSpeed;
|
||||
SDK_GetPlayerSpeed GetPlayerSpeed;
|
||||
SDK_AddPlayerSpeed AddPlayerSpeed;
|
||||
SDK_SetPlayerHeading SetPlayerHeading;
|
||||
SDK_GetPlayerHeading GetPlayerHeading;
|
||||
SDK_SetPlayerAlpha SetPlayerAlpha;
|
||||
SDK_GetPlayerAlpha GetPlayerAlpha;
|
||||
SDK_GetPlayerOnFireStatus GetPlayerOnFireStatus;
|
||||
SDK_GetPlayerCrouchStatus GetPlayerCrouchStatus;
|
||||
SDK_GetPlayerAction GetPlayerAction;
|
||||
SDK_GetPlayerGameKeys GetPlayerGameKeys;
|
||||
SDK_GetPlayerAimPos GetPlayerAimPos;
|
||||
SDK_GetPlayerAimDir GetPlayerAimDir;
|
||||
|
||||
//PLAYERS: vehicle
|
||||
SDK_PutPlayerInVehicle PutPlayerInVehicle;
|
||||
SDK_RemovePlayerFromVehicle RemovePlayerFromVehicle;
|
||||
SDK_GetPlayerInVehicleStatus GetPlayerInVehicleStatus;
|
||||
SDK_GetPlayerInVehicleSlot GetPlayerInVehicleSlot;
|
||||
SDK_GetPlayerVehicleID GetPlayerVehicleID;
|
||||
|
||||
//PLAYERS: toggles
|
||||
SDK_TogglePlayerControllable TogglePlayerControllable;
|
||||
SDK_EnabledPlayerControllable EnabledPlayerControllable;
|
||||
SDK_TogglePlayerDriveby TogglePlayerDriveby;
|
||||
SDK_EnabledPlayerDriveby EnabledPlayerDriveby;
|
||||
SDK_TogglePlayerWhiteScanlines TogglePlayerWhiteScanlines;
|
||||
SDK_EnabledPlayerWhiteScanlines EnabledPlayerWhiteScanlines;
|
||||
SDK_TogglePlayerGreenScanlines TogglePlayerGreenScanlines;
|
||||
SDK_EnabledPlayerGreenScanlines EnabledPlayerGreenScanlines;
|
||||
SDK_TogglePlayerWidescreen TogglePlayerWidescreen;
|
||||
SDK_EnabledPlayerWidescreen EnabledPlayerWidescreen;
|
||||
SDK_TogglePlayerShowMarkers TogglePlayerShowMarkers;
|
||||
SDK_EnabledPlayerShowMarkers EnabledPlayerShowMarkers;
|
||||
SDK_TogglePlayerAttackPriv TogglePlayerAttackPriv;
|
||||
SDK_EnabledPlayerAttackPriv EnabledPlayerAttackPriv;
|
||||
SDK_TogglePlayerHasMarker TogglePlayerHasMarker;
|
||||
SDK_EnabledPlayerHasMarker EnabledPlayerHasMarker;
|
||||
SDK_TogglePlayerChatTagsEnabled TogglePlayerChatTagsEnabled;
|
||||
SDK_EnabledPlayerChatTags EnabledPlayerChatTags;
|
||||
SDK_TogglePlayerDrunkEffects TogglePlayerDrunkEffects;
|
||||
SDK_EnabledPlayerDrunkEffects EnabledPlayerDrunkEffects;
|
||||
|
||||
//PLAYERS: weapons
|
||||
SDK_GivePlayerWeapon GivePlayerWeapon;
|
||||
SDK_SetPlayerWeapon SetPlayerWeapon;
|
||||
SDK_GetPlayerWeapon GetPlayerWeapon;
|
||||
SDK_GetPlayerWeaponAmmo GetPlayerWeaponAmmo;
|
||||
SDK_SetPlayerWeaponSlot SetPlayerWeaponSlot;
|
||||
SDK_GetPlayerWeaponSlot GetPlayerWeaponSlot;
|
||||
SDK_GetPlayerWeaponAtSlot GetPlayerWeaponAtSlot;
|
||||
SDK_GetPlayerAmmoAtSlot GetPlayerAmmoAtSlot;
|
||||
SDK_RemovePlayerWeapon RemovePlayerWeapon;
|
||||
SDK_RemoveAllWeapons RemoveAllWeapons;
|
||||
|
||||
//PLAYERS: camera
|
||||
SDK_SetCameraPosition SetCameraPosition;
|
||||
SDK_RestoreCamera RestoreCamera;
|
||||
SDK_IsCameraLocked IsCameraLocked;
|
||||
|
||||
//PLAYERS: misc
|
||||
SDK_SetPlayerAnimation SetPlayerAnimation;
|
||||
SDK_SetPlayerWantedLevel SetPlayerWantedLevel;
|
||||
SDK_GetPlayerStandingOnVehicle GetPlayerStandingOnVehicle;
|
||||
SDK_GetPlayerStandingOnObject GetPlayerStandingOnObject;
|
||||
SDK_IsPlayerAway IsPlayerAway;
|
||||
SDK_GetPlayerSpectateTarget GetPlayerSpectateTarget;
|
||||
SDK_SetPlayerSpectateTarget SetPlayerSpectateTarget;
|
||||
SDK_RedirectPlayerToServer RedirectPlayerToServer;
|
||||
|
||||
//VEHICLES
|
||||
SDK_CreateVehicle CreateVehicle;
|
||||
SDK_DeleteVehicle DeleteVehicle;
|
||||
SDK_GetVehicleSyncSource GetVehicleSyncSource;
|
||||
SDK_GetVehicleSyncType GetVehicleSyncType;
|
||||
SDK_IsVehicleStreamedForPlayer IsVehicleStreamedForPlayer;
|
||||
SDK_SetVehicleWorld SetVehicleWorld;
|
||||
SDK_GetVehicleWorld GetVehicleWorld;
|
||||
SDK_GetVehicleModel GetVehicleModel;
|
||||
SDK_GetVehicleOccupant GetVehicleOccupant;
|
||||
SDK_RespawnVehicle RespawnVehicle;
|
||||
SDK_SetVehicleImmunityFlags SetVehicleImmunityFlags;
|
||||
SDK_GetVehicleImmunityFlags GetVehicleImmunityFlags;
|
||||
SDK_KillVehicle KillVehicle;
|
||||
SDK_IsVehicleWrecked IsVehicleWrecked;
|
||||
SDK_SetVehiclePos SetVehiclePos;
|
||||
SDK_GetVehiclePos GetVehiclePos;
|
||||
SDK_SetVehicleRot SetVehicleRot;
|
||||
SDK_SetVehicleRotEuler SetVehicleRotEuler;
|
||||
SDK_GetVehicleRot GetVehicleRot;
|
||||
SDK_GetVehicleRotEuler GetVehicleRotEuler;
|
||||
SDK_SetVehicleSpeed SetVehicleSpeed;
|
||||
SDK_GetVehicleSpeed GetVehicleSpeed;
|
||||
SDK_AddVehicleSpeed AddVehicleSpeed;
|
||||
SDK_SetVehicleRelSpeed SetVehicleRelSpeed;
|
||||
SDK_GetVehicleRelSpeed GetVehicleRelSpeed;
|
||||
SDK_AddVehicleRelSpeed AddVehicleRelSpeed;
|
||||
SDK_SetVehicleTurnSpeed SetVehicleTurnSpeed;
|
||||
SDK_GetVehicleTurnSpeed GetVehicleTurnSpeed;
|
||||
SDK_AddVehicleTurnSpeed AddVehicleTurnSpeed;
|
||||
SDK_SetVehicleRelTurnSpeed SetVehicleRelTurnSpeed;
|
||||
SDK_GetVehicleRelTurnSpeed GetVehicleRelTurnSpeed;
|
||||
SDK_AddVehicleRelTurnSpeed AddVehicleRelTurnSpeed;
|
||||
SDK_SetVehicleSpawnPos SetVehicleSpawnPos;
|
||||
SDK_GetVehicleSpawnPos GetVehicleSpawnPos;
|
||||
SDK_SetVehicleSpawnRot SetVehicleSpawnRot;
|
||||
SDK_SetVehicleSpawnRotEuler SetVehicleSpawnRotEuler;
|
||||
SDK_GetVehicleSpawnRot GetVehicleSpawnRot;
|
||||
SDK_GetVehicleSpawnRotEuler GetVehicleSpawnRotEuler;
|
||||
SDK_SetVehicleIdleRespawnTimer SetVehicleIdleRespawnTimer;
|
||||
SDK_GetVehicleIdleRespawnTimer GetVehicleIdleRespawnTimer;
|
||||
SDK_SetVehicleHealth SetVehicleHealth;
|
||||
SDK_GetVehicleHealth GetVehicleHealth;
|
||||
SDK_SetVehicleColour SetVehicleColour;
|
||||
SDK_GetVehicleColour GetVehicleColour;
|
||||
SDK_SetVehicleDoorsLocked SetVehicleDoorsLocked;
|
||||
SDK_GetVehicleDoorsLocked GetVehicleDoorsLocked;
|
||||
SDK_SetVehiclePartStatus SetVehiclePartStatus;
|
||||
SDK_GetVehiclePartStatus GetVehiclePartStatus;
|
||||
SDK_SetVehicleTyreStatus SetVehicleTyreStatus;
|
||||
SDK_GetVehicleTyreStatus GetVehicleTyreStatus;
|
||||
SDK_SetVehicleDamageData SetVehicleDamageData;
|
||||
SDK_GetVehicleDamageData GetVehicleDamageData;
|
||||
SDK_SetVehicleAlarm SetVehicleAlarm;
|
||||
SDK_GetVehicleAlarm GetVehicleAlarm;
|
||||
SDK_SetVehicleLights SetVehicleLights;
|
||||
SDK_GetVehicleLights GetVehicleLights;
|
||||
SDK_SetVehicleRadio SetVehicleRadio;
|
||||
SDK_GetVehicleRadio GetVehicleRadio;
|
||||
SDK_SetVehicleRadioLocked SetVehicleRadioLocked;
|
||||
SDK_IsVehicleRadioLocked IsVehicleRadioLocked;
|
||||
SDK_GetVehicleGhostState GetVehicleGhostState;
|
||||
SDK_SetVehicleGhostState SetVehicleGhostState;
|
||||
SDK_GetVehicleTurretRotation GetVehicleTurretRotation;
|
||||
|
||||
//VEHICLES: handling
|
||||
SDK_ResetAllVehicleHandlings ResetAllVehicleHandlings;
|
||||
SDK_ExistsHandlingRule ExistsHandlingRule;
|
||||
SDK_SetHandlingRule SetHandlingRule;
|
||||
SDK_GetHandlingRule GetHandlingRule;
|
||||
SDK_ResetHandlingRule ResetHandlingRule;
|
||||
SDK_ResetHandling ResetHandling;
|
||||
SDK_ExistsInstHandlingRule ExistsInstHandlingRule;
|
||||
SDK_SetInstHandlingRule SetInstHandlingRule;
|
||||
SDK_GetInstHandlingRule GetInstHandlingRule;
|
||||
SDK_ResetInstHandlingRule ResetInstHandlingRule;
|
||||
SDK_ResetInstHandling ResetInstHandling;
|
||||
|
||||
//PICKUPS
|
||||
SDK_CreatePickup CreatePickup;
|
||||
SDK_DeletePickup DeletePickup;
|
||||
SDK_IsPickupStreamedForPlayer IsPickupStreamedForPlayer;
|
||||
SDK_SetPickupWorld SetPickupWorld;
|
||||
SDK_GetPickupWorld GetPickupWorld;
|
||||
SDK_PickupGetAlpha PickupGetAlpha;
|
||||
SDK_PickupSetAlpha PickupSetAlpha;
|
||||
SDK_PickupIsAutomatic PickupIsAutomatic;
|
||||
SDK_PickupSetAutomatic PickupSetAutomatic;
|
||||
SDK_SetPickupAutoTimer SetPickupAutoTimer;
|
||||
SDK_GetPickupAutoTimer GetPickupAutoTimer;
|
||||
SDK_PickupRefresh PickupRefresh;
|
||||
SDK_PickupGetPos PickupGetPos;
|
||||
SDK_PickupSetPos PickupSetPos;
|
||||
SDK_PickupGetModel PickupGetModel;
|
||||
SDK_PickupGetQuantity PickupGetQuantity;
|
||||
|
||||
//OBJECTS
|
||||
SDK_CreateObject CreateObject;
|
||||
SDK_DeleteObject DeleteObject;
|
||||
SDK_IsObjectStreamedForPlayer IsObjectStreamedForPlayer;
|
||||
SDK_GetObjectModel GetObjectModel;
|
||||
SDK_SetObjectWorld SetObjectWorld;
|
||||
SDK_GetObjectWorld GetObjectWorld;
|
||||
SDK_SetObjectAlpha SetObjectAlpha;
|
||||
SDK_GetObjectAlpha GetObjectAlpha;
|
||||
SDK_MoveObjectTo MoveObjectTo;
|
||||
SDK_MoveObjectBy MoveObjectBy;
|
||||
SDK_SetObjectPos SetObjectPos;
|
||||
SDK_GetObjectPos GetObjectPos;
|
||||
SDK_RotObjectTo RotObjectTo;
|
||||
SDK_RotObjectToEuler RotObjectToEuler;
|
||||
SDK_RotObjectBy RotObjectBy;
|
||||
SDK_RotObjectByEuler RotObjectByEuler;
|
||||
SDK_GetObjectRot GetObjectRot;
|
||||
SDK_GetObjectRotEuler GetObjectRotEuler;
|
||||
SDK_SetObjectShotReport SetObjectShotReport;
|
||||
SDK_IsObjectShotReport IsObjectShotReport;
|
||||
SDK_SetObjectBumpReport SetObjectBumpReport;
|
||||
SDK_IsObjectBumpReport IsObjectBumpReport;
|
||||
|
||||
// TODO: Move these functions to proper sections on major plugin update
|
||||
SDK_ToggleWallglitch ToggleWallglitch;
|
||||
SDK_EnabledWallglitch EnabledWallglitch;
|
||||
SDK_SetVehicleSiren SetVehicleSiren;
|
||||
SDK_GetVehicleSiren GetVehicleSiren;
|
||||
SDK_GetPlayerUID2 GetPlayerUID2;
|
||||
|
||||
SDK_CreateCheckpoint CreateCheckpoint;
|
||||
SDK_DeleteCheckpoint DeleteCheckpoint;
|
||||
SDK_IsCheckpointStreamedForPlayer IsCheckpointStreamedForPlayer;
|
||||
SDK_SetCheckpointWorld SetCheckpointWorld;
|
||||
SDK_GetCheckpointWorld GetCheckpointWorld;
|
||||
SDK_SetCheckpointColor SetCheckpointColor;
|
||||
SDK_GetCheckpointColor GetCheckpointColor;
|
||||
SDK_SetCheckpointPos SetCheckpointPos;
|
||||
SDK_GetCheckpointPos GetCheckpointPos;
|
||||
SDK_SetCheckpointRadius SetCheckpointRadius;
|
||||
SDK_GetCheckpointRadius GetCheckpointRadius;
|
||||
SDK_GetCheckpointOwner GetCheckpointOwner;
|
||||
|
||||
SDK_CreateSphere CreateSphere;
|
||||
SDK_DeleteSphere DeleteSphere;
|
||||
SDK_IsSphereStreamedForPlayer IsSphereStreamedForPlayer;
|
||||
SDK_SetSphereWorld SetSphereWorld;
|
||||
SDK_GetSphereWorld GetSphereWorld;
|
||||
SDK_SetSphereColor SetSphereColor;
|
||||
SDK_GetSphereColor GetSphereColor;
|
||||
SDK_SetSpherePos SetSpherePos;
|
||||
SDK_GetSpherePos GetSpherePos;
|
||||
SDK_SetSphereRadius SetSphereRadius;
|
||||
SDK_GetSphereRadius GetSphereRadius;
|
||||
SDK_GetSphereOwner GetSphereOwner;
|
||||
} PluginFuncs;
|
||||
|
||||
typedef struct {
|
||||
unsigned int uStructSize;
|
||||
|
||||
SDK_OnInitServer OnInitServer;
|
||||
SDK_OnShutdownServer OnShutdownServer;
|
||||
SDK_OnFrame OnFrame;
|
||||
SDK_OnPlayerConnect OnPlayerConnect;
|
||||
SDK_OnPlayerDisconnect OnPlayerDisconnect;
|
||||
SDK_OnPlayerBeginTyping OnPlayerBeginTyping;
|
||||
SDK_OnPlayerEndTyping OnPlayerEndTyping;
|
||||
SDK_OnPlayerRequestClass OnPlayerRequestClass;
|
||||
SDK_OnPlayerRequestSpawn OnPlayerRequestSpawn;
|
||||
SDK_OnPlayerSpawn OnPlayerSpawn;
|
||||
SDK_OnPlayerDeath OnPlayerDeath;
|
||||
SDK_OnPlayerUpdate OnPlayerUpdate;
|
||||
SDK_OnPlayerRequestEnter OnPlayerRequestEnter;
|
||||
SDK_OnPlayerEnterVehicle OnPlayerEnterVehicle;
|
||||
SDK_OnPlayerExitVehicle OnPlayerExitVehicle;
|
||||
SDK_OnPlayerNameChange OnPlayerNameChange;
|
||||
SDK_OnPlayerStateChange OnPlayerStateChange;
|
||||
SDK_OnPlayerActionChange OnPlayerActionChange;
|
||||
SDK_OnPlayerOnFireChange OnPlayerOnFireChange;
|
||||
SDK_OnPlayerCrouchChange OnPlayerCrouchChange;
|
||||
SDK_OnPlayerGameKeysChange OnPlayerGameKeysChange;
|
||||
SDK_OnPickupClaimPicked OnPickupClaimPicked;
|
||||
SDK_OnPickupPickedUp OnPickupPickedUp;
|
||||
SDK_OnPickupRespawn OnPickupRespawn;
|
||||
SDK_OnVehicleUpdate OnVehicleUpdate;
|
||||
SDK_OnVehicleExplode OnVehicleExplode;
|
||||
SDK_OnVehicleRespawn OnVehicleRespawn;
|
||||
SDK_OnObjectShot OnObjectShot;
|
||||
SDK_OnObjectBump OnObjectBump;
|
||||
SDK_OnPublicMessage OnPublicMessage;
|
||||
SDK_OnCommandMessage OnCommandMessage;
|
||||
SDK_OnPrivateMessage OnPrivateMessage;
|
||||
SDK_OnInternalCommand OnInternalCommand;
|
||||
SDK_OnLoginAttempt OnLoginAttempt;
|
||||
SDK_OnEntityPoolChange OnEntityPoolChange;
|
||||
SDK_OnKeyBindDown OnKeyBindDown;
|
||||
SDK_OnKeyBindUp OnKeyBindUp;
|
||||
SDK_OnPlayerAwayChange OnPlayerAwayChange;
|
||||
SDK_OnPlayerSpectate OnPlayerSpectate;
|
||||
SDK_OnPlayerCrashReport OnPlayerCrashReport;
|
||||
SDK_OnServerPerformanceReport OnServerPerformanceReport;
|
||||
|
||||
// TODO: Move these functions to proper sections on major plugin update
|
||||
SDK_OnCheckpointEntered OnCheckpointEntered;
|
||||
SDK_OnCheckpointExited OnCheckpointExited;
|
||||
SDK_OnSphereEntered OnSphereEntered;
|
||||
SDK_OnSphereExited OnSphereExited;
|
||||
|
||||
} PluginCallbacks;
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