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mirror of https://github.com/VCMP-SqMod/SqMod.git synced 2025-07-22 16:57:12 +02:00

Migrated the host module to C++ exceptions as well.

Also enabled the latest C++ revision in the project.
Replaced the Random library with the one provided by C++11.
Implemented a simple AES256 encryption class.
Various other fixes and improvements.
This commit is contained in:
Sandu Liviu Catalin
2016-03-10 05:57:13 +02:00
parent 3162221e7f
commit 70e5f0ba21
124 changed files with 14873 additions and 14062 deletions

View File

@@ -16,6 +16,14 @@ const Vector4 Vector4::MAX = Vector4(NumLimit< Vector4::Value >::Max);
// ------------------------------------------------------------------------------------------------
SQChar Vector4::Delim = ',';
// ------------------------------------------------------------------------------------------------
SQInteger Vector4::Typename(HSQUIRRELVM vm)
{
static SQChar name[] = _SC("Vector4");
sq_pushstring(vm, name, sizeof(name));
return 1;
}
// ------------------------------------------------------------------------------------------------
Vector4::Vector4()
: x(0.0), y(0.0), z(0.0), w(0.0)
@@ -44,29 +52,6 @@ Vector4::Vector4(Value xv, Value yv, Value zv, Value wv)
/* ... */
}
// ------------------------------------------------------------------------------------------------
Vector4::Vector4(const Vector4 & o)
: x(o.x), y(o.y), z(o.z), w(o.w)
{
/* ... */
}
// ------------------------------------------------------------------------------------------------
Vector4::~Vector4()
{
/* ... */
}
// ------------------------------------------------------------------------------------------------
Vector4 & Vector4::operator = (const Vector4 & o)
{
x = o.x;
y = o.y;
z = o.z;
w = o.w;
return *this;
}
// ------------------------------------------------------------------------------------------------
Vector4 & Vector4::operator = (Value s)
{
@@ -335,7 +320,7 @@ Int32 Vector4::Cmp(const Vector4 & o) const
// ------------------------------------------------------------------------------------------------
CSStr Vector4::ToString() const
{
return ToStringF("%f,%f,%f,%f", x, y, z, w);
return ToStrF("%f,%f,%f,%f", x, y, z, w);
}
// ------------------------------------------------------------------------------------------------
@@ -405,31 +390,23 @@ void Vector4::Generate()
void Vector4::Generate(Value min, Value max)
{
if (max < min)
{
SqThrow("max value is lower than min value");
}
else
{
x = GetRandomFloat32(min, max);
y = GetRandomFloat32(min, max);
z = GetRandomFloat32(min, max);
y = GetRandomFloat32(min, max);
}
SqThrowF("max value is lower than min value");
x = GetRandomFloat32(min, max);
y = GetRandomFloat32(min, max);
z = GetRandomFloat32(min, max);
y = GetRandomFloat32(min, max);
}
void Vector4::Generate(Value xmin, Value xmax, Value ymin, Value ymax, Value zmin, Value zmax, Value wmin, Value wmax)
{
if (EpsLt(xmax, xmin) || EpsLt(ymax, ymin) || EpsLt(zmax, zmin) || EpsLt(wmax, wmin))
{
SqThrow("max value is lower than min value");
}
else
{
x = GetRandomFloat32(xmin, xmax);
y = GetRandomFloat32(ymin, ymax);
z = GetRandomFloat32(zmin, zmax);
y = GetRandomFloat32(ymin, ymax);
}
SqThrowF("max value is lower than min value");
x = GetRandomFloat32(xmin, xmax);
y = GetRandomFloat32(ymin, ymax);
z = GetRandomFloat32(zmin, zmax);
y = GetRandomFloat32(ymin, ymax);
}
// ------------------------------------------------------------------------------------------------
@@ -460,6 +437,7 @@ void Register_Vector4(HSQUIRRELVM vm)
.Prop(_SC("abs"), &Vector4::Abs)
/* Core Metamethods */
.Func(_SC("_tostring"), &Vector4::ToString)
.SquirrelFunc(_SC("_typename"), &Vector4::Typename)
.Func(_SC("_cmp"), &Vector4::Cmp)
/* Metamethods */
.Func<Vector4 (Vector4::*)(const Vector4 &) const>(_SC("_add"), &Vector4::operator +)