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mirror of https://github.com/VCMP-SqMod/SqMod.git synced 2026-07-09 01:57:09 +02:00

Migrated the host module to C++ exceptions as well.

Also enabled the latest C++ revision in the project.
Replaced the Random library with the one provided by C++11.
Implemented a simple AES256 encryption class.
Various other fixes and improvements.
This commit is contained in:
Sandu Liviu Catalin
2016-03-10 05:57:13 +02:00
parent 3162221e7f
commit 70e5f0ba21
124 changed files with 14873 additions and 14062 deletions
+89 -74
View File
@@ -9,355 +9,370 @@
namespace SqMod {
/* ------------------------------------------------------------------------------------------------
*
* Class used to represent a two-dimensional circle.
*/
struct Circle
{
/* --------------------------------------------------------------------------------------------
* ...
* The type of value used by components of type.
*/
typedef float Value;
/* --------------------------------------------------------------------------------------------
* ...
* Helper instances for common values mostly used as return types or comparison.
*/
static const Circle NIL;
static const Circle MIN;
static const Circle MAX;
/* --------------------------------------------------------------------------------------------
* ...
* The delimiter character to be used when extracting values from strings.
*/
static SQChar Delim;
/* --------------------------------------------------------------------------------------------
* ...
* The position and radius components of this type.
*/
Vector2 pos;
Value rad;
/* --------------------------------------------------------------------------------------------
*
* Default constructor.
*/
Circle();
/* --------------------------------------------------------------------------------------------
* ...
* Construct a circle at position 0,0 using the specified radius.
*/
Circle(Value rv);
/* --------------------------------------------------------------------------------------------
* ...
* Construct a circle at the specified position using the specified radius.
*/
Circle(const Vector2 & pv, Value rv);
/* --------------------------------------------------------------------------------------------
* ...
* Construct a circle at the specified position using the specified radius.
*/
Circle(Value xv, Value yv, Value rv);
/* --------------------------------------------------------------------------------------------
*
* Copy constructor.
*/
Circle(const Circle & o);
Circle(const Circle & o) = default;
/* --------------------------------------------------------------------------------------------
*
* Move constructor.
*/
~Circle();
Circle(Circle && o) = default;
/* --------------------------------------------------------------------------------------------
*
* Destructor.
*/
Circle & operator = (const Circle & o);
~Circle() = default;
/* --------------------------------------------------------------------------------------------
* ...
* Copy assignment operator.
*/
Circle & operator = (const Circle & o) = default;
/* --------------------------------------------------------------------------------------------
* Move assignment operator.
*/
Circle & operator = (Circle && o) = default;
/* --------------------------------------------------------------------------------------------
* Radius assignment operator.
*/
Circle & operator = (Value r);
/* --------------------------------------------------------------------------------------------
* ...
* Position assignment operator.
*/
Circle & operator = (const Vector2 & p);
/* --------------------------------------------------------------------------------------------
* ...
* Addition assignment operator.
*/
Circle & operator += (const Circle & c);
/* --------------------------------------------------------------------------------------------
* ...
* Subtraction assignment operator.
*/
Circle & operator -= (const Circle & c);
/* --------------------------------------------------------------------------------------------
* ...
* Multiplication assignment operator.
*/
Circle & operator *= (const Circle & c);
/* --------------------------------------------------------------------------------------------
* ...
* Division assignment operator.
*/
Circle & operator /= (const Circle & c);
/* --------------------------------------------------------------------------------------------
* ...
* Modulo assignment operator.
*/
Circle & operator %= (const Circle & c);
/* --------------------------------------------------------------------------------------------
* ...
* Radius addition assignment operator.
*/
Circle & operator += (Value r);
/* --------------------------------------------------------------------------------------------
* ...
* Radius subtraction assignment operator.
*/
Circle & operator -= (Value r);
/* --------------------------------------------------------------------------------------------
* ...
* Radius multiplication assignment operator.
*/
Circle & operator *= (Value r);
/* --------------------------------------------------------------------------------------------
* ...
* Radius division assignment operator.
*/
Circle & operator /= (Value r);
/* --------------------------------------------------------------------------------------------
* ...
* Radius modulo assignment operator.
*/
Circle & operator %= (Value r);
/* --------------------------------------------------------------------------------------------
* ...
* Position addition assignment operator.
*/
Circle & operator += (const Vector2 & p);
/* --------------------------------------------------------------------------------------------
* ...
* Position subtraction assignment operator.
*/
Circle & operator -= (const Vector2 & p);
/* --------------------------------------------------------------------------------------------
* ...
* Position multiplication assignment operator.
*/
Circle & operator *= (const Vector2 & p);
/* --------------------------------------------------------------------------------------------
* ...
* Position division assignment operator.
*/
Circle & operator /= (const Vector2 & p);
/* --------------------------------------------------------------------------------------------
* ...
* Position modulo assignment operator.
*/
Circle & operator %= (const Vector2 & p);
/* --------------------------------------------------------------------------------------------
* ...
* Pre-increment operator.
*/
Circle & operator ++ ();
/* --------------------------------------------------------------------------------------------
* ...
* Pre-decrement operator.
*/
Circle & operator -- ();
/* --------------------------------------------------------------------------------------------
* ...
* Post-increment operator.
*/
Circle operator ++ (int);
/* --------------------------------------------------------------------------------------------
* ...
* Post-decrement operator.
*/
Circle operator -- (int);
/* --------------------------------------------------------------------------------------------
* ...
* Addition operator.
*/
Circle operator + (const Circle & c) const;
/* --------------------------------------------------------------------------------------------
* ...
* Subtraction operator.
*/
Circle operator - (const Circle & c) const;
/* --------------------------------------------------------------------------------------------
* ...
* Multiplication operator.
*/
Circle operator * (const Circle & c) const;
/* --------------------------------------------------------------------------------------------
* ...
* Division operator.
*/
Circle operator / (const Circle & c) const;
/* --------------------------------------------------------------------------------------------
* ...
* Modulo operator.
*/
Circle operator % (const Circle & c) const;
/* --------------------------------------------------------------------------------------------
* ...
* Radius addition operator.
*/
Circle operator + (Value r) const;
/* --------------------------------------------------------------------------------------------
* ...
* Radius subtraction operator.
*/
Circle operator - (Value r) const;
/* --------------------------------------------------------------------------------------------
* ...
* Radius multiplication operator.
*/
Circle operator * (Value r) const;
/* --------------------------------------------------------------------------------------------
* ...
* Radius division operator.
*/
Circle operator / (Value r) const;
/* --------------------------------------------------------------------------------------------
* ...
* Radius modulo operator.
*/
Circle operator % (Value r) const;
/* --------------------------------------------------------------------------------------------
* ...
* Position addition operator.
*/
Circle operator + (const Vector2 & p) const;
/* --------------------------------------------------------------------------------------------
* ...
* Position subtraction operator.
*/
Circle operator - (const Vector2 & p) const;
/* --------------------------------------------------------------------------------------------
* ...
* Position multiplication operator.
*/
Circle operator * (const Vector2 & p) const;
/* --------------------------------------------------------------------------------------------
* ...
* Position division operator.
*/
Circle operator / (const Vector2 & p) const;
/* --------------------------------------------------------------------------------------------
* ...
* Position modulo operator.
*/
Circle operator % (const Vector2 & p) const;
/* --------------------------------------------------------------------------------------------
* ...
* Unary plus operator.
*/
Circle operator + () const;
/* --------------------------------------------------------------------------------------------
* ...
* Unary minus operator.
*/
Circle operator - () const;
/* --------------------------------------------------------------------------------------------
* ...
* Equality comparison operator.
*/
bool operator == (const Circle & c) const;
/* --------------------------------------------------------------------------------------------
* ...
* Inequality comparison operator.
*/
bool operator != (const Circle & c) const;
/* --------------------------------------------------------------------------------------------
* ...
* Less than comparison operator.
*/
bool operator < (const Circle & c) const;
/* --------------------------------------------------------------------------------------------
* ...
* Greater than comparison operator.
*/
bool operator > (const Circle & c) const;
/* --------------------------------------------------------------------------------------------
* ...
* Less than or equal comparison operator.
*/
bool operator <= (const Circle & c) const;
/* --------------------------------------------------------------------------------------------
* ...
* Greater than or equal comparison operator.
*/
bool operator >= (const Circle & c) const;
/* --------------------------------------------------------------------------------------------
* ...
* Used by the script engine to compare two instances of this type.
*/
Int32 Cmp(const Circle & c) const;
/* --------------------------------------------------------------------------------------------
* ...
* Used by the script engine to convert an instance of this type to a string.
*/
CSStr ToString() const;
/* --------------------------------------------------------------------------------------------
* ...
* Used by the script engine to retrieve the name from instances of this type.
*/
static SQInteger Typename(HSQUIRRELVM vm);
/* --------------------------------------------------------------------------------------------
* Set the specified radius.
*/
void Set(Value nr);
/* --------------------------------------------------------------------------------------------
* ...
* Copy the circle from another instance of this type.
*/
void Set(const Circle & nc);
/* --------------------------------------------------------------------------------------------
* ...
* Set the position from the specified position.
*/
void Set(const Vector2 & np);
/* --------------------------------------------------------------------------------------------
* ...
* Set the specified position and radius.
*/
void Set(const Vector2 & np, Value nr);
/* --------------------------------------------------------------------------------------------
* ...
* Set the specified position.
*/
void Set(Value nx, Value ny);
/* --------------------------------------------------------------------------------------------
* ...
* Set the specified position and radius.
*/
void Set(Value nx, Value ny, Value nr);
/* --------------------------------------------------------------------------------------------
* ...
* Set the values extracted from the specified string using the specified delimiter.
*/
void Set(CSStr values, SQChar delim);
/* --------------------------------------------------------------------------------------------
* ...
* Generate a randomly sized and positioned circle.
*/
void Generate();
/* --------------------------------------------------------------------------------------------
* ...
* Generate a randomly sized or positioned circle within the specified bounds.
*/
void Generate(Value min, Value max, bool r);
/* --------------------------------------------------------------------------------------------
* ...
* Generate a randomly positioned circle within the specified bounds.
*/
void Generate(Value xmin, Value xmax, Value ymin, Value ymax);
/* --------------------------------------------------------------------------------------------
* ...
* Generate a randomly sized and positioned circle within the specified bounds.
*/
void Generate(Value xmin, Value xmax, Value ymin, Value ymax, Value rmin, Value rmax);
/* --------------------------------------------------------------------------------------------
* ...
* Clear the component values to default.
*/
void Clear()
{
@@ -365,7 +380,7 @@ struct Circle
}
/* --------------------------------------------------------------------------------------------
* ...
* Retrieve a new instance of this type with absolute component values.
*/
Circle Abs() const;
};