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Initial commit.
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#ifndef _BASE_CIRCLE_HPP_
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#define _BASE_CIRCLE_HPP_
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// ------------------------------------------------------------------------------------------------
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#include "Config.hpp"
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#include "Base/Vector2f.hpp"
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// ------------------------------------------------------------------------------------------------
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namespace SqMod {
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/* ------------------------------------------------------------------------------------------------
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* ...
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*/
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struct Circle
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{
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// --------------------------------------------------------------------------------------------
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typedef SQFloat Value;
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// --------------------------------------------------------------------------------------------
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static const Circle NIL;
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static const Circle MIN;
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static const Circle MAX;
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// --------------------------------------------------------------------------------------------
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static SQChar Delim;
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// --------------------------------------------------------------------------------------------
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Vector2f pos;
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Value rad;
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// --------------------------------------------------------------------------------------------
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Circle() noexcept;
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Circle(Value r) noexcept;
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Circle(const Vector2f & p) noexcept;
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Circle(const Vector2f & p, Value r) noexcept;
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Circle(Value x, Value y, Value r) noexcept;
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// --------------------------------------------------------------------------------------------
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Circle(const Circle & c) noexcept;
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Circle(Circle && c) noexcept;
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// --------------------------------------------------------------------------------------------
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~Circle();
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// --------------------------------------------------------------------------------------------
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Circle & operator = (const Circle & c) noexcept;
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Circle & operator = (Circle && c) noexcept;
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// --------------------------------------------------------------------------------------------
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Circle & operator = (Value r) noexcept;
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Circle & operator = (const Vector2f & p) noexcept;
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// --------------------------------------------------------------------------------------------
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Circle & operator += (const Circle & c) noexcept;
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Circle & operator -= (const Circle & c) noexcept;
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Circle & operator *= (const Circle & c) noexcept;
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Circle & operator /= (const Circle & c) noexcept;
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Circle & operator %= (const Circle & c) noexcept;
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// --------------------------------------------------------------------------------------------
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Circle & operator += (Value r) noexcept;
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Circle & operator -= (Value r) noexcept;
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Circle & operator *= (Value r) noexcept;
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Circle & operator /= (Value r) noexcept;
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Circle & operator %= (Value r) noexcept;
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// --------------------------------------------------------------------------------------------
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Circle & operator += (const Vector2f & p) noexcept;
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Circle & operator -= (const Vector2f & p) noexcept;
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Circle & operator *= (const Vector2f & p) noexcept;
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Circle & operator /= (const Vector2f & p) noexcept;
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Circle & operator %= (const Vector2f & p) noexcept;
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// --------------------------------------------------------------------------------------------
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Circle & operator ++ () noexcept;
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Circle & operator -- () noexcept;
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// --------------------------------------------------------------------------------------------
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Circle operator ++ (int) noexcept;
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Circle operator -- (int) noexcept;
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// --------------------------------------------------------------------------------------------
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Circle operator + (const Circle & c) const noexcept;
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Circle operator - (const Circle & c) const noexcept;
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Circle operator * (const Circle & c) const noexcept;
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Circle operator / (const Circle & c) const noexcept;
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Circle operator % (const Circle & c) const noexcept;
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// --------------------------------------------------------------------------------------------
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Circle operator + (Value r) const noexcept;
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Circle operator - (Value r) const noexcept;
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Circle operator * (Value r) const noexcept;
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Circle operator / (Value r) const noexcept;
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Circle operator % (Value r) const noexcept;
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// --------------------------------------------------------------------------------------------
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Circle operator + (const Vector2f & p) const noexcept;
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Circle operator - (const Vector2f & p) const noexcept;
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Circle operator * (const Vector2f & p) const noexcept;
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Circle operator / (const Vector2f & p) const noexcept;
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Circle operator % (const Vector2f & p) const noexcept;
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// --------------------------------------------------------------------------------------------
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Circle operator + () const noexcept;
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Circle operator - () const noexcept;
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// --------------------------------------------------------------------------------------------
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bool operator == (const Circle & c) const noexcept;
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bool operator != (const Circle & c) const noexcept;
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bool operator < (const Circle & c) const noexcept;
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bool operator > (const Circle & c) const noexcept;
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bool operator <= (const Circle & c) const noexcept;
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bool operator >= (const Circle & c) const noexcept;
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// --------------------------------------------------------------------------------------------
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SQInteger Cmp(const Circle & c) const noexcept;
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// --------------------------------------------------------------------------------------------
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const SQChar * ToString() const noexcept;
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// --------------------------------------------------------------------------------------------
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void Set(Value nr) noexcept;
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void Set(const Circle & nc) noexcept;
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void Set(const Vector2f & np) noexcept;
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void Set(const Vector2f & np, Value nr) noexcept;
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// --------------------------------------------------------------------------------------------
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void Set(Value nx, Value ny) noexcept;
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void Set(Value nx, Value ny, Value nr) noexcept;
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// --------------------------------------------------------------------------------------------
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void Set(const SQChar * values, SQChar delim) noexcept;
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// --------------------------------------------------------------------------------------------
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void Generate() noexcept;
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void Generate(Value min, Value max, bool r) noexcept;
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void Generate(Value xmin, Value xmax, Value ymin, Value ymax) noexcept;
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void Generate(Value xmin, Value xmax, Value ymin, Value ymax, Value rmin, Value rmax) noexcept;
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// --------------------------------------------------------------------------------------------
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void Clear() noexcept { pos.Clear(); rad = 0.0; }
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// --------------------------------------------------------------------------------------------
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Circle Abs() const noexcept;
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};
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} // Namespace:: SqMod
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#endif // _BASE_CIRCLE_HPP_
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