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mirror of https://github.com/VCMP-SqMod/SqMod.git synced 2025-01-19 03:57:14 +01:00

Implemented functions to create object entities and added constructor to create an entity reference from a base reference.

This commit is contained in:
Sandu Liviu Catalin 2015-11-01 01:31:57 +02:00
parent 78c72399db
commit 6c308ee85c
2 changed files with 198 additions and 2 deletions

View File

@ -1,6 +1,7 @@
#include "Entity/Object.hpp" #include "Entity/Object.hpp"
#include "Base/Quaternion.hpp" #include "Base/Quaternion.hpp"
#include "Misc/Model.hpp" #include "Misc/Model.hpp"
#include "Core.hpp"
#include "Register.hpp" #include "Register.hpp"
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
@ -13,6 +14,12 @@ CModel CObject::s_Model;
Vector3 CObject::s_Vector3; Vector3 CObject::s_Vector3;
Quaternion CObject::s_Quaternion; Quaternion CObject::s_Quaternion;
// ------------------------------------------------------------------------------------------------
CObject::CObject(const Reference< CObject > & o) noexcept
: Reference(o)
{
/* ... */
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
bool CObject::IsStreamedFor(const Reference< CPlayer > & player) const noexcept bool CObject::IsStreamedFor(const Reference< CPlayer > & player) const noexcept
@ -583,6 +590,142 @@ void CObject::SetBumpReport(bool toggle) const noexcept
} }
} }
// ------------------------------------------------------------------------------------------------
Reference< CObject > CreateBaseObject_PEF(SQInt32 model, SQInt32 world,
SQFloat x, SQFloat y, SQFloat z,
SQInt32 alpha) noexcept
{
return _Core->NewObject(model, world, x, y, z, alpha,
SQMOD_CREATE_DEFAULT, NullData());
}
Reference< CObject > CreateBaseObject_PEF(SQInt32 model, SQInt32 world,
SQFloat x, SQFloat y, SQFloat z,
SQInt32 alpha,
SQInt32 header, SqObj & payload) noexcept
{
return _Core->NewObject(model, world, x, y, z, alpha,
header, payload);
}
// ------------------------------------------------------------------------------------------------
Reference< CObject > CreateBaseObject_PCF(SQInt32 model, SQInt32 world,
const Vector3 & pos, SQInt32 alpha) noexcept
{
return _Core->NewObject(model, world, pos.x, pos.y, pos.z, alpha,
SQMOD_CREATE_DEFAULT, NullData());
}
Reference< CObject > CreateBaseObject_PCF(SQInt32 model, SQInt32 world,
const Vector3 & pos, SQInt32 alpha,
SQInt32 header, SqObj & payload) noexcept
{
return _Core->NewObject(model, world, pos.x, pos.y, pos.z, alpha,
header, payload);
}
// ------------------------------------------------------------------------------------------------
Reference< CObject > CreateBaseObject_EF(const CModel & model, SQInt32 world,
SQFloat x, SQFloat y, SQFloat z,
SQInt32 alpha) noexcept
{
return _Core->NewObject(model, world, x, y, z, alpha,
SQMOD_CREATE_DEFAULT, NullData());
}
Reference< CObject > CreateBaseObject_EF(const CModel & model, SQInt32 world,
SQFloat x, SQFloat y, SQFloat z,
SQInt32 alpha,
SQInt32 header, SqObj & payload) noexcept
{
return _Core->NewObject(model, world, x, y, z, alpha,
header, payload);
}
// ------------------------------------------------------------------------------------------------
Reference< CObject > CreateBaseObject_CF(const CModel & model, SQInt32 world,
const Vector3 & pos, SQInt32 alpha) noexcept
{
return _Core->NewObject(model, world, pos.x, pos.y, pos.z, alpha,
SQMOD_CREATE_DEFAULT, NullData());
}
Reference< CObject > CreateBaseObject_CF(const CModel & model, SQInt32 world,
const Vector3 & pos, SQInt32 alpha,
SQInt32 header, SqObj & payload) noexcept
{
return _Core->NewObject(model, world, pos.x, pos.y, pos.z, alpha,
header, payload);
}
// ------------------------------------------------------------------------------------------------
CObject CreateObject_PEF(SQInt32 model, SQInt32 world,
SQFloat x, SQFloat y, SQFloat z,
SQInt32 alpha) noexcept
{
return _Core->NewObject(model, world, x, y, z, alpha,
SQMOD_CREATE_DEFAULT, NullData());
}
CObject CreateObject_PEF(SQInt32 model, SQInt32 world,
SQFloat x, SQFloat y, SQFloat z,
SQInt32 alpha,
SQInt32 header, SqObj & payload) noexcept
{
return _Core->NewObject(model, world, x, y, z, alpha,
header, payload);
}
// ------------------------------------------------------------------------------------------------
CObject CreateObject_PCF(SQInt32 model, SQInt32 world,
const Vector3 & pos, SQInt32 alpha) noexcept
{
return _Core->NewObject(model, world, pos.x, pos.y, pos.z, alpha,
SQMOD_CREATE_DEFAULT, NullData());
}
CObject CreateObject_PCF(SQInt32 model, SQInt32 world,
const Vector3 & pos, SQInt32 alpha,
SQInt32 header, SqObj & payload) noexcept
{
return _Core->NewObject(model, world, pos.x, pos.y, pos.z, alpha,
header, payload);
}
// ------------------------------------------------------------------------------------------------
CObject CreateObject_EF(const CModel & model, SQInt32 world,
SQFloat x, SQFloat y, SQFloat z,
SQInt32 alpha) noexcept
{
return _Core->NewObject(model, world, x, y, z, alpha,
SQMOD_CREATE_DEFAULT, NullData());
}
CObject CreateObject_EF(const CModel & model, SQInt32 world,
SQFloat x, SQFloat y, SQFloat z,
SQInt32 alpha,
SQInt32 header, SqObj & payload) noexcept
{
return _Core->NewObject(model, world, x, y, z, alpha,
header, payload);
}
// ------------------------------------------------------------------------------------------------
CObject CreateObject_CF(const CModel & model, SQInt32 world,
const Vector3 & pos, SQInt32 alpha) noexcept
{
return _Core->NewObject(model, world, pos.x, pos.y, pos.z, alpha,
SQMOD_CREATE_DEFAULT, NullData());
}
CObject CreateObject_CF(const CModel & model, SQInt32 world,
const Vector3 & pos, SQInt32 alpha,
SQInt32 header, SqObj & payload) noexcept
{
return _Core->NewObject(model, world, pos.x, pos.y, pos.z, alpha,
header, payload);
}
// ================================================================================================ // ================================================================================================
bool Register_CObject(HSQUIRRELVM vm) bool Register_CObject(HSQUIRRELVM vm)
{ {
@ -593,10 +736,12 @@ bool Register_CObject(HSQUIRRELVM vm)
// Registration failed // Registration failed
return false; return false;
} }
// Typedef the base reference type for simplicity
typedef Reference< CObject > RefType;
// Output debugging information // Output debugging information
LogDbg("Beginning registration of <CObject> type"); LogDbg("Beginning registration of <CObject> type");
// Attempt to register the actual reference that implements all of the entity functionality // Attempt to register the actual reference that implements all of the entity functionality
Sqrat::RootTable(vm).Bind(_SC("CObject"), Sqrat::DerivedClass< CObject, Reference< CObject > >(vm, _SC("CObject")) Sqrat::RootTable(vm).Bind(_SC("CObject"), Sqrat::DerivedClass< CObject, RefType >(vm, _SC("CObject"))
/* Constructors */ /* Constructors */
.Ctor() .Ctor()
.Ctor< SQInt32 >() .Ctor< SQInt32 >()
@ -659,7 +804,53 @@ bool Register_CObject(HSQUIRRELVM vm)
(_SC("rotate_by_euler"), &CObject::RotateByEulerEx) (_SC("rotate_by_euler"), &CObject::RotateByEulerEx)
); );
// Output debugging information // Output debugging information
LogDbg("Registration of <CObject> type was successful"); LogDbg("Registration of <Object> type was successful");
// Output debugging information
LogDbg("Beginning registration of <CObject functions> type");
// Register global functions related to this entity type
Sqrat::RootTable(vm)
/* Create BaseObject [P]rimitive [E]xtended [F]Full */
.Overload< RefType (*)(SQInt32, SQInt32, SQFloat, SQFloat, SQFloat, SQInt32) >
(_SC("CreateBaseObject_PEF"), &CreateBaseObject_PEF)
.Overload< RefType (*)(SQInt32, SQInt32, SQFloat, SQFloat, SQFloat, SQInt32, SQInt32, SqObj &) >
(_SC("CreateBaseObject_PEF"), &CreateBaseObject_PEF)
/* Create BaseObject [P]rimitive [C]ompact [F]ull */
.Overload< RefType (*)(SQInt32, SQInt32, const Vector3 &, SQInt32) >
(_SC("CreateBaseObject_PCF"), &CreateBaseObject_PCF)
.Overload< RefType (*)(SQInt32, SQInt32, const Vector3 &, SQInt32, SQInt32, SqObj &) >
(_SC("CreateBaseObject_PCF"), &CreateBaseObject_PCF)
/* Create BaseObject [E]xtended [F]Full */
.Overload< RefType (*)(const CModel &, SQInt32, SQFloat, SQFloat, SQFloat, SQInt32) >
(_SC("CreateBaseObject_EF"), &CreateBaseObject_EF)
.Overload< RefType (*)(const CModel &, SQInt32, SQFloat, SQFloat, SQFloat, SQInt32, SQInt32, SqObj &) >
(_SC("CreateBaseObject_EF"), &CreateBaseObject_EF)
/* Create BaseObject [C]ompact [F]ull */
.Overload< RefType (*)(const CModel &, SQInt32, const Vector3 &, SQInt32) >
(_SC("CreateBaseObject_CF"), &CreateBaseObject_CF)
.Overload< RefType (*)(const CModel &, SQInt32, const Vector3 &, SQInt32, SQInt32, SqObj &) >
(_SC("CreateBaseObject_CF"), &CreateBaseObject_CF)
/* Create CObject [P]rimitive [E]xtended [F]Full */
.Overload< CObject (*)(SQInt32, SQInt32, SQFloat, SQFloat, SQFloat, SQInt32) >
(_SC("CreateObject_PEF"), &CreateObject_PEF)
.Overload< CObject (*)(SQInt32, SQInt32, SQFloat, SQFloat, SQFloat, SQInt32, SQInt32, SqObj &) >
(_SC("CreateObject_PEF"), &CreateObject_PEF)
/* Create CObject [P]rimitive [C]ompact [F]ull */
.Overload< CObject (*)(SQInt32, SQInt32, const Vector3 &, SQInt32) >
(_SC("CreateObject_PCF"), &CreateObject_PCF)
.Overload< CObject (*)(SQInt32, SQInt32, const Vector3 &, SQInt32, SQInt32, SqObj &) >
(_SC("CreateObject_PCF"), &CreateObject_PCF)
/* Create CObject [E]xtended [F]Full */
.Overload< CObject (*)(const CModel &, SQInt32, SQFloat, SQFloat, SQFloat, SQInt32) >
(_SC("CreateObject_EF"), &CreateObject_EF)
.Overload< CObject (*)(const CModel &, SQInt32, SQFloat, SQFloat, SQFloat, SQInt32, SQInt32, SqObj &) >
(_SC("CreateObject_EF"), &CreateObject_EF)
/* Create CObject [C]ompact [F]ull */
.Overload< CObject (*)(const CModel &, SQInt32, const Vector3 &, SQInt32) >
(_SC("CreateObject_CF"), &CreateObject_CF)
.Overload< CObject (*)(const CModel &, SQInt32, const Vector3 &, SQInt32, SQInt32, SqObj &) >
(_SC("CreateObject_CF"), &CreateObject_CF);
// Output debugging information
LogDbg("Registration of <Object functions> type was successful");
// Registration succeeded // Registration succeeded
return true; return true;
} }

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@ -26,6 +26,11 @@ public:
*/ */
using RefType::Reference; using RefType::Reference;
/* --------------------------------------------------------------------------------------------
* Construct a reference from a base reference.
*/
CObject(const Reference< CObject > & o) noexcept;
/* -------------------------------------------------------------------------------------------- /* --------------------------------------------------------------------------------------------
* See if the referenced object instance is streamed for the specified player. * See if the referenced object instance is streamed for the specified player.
*/ */