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mirror of https://github.com/VCMP-SqMod/SqMod.git synced 2025-01-19 03:57:14 +01:00

Fix compilation errors and adjust the event syantax to imclude correct information for VehiclePartStatus, VehicleTyreStatus and VehicleHandling events.

Also fix a couple other compilation issues resulted from changes in syntax and bad copy paste.
This commit is contained in:
Sandu Liviu Catalin 2016-08-18 15:32:18 +03:00
parent 959cf78c72
commit 6b0013c90c
3 changed files with 22 additions and 22 deletions

View File

@ -1024,11 +1024,11 @@ public:
void EmitVehicleOption(Int32 vehicle_id, Int32 option_id, bool value, Int32 header, Object & payload);
void EmitVehicleWorld(Int32 vehicle_id, Int32 old_world, Int32 new_world);
void EmitVehicleImmunity(Int32 vehicle_id, Int32 old_immunity, Int32 new_immunity);
void EmitVehiclePartStatus(Int32 vehicle_id, Int32 old_status, Int32 new_status);
void EmitVehicleTyreStatus(Int32 vehicle_id, Int32 old_status, Int32 new_status);
void EmitVehiclePartStatus(Int32 vehicle_id, Int32 part, Int32 old_status, Int32 new_status);
void EmitVehicleTyreStatus(Int32 vehicle_id, Int32 tyre, Int32 old_status, Int32 new_status);
void EmitVehicleDamageData(Int32 vehicle_id, Uint32 old_data, Uint32 new_data);
void EmitVehicleRadio(Int32 vehicle_id, Int32 old_radio, Int32 new_radio);
void EmitVehicleHandlingRule(Int32 vehicle_id, Float32 old_data, Float32 new_data);
void EmitVehicleHandlingRule(Int32 vehicle_id, Int32 rule, Float32 old_data, Float32 new_data);
void EmitServerOption(Int32 option, bool value, Int32 header, Object & payload);
void EmitScriptReload(Int32 header, Object & payload);
void EmitScriptLoaded();

View File

@ -855,19 +855,19 @@ void Core::EmitVehicleImmunity(Int32 vehicle_id, Int32 old_immunity, Int32 new_i
}
// ------------------------------------------------------------------------------------------------
void Core::EmitVehiclePartStatus(Int32 vehicle_id, Int32 old_status, Int32 new_status)
void Core::EmitVehiclePartStatus(Int32 vehicle_id, Int32 part, Int32 old_status, Int32 new_status)
{
VehicleInst & _vehicle = m_Vehicles.at(vehicle_id);
Emit(_vehicle.mOnPartStatus, old_status, new_status);
Emit(mOnVehiclePartStatus, _vehicle.mObj, old_status, new_status);
Emit(_vehicle.mOnPartStatus, part, old_status, new_status);
Emit(mOnVehiclePartStatus, _vehicle.mObj, part, old_status, new_status);
}
// ------------------------------------------------------------------------------------------------
void Core::EmitVehicleTyreStatus(Int32 vehicle_id, Int32 old_status, Int32 new_status)
void Core::EmitVehicleTyreStatus(Int32 vehicle_id, Int32 tyre, Int32 old_status, Int32 new_status)
{
VehicleInst & _vehicle = m_Vehicles.at(vehicle_id);
Emit(_vehicle.mOnTyreStatus, old_status, new_status);
Emit(mOnVehicleTyreStatus, _vehicle.mObj, old_status, new_status);
Emit(_vehicle.mOnTyreStatus, tyre, old_status, new_status);
Emit(mOnVehicleTyreStatus, _vehicle.mObj, tyre, old_status, new_status);
}
// ------------------------------------------------------------------------------------------------
@ -887,11 +887,11 @@ void Core::EmitVehicleRadio(Int32 vehicle_id, Int32 old_radio, Int32 new_radio)
}
// ------------------------------------------------------------------------------------------------
void Core::EmitVehicleHandlingRule(Int32 vehicle_id, Float32 old_data, Float32 new_data)
void Core::EmitVehicleHandlingRule(Int32 vehicle_id, Int32 rule, Float32 old_data, Float32 new_data)
{
VehicleInst & _vehicle = m_Vehicles.at(vehicle_id);
Emit(_vehicle.mOnHandlingRule, old_data, new_data);
Emit(mOnVehicleHandlingRule, _vehicle.mObj, old_data, new_data);
Emit(_vehicle.mOnHandlingRule, rule, old_data, new_data);
Emit(mOnVehicleHandlingRule, _vehicle.mObj, rule, old_data, new_data);
}
// ------------------------------------------------------------------------------------------------

View File

@ -870,21 +870,21 @@ void CVehicle::SetPartStatus(Int32 part, Int32 status)
// Validate the managed identifier
Validate();
// Grab the current value for this property
const Int32 current = _Func->GetVehiclePartStatus(m_ID);
const Int32 current = _Func->GetVehiclePartStatus(m_ID, part);
// Don't even bother if it's the same value
if (current == status)
{
return;
}
// Avoid property unwind from a recursive call
_Func->SetVehiclePartStatus(m_ID, status);
_Func->SetVehiclePartStatus(m_ID, part, status);
// Avoid infinite recursive event loops
if (!(m_CircularLocks & VEHICLECL_EMIT_VEHICLE_PARTSTATUS))
{
// Prevent this event from triggering while executed
BitGuardU32 bg(m_CircularLocks, VEHICLECL_EMIT_VEHICLE_PARTSTATUS);
// Now forward the event call
Core::Get().EmitVehiclePartStatus(m_ID, current, status);
Core::Get().EmitVehiclePartStatus(m_ID, part, current, status);
}
}
@ -894,7 +894,7 @@ Int32 CVehicle::GetTyreStatus(Int32 tyre) const
// Validate the managed identifier
Validate();
// Return the requested information
return _Func->(m_ID, tyre);
return _Func->GetVehicleTyreStatus(m_ID, tyre);
}
// ------------------------------------------------------------------------------------------------
@ -903,21 +903,21 @@ void CVehicle::SetTyreStatus(Int32 tyre, Int32 status)
// Validate the managed identifier
Validate();
// Grab the current value for this property
const Int32 current = _Func->GetVehicleTyreStatus(m_ID);
const Int32 current = _Func->GetVehicleTyreStatus(m_ID, tyre);
// Don't even bother if it's the same value
if (current == status)
{
return;
}
// Avoid property unwind from a recursive call
_Func->SetVehicleTyreStatus(m_ID, status);
_Func->SetVehicleTyreStatus(m_ID, tyre, status);
// Avoid infinite recursive event loops
if (!(m_CircularLocks & VEHICLECL_EMIT_VEHICLE_TYRESTATUS))
{
// Prevent this event from triggering while executed
BitGuardU32 bg(m_CircularLocks, VEHICLECL_EMIT_VEHICLE_TYRESTATUS);
// Now forward the event call
Core::Get().EmitVehicleTyreStatus(m_ID, current, status);
Core::Get().EmitVehicleTyreStatus(m_ID, tyre, current, status);
}
}
@ -1059,7 +1059,7 @@ void CVehicle::SetHandlingRule(Int32 rule, Float32 data)
// Prevent this event from triggering while executed
BitGuardU32 bg(m_CircularLocks, VEHICLECL_EMIT_VEHICLE_HANDLINGRULE);
// Now forward the event call
Core::Get().EmitVehicleHandlingRule(m_ID, current, data);
Core::Get().EmitVehicleHandlingRule(m_ID, rule, current, data);
}
}
@ -1078,7 +1078,7 @@ void CVehicle::ResetHandlingRule(Int32 rule)
// Prevent this event from triggering while executed
BitGuardU32 bg(m_CircularLocks, VEHICLECL_EMIT_VEHICLE_HANDLINGRULE);
// Now forward the event call
Core::Get().EmitVehicleHandlingRule(m_ID, current, _Func->GetInstHandlingRule(m_ID, rule));
Core::Get().EmitVehicleHandlingRule(m_ID, rule, current, _Func->GetInstHandlingRule(m_ID, rule));
}
}
@ -1914,7 +1914,7 @@ void Register_CVehicle(HSQUIRRELVM vm)
(_SC("AddRelativeTurnSpeed"), &CVehicle::AddRelativeTurnSpeedEx)
.Overload< void (CVehicle::*)(void) const >
(_SC("ResetHandling"), &CVehicle::ResetHandlings)
.Overload< void (CVehicle::*)(Int32) const >
.Overload< void (CVehicle::*)(Int32) >
(_SC("ResetHandling"), &CVehicle::ResetHandlingRule)
.Overload< bool (CVehicle::*)(CPlayer &) const >
(_SC("Embark"), &CVehicle::Embark)