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https://github.com/VCMP-SqMod/SqMod.git
synced 2025-06-16 07:07:13 +02:00
Fix compilation errors and adjust the event syantax to imclude correct information for VehiclePartStatus, VehicleTyreStatus and VehicleHandling events.
Also fix a couple other compilation issues resulted from changes in syntax and bad copy paste.
This commit is contained in:
@ -870,21 +870,21 @@ void CVehicle::SetPartStatus(Int32 part, Int32 status)
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// Validate the managed identifier
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Validate();
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// Grab the current value for this property
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const Int32 current = _Func->GetVehiclePartStatus(m_ID);
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const Int32 current = _Func->GetVehiclePartStatus(m_ID, part);
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// Don't even bother if it's the same value
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if (current == status)
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{
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return;
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}
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// Avoid property unwind from a recursive call
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_Func->SetVehiclePartStatus(m_ID, status);
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_Func->SetVehiclePartStatus(m_ID, part, status);
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// Avoid infinite recursive event loops
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if (!(m_CircularLocks & VEHICLECL_EMIT_VEHICLE_PARTSTATUS))
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{
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// Prevent this event from triggering while executed
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BitGuardU32 bg(m_CircularLocks, VEHICLECL_EMIT_VEHICLE_PARTSTATUS);
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// Now forward the event call
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Core::Get().EmitVehiclePartStatus(m_ID, current, status);
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Core::Get().EmitVehiclePartStatus(m_ID, part, current, status);
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}
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}
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@ -894,7 +894,7 @@ Int32 CVehicle::GetTyreStatus(Int32 tyre) const
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// Validate the managed identifier
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Validate();
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// Return the requested information
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return _Func->(m_ID, tyre);
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return _Func->GetVehicleTyreStatus(m_ID, tyre);
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}
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// ------------------------------------------------------------------------------------------------
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@ -903,21 +903,21 @@ void CVehicle::SetTyreStatus(Int32 tyre, Int32 status)
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// Validate the managed identifier
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Validate();
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// Grab the current value for this property
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const Int32 current = _Func->GetVehicleTyreStatus(m_ID);
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const Int32 current = _Func->GetVehicleTyreStatus(m_ID, tyre);
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// Don't even bother if it's the same value
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if (current == status)
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{
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return;
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}
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// Avoid property unwind from a recursive call
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_Func->SetVehicleTyreStatus(m_ID, status);
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_Func->SetVehicleTyreStatus(m_ID, tyre, status);
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// Avoid infinite recursive event loops
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if (!(m_CircularLocks & VEHICLECL_EMIT_VEHICLE_TYRESTATUS))
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{
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// Prevent this event from triggering while executed
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BitGuardU32 bg(m_CircularLocks, VEHICLECL_EMIT_VEHICLE_TYRESTATUS);
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// Now forward the event call
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Core::Get().EmitVehicleTyreStatus(m_ID, current, status);
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Core::Get().EmitVehicleTyreStatus(m_ID, tyre, current, status);
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}
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}
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@ -1059,7 +1059,7 @@ void CVehicle::SetHandlingRule(Int32 rule, Float32 data)
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// Prevent this event from triggering while executed
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BitGuardU32 bg(m_CircularLocks, VEHICLECL_EMIT_VEHICLE_HANDLINGRULE);
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// Now forward the event call
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Core::Get().EmitVehicleHandlingRule(m_ID, current, data);
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Core::Get().EmitVehicleHandlingRule(m_ID, rule, current, data);
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}
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}
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@ -1078,7 +1078,7 @@ void CVehicle::ResetHandlingRule(Int32 rule)
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// Prevent this event from triggering while executed
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BitGuardU32 bg(m_CircularLocks, VEHICLECL_EMIT_VEHICLE_HANDLINGRULE);
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// Now forward the event call
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Core::Get().EmitVehicleHandlingRule(m_ID, current, _Func->GetInstHandlingRule(m_ID, rule));
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Core::Get().EmitVehicleHandlingRule(m_ID, rule, current, _Func->GetInstHandlingRule(m_ID, rule));
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}
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}
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@ -1914,7 +1914,7 @@ void Register_CVehicle(HSQUIRRELVM vm)
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(_SC("AddRelativeTurnSpeed"), &CVehicle::AddRelativeTurnSpeedEx)
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.Overload< void (CVehicle::*)(void) const >
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(_SC("ResetHandling"), &CVehicle::ResetHandlings)
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.Overload< void (CVehicle::*)(Int32) const >
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.Overload< void (CVehicle::*)(Int32) >
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(_SC("ResetHandling"), &CVehicle::ResetHandlingRule)
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.Overload< bool (CVehicle::*)(CPlayer &) const >
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(_SC("Embark"), &CVehicle::Embark)
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