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https://github.com/VCMP-SqMod/SqMod.git
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Fix incorrect placement of functions used to find players by name.
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parent
27f6a310b5
commit
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@ -428,10 +428,6 @@ void Register(HSQUIRRELVM vm)
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.Func(_SC("TagBegins"), &Entity< CPickup >::FirstWhereTagBegins)
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.Func(_SC("TagEnds"), &Entity< CPickup >::FirstWhereTagEnds)
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.Func(_SC("TagContains"), &Entity< CPickup >::FirstWhereTagContains)
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.Func(_SC("NameEquals"), &Player_FirstWhereNameEquals)
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.Func(_SC("NameBegins"), &Player_FirstWhereNameBegins)
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.Func(_SC("NameEnds"), &Player_FirstWhereNameEnds)
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.Func(_SC("NameContains"), &Player_FirstWhereNameContains)
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);
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fns.Bind(_SC("Player"), Table(vm)
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@ -440,6 +436,10 @@ void Register(HSQUIRRELVM vm)
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.Func(_SC("TagBegins"), &Entity< CPlayer >::FirstWhereTagBegins)
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.Func(_SC("TagEnds"), &Entity< CPlayer >::FirstWhereTagEnds)
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.Func(_SC("TagContains"), &Entity< CPlayer >::FirstWhereTagContains)
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.Func(_SC("NameEquals"), &Player_FirstWhereNameEquals)
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.Func(_SC("NameBegins"), &Player_FirstWhereNameBegins)
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.Func(_SC("NameEnds"), &Player_FirstWhereNameEnds)
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.Func(_SC("NameContains"), &Player_FirstWhereNameContains)
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);
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fns.Bind(_SC("Vehicle"), Table(vm)
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