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https://github.com/VCMP-SqMod/SqMod.git
synced 2024-11-08 08:47:17 +01:00
Update sphere entity to use the new debugging implementation.
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cdd5cb2050
commit
66d7421373
@ -31,11 +31,11 @@ bool CSphere::IsStreamedFor(const Reference< CPlayer > & player) const
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}
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else if (!player)
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{
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LogWrn(_SC("Attempting to <see if sphere is streamed for player> using an invalid argument: %d"), _SCI32(player));
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BadArg("streamed_for", "see whether is streamed for player", _SCI32(player));
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}
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else
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{
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LogWrn(_SC("Attempting to <see if sphere is streamed for player> using an invalid reference: %d"), m_ID);
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BadRef("streamed_for", "see whether is streamed for player");
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}
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return false;
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@ -50,7 +50,7 @@ SQInt32 CSphere::GetWorld() const
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}
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else
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{
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LogWrn(_SC("Attempting to <get sphere world> using an invalid reference: %d"), m_ID);
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BadRef("@world", "get world");
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}
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return SQMOD_UNKNOWN;
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@ -65,7 +65,7 @@ void CSphere::SetWorld(SQInt32 world) const
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}
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else
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{
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LogWrn(_SC("Attempting to <set sphere world> using an invalid reference: %d"), m_ID);
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BadRef("@world", "set world");
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}
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}
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@ -82,7 +82,7 @@ const Color3 & CSphere::GetColor() const
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}
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else
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{
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LogWrn(_SC("Attempting to <get sphere color> using an invalid reference: %d"), m_ID);
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BadRef("@color", "get color");
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}
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// Return the color that could be retrieved
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return s_Color3;
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@ -97,7 +97,7 @@ void CSphere::SetColor(const Color3 & col) const
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}
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else
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{
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LogWrn(_SC("Attempting to <set sphere color> using an invalid reference: %d"), m_ID);
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BadRef("@color", "set color");
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}
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}
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@ -110,7 +110,7 @@ void CSphere::SetColorEx(Uint8 r, Uint8 g, Uint8 b) const
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}
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else
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{
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LogWrn(_SC("Attempting to <set sphere color> using an invalid reference: %d"), m_ID);
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BadRef("set_color", "set color");
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}
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}
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@ -126,7 +126,7 @@ const Vector3 & CSphere::GetPosition() const
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}
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else
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{
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LogWrn(_SC("Attempting to <get sphere position> using an invalid reference: %d"), m_ID);
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BadRef("@position", "get position");
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}
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// Return the position that could be retrieved
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return s_Vector3;
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@ -141,7 +141,7 @@ void CSphere::SetPosition(const Vector3 & pos) const
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}
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else
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{
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LogWrn(_SC("Attempting to <set sphere position> using an invalid reference: %d"), m_ID);
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BadRef("@position", "set position");
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}
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}
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@ -154,7 +154,7 @@ void CSphere::SetPositionEx(SQFloat x, SQFloat y, SQFloat z) const
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}
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else
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{
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LogWrn(_SC("Attempting to <set sphere position> using an invalid reference: %d"), m_ID);
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BadRef("set_position", "set position");
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}
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}
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@ -167,7 +167,7 @@ SQFloat CSphere::GetRadius() const
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}
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else
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{
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LogWrn(_SC("Attempting to <get sphere radius> using an invalid reference: %d"), m_ID);
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BadRef("@radius", "get radius");
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}
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return 0.0;
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@ -182,7 +182,7 @@ void CSphere::SetRadius(SQFloat radius) const
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}
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else
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{
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LogWrn(_SC("Attempting to <set sphere radius> using an invalid reference: %d"), m_ID);
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BadRef("@radius", "set radius");
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}
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}
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@ -195,7 +195,7 @@ Reference< CPlayer > CSphere::GetOwner() const
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}
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else
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{
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LogWrn(_SC("Attempting to <get sphere owner> using an invalid reference: %d"), m_ID);
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BadRef("@owner", "get owner");
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}
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return Reference< CPlayer >();
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@ -210,7 +210,7 @@ SQInt32 CSphere::GetOwnerID() const
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}
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else
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{
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LogWrn(_SC("Attempting to <get sphere owner id> using an invalid reference: %d"), m_ID);
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BadRef("@owner_id", "get owner id");
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}
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return SQMOD_UNKNOWN;
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@ -394,7 +394,7 @@ bool Register_CSphere(HSQUIRRELVM vm)
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// Output debugging information
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LogDbg("Registration of <CSphere> type was successful");
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// Output debugging information
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LogDbg("Beginning registration of <Sphere functions> type");
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LogDbg("Beginning registration of <Sphere> functions");
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// Register global functions related to this entity type
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Sqrat::RootTable(vm)
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/* Create BaseSphere [P]rimitive [E]xtended [F]Full */
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@ -438,7 +438,7 @@ bool Register_CSphere(HSQUIRRELVM vm)
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.Overload< CSphere (*)(const Reference< CPlayer > &, SQInt32, const Vector3 &, const Color3 &, SQFloat, SQInt32, SqObj &) >
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(_SC("CreateSphere_CF"), &CreateSphere_CF);
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// Output debugging information
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LogDbg("Registration of <Sphere functions> type was successful");
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LogDbg("Registration of <Sphere> functions was successful");
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// Registration succeeded
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return true;
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}
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