mirror of
https://github.com/VCMP-SqMod/SqMod.git
synced 2024-11-08 08:47:17 +01:00
Untested implementation of the Textdraw type.
This commit is contained in:
parent
df0eaf8515
commit
6050f6e725
@ -1,28 +1,348 @@
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#include "Entity/Textdraw.hpp"
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#include "Base/Vector2i.hpp"
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#include "Register.hpp"
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// ------------------------------------------------------------------------------------------------
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namespace SqMod {
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// ------------------------------------------------------------------------------------------------
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bool Register_CTextdraw(HSQUIRRELVM vm)
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void CTextdraw::ShowAll() const noexcept
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{
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if (!Register_Reference< CTextdraw >(vm, _SC("BaseTextdraw")))
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if (VALID_ENTITY(m_ID))
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{
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LogDbg("Unable to register the base class <BaseTextdraw> for <CTextdraw> type");
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return false;
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_Func->ShowTextdraw(m_ID, SQMOD_UNKNOWN);
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}
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else
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{
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LogWrn(_SC("Attempting to <show textdraw to all> using an invalid reference: %d"), m_ID);
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}
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}
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LogDbg("Beginning registration of <CTextdraw> type");
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// ------------------------------------------------------------------------------------------------
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void CTextdraw::ShowFor(const Reference< CPlayer > & player) const noexcept
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{
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if (VALID_ENTITY(m_ID) && player)
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{
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return _Func->ShowTextdraw(m_ID, player);
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}
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else if (!player)
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{
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LogWrn(_SC("Attempting to <show textdraw to player> using an invalid argument: %d"), _SCI32(player));
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}
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else
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{
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LogWrn(_SC("Attempting to <show textdraw to player> using an invalid reference: %d"), m_ID);
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}
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}
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// ------------------------------------------------------------------------------------------------
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void CTextdraw::ShowRange(SQInt32 first, SQInt32 last) const noexcept
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{
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if (VALID_ENTITY(m_ID) && (last >= first))
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{
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for (; first <= last; ++first)
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{
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if (Reference< CPlayer >::Verify(first))
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{
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_Func->ShowTextdraw(m_ID, first);
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}
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}
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}
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else if (first < last)
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{
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LogWrn(_SC("Attempting to <show textdraw to range> using an invalid argument: %d > %d"), first, last);
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}
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else
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{
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LogWrn(_SC("Attempting to <show textdraw to range> using an invalid reference: %d"), m_ID);
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}
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}
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// ------------------------------------------------------------------------------------------------
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void CTextdraw::HideAll() const noexcept
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{
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if (VALID_ENTITY(m_ID))
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{
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_Func->HideTextdraw(m_ID, SQMOD_UNKNOWN);
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}
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else
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{
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LogWrn(_SC("Attempting to <hide textdraw to all> using an invalid reference: %d"), m_ID);
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}
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}
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// ------------------------------------------------------------------------------------------------
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void CTextdraw::HideFor(const Reference< CPlayer > & player) const noexcept
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{
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if (VALID_ENTITY(m_ID) && player)
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{
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return _Func->HideTextdraw(m_ID, player);
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}
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else if (!player)
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{
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LogWrn(_SC("Attempting to <hide textdraw to player> using an invalid argument: %d"), _SCI32(player));
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}
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else
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{
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LogWrn(_SC("Attempting to <hide textdraw to player> using an invalid reference: %d"), m_ID);
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}
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}
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// ------------------------------------------------------------------------------------------------
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void CTextdraw::HideRange(SQInt32 first, SQInt32 last) const noexcept
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{
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if (VALID_ENTITY(m_ID) && (last >= first))
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{
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for (; first <= last; ++first)
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{
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if (Reference< CPlayer >::Verify(first))
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{
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_Func->HideTextdraw(m_ID, first);
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}
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}
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}
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else if (first < last)
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{
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LogWrn(_SC("Attempting to <hide textdraw to range> using an invalid argument: %d > %d"), first, last);
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}
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else
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{
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LogWrn(_SC("Attempting to <hide textdraw to range> using an invalid reference: %d"), m_ID);
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}
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}
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// ------------------------------------------------------------------------------------------------
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void CTextdraw::SetPositionAll(const Vector2i & pos) const noexcept
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{
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if (VALID_ENTITY(m_ID))
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{
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_Func->MoveTextdraw(m_ID, SQMOD_UNKNOWN, pos.x, pos.y);
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}
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else
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{
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LogWrn(_SC("Attempting to <set textdraw position for all> using an invalid reference: %d"), m_ID);
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}
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}
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// ------------------------------------------------------------------------------------------------
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void CTextdraw::SetPositionAllEx(SQInt32 x, SQInt32 y) const noexcept
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{
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if (VALID_ENTITY(m_ID))
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{
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_Func->MoveTextdraw(m_ID, SQMOD_UNKNOWN, x, y);
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}
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else
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{
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LogWrn(_SC("Attempting to <set textdraw position for all> using an invalid reference: %d"), m_ID);
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}
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}
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// ------------------------------------------------------------------------------------------------
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void CTextdraw::SetPositionFor(const Reference< CPlayer > & player, const Vector2i & pos) const noexcept
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{
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if (VALID_ENTITY(m_ID) && player)
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{
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_Func->MoveTextdraw(m_ID, player, pos.x, pos.y);
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}
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else if (!player)
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{
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LogWrn(_SC("Attempting to <set textdraw position for player> using an invalid argument: %d"), _SCI32(player));
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}
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else
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{
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LogWrn(_SC("Attempting to <set textdraw position for player> using an invalid reference: %d"), m_ID);
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}
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}
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// ------------------------------------------------------------------------------------------------
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void CTextdraw::SetPositionForEx(const Reference< CPlayer > & player, SQInt32 x, SQInt32 y) const noexcept
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{
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if (VALID_ENTITY(m_ID) && player)
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{
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_Func->MoveTextdraw(m_ID, player, x, y);
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}
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else if (!player)
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{
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LogWrn(_SC("Attempting to <set textdraw position for player> using an invalid argument: %d"), _SCI32(player));
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}
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else
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{
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LogWrn(_SC("Attempting to <set textdraw position for player> using an invalid reference: %d"), m_ID);
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}
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}
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// ------------------------------------------------------------------------------------------------
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void CTextdraw::SetPositionRange(SQInt32 first, SQInt32 last, const Vector2i & pos) const noexcept
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{
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if (VALID_ENTITY(m_ID) && (last >= first))
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{
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for (; first <= last; ++first)
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{
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if (Reference< CPlayer >::Verify(first))
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{
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_Func->MoveTextdraw(m_ID, first, pos.x, pos.y);
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}
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}
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}
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else if (first < last)
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{
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LogWrn(_SC("Attempting to <set textdraw position for range> using an invalid argument: %d > %d"), first, last);
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}
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else
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{
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LogWrn(_SC("Attempting to <set textdraw position for range> using an invalid reference: %d"), m_ID);
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}
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}
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// ------------------------------------------------------------------------------------------------
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void CTextdraw::SetColorAll(const Color4 & col) const noexcept
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{
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if (VALID_ENTITY(m_ID))
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{
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_Func->SetTextdrawColour(m_ID, SQMOD_UNKNOWN, col.GetRGBA());
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}
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else
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{
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LogWrn(_SC("Attempting to <set textdraw color for all> using an invalid reference: %d"), m_ID);
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}
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}
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// ------------------------------------------------------------------------------------------------
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void CTextdraw::SetColorAllEx(Uint8 r, Uint8 g, Uint8 b, Uint8 a) const noexcept
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{
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if (VALID_ENTITY(m_ID))
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{
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_Func->SetTextdrawColour(m_ID, SQMOD_UNKNOWN, PACK_RGBA(r, g, b, a));
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}
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else
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{
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LogWrn(_SC("Attempting to <set textdraw color for all> using an invalid reference: %d"), m_ID);
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}
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}
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// ------------------------------------------------------------------------------------------------
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void CTextdraw::SetColorFor(const Reference< CPlayer > & player, const Color4 & col) const noexcept
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{
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if (VALID_ENTITY(m_ID) && player)
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{
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_Func->SetTextdrawColour(m_ID, player, col.GetRGBA());
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}
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else if (!player)
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{
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LogWrn(_SC("Attempting to <set textdraw color for player> using an invalid argument: %d"), _SCI32(player));
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}
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else
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{
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LogWrn(_SC("Attempting to <set textdraw color for player> using an invalid reference: %d"), m_ID);
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}
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}
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// ------------------------------------------------------------------------------------------------
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void CTextdraw::SetColorForEx(const Reference< CPlayer > & player, Uint8 r, Uint8 g, Uint8 b, Uint8 a) const noexcept
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{
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if (VALID_ENTITY(m_ID) && player)
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{
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_Func->SetTextdrawColour(m_ID, player, PACK_RGBA(r, g, b, a));
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}
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else if (!player)
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{
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LogWrn(_SC("Attempting to <set textdraw color for player> using an invalid argument: %d"), _SCI32(player));
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}
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else
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{
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LogWrn(_SC("Attempting to <set textdraw color for player> using an invalid reference: %d"), m_ID);
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}
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}
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// ------------------------------------------------------------------------------------------------
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void CTextdraw::SetColorRange(SQInt32 first, SQInt32 last, const Color4 & col) const noexcept
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{
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if (VALID_ENTITY(m_ID) && (last >= first))
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{
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for (const SQUint32 color = col.GetRGBA(); first <= last; ++first)
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{
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if (Reference< CPlayer >::Verify(first))
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{
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_Func->SetTextdrawColour(m_ID, first, color);
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}
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}
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}
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else if (first < last)
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{
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LogWrn(_SC("Attempting to <set textdraw color for range> using an invalid argument: %d > %d"), first, last);
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}
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else
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{
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LogWrn(_SC("Attempting to <set textdraw color for range> using an invalid reference: %d"), m_ID);
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}
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}
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// ------------------------------------------------------------------------------------------------
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const SQChar * CTextdraw::GetText() const noexcept
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{
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if (VALID_ENTITY(m_ID))
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{
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RefType::Get(m_ID).Text.c_str();
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}
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else
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{
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LogWrn(_SC("Attempting to <get textdraw text> using an invalid reference: %d"), m_ID);
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}
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return _SC("");
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}
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// ================================================================================================
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bool Register_CTextdraw(HSQUIRRELVM vm)
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{
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// Attempt to register the base reference type before the actual implementation
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if (!Register_Reference< CTextdraw >(vm, _SC("BaseTextdraw")))
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{
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LogFtl("Unable to register the base class <BaseTextdraw> for <CTextdraw> type");
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// Registration failed
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return false;
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}
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// Output debugging information
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LogDbg("Beginning registration of <CTextdraw> type");
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// Attempt to register the actual reference that implements all of the entity functionality
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Sqrat::RootTable(vm).Bind(_SC("CTextdraw"), Sqrat::DerivedClass< CTextdraw, Reference< CTextdraw > >(vm, _SC("CTextdraw"))
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/* Constructors */
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.Ctor()
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.Ctor< SQInt32 >()
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/* Properties */
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.Prop(_SC("text"), &CTextdraw::GetText)
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/* Functions */
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.Func(_SC("show_all"), &CTextdraw::ShowAll)
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.Func(_SC("show_for"), &CTextdraw::ShowFor)
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.Func(_SC("show_range"), &CTextdraw::ShowRange)
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.Func(_SC("hide_all"), &CTextdraw::HideAll)
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.Func(_SC("hide_for"), &CTextdraw::HideFor)
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.Func(_SC("hide_range"), &CTextdraw::HideRange)
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/* Overloads */
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.Overload< void (CTextdraw::*)(const Vector2i &) const >
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(_SC("set_position_all"), &CTextdraw::SetPositionAll)
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.Overload< void (CTextdraw::*)(SQInt32, SQInt32) const >
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(_SC("set_position_all"), &CTextdraw::SetPositionAllEx)
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.Overload< void (CTextdraw::*)(const Reference< CPlayer > &, const Vector2i &) const >
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(_SC("set_position_for"), &CTextdraw::SetPositionFor)
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.Overload< void (CTextdraw::*)(const Reference< CPlayer > &, SQInt32, SQInt32) const >
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(_SC("set_position_for"), &CTextdraw::SetPositionForEx)
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.Overload< void (CTextdraw::*)(SQInt32, SQInt32, const Vector2i &) const >
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(_SC("set_position_range"), &CTextdraw::SetPositionRange)
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.Overload< void (CTextdraw::*)(const Color4 &) const >
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(_SC("set_color_all"), &CTextdraw::SetColorAll)
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.Overload< void (CTextdraw::*)(Uint8, Uint8, Uint8, Uint8) const >
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(_SC("set_color_all"), &CTextdraw::SetColorAllEx)
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.Overload< void (CTextdraw::*)(const Reference< CPlayer > &, const Color4 &) const >
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(_SC("set_color_for"), &CTextdraw::SetColorFor)
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.Overload< void (CTextdraw::*)(const Reference< CPlayer > &, Uint8, Uint8, Uint8, Uint8) const >
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(_SC("set_color_for"), &CTextdraw::SetColorForEx)
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.Overload< void (CTextdraw::*)(SQInt32, SQInt32, const Color4 &) const >
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(_SC("set_color_range"), &CTextdraw::SetColorRange)
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);
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// Output debugging information
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LogDbg("Registration of <CTextdraw> type was successful");
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// Registration succeeded
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return true;
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}
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@ -15,6 +15,91 @@ class CTextdraw : public Reference< CTextdraw >
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public:
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// --------------------------------------------------------------------------------------------
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using RefType::Reference;
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/* --------------------------------------------------------------------------------------------
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*
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*/
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void ShowAll() const noexcept;
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/* --------------------------------------------------------------------------------------------
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*
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*/
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void ShowFor(const Reference< CPlayer > & player) const noexcept;
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/* --------------------------------------------------------------------------------------------
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*
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*/
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void ShowRange(SQInt32 first, SQInt32 last) const noexcept;
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/* --------------------------------------------------------------------------------------------
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*
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*/
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void HideAll() const noexcept;
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/* --------------------------------------------------------------------------------------------
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*
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*/
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void HideFor(const Reference< CPlayer > & player) const noexcept;
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/* --------------------------------------------------------------------------------------------
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*
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*/
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void HideRange(SQInt32 first, SQInt32 last) const noexcept;
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/* --------------------------------------------------------------------------------------------
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*
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*/
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void SetPositionAll(const Vector2i & pos) const noexcept;
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/* --------------------------------------------------------------------------------------------
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*
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*/
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void SetPositionAllEx(SQInt32 x, SQInt32 y) const noexcept;
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/* --------------------------------------------------------------------------------------------
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*
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*/
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void SetPositionFor(const Reference< CPlayer > & player, const Vector2i & pos) const noexcept;
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/* --------------------------------------------------------------------------------------------
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*
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*/
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void SetPositionForEx(const Reference< CPlayer > & player, SQInt32 x, SQInt32 y) const noexcept;
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/* --------------------------------------------------------------------------------------------
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*
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*/
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void SetPositionRange(SQInt32 first, SQInt32 last, const Vector2i & pos) const noexcept;
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/* --------------------------------------------------------------------------------------------
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*
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*/
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void SetColorAll(const Color4 & col) const noexcept;
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/* --------------------------------------------------------------------------------------------
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*
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*/
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void SetColorAllEx(Uint8 r, Uint8 g, Uint8 b, Uint8 a) const noexcept;
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/* --------------------------------------------------------------------------------------------
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*
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*/
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void SetColorFor(const Reference< CPlayer > & player, const Color4 & col) const noexcept;
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/* --------------------------------------------------------------------------------------------
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*
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*/
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void SetColorForEx(const Reference< CPlayer > & player, Uint8 r, Uint8 g, Uint8 b, Uint8 a) const noexcept;
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/* --------------------------------------------------------------------------------------------
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*
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*/
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void SetColorRange(SQInt32 first, SQInt32 last, const Color4 & col) const noexcept;
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/* --------------------------------------------------------------------------------------------
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*
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*/
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const SQChar * GetText() const noexcept;
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};
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} // Namespace:: SqMod
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