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Initial implementation of basic TCP/UDP sockets.
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module/Vendor/SimpleSocket/include/PassiveSocket.h
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119
module/Vendor/SimpleSocket/include/PassiveSocket.h
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/*---------------------------------------------------------------------------*/
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/* */
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/* Socket.h - Passive Socket Decleration. */
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/* */
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/* Author : Mark Carrier (mark@carrierlabs.com) */
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/* */
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/*---------------------------------------------------------------------------*/
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/* Copyright (c) 2007-2009 CarrierLabs, LLC. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in
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* the documentation and/or other materials provided with the
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* distribution.
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*
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* 3. The name of the author may not be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* 4. The name "CarrierLabs" must not be used to
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* endorse or promote products derived from this software without
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* prior written permission. For written permission, please contact
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* mark@carrierlabs.com.
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*
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* THIS SOFTWARE IS PROVIDED BY MARK CARRIER ``AS IS'' AND ANY
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* EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL MARK CARRIER OR
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* ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
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* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
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* OF THE POSSIBILITY OF SUCH DAMAGE.
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*----------------------------------------------------------------------------*/
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#ifndef __PASSIVESOCKET_H__
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#define __PASSIVESOCKET_H__
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#include "ActiveSocket.h"
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/// Provides a platform independent class to create a passive socket.
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/// A passive socket is used to create a "listening" socket. This type
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/// of object would be used when an application needs to wait for
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/// inbound connections. Support for CSimpleSocket::SocketTypeTcp,
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/// CSimpleSocket::SocketTypeUdp, and CSimpleSocket::SocketTypeRaw is handled
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/// in a similar fashion. The big difference is that the method
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/// CPassiveSocket::Accept should not be called on the latter two socket
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/// types.
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class CPassiveSocket : public CSimpleSocket {
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public:
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CPassiveSocket(CSocketType type = SocketTypeTcp);
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virtual ~CPassiveSocket() {
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Close();
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};
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/// Extracts the first connection request on the queue of pending
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/// connections and creates a newly connected socket. Used with
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/// CSocketType CSimpleSocket::SocketTypeTcp. It is the responsibility of
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/// the caller to delete the returned object when finished.
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/// @return if successful a pointer to a newly created CActiveSocket object
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/// will be returned and the internal error condition of the CPassiveSocket
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/// object will be CPassiveSocket::SocketSuccess. If an error condition was encountered
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/// the NULL will be returned and one of the following error conditions will be set:
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/// CPassiveSocket::SocketEwouldblock, CPassiveSocket::SocketInvalidSocket,
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/// CPassiveSocket::SocketConnectionAborted, CPassiveSocket::SocketInterrupted
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/// CPassiveSocket::SocketProtocolError, CPassiveSocket::SocketFirewallError
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virtual CActiveSocket *Accept(void);
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/// Bind to a multicast group on a specified interface, multicast group, and port
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///
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/// @param pInterface - interface on which to bind.
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/// @param pGroup - multicast group address to bind.
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/// @param nPort - port on which multicast
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/// @return true if able to bind to interface and multicast group.
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/// If not successful, the false is returned and one of the following error
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/// condiitions will be set: CPassiveSocket::SocketAddressInUse, CPassiveSocket::SocketProtocolError,
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/// CPassiveSocket::SocketInvalidSocket. The following socket errors are for Linux/Unix
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/// derived systems only: CPassiveSocket::SocketInvalidSocketBuffer
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bool BindMulticast(const char *pInterface, const char *pGroup, uint16 nPort);
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/// Create a listening socket at local ip address 'x.x.x.x' or 'localhost'
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/// if pAddr is NULL on port nPort.
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///
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/// @param pAddr specifies the IP address on which to listen.
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/// @param nPort specifies the port on which to listen.
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/// @param nConnectionBacklog specifies connection queue backlog (default 30,000)
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/// @return true if a listening socket was created.
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/// If not successful, the false is returned and one of the following error
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/// conditions will be set: CPassiveSocket::SocketAddressInUse, CPassiveSocket::SocketProtocolError,
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/// CPassiveSocket::SocketInvalidSocket. The following socket errors are for Linux/Unix
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/// derived systems only: CPassiveSocket::SocketInvalidSocketBuffer
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virtual bool Listen(const char *pAddr, uint16 nPort, int32 nConnectionBacklog = 30000);
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/// Attempts to send a block of data on an established connection.
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/// @param pBuf block of data to be sent.
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/// @param bytesToSend size of data block to be sent.
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/// @return number of bytes actually sent, return of zero means the
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/// connection has been shutdown on the other side, and a return of -1
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/// means that an error has occurred. If an error was signaled then one
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/// of the following error codes will be set: CPassiveSocket::SocketInvalidSocket,
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/// CPassiveSocket::SocketEwouldblock, SimpleSocket::SocketConnectionReset,
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/// CPassiveSocket::SocketInvalidSocketBuffer, CPassiveSocket::SocketInterrupted,
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/// CPassiveSocket::SocketProtocolError, CPassiveSocket::SocketNotconnected
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/// <br>\b Note: This function is used only for a socket of type
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/// CSimpleSocket::SocketTypeUdp
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virtual int32 Send(const uint8 *pBuf, size_t bytesToSend);
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private:
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struct ip_mreq m_stMulticastRequest; /// group address for multicast
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};
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#endif // __PASSIVESOCKET_H__
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