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mirror of https://github.com/VCMP-SqMod/SqMod.git synced 2025-07-30 20:51:48 +02:00

Major plugin refactor and cleanup.

Switched to POCO library for unified platform/library interface.
Deprecated the external module API. It was creating more problems than solving.
Removed most built-in libraries in favor of system libraries for easier maintenance.
Cleaned and secured code with help from static analyzers.
This commit is contained in:
Sandu Liviu Catalin
2021-01-30 08:51:39 +02:00
parent e0e34b4030
commit 4a6bfc086c
6219 changed files with 1209835 additions and 454916 deletions

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add_executable(uuidgen src/uuidgen.cpp)
target_link_libraries(uuidgen PUBLIC Poco::Foundation)

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#
# Makefile
#
# Makefile for Poco uuidgen
#
include $(POCO_BASE)/build/rules/global
objects = uuidgen
target = uuidgen
target_version = 1
target_libs = PocoFoundation
include $(POCO_BASE)/build/rules/exec

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//
// uuidgen.cpp
//
// This sample demonstrates the UUIDGenerator and UUID classes.
//
// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// SPDX-License-Identifier: BSL-1.0
//
#include "Poco/UUID.h"
#include "Poco/UUIDGenerator.h"
#include "Poco/Exception.h"
#include <iostream>
using Poco::UUID;
using Poco::UUIDGenerator;
using Poco::Exception;
int main(int argc, char** argv)
{
UUID uuid;
std::string arg;
if (argc > 1)
arg = argv[1];
try
{
if (arg == "-random")
uuid = UUIDGenerator::defaultGenerator().createRandom();
else if (arg.empty())
uuid = UUIDGenerator::defaultGenerator().create();
else
uuid = UUIDGenerator::defaultGenerator().createFromName(UUID::uri(), arg);
std::cout << uuid.toString() << std::endl;
}
catch (Exception& exc)
{
std::cerr << exc.displayText() << std::endl;
return 1;
}
return 0;
}

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vc.project.guid = ${vc.project.guidFromName}
vc.project.name = ${vc.project.baseName}
vc.project.target = ${vc.project.name}
vc.project.type = executable
vc.project.pocobase = ..\\..\\..
vc.project.platforms = Win32
vc.project.configurations = debug_shared, release_shared, debug_static_mt, release_static_mt, debug_static_md, release_static_md
vc.project.prototype = ${vc.project.name}_vs90.vcproj
vc.project.compiler.include = ..\\..\\..\\Foundation\\include
vc.project.linker.dependencies.Win32 = ws2_32.lib iphlpapi.lib

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@@ -0,0 +1,607 @@
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<Configuration>debug_shared</Configuration>
<Platform>Win32</Platform>
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<Configuration>debug_shared</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="debug_static_md|Win32">
<Configuration>debug_static_md</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="debug_static_md|x64">
<Configuration>debug_static_md</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="debug_static_mt|Win32">
<Configuration>debug_static_mt</Configuration>
<Platform>Win32</Platform>
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<Configuration>debug_static_mt</Configuration>
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<Configuration>release_static_mt</Configuration>
<Platform>x64</Platform>
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<ProjectName>uuidgen</ProjectName>
<ProjectGuid>{5E26603C-CAE2-3AA1-8DBD-AA70BB88A862}</ProjectGuid>
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