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https://github.com/VCMP-SqMod/SqMod.git
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Major plugin refactor and cleanup.
Switched to POCO library for unified platform/library interface. Deprecated the external module API. It was creating more problems than solving. Removed most built-in libraries in favor of system libraries for easier maintenance. Cleaned and secured code with help from static analyzers.
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61
vendor/POCO/Foundation/include/Poco/UTF8Encoding.h
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61
vendor/POCO/Foundation/include/Poco/UTF8Encoding.h
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//
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// UTF8Encoding.h
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//
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// Library: Foundation
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// Package: Text
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// Module: UTF8Encoding
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//
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// Definition of the UTF8Encoding class.
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//
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// Copyright (c) 2004-2007, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// SPDX-License-Identifier: BSL-1.0
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//
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#ifndef Foundation_UTF8Encoding_INCLUDED
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#define Foundation_UTF8Encoding_INCLUDED
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#include "Poco/Foundation.h"
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#include "Poco/TextEncoding.h"
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namespace Poco {
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class Foundation_API UTF8Encoding: public TextEncoding
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/// UTF-8 text encoding, as defined in RFC 2279.
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{
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public:
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UTF8Encoding();
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~UTF8Encoding();
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const char* canonicalName() const;
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bool isA(const std::string& encodingName) const;
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const CharacterMap& characterMap() const;
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int convert(const unsigned char* bytes) const;
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int convert(int ch, unsigned char* bytes, int length) const;
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int queryConvert(const unsigned char* bytes, int length) const;
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int sequenceLength(const unsigned char* bytes, int length) const;
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static bool isLegal(const unsigned char *bytes, int length);
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/// Utility routine to tell whether a sequence of bytes is legal UTF-8.
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/// This must be called with the length pre-determined by the first byte.
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/// The sequence is illegal right away if there aren't enough bytes
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/// available. If presented with a length > 4, this function returns false.
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/// The Unicode definition of UTF-8 goes up to 4-byte sequences.
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///
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/// Adapted from ftp://ftp.unicode.org/Public/PROGRAMS/CVTUTF/ConvertUTF.c
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/// Copyright 2001-2004 Unicode, Inc.
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private:
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static const char* _names[];
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static const CharacterMap _charMap;
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};
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} // namespace Poco
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#endif // Foundation_UTF8Encoding_INCLUDED
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