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Major plugin refactor and cleanup.
Switched to POCO library for unified platform/library interface. Deprecated the external module API. It was creating more problems than solving. Removed most built-in libraries in favor of system libraries for easier maintenance. Cleaned and secured code with help from static analyzers.
This commit is contained in:
230
vendor/POCO/Foundation/include/Poco/PriorityStrategy.h
vendored
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230
vendor/POCO/Foundation/include/Poco/PriorityStrategy.h
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//
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// PriorityStrategy.h
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//
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// Library: Foundation
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// Package: Events
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// Module: PrioritytStrategy
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//
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// Implementation of the DefaultStrategy template.
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//
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// Copyright (c) 2006-2011, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// SPDX-License-Identifier: BSL-1.0
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//
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#ifndef Foundation_PriorityStrategy_INCLUDED
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#define Foundation_PriorityStrategy_INCLUDED
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#include "Poco/NotificationStrategy.h"
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#include "Poco/SharedPtr.h"
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#include <vector>
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namespace Poco {
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template <class TArgs, class TDelegate>
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class PriorityStrategy: public NotificationStrategy<TArgs, TDelegate>
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/// NotificationStrategy for PriorityEvent.
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///
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/// Delegates are kept in a std::vector<>, ordered
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/// by their priority.
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{
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public:
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using DelegateHandle = TDelegate*;
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using DelegatePtr = SharedPtr<TDelegate>;
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using Delegates = std::vector<DelegatePtr>;
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using Iterator = typename Delegates::iterator;
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public:
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PriorityStrategy()
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{
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}
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PriorityStrategy(const PriorityStrategy& s):
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_delegates(s._delegates)
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{
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}
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~PriorityStrategy()
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{
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}
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void notify(const void* sender, TArgs& arguments)
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{
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for (Iterator it = _delegates.begin(); it != _delegates.end(); ++it)
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{
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(*it)->notify(sender, arguments);
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}
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}
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DelegateHandle add(const TDelegate& delegate)
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{
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for (Iterator it = _delegates.begin(); it != _delegates.end(); ++it)
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{
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if ((*it)->priority() > delegate.priority())
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{
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DelegatePtr pDelegate(static_cast<TDelegate*>(delegate.clone()));
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_delegates.insert(it, pDelegate);
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return pDelegate.get();
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}
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}
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DelegatePtr pDelegate(static_cast<TDelegate*>(delegate.clone()));
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_delegates.push_back(pDelegate);
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return pDelegate.get();
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}
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void remove(const TDelegate& delegate)
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{
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for (Iterator it = _delegates.begin(); it != _delegates.end(); ++it)
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{
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if (delegate.equals(**it))
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{
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(*it)->disable();
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_delegates.erase(it);
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return;
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}
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}
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}
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void remove(DelegateHandle delegateHandle)
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{
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for (Iterator it = _delegates.begin(); it != _delegates.end(); ++it)
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{
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if (*it == delegateHandle)
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{
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(*it)->disable();
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_delegates.erase(it);
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return;
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}
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}
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}
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PriorityStrategy& operator = (const PriorityStrategy& s)
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{
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if (this != &s)
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{
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_delegates = s._delegates;
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}
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return *this;
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}
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void clear()
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{
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for (Iterator it = _delegates.begin(); it != _delegates.end(); ++it)
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{
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(*it)->disable();
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}
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_delegates.clear();
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}
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bool empty() const
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{
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return _delegates.empty();
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}
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protected:
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Delegates _delegates;
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};
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template <class TDelegate>
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class PriorityStrategy<void, TDelegate>
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/// NotificationStrategy for PriorityEvent.
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///
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/// Delegates are kept in a std::vector<>, ordered
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/// by their priority.
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{
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public:
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using DelegateHandle = TDelegate*;
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using DelegatePtr = SharedPtr<TDelegate>;
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using Delegates = std::vector<DelegatePtr>;
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using Iterator = typename Delegates::iterator;
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public:
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void notify(const void* sender)
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{
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for (Iterator it = _delegates.begin(); it != _delegates.end(); ++it)
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{
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(*it)->notify(sender);
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}
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}
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DelegateHandle add(const TDelegate& delegate)
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{
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for (Iterator it = _delegates.begin(); it != _delegates.end(); ++it)
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{
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if ((*it)->priority() > delegate.priority())
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{
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DelegatePtr pDelegate(static_cast<TDelegate*>(delegate.clone()));
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_delegates.insert(it, pDelegate);
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return pDelegate.get();
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}
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}
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DelegatePtr pDelegate(static_cast<TDelegate*>(delegate.clone()));
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_delegates.push_back(pDelegate);
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return pDelegate.get();
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}
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void remove(const TDelegate& delegate)
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{
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for (Iterator it = _delegates.begin(); it != _delegates.end(); ++it)
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{
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if (delegate.equals(**it))
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{
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(*it)->disable();
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_delegates.erase(it);
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return;
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}
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}
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}
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void remove(DelegateHandle delegateHandle)
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{
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for (Iterator it = _delegates.begin(); it != _delegates.end(); ++it)
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{
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if (*it == delegateHandle)
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{
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(*it)->disable();
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_delegates.erase(it);
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return;
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}
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}
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}
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PriorityStrategy& operator = (const PriorityStrategy& s)
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{
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if (this != &s)
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{
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_delegates = s._delegates;
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}
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return *this;
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}
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void clear()
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{
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for (Iterator it = _delegates.begin(); it != _delegates.end(); ++it)
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{
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(*it)->disable();
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}
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_delegates.clear();
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}
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bool empty() const
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{
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return _delegates.empty();
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}
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protected:
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Delegates _delegates;
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};
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} // namespace Poco
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#endif // Foundation_PriorityStrategy_INCLUDED
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