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Major plugin refactor and cleanup.
Switched to POCO library for unified platform/library interface. Deprecated the external module API. It was creating more problems than solving. Removed most built-in libraries in favor of system libraries for easier maintenance. Cleaned and secured code with help from static analyzers.
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61
vendor/POCO/Foundation/include/Poco/PriorityEvent.h
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61
vendor/POCO/Foundation/include/Poco/PriorityEvent.h
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//
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// PriorityEvent.h
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//
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// Library: Foundation
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// Package: Events
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// Module: PriorityEvent
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//
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// Implementation of the PriorityEvent template.
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//
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// Copyright (c) 2006-2011, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// SPDX-License-Identifier: BSL-1.0
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//
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#ifndef Foundation_PriorityEvent_INCLUDED
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#define Foundation_PriorityEvent_INCLUDED
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#include "Poco/AbstractEvent.h"
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#include "Poco/PriorityStrategy.h"
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#include "Poco/AbstractPriorityDelegate.h"
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namespace Poco {
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template <class TArgs, class TMutex = FastMutex>
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class PriorityEvent: public AbstractEvent <
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TArgs,
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PriorityStrategy<TArgs, AbstractPriorityDelegate<TArgs> >,
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AbstractPriorityDelegate<TArgs>,
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TMutex
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>
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/// A PriorityEvent uses internally a PriorityStrategy which
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/// invokes delegates in order of priority (lower priorities first).
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/// PriorityEvent's can only be used together with PriorityDelegate's.
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/// PriorityDelegate's are sorted according to the priority value, when
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/// two delegates have the same priority, they are invoked in
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/// an arbitrary manner.
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{
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public:
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PriorityEvent()
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{
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}
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~PriorityEvent()
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{
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}
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private:
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PriorityEvent(const PriorityEvent&);
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PriorityEvent& operator = (const PriorityEvent&);
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};
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} // namespace Poco
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#endif // Foundation_PriorityEvent_INCLUDED
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