mirror of
https://github.com/VCMP-SqMod/SqMod.git
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Major plugin refactor and cleanup.
Switched to POCO library for unified platform/library interface. Deprecated the external module API. It was creating more problems than solving. Removed most built-in libraries in favor of system libraries for easier maintenance. Cleaned and secured code with help from static analyzers.
This commit is contained in:
561
vendor/POCO/Foundation/include/Poco/AbstractEvent.h
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561
vendor/POCO/Foundation/include/Poco/AbstractEvent.h
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//
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// AbstractEvent.h
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//
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// Library: Foundation
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// Package: Events
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// Module: AbstractEvent
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//
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// Definition of the AbstractEvent class.
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//
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// Copyright (c) 2006-2011, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// SPDX-License-Identifier: BSL-1.0
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//
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#ifndef Foundation_AbstractFoundation_INCLUDED
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#define Foundation_AbstractFoundation_INCLUDED
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#include "Poco/Foundation.h"
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#include "Poco/SingletonHolder.h"
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#include "Poco/SharedPtr.h"
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#include "Poco/ActiveResult.h"
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#include "Poco/ActiveMethod.h"
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#include "Poco/Mutex.h"
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namespace Poco {
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template <class TArgs, class TStrategy, class TDelegate, class TMutex = FastMutex>
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class AbstractEvent
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/// An AbstractEvent is the base class of all events.
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/// It works similar to the way C# handles notifications (aka events in C#).
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///
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/// Events can be used to send information to a set of delegates
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/// which are registered with the event. The type of the data is specified with
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/// the template parameter TArgs. The TStrategy parameter must be a subclass
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/// of NotificationStrategy. The parameter TDelegate can either be a subclass of AbstractDelegate
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/// or of AbstractPriorityDelegate.
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///
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/// Note that AbstractEvent should never be used directly. One ought to use
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/// one of its subclasses which set the TStrategy and TDelegate template parameters
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/// to fixed values. For most use-cases the BasicEvent template will be sufficient:
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///
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/// #include "Poco/BasicEvent.h"
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/// #include "Poco/Delegate.h"
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///
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/// Note that as of release 1.4.2, the behavior of BasicEvent equals that of FIFOEvent,
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/// so the FIFOEvent class is no longer necessary and provided for backwards compatibility
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/// only.
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///
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/// BasicEvent works with a standard delegate. They allow one object to register
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/// one or more delegates with an event. In contrast, a PriorityDelegate comes with an attached priority value
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/// and allows one object to register for one priority value one or more delegates. Note that PriorityDelegates
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/// only work with PriorityEvents:
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///
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/// #include "Poco/PriorityEvent.h"
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/// #include "Poco/PriorityDelegate.h"
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///
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/// Use events by adding them as public members to the object which is throwing notifications:
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///
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/// class MyData
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/// {
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/// public:
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/// Poco::BasicEvent<int> dataChanged;
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///
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/// MyData();
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/// ...
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/// void setData(int i);
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/// ...
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/// private:
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/// int _data;
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/// };
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///
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/// Firing the event is done either by calling the event's notify() or notifyAsync() method:
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///
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/// void MyData::setData(int i)
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/// {
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/// this->_data = i;
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/// dataChanged.notify(this, this->_data);
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/// }
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///
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/// Alternatively, instead of notify(), operator () can be used.
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///
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/// void MyData::setData(int i)
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/// {
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/// this->_data = i;
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/// dataChanged(this, this->_data);
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/// }
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///
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/// Note that operator (), notify() and notifyAsync() do not catch exceptions, i.e. in case a
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/// delegate throws an exception, notifying is immediately aborted and the exception is propagated
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/// back to the caller.
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///
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/// Delegates can register methods at the event. In the case of a BasicEvent
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/// the Delegate template is used, in case of an PriorityEvent a PriorityDelegate is used.
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/// Mixing of delegates, e.g. using a PriorityDelegate with a BasicEvent is not allowed and
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/// can lead to compile-time and/or run-time errors. The standalone delegate() functions
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/// can be used to construct Delegate objects.
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///
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/// Events require the observers to have one of the following method signatures:
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///
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/// void onEvent(const void* pSender, TArgs& args);
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/// void onEvent(TArgs& args);
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/// static void onEvent(const void* pSender, TArgs& args);
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/// static void onEvent(void* pSender, TArgs& args);
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/// static void onEvent(TArgs& args);
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///
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/// For performance reasons arguments are always sent by reference. This also allows observers
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/// to modify the event argument. To prevent that, use <[const TArg]> as template
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/// parameter. A non-conformant method signature leads to compile errors.
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///
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/// Assuming that the observer meets the method signature requirement, it can register
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/// this method with the += operator:
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///
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/// class MyController
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/// {
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/// protected:
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/// MyData _data;
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///
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/// void onDataChanged(void* pSender, int& data);
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/// ...
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/// };
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///
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/// MyController::MyController()
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/// {
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/// _data.dataChanged += delegate(this, &MyController::onDataChanged);
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/// }
|
||||
///
|
||||
/// In some cases it might be desirable to work with automatically expiring registrations. Simply add
|
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/// to delegate as 3rd parameter a expireValue (in milliseconds):
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///
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/// _data.dataChanged += delegate(this, &MyController::onDataChanged, 1000);
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///
|
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/// This will add a delegate to the event which will automatically be removed in 1000 millisecs.
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///
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/// Unregistering happens via the -= operator. Forgetting to unregister a method will lead to
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/// segmentation faults later, when one tries to send a notify to a no longer existing object.
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///
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/// MyController::~MyController()
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/// {
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/// _data.dataChanged -= delegate(this, &MyController::onDataChanged);
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/// }
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///
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/// Working with PriorityDelegate's as similar to working with BasicEvent.
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/// Instead of delegate(), the priorityDelegate() function must be used
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/// to create the PriorityDelegate.
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{
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public:
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typedef TDelegate* DelegateHandle;
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typedef TArgs Args;
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AbstractEvent():
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_executeAsync(this, &AbstractEvent::executeAsyncImpl),
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_enabled(true)
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{
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}
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AbstractEvent(const TStrategy& strat):
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_executeAsync(this, &AbstractEvent::executeAsyncImpl),
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_strategy(strat),
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_enabled(true)
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{
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}
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virtual ~AbstractEvent()
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{
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}
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void operator += (const TDelegate& aDelegate)
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/// Adds a delegate to the event.
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///
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/// Exact behavior is determined by the TStrategy.
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{
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typename TMutex::ScopedLock lock(_mutex);
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_strategy.add(aDelegate);
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}
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void operator -= (const TDelegate& aDelegate)
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/// Removes a delegate from the event.
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///
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/// If the delegate is not found, this function does nothing.
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{
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typename TMutex::ScopedLock lock(_mutex);
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_strategy.remove(aDelegate);
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}
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DelegateHandle add(const TDelegate& aDelegate)
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/// Adds a delegate to the event.
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///
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/// Exact behavior is determined by the TStrategy.
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///
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/// Returns a DelegateHandle which can be used in call to
|
||||
/// remove() to remove the delegate.
|
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{
|
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typename TMutex::ScopedLock lock(_mutex);
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return _strategy.add(aDelegate);
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}
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void remove(DelegateHandle delegateHandle)
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/// Removes a delegate from the event using a DelegateHandle
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/// returned by add().
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///
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/// If the delegate is not found, this function does nothing.
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{
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typename TMutex::ScopedLock lock(_mutex);
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_strategy.remove(delegateHandle);
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}
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void operator () (const void* pSender, TArgs& args)
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/// Shortcut for notify(pSender, args);
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{
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notify(pSender, args);
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||||
}
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||||
|
||||
void operator () (TArgs& args)
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/// Shortcut for notify(args).
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||||
{
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notify(0, args);
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||||
}
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||||
|
||||
void notify(const void* pSender, TArgs& args)
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/// Sends a notification to all registered delegates. The order is
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/// determined by the TStrategy. This method is blocking. While executing,
|
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/// the list of delegates may be modified. These changes don't
|
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/// influence the current active notifications but are activated with
|
||||
/// the next notify. If a delegate is removed during a notify(), the
|
||||
/// delegate will no longer be invoked (unless it has already been
|
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/// invoked prior to removal). If one of the delegates throws an exception,
|
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/// the notify method is immediately aborted and the exception is propagated
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/// to the caller.
|
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{
|
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Poco::ScopedLockWithUnlock<TMutex> lock(_mutex);
|
||||
|
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if (!_enabled) return;
|
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|
||||
// thread-safeness:
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// copy should be faster and safer than blocking until
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// execution ends
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TStrategy strategy(_strategy);
|
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lock.unlock();
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strategy.notify(pSender, args);
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}
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|
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bool hasDelegates() const
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/// Returns true if there are registered delegates.
|
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{
|
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return !empty();
|
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}
|
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|
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ActiveResult<TArgs> notifyAsync(const void* pSender, const TArgs& args)
|
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/// Sends a notification to all registered delegates. The order is
|
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/// determined by the TStrategy. This method is not blocking and will
|
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/// immediately return. The delegates are invoked in a separate thread.
|
||||
/// Call activeResult.wait() to wait until the notification has ended.
|
||||
/// While executing, other objects can change the delegate list. These changes don't
|
||||
/// influence the current active notifications but are activated with
|
||||
/// the next notify. If a delegate is removed during a notify(), the
|
||||
/// delegate will no longer be invoked (unless it has already been
|
||||
/// invoked prior to removal). If one of the delegates throws an exception,
|
||||
/// the execution is aborted and the exception is propagated to the caller.
|
||||
{
|
||||
NotifyAsyncParams params(pSender, args);
|
||||
{
|
||||
typename TMutex::ScopedLock lock(_mutex);
|
||||
|
||||
// thread-safeness:
|
||||
// copy should be faster and safer than blocking until
|
||||
// execution ends
|
||||
// make a copy of the strategy here to guarantee that
|
||||
// between notifyAsync and the execution of the method no changes can occur
|
||||
|
||||
params.ptrStrat = SharedPtr<TStrategy>(new TStrategy(_strategy));
|
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params.enabled = _enabled;
|
||||
}
|
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ActiveResult<TArgs> result = _executeAsync(params);
|
||||
return result;
|
||||
}
|
||||
|
||||
void enable()
|
||||
/// Enables the event.
|
||||
{
|
||||
typename TMutex::ScopedLock lock(_mutex);
|
||||
_enabled = true;
|
||||
}
|
||||
|
||||
void disable()
|
||||
/// Disables the event. notify and notifyAsnyc will be ignored,
|
||||
/// but adding/removing delegates is still allowed.
|
||||
{
|
||||
typename TMutex::ScopedLock lock(_mutex);
|
||||
_enabled = false;
|
||||
}
|
||||
|
||||
bool isEnabled() const
|
||||
/// Returns true if event is enabled.
|
||||
{
|
||||
typename TMutex::ScopedLock lock(_mutex);
|
||||
return _enabled;
|
||||
}
|
||||
|
||||
void clear()
|
||||
/// Removes all delegates.
|
||||
{
|
||||
typename TMutex::ScopedLock lock(_mutex);
|
||||
_strategy.clear();
|
||||
}
|
||||
|
||||
bool empty() const
|
||||
/// Checks if any delegates are registered at the delegate.
|
||||
{
|
||||
typename TMutex::ScopedLock lock(_mutex);
|
||||
return _strategy.empty();
|
||||
}
|
||||
|
||||
protected:
|
||||
struct NotifyAsyncParams
|
||||
{
|
||||
SharedPtr<TStrategy> ptrStrat;
|
||||
const void* pSender;
|
||||
TArgs args;
|
||||
bool enabled;
|
||||
|
||||
NotifyAsyncParams(const void* pSend, const TArgs& a):ptrStrat(), pSender(pSend), args(a), enabled(true)
|
||||
/// Default constructor reduces the need for TArgs to have an empty constructor, only copy constructor is needed.
|
||||
{
|
||||
}
|
||||
};
|
||||
|
||||
ActiveMethod<TArgs, NotifyAsyncParams, AbstractEvent> _executeAsync;
|
||||
|
||||
TArgs executeAsyncImpl(const NotifyAsyncParams& par)
|
||||
{
|
||||
if (!par.enabled)
|
||||
{
|
||||
return par.args;
|
||||
}
|
||||
|
||||
NotifyAsyncParams params = par;
|
||||
TArgs retArgs(params.args);
|
||||
params.ptrStrat->notify(params.pSender, retArgs);
|
||||
return retArgs;
|
||||
}
|
||||
|
||||
TStrategy _strategy; /// The strategy used to notify observers.
|
||||
bool _enabled; /// Stores if an event is enabled. Notifies on disabled events have no effect
|
||||
/// but it is possible to change the observers.
|
||||
mutable TMutex _mutex;
|
||||
|
||||
private:
|
||||
AbstractEvent(const AbstractEvent& other);
|
||||
AbstractEvent& operator = (const AbstractEvent& other);
|
||||
};
|
||||
|
||||
|
||||
template <class TStrategy, class TDelegate, class TMutex>
|
||||
class AbstractEvent<void, TStrategy, TDelegate, TMutex>
|
||||
{
|
||||
public:
|
||||
typedef TDelegate* DelegateHandle;
|
||||
|
||||
AbstractEvent():
|
||||
_executeAsync(this, &AbstractEvent::executeAsyncImpl),
|
||||
_enabled(true)
|
||||
{
|
||||
}
|
||||
|
||||
AbstractEvent(const TStrategy& strat):
|
||||
_executeAsync(this, &AbstractEvent::executeAsyncImpl),
|
||||
_strategy(strat),
|
||||
_enabled(true)
|
||||
{
|
||||
}
|
||||
|
||||
virtual ~AbstractEvent()
|
||||
{
|
||||
}
|
||||
|
||||
void operator += (const TDelegate& aDelegate)
|
||||
/// Adds a delegate to the event.
|
||||
///
|
||||
/// Exact behavior is determined by the TStrategy.
|
||||
{
|
||||
typename TMutex::ScopedLock lock(_mutex);
|
||||
_strategy.add(aDelegate);
|
||||
}
|
||||
|
||||
void operator -= (const TDelegate& aDelegate)
|
||||
/// Removes a delegate from the event.
|
||||
///
|
||||
/// If the delegate is not found, this function does nothing.
|
||||
{
|
||||
typename TMutex::ScopedLock lock(_mutex);
|
||||
_strategy.remove(aDelegate);
|
||||
}
|
||||
|
||||
DelegateHandle add(const TDelegate& aDelegate)
|
||||
/// Adds a delegate to the event.
|
||||
///
|
||||
/// Exact behavior is determined by the TStrategy.
|
||||
///
|
||||
/// Returns a DelegateHandle which can be used in call to
|
||||
/// remove() to remove the delegate.
|
||||
{
|
||||
typename TMutex::ScopedLock lock(_mutex);
|
||||
return _strategy.add(aDelegate);
|
||||
}
|
||||
|
||||
void remove(DelegateHandle delegateHandle)
|
||||
/// Removes a delegate from the event using a DelegateHandle
|
||||
/// returned by add().
|
||||
///
|
||||
/// If the delegate is not found, this function does nothing.
|
||||
{
|
||||
typename TMutex::ScopedLock lock(_mutex);
|
||||
_strategy.remove(delegateHandle);
|
||||
}
|
||||
|
||||
void operator () (const void* pSender)
|
||||
/// Shortcut for notify(pSender, args);
|
||||
{
|
||||
notify(pSender);
|
||||
}
|
||||
|
||||
void operator () ()
|
||||
/// Shortcut for notify(args).
|
||||
{
|
||||
notify(0);
|
||||
}
|
||||
|
||||
void notify(const void* pSender)
|
||||
/// Sends a notification to all registered delegates. The order is
|
||||
/// determined by the TStrategy. This method is blocking. While executing,
|
||||
/// the list of delegates may be modified. These changes don't
|
||||
/// influence the current active notifications but are activated with
|
||||
/// the next notify. If a delegate is removed during a notify(), the
|
||||
/// delegate will no longer be invoked (unless it has already been
|
||||
/// invoked prior to removal). If one of the delegates throws an exception,
|
||||
/// the notify method is immediately aborted and the exception is propagated
|
||||
/// to the caller.
|
||||
{
|
||||
Poco::ScopedLockWithUnlock<TMutex> lock(_mutex);
|
||||
|
||||
if (!_enabled) return;
|
||||
|
||||
// thread-safeness:
|
||||
// copy should be faster and safer than blocking until
|
||||
// execution ends
|
||||
TStrategy strategy(_strategy);
|
||||
lock.unlock();
|
||||
strategy.notify(pSender);
|
||||
}
|
||||
|
||||
ActiveResult<void> notifyAsync(const void* pSender)
|
||||
/// Sends a notification to all registered delegates. The order is
|
||||
/// determined by the TStrategy. This method is not blocking and will
|
||||
/// immediately return. The delegates are invoked in a separate thread.
|
||||
/// Call activeResult.wait() to wait until the notification has ended.
|
||||
/// While executing, other objects can change the delegate list. These changes don't
|
||||
/// influence the current active notifications but are activated with
|
||||
/// the next notify. If a delegate is removed during a notify(), the
|
||||
/// delegate will no longer be invoked (unless it has already been
|
||||
/// invoked prior to removal). If one of the delegates throws an exception,
|
||||
/// the execution is aborted and the exception is propagated to the caller.
|
||||
{
|
||||
NotifyAsyncParams params(pSender);
|
||||
{
|
||||
typename TMutex::ScopedLock lock(_mutex);
|
||||
|
||||
// thread-safeness:
|
||||
// copy should be faster and safer than blocking until
|
||||
// execution ends
|
||||
// make a copy of the strategy here to guarantee that
|
||||
// between notifyAsync and the execution of the method no changes can occur
|
||||
|
||||
params.ptrStrat = SharedPtr<TStrategy>(new TStrategy(_strategy));
|
||||
params.enabled = _enabled;
|
||||
}
|
||||
ActiveResult<void> result = _executeAsync(params);
|
||||
return result;
|
||||
}
|
||||
|
||||
void enable()
|
||||
/// Enables the event.
|
||||
{
|
||||
typename TMutex::ScopedLock lock(_mutex);
|
||||
_enabled = true;
|
||||
}
|
||||
|
||||
void disable()
|
||||
/// Disables the event. notify and notifyAsnyc will be ignored,
|
||||
/// but adding/removing delegates is still allowed.
|
||||
{
|
||||
typename TMutex::ScopedLock lock(_mutex);
|
||||
_enabled = false;
|
||||
}
|
||||
|
||||
bool isEnabled() const
|
||||
{
|
||||
typename TMutex::ScopedLock lock(_mutex);
|
||||
return _enabled;
|
||||
}
|
||||
|
||||
void clear()
|
||||
/// Removes all delegates.
|
||||
{
|
||||
typename TMutex::ScopedLock lock(_mutex);
|
||||
_strategy.clear();
|
||||
}
|
||||
|
||||
bool empty() const
|
||||
/// Checks if any delegates are registered at the delegate.
|
||||
{
|
||||
typename TMutex::ScopedLock lock(_mutex);
|
||||
return _strategy.empty();
|
||||
}
|
||||
|
||||
protected:
|
||||
struct NotifyAsyncParams
|
||||
{
|
||||
SharedPtr<TStrategy> ptrStrat;
|
||||
const void* pSender;
|
||||
bool enabled;
|
||||
|
||||
NotifyAsyncParams(const void* pSend):ptrStrat(), pSender(pSend), enabled(true)
|
||||
/// Default constructor reduces the need for TArgs to have an empty constructor, only copy constructor is needed.
|
||||
{
|
||||
}
|
||||
};
|
||||
|
||||
ActiveMethod<void, NotifyAsyncParams, AbstractEvent> _executeAsync;
|
||||
|
||||
void executeAsyncImpl(const NotifyAsyncParams& par)
|
||||
{
|
||||
if (!par.enabled)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
NotifyAsyncParams params = par;
|
||||
params.ptrStrat->notify(params.pSender);
|
||||
return;
|
||||
}
|
||||
|
||||
TStrategy _strategy; /// The strategy used to notify observers.
|
||||
bool _enabled; /// Stores if an event is enabled. Notifies on disabled events have no effect
|
||||
/// but it is possible to change the observers.
|
||||
mutable TMutex _mutex;
|
||||
|
||||
private:
|
||||
AbstractEvent(const AbstractEvent& other);
|
||||
AbstractEvent& operator = (const AbstractEvent& other);
|
||||
};
|
||||
|
||||
|
||||
} // namespace Poco
|
||||
|
||||
|
||||
#endif // Foundation_AbstractFoundation_INCLUDED
|
Reference in New Issue
Block a user