1
0
mirror of https://github.com/VCMP-SqMod/SqMod.git synced 2025-07-05 08:27:10 +02:00

Major plugin refactor and cleanup.

Switched to POCO library for unified platform/library interface.
Deprecated the external module API. It was creating more problems than solving.
Removed most built-in libraries in favor of system libraries for easier maintenance.
Cleaned and secured code with help from static analyzers.
This commit is contained in:
Sandu Liviu Catalin
2021-01-30 08:51:39 +02:00
parent e0e34b4030
commit 4a6bfc086c
6219 changed files with 1209835 additions and 454916 deletions

View File

@ -9,21 +9,21 @@ namespace SqMod {
/* ------------------------------------------------------------------------------------------------
* Retrieve the name associated with a model identifier.
*/
CSStr GetModelName(Int32 id);
SQMOD_NODISCARD const SQChar * GetModelName(int32_t id);
/* ------------------------------------------------------------------------------------------------
* Modify the name associated with a model identifier.
*/
void SetModelName(Int32 id, StackStrF & name);
void SetModelName(int32_t id, StackStrF & name);
/* ------------------------------------------------------------------------------------------------
* See whether the given model identifier is used a weapon model.
*/
bool IsModelWeapon(Int32 id);
SQMOD_NODISCARD bool IsModelWeapon(int32_t id);
/* ------------------------------------------------------------------------------------------------
* See whether the given model identifier is an actual weapon model.
*/
bool IsModelActuallyWeapon(Int32 id);
SQMOD_NODISCARD bool IsModelActuallyWeapon(int32_t id);
} // Namespace:: SqMod