mirror of
https://github.com/VCMP-SqMod/SqMod.git
synced 2025-07-05 08:27:10 +02:00
Major plugin refactor and cleanup.
Switched to POCO library for unified platform/library interface. Deprecated the external module API. It was creating more problems than solving. Removed most built-in libraries in favor of system libraries for easier maintenance. Cleaned and secured code with help from static analyzers.
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@ -9,21 +9,21 @@ namespace SqMod {
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/* ------------------------------------------------------------------------------------------------
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* Retrieve the name associated with a model identifier.
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*/
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CSStr GetModelName(Int32 id);
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SQMOD_NODISCARD const SQChar * GetModelName(int32_t id);
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/* ------------------------------------------------------------------------------------------------
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* Modify the name associated with a model identifier.
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*/
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void SetModelName(Int32 id, StackStrF & name);
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void SetModelName(int32_t id, StackStrF & name);
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/* ------------------------------------------------------------------------------------------------
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* See whether the given model identifier is used a weapon model.
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*/
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bool IsModelWeapon(Int32 id);
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SQMOD_NODISCARD bool IsModelWeapon(int32_t id);
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/* ------------------------------------------------------------------------------------------------
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* See whether the given model identifier is an actual weapon model.
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*/
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bool IsModelActuallyWeapon(Int32 id);
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SQMOD_NODISCARD bool IsModelActuallyWeapon(int32_t id);
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} // Namespace:: SqMod
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