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mirror of https://github.com/VCMP-SqMod/SqMod.git synced 2025-07-05 08:27:10 +02:00

Major plugin refactor and cleanup.

Switched to POCO library for unified platform/library interface.
Deprecated the external module API. It was creating more problems than solving.
Removed most built-in libraries in favor of system libraries for easier maintenance.
Cleaned and secured code with help from static analyzers.
This commit is contained in:
Sandu Liviu Catalin
2021-01-30 08:51:39 +02:00
parent e0e34b4030
commit 4a6bfc086c
6219 changed files with 1209835 additions and 454916 deletions

View File

@ -5,20 +5,20 @@
namespace SqMod {
// ------------------------------------------------------------------------------------------------
CSStr GetModelName(Int32 /*id*/)
const SQChar * GetModelName(int32_t /*id*/)
{
// @TODO Implement...
return _SC("");
}
// ------------------------------------------------------------------------------------------------
void SetModelName(Int32 /*id*/, StackStrF & /*name*/)
void SetModelName(int32_t /*id*/, StackStrF & /*name*/)
{
// @TODO Implement...
}
// ------------------------------------------------------------------------------------------------
bool IsModelWeapon(Int32 id)
bool IsModelWeapon(int32_t id)
{
switch (id)
{
@ -64,7 +64,7 @@ bool IsModelWeapon(Int32 id)
}
// ------------------------------------------------------------------------------------------------
bool IsModelActuallyWeapon(Int32 id)
bool IsModelActuallyWeapon(int32_t id)
{
switch (id)
{