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https://github.com/VCMP-SqMod/SqMod.git
synced 2025-07-05 08:27:10 +02:00
Major plugin refactor and cleanup.
Switched to POCO library for unified platform/library interface. Deprecated the external module API. It was creating more problems than solving. Removed most built-in libraries in favor of system libraries for easier maintenance. Cleaned and secured code with help from static analyzers.
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@ -5,20 +5,20 @@
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namespace SqMod {
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// ------------------------------------------------------------------------------------------------
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CSStr GetModelName(Int32 /*id*/)
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const SQChar * GetModelName(int32_t /*id*/)
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{
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// @TODO Implement...
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return _SC("");
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}
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// ------------------------------------------------------------------------------------------------
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void SetModelName(Int32 /*id*/, StackStrF & /*name*/)
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void SetModelName(int32_t /*id*/, StackStrF & /*name*/)
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{
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// @TODO Implement...
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}
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// ------------------------------------------------------------------------------------------------
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bool IsModelWeapon(Int32 id)
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bool IsModelWeapon(int32_t id)
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{
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switch (id)
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{
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@ -64,7 +64,7 @@ bool IsModelWeapon(Int32 id)
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}
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// ------------------------------------------------------------------------------------------------
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bool IsModelActuallyWeapon(Int32 id)
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bool IsModelActuallyWeapon(int32_t id)
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{
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switch (id)
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{
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