mirror of
https://github.com/VCMP-SqMod/SqMod.git
synced 2025-07-05 08:27:10 +02:00
Major plugin refactor and cleanup.
Switched to POCO library for unified platform/library interface. Deprecated the external module API. It was creating more problems than solving. Removed most built-in libraries in favor of system libraries for easier maintenance. Cleaned and secured code with help from static analyzers.
This commit is contained in:
@ -4,7 +4,7 @@
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// ------------------------------------------------------------------------------------------------
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#include "Entity/Blip.hpp"
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#include "Entity/Checkpoint.hpp"
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#include "Entity/Keybind.hpp"
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#include "Entity/KeyBind.hpp"
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#include "Entity/Object.hpp"
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#include "Entity/Pickup.hpp"
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#include "Entity/Player.hpp"
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@ -53,7 +53,7 @@ struct FakeString
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/* --------------------------------------------------------------------------------------------
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* Retrieve the size of the name.
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*/
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std::size_t size() const
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SQMOD_NODISCARD std::size_t size() const
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{
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return mSize;
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}
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@ -61,7 +61,7 @@ struct FakeString
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/* --------------------------------------------------------------------------------------------
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* Retrieve the string buffer.
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*/
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CSStr c_str() const
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SQMOD_NODISCARD const SQChar * c_str() const
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{
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return mBuffer;
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}
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@ -69,16 +69,16 @@ struct FakeString
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/* --------------------------------------------------------------------------------------------
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* Find in buffer contents of another string.
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*/
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std::size_t find(CSStr s) const
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std::size_t find(const SQChar * s) const
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{
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CCStr r = std::strstr(mBuffer, s);
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const char * r = std::strstr(mBuffer, s);
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return (r == nullptr) ? String::npos : (r - mBuffer);
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}
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/* --------------------------------------------------------------------------------------------
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* Compare the buffer contents with another string.
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*/
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int compare(CSStr s) const
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int compare(const SQChar * s) const
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{
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return std::strcmp(mBuffer, s);
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}
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@ -86,7 +86,7 @@ struct FakeString
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/* --------------------------------------------------------------------------------------------
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* Compare the buffer contents with another string.
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*/
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int compare(std::size_t pos, std::size_t len, CSStr s) const
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int compare(std::size_t pos, std::size_t len, const SQChar * s) const
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{
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return std::strncmp(mBuffer + pos, s, len);
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}
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@ -111,12 +111,12 @@ struct PlayerName
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};
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// ------------------------------------------------------------------------------------------------
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static const LightObj & Blip_FindBySprID(Int32 sprid)
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static const LightObj & Blip_FindBySprID(int32_t spr_id)
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{
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// Perform a range check on the specified identifier
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if (sprid < 0)
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if (spr_id < 0)
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{
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STHROWF("The specified sprite identifier is invalid: %d", sprid);
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STHROWF("The specified sprite identifier is invalid: %d", spr_id);
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}
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// Obtain the ends of the entity pool
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auto itr = Core::Get().GetBlips().cbegin();
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@ -125,7 +125,7 @@ static const LightObj & Blip_FindBySprID(Int32 sprid)
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for (; itr != end; ++itr)
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{
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// Does the identifier match the specified one?
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if (itr->mSprID == sprid)
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if (itr->mSprID == spr_id)
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{
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return itr->mObj; // Stop searching and return this entity
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}
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@ -137,7 +137,7 @@ static const LightObj & Blip_FindBySprID(Int32 sprid)
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/* ------------------------------------------------------------------------------------------------
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* Collect all players where the name matches or not the specified one.
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*/
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static inline Array Player_AllWhereNameEquals(bool neg, bool cs, CSStr name)
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static inline Array Player_AllWhereNameEquals(bool neg, bool cs, const SQChar * name)
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{
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SQMOD_VALID_NAME_STR(name)
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// Remember the current stack size
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@ -155,7 +155,7 @@ static inline Array Player_AllWhereNameEquals(bool neg, bool cs, CSStr name)
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/* ------------------------------------------------------------------------------------------------
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* Collect all players where the name begins or not with the specified string.
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*/
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static inline Array Player_AllWhereNameBegins(bool neg, bool cs, CSStr name)
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static inline Array Player_AllWhereNameBegins(bool neg, bool cs, const SQChar * name)
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{
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SQMOD_VALID_NAME_STR(name)
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// Remember the current stack size
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@ -173,7 +173,7 @@ static inline Array Player_AllWhereNameBegins(bool neg, bool cs, CSStr name)
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/* ------------------------------------------------------------------------------------------------
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* Collect all players where the name ends or not with the specified string.
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*/
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static inline Array Player_AllWhereNameEnds(bool neg, bool cs, CSStr name)
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static inline Array Player_AllWhereNameEnds(bool neg, bool cs, const SQChar * name)
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{
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SQMOD_VALID_NAME_STR(name)
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// Remember the current stack size
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@ -191,7 +191,7 @@ static inline Array Player_AllWhereNameEnds(bool neg, bool cs, CSStr name)
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/* ------------------------------------------------------------------------------------------------
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* Collect all players where the name contains or not the specified string.
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*/
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static inline Array Player_AllWhereNameContains(bool neg, bool cs, CSStr name)
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static inline Array Player_AllWhereNameContains(bool neg, bool cs, const SQChar * name)
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{
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SQMOD_VALID_NAME_STR(name)
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// Remember the current stack size
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@ -209,7 +209,7 @@ static inline Array Player_AllWhereNameContains(bool neg, bool cs, CSStr name)
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/* ------------------------------------------------------------------------------------------------
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* Collect all players where the name matches or not the specified filter.
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*/
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static inline Array Player_AllWhereNameMatches(bool neg, bool cs, CSStr name)
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static inline Array Player_AllWhereNameMatches(bool neg, bool cs, const SQChar * name)
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{
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SQMOD_VALID_NAME_STR(name)
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// Remember the current stack size
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@ -227,7 +227,7 @@ static inline Array Player_AllWhereNameMatches(bool neg, bool cs, CSStr name)
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/* ------------------------------------------------------------------------------------------------
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* Retrieve the first player where the name matches or not the specified one.
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*/
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static inline LightObj Player_FirstWhereNameEquals(bool neg, bool cs, CSStr name)
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static inline LightObj Player_FirstWhereNameEquals(bool neg, bool cs, const SQChar * name)
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{
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SQMOD_VALID_NAME_STR(name)
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// Create a new element receiver
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@ -243,7 +243,7 @@ static inline LightObj Player_FirstWhereNameEquals(bool neg, bool cs, CSStr name
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/* ------------------------------------------------------------------------------------------------
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* Retrieve the first player where the name begins or not with the specified string.
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*/
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static inline LightObj Player_FirstWhereNameBegins(bool neg, bool cs, CSStr name)
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static inline LightObj Player_FirstWhereNameBegins(bool neg, bool cs, const SQChar * name)
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{
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SQMOD_VALID_NAME_STR(name)
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// Create a new element receiver
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@ -259,7 +259,7 @@ static inline LightObj Player_FirstWhereNameBegins(bool neg, bool cs, CSStr name
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/* ------------------------------------------------------------------------------------------------
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* Retrieve the first player where the name ends or not with the specified string.
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*/
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static inline LightObj Player_FirstWhereNameEnds(bool neg, bool cs, CSStr name)
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static inline LightObj Player_FirstWhereNameEnds(bool neg, bool cs, const SQChar * name)
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{
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SQMOD_VALID_NAME_STR(name)
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// Create a new element receiver
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@ -275,7 +275,7 @@ static inline LightObj Player_FirstWhereNameEnds(bool neg, bool cs, CSStr name)
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/* ------------------------------------------------------------------------------------------------
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* Retrieve the first player where the name contains or not the specified string.
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*/
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static inline LightObj Player_FirstWhereNameContains(bool neg, bool cs, CSStr name)
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static inline LightObj Player_FirstWhereNameContains(bool neg, bool cs, const SQChar * name)
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{
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SQMOD_VALID_NAME_STR(name)
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// Create a new element receiver
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@ -291,7 +291,7 @@ static inline LightObj Player_FirstWhereNameContains(bool neg, bool cs, CSStr na
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/* ------------------------------------------------------------------------------------------------
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* Retrieve the first player where the name matches or not the specified filter.
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*/
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static inline LightObj Player_FirstWhereNameMatches(bool neg, bool cs, CSStr name)
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static inline LightObj Player_FirstWhereNameMatches(bool neg, bool cs, const SQChar * name)
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{
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SQMOD_VALID_NAME_STR(name)
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// Create a new element receiver
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@ -307,7 +307,7 @@ static inline LightObj Player_FirstWhereNameMatches(bool neg, bool cs, CSStr nam
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/* --------------------------------------------------------------------------------------------
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* Process all entities of this type where the name matches or not the specified one.
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*/
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static inline Uint32 Player_EachWhereNameEquals(bool neg, bool cs, CSStr name, Function & func)
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static inline uint32_t Player_EachWhereNameEquals(bool neg, bool cs, const SQChar * name, Function & func)
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{
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SQMOD_VALID_NAME_STR(name)
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// Create a new element forwarder
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@ -323,7 +323,7 @@ static inline Uint32 Player_EachWhereNameEquals(bool neg, bool cs, CSStr name, F
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/* --------------------------------------------------------------------------------------------
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* Process all entities of this type where the name matches or not the specified one.
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*/
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static inline Uint32 Player_EachWhereNameEqualsData(bool neg, bool cs, CSStr name, LightObj & data, Function & func)
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static inline uint32_t Player_EachWhereNameEqualsData(bool neg, bool cs, const SQChar * name, LightObj & data, Function & func)
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{
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SQMOD_VALID_NAME_STR(name)
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// Create a new element forwarder
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@ -339,7 +339,7 @@ static inline Uint32 Player_EachWhereNameEqualsData(bool neg, bool cs, CSStr nam
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/* --------------------------------------------------------------------------------------------
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* Process all entities of this type where the name begins with the specified string.
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*/
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static inline Uint32 Player_EachWhereNameBegins(bool neg, bool cs, CSStr name, Function & func)
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static inline uint32_t Player_EachWhereNameBegins(bool neg, bool cs, const SQChar * name, Function & func)
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{
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SQMOD_VALID_NAME_STR(name)
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// Create a new element forwarder
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@ -355,7 +355,7 @@ static inline Uint32 Player_EachWhereNameBegins(bool neg, bool cs, CSStr name, F
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/* --------------------------------------------------------------------------------------------
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* Process all entities of this type where the name begins with the specified string.
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*/
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static inline Uint32 Player_EachWhereNameBeginsData(bool neg, bool cs, CSStr name, LightObj & data, Function & func)
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static inline uint32_t Player_EachWhereNameBeginsData(bool neg, bool cs, const SQChar * name, LightObj & data, Function & func)
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{
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SQMOD_VALID_NAME_STR(name)
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// Create a new element forwarder
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@ -371,7 +371,7 @@ static inline Uint32 Player_EachWhereNameBeginsData(bool neg, bool cs, CSStr nam
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/* --------------------------------------------------------------------------------------------
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* Process all entities of this type where the name ends or not with the specified string.
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*/
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static inline Uint32 Player_EachWhereNameEnds(bool neg, bool cs, CSStr name, Function & func)
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static inline uint32_t Player_EachWhereNameEnds(bool neg, bool cs, const SQChar * name, Function & func)
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{
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SQMOD_VALID_NAME_STR(name)
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// Create a new element forwarder
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@ -387,7 +387,7 @@ static inline Uint32 Player_EachWhereNameEnds(bool neg, bool cs, CSStr name, Fun
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/* --------------------------------------------------------------------------------------------
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* Process all entities of this type where the name ends or not with the specified string.
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*/
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static inline Uint32 Player_EachWhereNameEndsData(bool neg, bool cs, CSStr name, LightObj & data, Function & func)
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static inline uint32_t Player_EachWhereNameEndsData(bool neg, bool cs, const SQChar * name, LightObj & data, Function & func)
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{
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SQMOD_VALID_NAME_STR(name)
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// Create a new element forwarder
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@ -403,7 +403,7 @@ static inline Uint32 Player_EachWhereNameEndsData(bool neg, bool cs, CSStr name,
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/* --------------------------------------------------------------------------------------------
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* Process all entities of this type where the name contains the specified string.
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*/
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static inline Uint32 Player_EachWhereNameContains(bool neg, bool cs, CSStr name, Function & func)
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static inline uint32_t Player_EachWhereNameContains(bool neg, bool cs, const SQChar * name, Function & func)
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{
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SQMOD_VALID_NAME_STR(name)
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// Create a new element forwarder
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@ -419,7 +419,7 @@ static inline Uint32 Player_EachWhereNameContains(bool neg, bool cs, CSStr name,
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/* --------------------------------------------------------------------------------------------
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* Process all entities of this type where the name contains the specified string.
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*/
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static inline Uint32 Player_EachWhereNameContainsData(bool neg, bool cs, CSStr name, LightObj & data, Function & func)
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static inline uint32_t Player_EachWhereNameContainsData(bool neg, bool cs, const SQChar * name, LightObj & data, Function & func)
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{
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SQMOD_VALID_NAME_STR(name)
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// Create a new element forwarder
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@ -435,7 +435,7 @@ static inline Uint32 Player_EachWhereNameContainsData(bool neg, bool cs, CSStr n
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/* --------------------------------------------------------------------------------------------
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* Process all entities of this type where the name matches the specified filter.
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*/
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static inline Uint32 Player_EachWhereNameMatches(bool neg, bool cs, CSStr name, Function & func)
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static inline uint32_t Player_EachWhereNameMatches(bool neg, bool cs, const SQChar * name, Function & func)
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{
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SQMOD_VALID_NAME_STR(name)
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// Create a new element forwarder
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@ -451,7 +451,7 @@ static inline Uint32 Player_EachWhereNameMatches(bool neg, bool cs, CSStr name,
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/* --------------------------------------------------------------------------------------------
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* Process all entities of this type where the name matches the specified filter.
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*/
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static inline Uint32 Player_EachWhereNameMatchesData(bool neg, bool cs, CSStr name, LightObj & data, Function & func)
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static inline uint32_t Player_EachWhereNameMatchesData(bool neg, bool cs, const SQChar * name, LightObj & data, Function & func)
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{
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SQMOD_VALID_NAME_STR(name)
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// Create a new element forwarder
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@ -467,7 +467,7 @@ static inline Uint32 Player_EachWhereNameMatchesData(bool neg, bool cs, CSStr na
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/* --------------------------------------------------------------------------------------------
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* Count all entities of this type where the name matches or not the specified one.
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*/
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static inline CountElemFunc <CPlayer> Player_CountWhereNameEquals(bool neg, bool cs, CSStr name)
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static inline CountElemFunc <CPlayer> Player_CountWhereNameEquals(bool neg, bool cs, const SQChar * name)
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{
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SQMOD_VALID_NAME_STR(name)
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// Create a new element counter
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@ -483,7 +483,7 @@ static inline CountElemFunc <CPlayer> Player_CountWhereNameEquals(bool neg, bool
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/* --------------------------------------------------------------------------------------------
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* Count all entities of this type where the name begins with the specified string.
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*/
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static inline Uint32 Player_CountWhereNameBegins(bool neg, bool cs, CSStr name)
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static inline uint32_t Player_CountWhereNameBegins(bool neg, bool cs, const SQChar * name)
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{
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SQMOD_VALID_NAME_STR(name)
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// Create a new element counter
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@ -499,7 +499,7 @@ static inline Uint32 Player_CountWhereNameBegins(bool neg, bool cs, CSStr name)
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/* --------------------------------------------------------------------------------------------
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* Count all entities of this type where the name ends or not with the specified string.
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*/
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static inline Uint32 Player_CountWhereNameEnds(bool neg, bool cs, CSStr name)
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static inline uint32_t Player_CountWhereNameEnds(bool neg, bool cs, const SQChar * name)
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{
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SQMOD_VALID_NAME_STR(name)
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// Create a new element counter
|
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@ -515,7 +515,7 @@ static inline Uint32 Player_CountWhereNameEnds(bool neg, bool cs, CSStr name)
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/* --------------------------------------------------------------------------------------------
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* Count all entities of this type where the name contains the specified string.
|
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*/
|
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static inline Uint32 Player_CountWhereNameContains(bool neg, bool cs, CSStr name)
|
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static inline uint32_t Player_CountWhereNameContains(bool neg, bool cs, const SQChar * name)
|
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{
|
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SQMOD_VALID_NAME_STR(name)
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// Create a new element counter
|
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@ -531,7 +531,7 @@ static inline Uint32 Player_CountWhereNameContains(bool neg, bool cs, CSStr name
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
* Count all entities of this type where the name matches the specified filter.
|
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*/
|
||||
static inline Uint32 Player_CountWhereNameMatches(bool neg, bool cs, CSStr name)
|
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static inline uint32_t Player_CountWhereNameMatches(bool neg, bool cs, const SQChar * name)
|
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{
|
||||
SQMOD_VALID_NAME_STR(name)
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// Create a new element counter
|
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@ -567,13 +567,13 @@ void Register(HSQUIRRELVM vm)
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.Func(_SC("TagMatches"), &Entity< CCheckpoint >::AllWhereTagMatches)
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);
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collect_ns.Bind(_SC("Keybind"), Table(vm)
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.Func(_SC("Active"), &Entity< CKeybind >::AllActive)
|
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.Func(_SC("TagEquals"), &Entity< CKeybind >::AllWhereTagEquals)
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||||
.Func(_SC("TagBegins"), &Entity< CKeybind >::AllWhereTagBegins)
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.Func(_SC("TagEnds"), &Entity< CKeybind >::AllWhereTagEnds)
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.Func(_SC("TagContains"), &Entity< CKeybind >::AllWhereTagContains)
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.Func(_SC("TagMatches"), &Entity< CKeybind >::AllWhereTagMatches)
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collect_ns.Bind(_SC("KeyBind"), Table(vm)
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||||
.Func(_SC("Active"), &Entity< CKeyBind >::AllActive)
|
||||
.Func(_SC("TagEquals"), &Entity< CKeyBind >::AllWhereTagEquals)
|
||||
.Func(_SC("TagBegins"), &Entity< CKeyBind >::AllWhereTagBegins)
|
||||
.Func(_SC("TagEnds"), &Entity< CKeyBind >::AllWhereTagEnds)
|
||||
.Func(_SC("TagContains"), &Entity< CKeyBind >::AllWhereTagContains)
|
||||
.Func(_SC("TagMatches"), &Entity< CKeyBind >::AllWhereTagMatches)
|
||||
);
|
||||
|
||||
collect_ns.Bind(_SC("Object"), Table(vm)
|
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@ -640,13 +640,13 @@ void Register(HSQUIRRELVM vm)
|
||||
.Func(_SC("TagMatches"), &Entity< CCheckpoint >::FirstWhereTagMatches)
|
||||
);
|
||||
|
||||
find_ns.Bind(_SC("Keybind"), Table(vm)
|
||||
.Func(_SC("WithID"), &Entity< CKeybind >::FindByID)
|
||||
.Func(_SC("TagEquals"), &Entity< CKeybind >::FirstWhereTagEquals)
|
||||
.Func(_SC("TagBegins"), &Entity< CKeybind >::FirstWhereTagBegins)
|
||||
.Func(_SC("TagEnds"), &Entity< CKeybind >::FirstWhereTagEnds)
|
||||
.Func(_SC("TagContains"), &Entity< CKeybind >::FirstWhereTagContains)
|
||||
.Func(_SC("TagMatches"), &Entity< CKeybind >::FirstWhereTagMatches)
|
||||
find_ns.Bind(_SC("KeyBind"), Table(vm)
|
||||
.Func(_SC("WithID"), &Entity< CKeyBind >::FindByID)
|
||||
.Func(_SC("TagEquals"), &Entity< CKeyBind >::FirstWhereTagEquals)
|
||||
.Func(_SC("TagBegins"), &Entity< CKeyBind >::FirstWhereTagBegins)
|
||||
.Func(_SC("TagEnds"), &Entity< CKeyBind >::FirstWhereTagEnds)
|
||||
.Func(_SC("TagContains"), &Entity< CKeyBind >::FirstWhereTagContains)
|
||||
.Func(_SC("TagMatches"), &Entity< CKeyBind >::FirstWhereTagMatches)
|
||||
);
|
||||
|
||||
find_ns.Bind(_SC("Object"), Table(vm)
|
||||
@ -712,13 +712,13 @@ void Register(HSQUIRRELVM vm)
|
||||
.Func(_SC("TagMatches"), &Entity< CCheckpoint >::EachWhereTagMatches)
|
||||
);
|
||||
|
||||
each_ns.Bind(_SC("Keybind"), Table(vm)
|
||||
.Func(_SC("Active"), &Entity< CKeybind >::EachActive)
|
||||
.Func(_SC("TagEquals"), &Entity< CKeybind >::EachWhereTagEquals)
|
||||
.Func(_SC("TagBegins"), &Entity< CKeybind >::EachWhereTagBegins)
|
||||
.Func(_SC("TagEnds"), &Entity< CKeybind >::EachWhereTagEnds)
|
||||
.Func(_SC("TagContains"), &Entity< CKeybind >::EachWhereTagContains)
|
||||
.Func(_SC("TagMatches"), &Entity< CKeybind >::EachWhereTagMatches)
|
||||
each_ns.Bind(_SC("KeyBind"), Table(vm)
|
||||
.Func(_SC("Active"), &Entity< CKeyBind >::EachActive)
|
||||
.Func(_SC("TagEquals"), &Entity< CKeyBind >::EachWhereTagEquals)
|
||||
.Func(_SC("TagBegins"), &Entity< CKeyBind >::EachWhereTagBegins)
|
||||
.Func(_SC("TagEnds"), &Entity< CKeyBind >::EachWhereTagEnds)
|
||||
.Func(_SC("TagContains"), &Entity< CKeyBind >::EachWhereTagContains)
|
||||
.Func(_SC("TagMatches"), &Entity< CKeyBind >::EachWhereTagMatches)
|
||||
);
|
||||
|
||||
each_ns.Bind(_SC("Object"), Table(vm)
|
||||
@ -784,13 +784,13 @@ void Register(HSQUIRRELVM vm)
|
||||
.Func(_SC("TagMatches"), &Entity< CCheckpoint >::EachWhereTagMatchesData)
|
||||
);
|
||||
|
||||
exeach_ns.Bind(_SC("Keybind"), Table(vm)
|
||||
.Func(_SC("Active"), &Entity< CKeybind >::EachActiveData)
|
||||
.Func(_SC("TagEquals"), &Entity< CKeybind >::EachWhereTagEqualsData)
|
||||
.Func(_SC("TagBegins"), &Entity< CKeybind >::EachWhereTagBeginsData)
|
||||
.Func(_SC("TagEnds"), &Entity< CKeybind >::EachWhereTagEndsData)
|
||||
.Func(_SC("TagContains"), &Entity< CKeybind >::EachWhereTagContainsData)
|
||||
.Func(_SC("TagMatches"), &Entity< CKeybind >::EachWhereTagMatchesData)
|
||||
exeach_ns.Bind(_SC("KeyBind"), Table(vm)
|
||||
.Func(_SC("Active"), &Entity< CKeyBind >::EachActiveData)
|
||||
.Func(_SC("TagEquals"), &Entity< CKeyBind >::EachWhereTagEqualsData)
|
||||
.Func(_SC("TagBegins"), &Entity< CKeyBind >::EachWhereTagBeginsData)
|
||||
.Func(_SC("TagEnds"), &Entity< CKeyBind >::EachWhereTagEndsData)
|
||||
.Func(_SC("TagContains"), &Entity< CKeyBind >::EachWhereTagContainsData)
|
||||
.Func(_SC("TagMatches"), &Entity< CKeyBind >::EachWhereTagMatchesData)
|
||||
);
|
||||
|
||||
exeach_ns.Bind(_SC("Object"), Table(vm)
|
||||
@ -856,13 +856,13 @@ void Register(HSQUIRRELVM vm)
|
||||
.Func(_SC("TagMatches"), &Entity< CCheckpoint >::CountWhereTagMatches)
|
||||
);
|
||||
|
||||
count_ns.Bind(_SC("Keybind"), Table(vm)
|
||||
.Func(_SC("Active"), &Entity< CKeybind >::CountActive)
|
||||
.Func(_SC("TagEquals"), &Entity< CKeybind >::CountWhereTagEquals)
|
||||
.Func(_SC("TagBegins"), &Entity< CKeybind >::CountWhereTagBegins)
|
||||
.Func(_SC("TagEnds"), &Entity< CKeybind >::CountWhereTagEnds)
|
||||
.Func(_SC("TagContains"), &Entity< CKeybind >::CountWhereTagContains)
|
||||
.Func(_SC("TagMatches"), &Entity< CKeybind >::CountWhereTagMatches)
|
||||
count_ns.Bind(_SC("KeyBind"), Table(vm)
|
||||
.Func(_SC("Active"), &Entity< CKeyBind >::CountActive)
|
||||
.Func(_SC("TagEquals"), &Entity< CKeyBind >::CountWhereTagEquals)
|
||||
.Func(_SC("TagBegins"), &Entity< CKeyBind >::CountWhereTagBegins)
|
||||
.Func(_SC("TagEnds"), &Entity< CKeyBind >::CountWhereTagEnds)
|
||||
.Func(_SC("TagContains"), &Entity< CKeyBind >::CountWhereTagContains)
|
||||
.Func(_SC("TagMatches"), &Entity< CKeyBind >::CountWhereTagMatches)
|
||||
);
|
||||
|
||||
count_ns.Bind(_SC("Object"), Table(vm)
|
||||
|
Reference in New Issue
Block a user