mirror of
https://github.com/VCMP-SqMod/SqMod.git
synced 2024-11-08 00:37:15 +01:00
Restructure the whole plugin development kit.
This commit is contained in:
parent
acbca01e7a
commit
47f71625d8
@ -7,7 +7,6 @@ set(CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake)
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# Several plugin options
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option(BUILTIN_RUNTIMES "Include the MinGW runtime into the binary itself." ON)
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option(FORCE_32BIT_BIN "Create a 32-bit executable binary if the compiler defaults to 64-bit." OFF)
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option(PLUGIN_DEVEL "Switch to plugin development." OFF)
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option(ENABLE_MYSQL "Enable the MySQL library." OFF)
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option(ENABLE_API21 "Build for 2.1 API." OFF)
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@ -40,18 +39,7 @@ endif()
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if(UNIX)
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set(CMAKE_POSITION_INDEPENDENT_CODE ON)
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endif()
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# Include VCMP library
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add_subdirectory(vcmp)
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# Include Squirrel library
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add_subdirectory(squirrel)
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# Include Squat library
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add_subdirectory(sqrat)
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# Include SDK library
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add_subdirectory(sdk)
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if(PLUGIN_DEVEL)
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# Include Sample module
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add_subdirectory(hello)
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else()
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# Include Module library
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add_subdirectory(module)
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endif()
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# Include Module library
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add_subdirectory(module)
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@ -1,34 +0,0 @@
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# Create the Squirrel module
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add_library(SqHello MODULE Module.cpp
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Common.hpp Common.cpp
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)
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# Compile definitions
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target_compile_definitions(SqHello PUBLIC SQMOD_PLUGIN_API=1)
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# Determine if build mode
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if(CMAKE_BUILD_TYPE MATCHES Release)
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target_compile_definitions(SqHello PRIVATE NDEBUG=1)
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else()
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target_compile_definitions(SqHello PRIVATE _DEBUG=1 SQMOD_EXCEPTLOC=1)
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endif()
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# Link to base libraries
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target_link_libraries(SqHello VCMP SquirrelAPI Sqrat SqSDK)
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# Don't prefix the module binary.
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set_target_properties(SqHello PROPERTIES PREFIX "")
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# Custmize module binary name/
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if(WIN32)
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if(CMAKE_SIZEOF_VOID_P EQUAL 8 AND NOT FORCE_32BIT_BIN)
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set_target_properties(SqHello PROPERTIES OUTPUT_NAME "mod_hello_64")
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else()
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set_target_properties(SqHello PROPERTIES OUTPUT_NAME "mod_hello_32")
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endif()
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else(WIN32)
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if(CMAKE_SIZEOF_VOID_P EQUAL 8 AND NOT FORCE_32BIT_BIN)
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set_target_properties(SqHello PROPERTIES OUTPUT_NAME "mod_hello_64")
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else()
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set_target_properties(SqHello PROPERTIES OUTPUT_NAME "mod_hello_32")
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endif()
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endif(WIN32)
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# Include current directory in the search path
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target_include_directories(SqHello PRIVATE ${CMAKE_CURRENT_LIST_DIR})
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# Copy module into the plugins folder
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add_custom_command(TARGET SqHello POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different $<TARGET_FILE:SqHello> "${PROJECT_SOURCE_DIR}/bin/plugins")
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273
hello/Common.cpp
273
hello/Common.cpp
@ -1,273 +0,0 @@
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// ------------------------------------------------------------------------------------------------
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#include "Common.hpp"
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// ------------------------------------------------------------------------------------------------
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#ifdef SQMOD_OS_WINDOWS
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#include <windows.h>
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#endif // SQMOD_OS_WINDOWS
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// ------------------------------------------------------------------------------------------------
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#include <cstdarg>
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// ------------------------------------------------------------------------------------------------
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namespace SqMod {
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// ------------------------------------------------------------------------------------------------
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PluginFuncs* _Func = nullptr;
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PluginCallbacks* _Clbk = nullptr;
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PluginInfo* _Info = nullptr;
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/* ------------------------------------------------------------------------------------------------
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* Common buffers to reduce memory allocations. To be immediately copied upon return!
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*/
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static SQChar g_Buffer[4096];
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// ------------------------------------------------------------------------------------------------
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void SqThrowF(const SQChar * str, ...)
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{
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// Initialize the argument list
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va_list args;
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va_start (args, str);
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// Write the requested contents
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if (std::vsnprintf(g_Buffer, sizeof(g_Buffer), str, args) < 0)
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{
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// Write a generic message at least
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std::strcpy(g_Buffer, "Unknown error has occurred");
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}
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// Finalize the argument list
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va_end(args);
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// Throw the exception with the resulted message
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throw Sqrat::Exception(g_Buffer); // NOLINT(hicpp-exception-baseclass,cert-err60-cpp)
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}
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/* ------------------------------------------------------------------------------------------------
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* Raw console message output.
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*/
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static inline void OutputMessageImpl(const SQChar * msg, va_list args)
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{
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#ifdef SQMOD_OS_WINDOWS
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HANDLE hstdout = GetStdHandle(STD_OUTPUT_HANDLE);
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CONSOLE_SCREEN_BUFFER_INFO csb_before;
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GetConsoleScreenBufferInfo( hstdout, &csb_before);
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SetConsoleTextAttribute(hstdout, FOREGROUND_GREEN);
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std::printf("[SQMOD] ");
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SetConsoleTextAttribute(hstdout, FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_RED | FOREGROUND_INTENSITY); // NOLINT(hicpp-signed-bitwise)
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std::vprintf(msg, args);
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std::puts("");
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SetConsoleTextAttribute(hstdout, csb_before.wAttributes);
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#else
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std::printf("\033[21;32m[SQMOD]\033[0m");
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std::vprintf(msg, args);
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std::puts("");
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#endif // SQMOD_OS_WINDOWS
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}
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/* ------------------------------------------------------------------------------------------------
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* Raw console error output.
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*/
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static inline void OutputErrorImpl(const SQChar * msg, va_list args)
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{
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#ifdef SQMOD_OS_WINDOWS
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HANDLE hstdout = GetStdHandle(STD_OUTPUT_HANDLE);
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CONSOLE_SCREEN_BUFFER_INFO csb_before;
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GetConsoleScreenBufferInfo( hstdout, &csb_before);
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SetConsoleTextAttribute(hstdout, FOREGROUND_RED | FOREGROUND_INTENSITY); // NOLINT(hicpp-signed-bitwise)
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std::printf("[SQMOD] ");
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SetConsoleTextAttribute(hstdout, FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_RED | FOREGROUND_INTENSITY); // NOLINT(hicpp-signed-bitwise)
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std::vprintf(msg, args);
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std::puts("");
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SetConsoleTextAttribute(hstdout, csb_before.wAttributes);
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#else
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std::printf("\033[21;91m[SQMOD]\033[0m");
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std::vprintf(msg, args);
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std::puts("");
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#endif // SQMOD_OS_WINDOWS
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}
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// ------------------------------------------------------------------------------------------------
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void OutputDebug(const SQChar * msg, ...)
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{
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#ifdef _DEBUG
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// Initialize the arguments list
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va_list args;
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va_start(args, msg);
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// Call the output function
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OutputMessageImpl(msg, args);
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// Finalize the arguments list
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va_end(args);
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#else
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SQMOD_UNUSED_VAR(msg);
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#endif
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}
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// ------------------------------------------------------------------------------------------------
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void OutputMessage(const SQChar * msg, ...)
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{
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// Initialize the arguments list
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va_list args;
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va_start(args, msg);
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// Call the output function
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OutputMessageImpl(msg, args);
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// Finalize the arguments list
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va_end(args);
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}
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// ------------------------------------------------------------------------------------------------
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void OutputError(const SQChar * msg, ...)
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{
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// Initialize the arguments list
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va_list args;
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va_start(args, msg);
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// Call the output function
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OutputErrorImpl(msg, args);
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// Finalize the arguments list
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va_end(args);
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}
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// ------------------------------------------------------------------------------------------------
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bool CheckModuleAPIVer(const SQChar * ver, const SQChar * mod)
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{
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// Obtain the numeric representation of the API version
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const long int vernum = std::strtol(ver, nullptr, 10);
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// Check against version mismatch
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if (vernum == SQMOD_API_VER)
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{
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return true;
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}
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// Log the incident
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OutputError("API version mismatch on %s", mod);
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OutputMessage("=> Requested: %ld Have: %ld", vernum, SQMOD_API_VER);
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// Invoker should not attempt to communicate through the module API
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return false;
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}
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// ------------------------------------------------------------------------------------------------
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bool CheckModuleOrder(PluginFuncs * vcapi, uint32_t mod_id, const SQChar * mod)
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{
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// Make sure a valid server API was provided
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if (!vcapi)
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{
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OutputError("Invalid pointer to server API structure");
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// Validation failed!
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return false;
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}
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// Attempt to find the host plug-in identifier
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const int plugin_id = vcapi->FindPlugin(SQMOD_HOST_NAME);
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// See if our module was loaded after the host plug-in
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if (plugin_id < 0)
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{
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OutputError("%s: could find the host plug-in", mod);
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// Validation failed!
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return false;
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}
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// Should never reach this point but just in case
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else if (static_cast< uint32_t >(plugin_id) > mod_id)
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{
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OutputError("%s: loaded after the host plug-in", mod);
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// Validation failed!
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return false;
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}
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// Loaded in the correct order
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return true;
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}
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// ------------------------------------------------------------------------------------------------
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void ImportModuleAPI(PluginFuncs * vcapi, const SQChar * mod)
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{
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// Make sure a valid server API was provided
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if (!vcapi)
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{
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STHROWF("%s: Invalid pointer to server API structure", mod);
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}
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size_t exports_struct_size;
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// Attempt to find the host plug-in identifier
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int plugin_id = vcapi->FindPlugin(SQMOD_HOST_NAME);
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// Validate the obtained plug-in identifier
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if (plugin_id < 0)
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{
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STHROWF("%s: Unable to obtain the host plug-in identifier", mod);
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}
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// Attempt to retrieve the host plug-in exports
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const void ** raw_plugin_exports = vcapi->GetPluginExports(plugin_id, &exports_struct_size);
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// See if the size of the exports structure matches
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if (exports_struct_size <= 0)
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{
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STHROWF("%s: Incompatible host plug-in exports structure", mod);
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}
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// See if we have any exports from the host plug-in
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else if (raw_plugin_exports == nullptr)
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{
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STHROWF("%s: Unable to obtain pointer host plug-in exports", mod);
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}
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// Obtain pointer to the exports structure
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const SQMODEXPORTS * plugin_exports = *reinterpret_cast< const SQMODEXPORTS ** >(raw_plugin_exports);
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// See if we have a valid pointer to the exports structure
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if (plugin_exports == nullptr)
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{
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STHROWF("%s: Invalid pointer to host plug-in exports structure", mod);
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}
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else if (plugin_exports->PopulateModuleAPI == nullptr || plugin_exports->PopulateSquirrelAPI == nullptr)
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{
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STHROWF("%s: Invalid pointer to host plug-in import functions", mod);
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}
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// Prepare a structure to obtain the module API
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SQMODAPI sqmodapi;
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// Attempt to populate the structure
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switch (plugin_exports->PopulateModuleAPI(&sqmodapi, sizeof(SQMODAPI)))
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{
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case -1: STHROWF("%s: Incompatible module API structure", mod);
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// fall through
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case 0: STHROWF("%s: Invalid pointer to module API structure", mod);
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}
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// Prepare a structure to obtain the squirrel API
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SQLIBAPI sqlibapi;
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// Attempt to populate the structure
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switch (plugin_exports->PopulateSquirrelAPI(&sqlibapi, sizeof(SQLIBAPI)))
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{
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case -1: STHROWF("%s: Incompatible squirrel API structure", mod);
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// fall through
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case 0: STHROWF("%s: Invalid pointer to squirrel API structure", mod);
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}
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// Attempt to expand the obtained API
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if (!sqmod_api_expand(&sqmodapi))
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{
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// Collapse the API first
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sqmod_api_collapse();
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// Now it's safe to throw the exception
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STHROWF("%s: Unable to expand module API structure", mod);
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}
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else if (!sqlib_api_expand(&sqlibapi))
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{
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// Collapse the API first
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sqmod_api_collapse();
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sqlib_api_collapse();
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// Now it's safe to throw the exception
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STHROWF("%s: Unable to expand module API structure", mod);
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}
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}
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// ------------------------------------------------------------------------------------------------
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int SampleFunction()
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{
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OutputMessage("Hello from the sample plug-in function!");
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return rand();
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}
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// ------------------------------------------------------------------------------------------------
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void SampleType::SampleMethod() const
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{
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OutputMessage("I have the values %d and %d", m_MyVal, mMyNum);
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}
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} // Namespace:: SqMod
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153
hello/Common.hpp
153
hello/Common.hpp
@ -1,153 +0,0 @@
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#ifndef _SQSAMPLE_COMMON_HPP_
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#define _SQSAMPLE_COMMON_HPP_
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// ------------------------------------------------------------------------------------------------
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#include <SqMod.h>
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#include <sqrat.h>
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#include <vcmp.h>
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// ------------------------------------------------------------------------------------------------
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#include <cstddef>
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#include <cstdint>
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#include <cassert>
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#include <string>
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// ------------------------------------------------------------------------------------------------
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namespace SqMod {
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// ------------------------------------------------------------------------------------------------
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using namespace Sqrat;
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/* ------------------------------------------------------------------------------------------------
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* SOFTWARE INFORMATION
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*/
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#define SQSAMPLE_NAME "Squirrel Sample Module"
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#define SQSAMPLE_AUTHOR "Sandu Liviu Catalin (S.L.C)"
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#define SQSAMPLE_COPYRIGHT "Copyright (C) 2018 Sandu Liviu Catalin"
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#define SQSAMPLE_HOST_NAME "SqModSampleHost"
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#define SQSAMPLE_VERSION 001
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#define SQSAMPLE_VERSION_STR "0.0.1"
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#define SQSAMPLE_VERSION_MAJOR 0
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#define SQSAMPLE_VERSION_MINOR 0
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#define SQSAMPLE_VERSION_PATCH 1
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/* ------------------------------------------------------------------------------------------------
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* LOGGING LOCATION
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*/
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#define SQMOD_TRUESTRINGIZE(x) #x
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#define SQMOD_STRINGIZEWRAP(x) SQMOD_TRUESTRINGIZE(x)
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#if defined(_DEBUG) || defined(SQMOD_EXCEPTLOC)
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#define SQMOD_MSGLOC(m) (m " =>[" __FILE__ ":" SQMOD_STRINGIZEWRAP(__LINE__) "] ")
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#else
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#define SQMOD_MSGLOC(m) (m)
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#endif // _DEBUG
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/* ------------------------------------------------------------------------------------------------
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* EXCEPTION THROWING
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*/
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#if defined(_DEBUG) || defined(SQMOD_EXCEPTLOC)
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#define STHROW(e, m, ...) throw e(m " =>[" __FILE__ ":" SQMOD_STRINGIZEWRAP(__LINE__) "] ", ##__VA_ARGS__)
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#define STHROWF(m, ...) SqThrowF(m " =>[" __FILE__ ":" SQMOD_STRINGIZEWRAP(__LINE__) "] ", ##__VA_ARGS__)
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#define STHROWLASTF(m, ...) SqThrowLastF(m " =>[" __FILE__ ":" SQMOD_STRINGIZEWRAP(__LINE__) "] ", ##__VA_ARGS__)
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#else
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#define STHROW(e, m, ...) throw e(m, ##__VA_ARGS__)
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#define STHROWF(m, ...) SqThrowF(m, ##__VA_ARGS__)
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#define STHROWLASTF(m, ...) SqThrowLastF(m, ##__VA_ARGS__)
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#endif // _DEBUG
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/* ------------------------------------------------------------------------------------------------
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* GENERAL RESPONSES
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*/
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#define SQMOD_SUCCESS 1
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#define SQMOD_FAILURE 0
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#define SQMOD_UNKNOWN (-1)
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/* ------------------------------------------------------------------------------------------------
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* Proxies to communicate with the server.
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*/
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extern PluginFuncs* _Func;
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extern PluginCallbacks* _Clbk;
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extern PluginInfo* _Info;
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/* ------------------------------------------------------------------------------------------------
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* Generate a formatted string and throw it as a sqrat exception.
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*/
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void SqThrowF(const char * str, ...);
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/* ------------------------------------------------------------------------------------------------
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* Output a message only if the _DEBUG was defined.
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*/
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void OutputDebug(const SQChar * msg, ...);
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/* ------------------------------------------------------------------------------------------------
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* Output a formatted user message to the console.
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*/
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void OutputMessage(const SQChar * msg, ...);
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/* ------------------------------------------------------------------------------------------------
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* Output a formatted error message to the console.
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*/
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void OutputError(const SQChar * msg, ...);
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/* ------------------------------------------------------------------------------------------------
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* Validate the module API to make sure we don't run into issues.
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*/
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bool CheckModuleAPIVer(const SQChar * ver, const SQChar * mod);
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/* ------------------------------------------------------------------------------------------------
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* Make sure that the module was loaded after the host plug-in.
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*/
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bool CheckModuleOrder(PluginFuncs * vcapi, uint32_t mod_id, const SQChar * mod);
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/* ------------------------------------------------------------------------------------------------
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* Used by the modules to import the API from the host plug-in.
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*/
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void ImportModuleAPI(PluginFuncs * vcapi, const SQChar * mod);
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/* --------------------------------------------------------------------------------------------
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* Sample Plug-in API
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*/
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int SampleFunction();
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class SampleType
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{
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private:
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int m_MyVal;
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public:
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int mMyNum;
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SampleType()
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: m_MyVal(0), mMyNum(0)
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{
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}
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SampleType(int num)
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: m_MyVal(num * 2), mMyNum(num)
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{
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}
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int GetMyVal() const
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{
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return m_MyVal;
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}
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void SetMyVal(int val)
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{
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m_MyVal = val;
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}
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void SampleMethod() const;
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};
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||||
|
||||
} // Namespace:: SqMod
|
||||
|
||||
#endif // _SQSAMPLE_COMMON_HPP_
|
201
hello/Module.cpp
201
hello/Module.cpp
@ -1,201 +0,0 @@
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
#include "Common.hpp"
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
#include <cstdio>
|
||||
#include <cstdlib>
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
namespace SqMod {
|
||||
|
||||
/* ------------------------------------------------------------------------------------------------
|
||||
* Register the module API under the obtained virtual machine.
|
||||
*/
|
||||
static bool RegisterAPI(HSQUIRRELVM vm)
|
||||
{
|
||||
// Make sure there's a valid virtual machine before proceeding
|
||||
if (!vm)
|
||||
{
|
||||
OutputError("%s: Cannot register API without a valid virtual machine", SQSAMPLE_NAME);
|
||||
// Registration failed
|
||||
return false;
|
||||
}
|
||||
|
||||
RootTable(vm).Bind(_SC("SampleType"),
|
||||
Class< SampleType >(vm, _SC("SampleType"))
|
||||
.Ctor()
|
||||
.Ctor< int >()
|
||||
.Var(_SC("MyNum"), &SampleType::mMyNum)
|
||||
.Prop(_SC("MyVal"), &SampleType::GetMyVal, &SampleType::SetMyVal)
|
||||
.Func(_SC("SampleMethod"), &SampleType::SampleMethod)
|
||||
);
|
||||
|
||||
RootTable(vm).Func(_SC("SampleFunction"), &SampleFunction);
|
||||
|
||||
// Registration was successful
|
||||
return true;
|
||||
}
|
||||
|
||||
/* ------------------------------------------------------------------------------------------------
|
||||
* Load the module on the virtual machine provided by the host module.
|
||||
*/
|
||||
static bool OnSquirrelLoad()
|
||||
{
|
||||
// Make sure that we have a valid module API
|
||||
if (!SqMod_GetSquirrelVM)
|
||||
{
|
||||
OutputError("%s: Cannot obtain the Squirrel virtual machine without the module API", SQSAMPLE_NAME);
|
||||
// Unable to proceed!
|
||||
return false;
|
||||
}
|
||||
// Obtain the Squirrel virtual machine from the host plug-in
|
||||
DefaultVM::Set(SqMod_GetSquirrelVM());
|
||||
// Make sure that a valid virtual machine exists
|
||||
if (!DefaultVM::Get())
|
||||
{
|
||||
OutputError("%s: Squirrel virtual machine obtained from the host plug-in is invalid", SQSAMPLE_NAME);
|
||||
// Unable to proceed!
|
||||
return false;
|
||||
}
|
||||
// Register the module API
|
||||
if (RegisterAPI(DefaultVM::Get()))
|
||||
{
|
||||
OutputMessage("Registered: %s", SQSAMPLE_NAME);
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
// At this point, the module was successfully loaded
|
||||
return true;
|
||||
}
|
||||
|
||||
/* ------------------------------------------------------------------------------------------------
|
||||
* The virtual machine is about to be terminated and script resources should be released.
|
||||
*/
|
||||
static void OnSquirrelTerminate()
|
||||
{
|
||||
OutputMessage("Terminating: %s", SQSAMPLE_NAME);
|
||||
// Release script resources...
|
||||
}
|
||||
|
||||
/* ------------------------------------------------------------------------------------------------
|
||||
* The virtual machined is about to be closed. Last chance to release anything manually.
|
||||
*/
|
||||
static void OnSquirrelClosing()
|
||||
{
|
||||
// Nothing to release manually...
|
||||
}
|
||||
|
||||
/* ------------------------------------------------------------------------------------------------
|
||||
* The virtual machined was closed and all memory associated with it was released.
|
||||
*/
|
||||
static void OnSquirrelReleased()
|
||||
{
|
||||
// Release the current virtual machine, if any
|
||||
DefaultVM::Set(nullptr);
|
||||
}
|
||||
|
||||
/* ------------------------------------------------------------------------------------------------
|
||||
* React to command sent by other plug-ins.
|
||||
*/
|
||||
static uint8_t OnPluginCommand(uint32_t command_identifier, const char * message)
|
||||
{
|
||||
switch(command_identifier)
|
||||
{
|
||||
case SQMOD_INITIALIZE_CMD:
|
||||
{
|
||||
if (CheckModuleAPIVer(message, SQSAMPLE_NAME))
|
||||
{
|
||||
try
|
||||
{
|
||||
ImportModuleAPI(_Func, SQSAMPLE_NAME);
|
||||
}
|
||||
catch (const Sqrat::Exception & e)
|
||||
{
|
||||
OutputError("%s", e.what());
|
||||
// Failed to initialize
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
} break;
|
||||
case SQMOD_LOAD_CMD:
|
||||
{
|
||||
return OnSquirrelLoad();
|
||||
} break;
|
||||
case SQMOD_TERMINATE_CMD:
|
||||
{
|
||||
OnSquirrelTerminate();
|
||||
} break;
|
||||
case SQMOD_CLOSING_CMD:
|
||||
{
|
||||
OnSquirrelClosing();
|
||||
} break;
|
||||
case SQMOD_RELEASED_CMD:
|
||||
{
|
||||
OnSquirrelReleased();
|
||||
} break;
|
||||
default: break;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
/* ------------------------------------------------------------------------------------------------
|
||||
* The server was initialized and this plug-in was loaded successfully.
|
||||
*/
|
||||
static uint8_t OnServerInitialise()
|
||||
{
|
||||
return 1; // Initialization was successful
|
||||
}
|
||||
|
||||
/* ------------------------------------------------------------------------------------------------
|
||||
* The server is about to shutdown gracefully.
|
||||
*/
|
||||
static void OnServerShutdown(void)
|
||||
{
|
||||
// The server may still send callbacks
|
||||
_Clbk->OnServerInitialise = nullptr;
|
||||
_Clbk->OnServerShutdown = nullptr;
|
||||
_Clbk->OnPluginCommand = nullptr;
|
||||
}
|
||||
|
||||
} // Namespace:: SqMod
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
SQMOD_API_EXPORT unsigned int VcmpPluginInit(PluginFuncs * functions, PluginCallbacks * callbacks, PluginInfo * info)
|
||||
{
|
||||
using namespace SqMod;
|
||||
// Output plug-in header
|
||||
puts("");
|
||||
OutputMessage("--------------------------------------------------------------------");
|
||||
OutputMessage("Plug-in: %s", SQSAMPLE_NAME);
|
||||
OutputMessage("Author: %s", SQSAMPLE_AUTHOR);
|
||||
OutputMessage("Legal: %s", SQSAMPLE_COPYRIGHT);
|
||||
OutputMessage("--------------------------------------------------------------------");
|
||||
puts("");
|
||||
// Make sure that the module was loaded after the host plug-in
|
||||
if (!CheckModuleOrder(functions, info->pluginId, SQSAMPLE_NAME))
|
||||
{
|
||||
return SQMOD_FAILURE;
|
||||
}
|
||||
// Store server proxies
|
||||
_Func = functions;
|
||||
_Clbk = callbacks;
|
||||
_Info = info;
|
||||
// Assign plug-in version
|
||||
_Info->pluginVersion = SQSAMPLE_VERSION;
|
||||
_Info->apiMajorVersion = PLUGIN_API_MAJOR;
|
||||
_Info->apiMinorVersion = PLUGIN_API_MINOR;
|
||||
// Assign the plug-in name
|
||||
std::snprintf(_Info->name, sizeof(_Info->name), "%s", SQSAMPLE_HOST_NAME);
|
||||
// Bind to the server callbacks
|
||||
_Clbk->OnServerInitialise = OnServerInitialise;
|
||||
_Clbk->OnServerShutdown = OnServerShutdown;
|
||||
_Clbk->OnPluginCommand = OnPluginCommand;
|
||||
// Notify that the plug-in was successfully loaded
|
||||
OutputMessage("Successfully loaded %s", SQSAMPLE_NAME);
|
||||
// Dummy spacing
|
||||
puts("");
|
||||
// Done!
|
||||
return SQMOD_SUCCESS;
|
||||
}
|
@ -66,6 +66,30 @@ extern void LogSWrn(CCStr fmt, ...) SQMOD_FORMAT_ATTR(printf, 1, 2);
|
||||
extern void LogSErr(CCStr fmt, ...) SQMOD_FORMAT_ATTR(printf, 1, 2);
|
||||
extern void LogSFtl(CCStr fmt, ...) SQMOD_FORMAT_ATTR(printf, 1, 2);
|
||||
|
||||
/* ------------------------------------------------------------------------------------------------
|
||||
* Forward declarations of the logging functions to avoid including the logger everywhere.
|
||||
* Primary logging functions.
|
||||
*/
|
||||
extern void LogDbgV(CCStr fmt, va_list vlist);
|
||||
extern void LogUsrV(CCStr fmt, va_list vlist);
|
||||
extern void LogScsV(CCStr fmt, va_list vlist);
|
||||
extern void LogInfV(CCStr fmt, va_list vlist);
|
||||
extern void LogWrnV(CCStr fmt, va_list vlist);
|
||||
extern void LogErrV(CCStr fmt, va_list vlist);
|
||||
extern void LogFtlV(CCStr fmt, va_list vlist);
|
||||
|
||||
/* ------------------------------------------------------------------------------------------------
|
||||
* Forward declarations of the logging functions to avoid including the logger everywhere.
|
||||
* Secondary logging functions.
|
||||
*/
|
||||
extern void LogSDbgV(CCStr fmt, va_list vlist);
|
||||
extern void LogSUsrV(CCStr fmt, va_list vlist);
|
||||
extern void LogSScsV(CCStr fmt, va_list vlist);
|
||||
extern void LogSInfV(CCStr fmt, va_list vlist);
|
||||
extern void LogSWrnV(CCStr fmt, va_list vlist);
|
||||
extern void LogSErrV(CCStr fmt, va_list vlist);
|
||||
extern void LogSFtlV(CCStr fmt, va_list vlist);
|
||||
|
||||
/* ------------------------------------------------------------------------------------------------
|
||||
* Forward declarations of the logging functions to avoid including the logger everywhere.
|
||||
* Primary conditional logging functions.
|
||||
|
@ -73,10 +73,8 @@ add_library(SqModule MODULE
|
||||
Misc/Vehicle.cpp Misc/Vehicle.hpp
|
||||
Misc/Weapon.cpp Misc/Weapon.hpp
|
||||
)
|
||||
# Link to base libraries
|
||||
target_link_libraries(SqModule VCMP Squirrel Sqrat SqSDKAPI)
|
||||
# Link to third-party libraries
|
||||
target_link_libraries(SqModule SimpleINI HashLib B64Lib AES256Lib WhirlpoolLib TinyDir PUGIXML SQLite MaxmindDB SimpleSocket)
|
||||
# Link to libraries
|
||||
target_link_libraries(SqModule SqModSDK SimpleINI HashLib B64Lib AES256Lib WhirlpoolLib TinyDir PUGIXML SQLite MaxmindDB SimpleSocket)
|
||||
# Link to mysql client library
|
||||
if(ENABLE_MYSQL)
|
||||
# Include the implementation
|
||||
|
@ -16,12 +16,12 @@
|
||||
#include "Entity/Vehicle.hpp"
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
#include <SqMod.h>
|
||||
#include <sqstdio.h>
|
||||
#include <sqstdblob.h>
|
||||
#include <sqstdmath.h>
|
||||
#include <sqstdsystem.h>
|
||||
#include <sqstdstring.h>
|
||||
#include <sqmodapi.h>
|
||||
#include <SimpleIni.h>
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
@ -680,6 +680,32 @@ SQMOD_LOG(LogSWrn, LOGL_WRN, true)
|
||||
SQMOD_LOG(LogSErr, LOGL_ERR, true)
|
||||
SQMOD_LOG(LogSFtl, LOGL_FTL, true)
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
#define SQMOD_VLOG(N_, L_, S_) /*
|
||||
*/ void N_(CCStr fmt, va_list vlist) /*
|
||||
*/ { /*
|
||||
*/ Logger::Get().Send(L_, S_, fmt, vlist); /*
|
||||
*/ } /*
|
||||
*/
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
SQMOD_VLOG(LogDbgV, LOGL_DBG, false)
|
||||
SQMOD_VLOG(LogUsrV, LOGL_USR, false)
|
||||
SQMOD_VLOG(LogScsV, LOGL_SCS, false)
|
||||
SQMOD_VLOG(LogInfV, LOGL_INF, false)
|
||||
SQMOD_VLOG(LogWrnV, LOGL_WRN, false)
|
||||
SQMOD_VLOG(LogErrV, LOGL_ERR, false)
|
||||
SQMOD_VLOG(LogFtlV, LOGL_FTL, false)
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
SQMOD_VLOG(LogSDbgV, LOGL_DBG, true)
|
||||
SQMOD_VLOG(LogSUsrV, LOGL_USR, true)
|
||||
SQMOD_VLOG(LogSScsV, LOGL_SCS, true)
|
||||
SQMOD_VLOG(LogSInfV, LOGL_INF, true)
|
||||
SQMOD_VLOG(LogSWrnV, LOGL_WRN, true)
|
||||
SQMOD_VLOG(LogSErrV, LOGL_ERR, true)
|
||||
SQMOD_VLOG(LogSFtlV, LOGL_FTL, true)
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
#define SQMOD_CLOG(N_, L_, S_) /*
|
||||
*/bool N_(bool c, CCStr fmt, ...) /*
|
||||
|
@ -1,11 +1,13 @@
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
#include "Logger.hpp"
|
||||
#include "Core.hpp"
|
||||
#include "SqMod.h"
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
#include <cstdio>
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
#include <sqmodapi.h>
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
#ifdef SQMOD_OS_WINDOWS
|
||||
#include <Winsock2.h>
|
||||
|
@ -8,7 +8,7 @@
|
||||
#include <sqstdio.h>
|
||||
#include <sqstdblob.h>
|
||||
#include <sqstdstring.h>
|
||||
#include <SqMod.h>
|
||||
#include <sqmodapi.h>
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
namespace SqMod {
|
||||
@ -61,6 +61,20 @@ static int32_t SqExport_PopulateModuleAPI(HSQMODAPI api, size_t size)
|
||||
api->LogSWrn = LogSWrn;
|
||||
api->LogSErr = LogSErr;
|
||||
api->LogSFtl = LogSFtl;
|
||||
api->LogDbgV = LogDbgV;
|
||||
api->LogUsrV = LogUsrV;
|
||||
api->LogScsV = LogScsV;
|
||||
api->LogInfV = LogInfV;
|
||||
api->LogWrnV = LogWrnV;
|
||||
api->LogErrV = LogErrV;
|
||||
api->LogFtlV = LogFtlV;
|
||||
api->LogSDbgV = LogSDbgV;
|
||||
api->LogSUsrV = LogSUsrV;
|
||||
api->LogSScsV = LogSScsV;
|
||||
api->LogSInfV = LogSInfV;
|
||||
api->LogSWrnV = LogSWrnV;
|
||||
api->LogSErrV = LogSErrV;
|
||||
api->LogSFtlV = LogSFtlV;
|
||||
|
||||
//script loading
|
||||
api->LoadScript = SqModImpl_LoadScript;
|
||||
|
2
sdk
2
sdk
@ -1 +1 @@
|
||||
Subproject commit 7d240a80294f09e877f82ba7818103ffa2104815
|
||||
Subproject commit 0d7324fda957ed56531d94e8871b8e90e8b1288a
|
@ -1,8 +0,0 @@
|
||||
# Create the VCMP library
|
||||
add_library(VCMP STATIC vcmp.h vcmp.c vcmp20.h vcmp21.h)
|
||||
# Checkf for API version
|
||||
if (ENABLE_API21)
|
||||
target_compile_definitions(VCMP PUBLIC VCMP_SDK_2_1=1)
|
||||
endif()
|
||||
# Library includes
|
||||
target_include_directories(VCMP PUBLIC ${CMAKE_CURRENT_LIST_DIR})
|
@ -1 +0,0 @@
|
||||
#include <vcmp.h>
|
@ -1,8 +0,0 @@
|
||||
#pragma once
|
||||
//#define VCMP_SDK_2_1
|
||||
// Choose which SDK to use
|
||||
#ifdef VCMP_SDK_2_1
|
||||
#include "vcmp21.h"
|
||||
#else
|
||||
#include "vcmp20.h"
|
||||
#endif
|
975
vcmp/vcmp20.h
975
vcmp/vcmp20.h
@ -1,975 +0,0 @@
|
||||
/*
|
||||
Project: Vice City Multiplayer 0.4 Server / Plugin Kit
|
||||
File: plugin.h
|
||||
|
||||
Copyright 2011-2016 Ago Allikmaa (maxorator)
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
typedef struct {
|
||||
uint32_t structSize;
|
||||
char serverName[128];
|
||||
uint32_t maxPlayers;
|
||||
uint32_t port;
|
||||
uint32_t flags;
|
||||
} ServerSettings;
|
||||
|
||||
#define PLUGIN_API_MAJOR 2
|
||||
#define PLUGIN_API_MINOR 0
|
||||
|
||||
typedef struct {
|
||||
uint32_t structSize;
|
||||
uint32_t pluginId;
|
||||
char name[32];
|
||||
uint32_t pluginVersion;
|
||||
uint16_t apiMajorVersion;
|
||||
uint16_t apiMinorVersion;
|
||||
} PluginInfo;
|
||||
|
||||
typedef enum {
|
||||
vcmpErrorNone = 0,
|
||||
vcmpErrorNoSuchEntity = 1,
|
||||
vcmpErrorBufferTooSmall = 2,
|
||||
vcmpErrorTooLargeInput = 3,
|
||||
vcmpErrorArgumentOutOfBounds = 4,
|
||||
vcmpErrorNullArgument = 5,
|
||||
vcmpErrorPoolExhausted = 6,
|
||||
vcmpErrorInvalidName = 7,
|
||||
vcmpErrorRequestDenied = 8,
|
||||
forceSizeVcmpError = INT32_MAX
|
||||
} vcmpError;
|
||||
|
||||
typedef enum {
|
||||
vcmpEntityPoolVehicle = 1,
|
||||
vcmpEntityPoolObject = 2,
|
||||
vcmpEntityPoolPickup = 3,
|
||||
vcmpEntityPoolRadio = 4,
|
||||
vcmpEntityPoolBlip = 7,
|
||||
vcmpEntityPoolCheckPoint = 8,
|
||||
forceSizeVcmpEntityPool = INT32_MAX
|
||||
} vcmpEntityPool;
|
||||
|
||||
typedef enum {
|
||||
vcmpDisconnectReasonTimeout = 0,
|
||||
vcmpDisconnectReasonQuit = 1,
|
||||
vcmpDisconnectReasonKick = 2,
|
||||
vcmpDisconnectReasonCrash = 3,
|
||||
vcmpDisconnectReasonAntiCheat = 4,
|
||||
forceSizeVcmpDisconnectReason = INT32_MAX
|
||||
} vcmpDisconnectReason;
|
||||
|
||||
typedef enum {
|
||||
vcmpBodyPartBody = 0,
|
||||
vcmpBodyPartTorso = 1,
|
||||
vcmpBodyPartLeftArm = 2,
|
||||
vcmpBodyPartRightArm = 3,
|
||||
vcmpBodyPartLeftLeg = 4,
|
||||
vcmpBodyPartRightLeg = 5,
|
||||
vcmpBodyPartHead = 6,
|
||||
vcmpBodyPartInVehicle = 7,
|
||||
forceSizeVcmpBodyPart = INT32_MAX
|
||||
} vcmpBodyPart;
|
||||
|
||||
typedef enum {
|
||||
vcmpPlayerStateNone = 0,
|
||||
vcmpPlayerStateNormal = 1,
|
||||
vcmpPlayerStateAim = 2,
|
||||
vcmpPlayerStateDriver = 3,
|
||||
vcmpPlayerStatePassenger = 4,
|
||||
vcmpPlayerStateEnterDriver = 5,
|
||||
vcmpPlayerStateEnterPassenger = 6,
|
||||
vcmpPlayerStateExit = 7,
|
||||
vcmpPlayerStateUnspawned = 8,
|
||||
forceSizeVcmpPlayerState = INT32_MAX
|
||||
} vcmpPlayerState;
|
||||
|
||||
typedef enum {
|
||||
vcmpPlayerUpdateNormal = 0,
|
||||
vcmpPlayerUpdateAiming = 1,
|
||||
vcmpPlayerUpdateDriver = 2,
|
||||
vcmpPlayerUpdatePassenger = 3,
|
||||
forceSizeVcmpPlayerUpdate = INT32_MAX
|
||||
} vcmpPlayerUpdate;
|
||||
|
||||
typedef enum {
|
||||
vcmpPlayerVehicleOut = 0,
|
||||
vcmpPlayerVehicleEntering = 1,
|
||||
vcmpPlayerVehicleExiting = 2,
|
||||
vcmpPlayerVehicleIn = 3,
|
||||
forceSizeVcmpPlayerVehicle = INT32_MAX
|
||||
} vcmpPlayerVehicle;
|
||||
|
||||
typedef enum {
|
||||
vcmpVehicleSyncNone = 0,
|
||||
vcmpVehicleSyncDriver = 1,
|
||||
vcmpVehicleSyncPassenger = 3,
|
||||
vcmpVehicleSyncNear = 4,
|
||||
forceSizeVcmpVehicleSync = INT32_MAX
|
||||
} vcmpVehicleSync;
|
||||
|
||||
typedef enum {
|
||||
vcmpVehicleUpdateDriverSync = 0,
|
||||
vcmpVehicleUpdateOtherSync = 1,
|
||||
vcmpVehicleUpdatePosition = 2,
|
||||
vcmpVehicleUpdateHealth = 4,
|
||||
vcmpVehicleUpdateColour = 5,
|
||||
vcmpVehicleUpdateRotation = 6,
|
||||
forceSizeVcmpVehicleUpdate = INT32_MAX
|
||||
} vcmpVehicleUpdate;
|
||||
|
||||
typedef enum {
|
||||
vcmpServerOptionSyncFrameLimiter = 0,
|
||||
vcmpServerOptionFrameLimiter = 1,
|
||||
vcmpServerOptionTaxiBoostJump = 2,
|
||||
vcmpServerOptionDriveOnWater = 3,
|
||||
vcmpServerOptionFastSwitch = 4,
|
||||
vcmpServerOptionFriendlyFire = 5,
|
||||
vcmpServerOptionDisableDriveBy = 6,
|
||||
vcmpServerOptionPerfectHandling = 7,
|
||||
vcmpServerOptionFlyingCars = 8,
|
||||
vcmpServerOptionJumpSwitch = 9,
|
||||
vcmpServerOptionShowMarkers = 10,
|
||||
vcmpServerOptionOnlyShowTeamMarkers = 11,
|
||||
vcmpServerOptionStuntBike = 12,
|
||||
vcmpServerOptionShootInAir = 13,
|
||||
vcmpServerOptionShowNameTags = 14,
|
||||
vcmpServerOptionJoinMessages = 15,
|
||||
vcmpServerOptionDeathMessages = 16,
|
||||
vcmpServerOptionChatTagsEnabled = 17,
|
||||
vcmpServerOptionUseClasses = 18,
|
||||
vcmpServerOptionWallGlitch = 19,
|
||||
vcmpServerOptionDisableBackfaceCulling = 20,
|
||||
vcmpServerOptionDisableHeliBladeDamage = 21,
|
||||
forceSizeVcmpServerOption = INT32_MAX
|
||||
} vcmpServerOption;
|
||||
|
||||
typedef enum {
|
||||
vcmpPlayerOptionControllable = 0,
|
||||
vcmpPlayerOptionDriveBy = 1,
|
||||
vcmpPlayerOptionWhiteScanlines = 2,
|
||||
vcmpPlayerOptionGreenScanlines = 3,
|
||||
vcmpPlayerOptionWidescreen = 4,
|
||||
vcmpPlayerOptionShowMarkers = 5,
|
||||
vcmpPlayerOptionCanAttack = 6,
|
||||
vcmpPlayerOptionHasMarker = 7,
|
||||
vcmpPlayerOptionChatTagsEnabled = 8,
|
||||
vcmpPlayerOptionDrunkEffects = 9,
|
||||
forceSizeVcmpPlayerOption = INT32_MAX
|
||||
} vcmpPlayerOption;
|
||||
|
||||
typedef enum {
|
||||
vcmpVehicleOptionDoorsLocked = 0,
|
||||
vcmpVehicleOptionAlarm = 1,
|
||||
vcmpVehicleOptionLights = 2,
|
||||
vcmpVehicleOptionRadioLocked = 3,
|
||||
vcmpVehicleOptionGhost = 4,
|
||||
vcmpVehicleOptionSiren = 5,
|
||||
vcmpVehicleOptionSingleUse = 6,
|
||||
forceSizeVcmpVehicleOption = INT32_MAX
|
||||
} vcmpVehicleOption;
|
||||
|
||||
typedef enum {
|
||||
vcmpPickupOptionSingleUse = 0,
|
||||
forceSizeVcmpPickupOption = INT32_MAX
|
||||
} vcmpPickupOption;
|
||||
|
||||
typedef struct {
|
||||
uint32_t structSize;
|
||||
|
||||
/**
|
||||
* Plugin system
|
||||
*/
|
||||
|
||||
/* success */
|
||||
uint32_t (*GetServerVersion) (void);
|
||||
/* vcmpErrorNullArgument */
|
||||
vcmpError (*GetServerSettings) (ServerSettings* settings);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*ExportFunctions) (int32_t pluginId, const void** functionList, size_t size);
|
||||
/* success */
|
||||
uint32_t (*GetNumberOfPlugins) (void);
|
||||
/* vcmpErrorNoSuchEntity, vcmpErrorNullArgument */
|
||||
vcmpError (*GetPluginInfo) (int32_t pluginId, PluginInfo* pluginInfo);
|
||||
/* -1 == vcmpEntityNone */
|
||||
int32_t (*FindPlugin) (const char* pluginName);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
const void** (*GetPluginExports) (int32_t pluginId, size_t* exportCount);
|
||||
/* vcmpErrorNullArgument, vcmpErrorTooLargeInput */
|
||||
vcmpError (*SendPluginCommand) (uint32_t commandIdentifier, const char* format, ...);
|
||||
/* success */
|
||||
uint64_t (*GetTime) (void);
|
||||
/* vcmpErrorNullArgument, vcmpErrorTooLargeInput */
|
||||
vcmpError (*LogMessage) (const char* format, ...);
|
||||
/* success */
|
||||
vcmpError (*GetLastError) (void);
|
||||
|
||||
/**
|
||||
* Client messages
|
||||
*/
|
||||
|
||||
/* vcmpErrorNoSuchEntity, vcmpErrorNullArgument, vcmpErrorTooLargeInput */
|
||||
vcmpError (*SendClientScriptData) (int32_t playerId, const void* data, size_t size);
|
||||
/* vcmpErrorNoSuchEntity, vcmpErrorNullArgument, vcmpErrorTooLargeInput */
|
||||
vcmpError (*SendClientMessage) (int32_t playerId, uint32_t colour, const char* format, ...);
|
||||
/* vcmpErrorNoSuchEntity, vcmpErrorArgumentOutOfBounds, vcmpErrorNullArgument, vcmpErrorTooLargeInput */
|
||||
vcmpError (*SendGameMessage) (int32_t playerId, int32_t type, const char* format, ...);
|
||||
|
||||
/*
|
||||
* Server settings
|
||||
*/
|
||||
|
||||
/* vcmpErrorNullArgument, vcmpErrorTooLargeInput */
|
||||
vcmpError (*SetServerName) (const char* text);
|
||||
/* vcmpErrorNullArgument, vcmpErrorBufferTooSmall */
|
||||
vcmpError (*GetServerName) (char* buffer, size_t size);
|
||||
/* vcmpErrorArgumentOutOfBounds */
|
||||
vcmpError (*SetMaxPlayers) (uint32_t maxPlayers);
|
||||
/* success */
|
||||
uint32_t (*GetMaxPlayers) (void);
|
||||
/* vcmpErrorNullArgument, vcmpErrorTooLargeInput */
|
||||
vcmpError (*SetServerPassword) (const char* password);
|
||||
/* vcmpErrorNullArgument, vcmpErrorBufferTooSmall */
|
||||
vcmpError (*GetServerPassword) (char* buffer, size_t size);
|
||||
/* vcmpErrorNullArgument, vcmpErrorTooLargeInput */
|
||||
vcmpError (*SetGameModeText) (const char* gameMode);
|
||||
/* vcmpErrorNullArgument, vcmpErrorBufferTooSmall */
|
||||
vcmpError (*GetGameModeText) (char* buffer, size_t size);
|
||||
/* success */
|
||||
void (*ShutdownServer) (void);
|
||||
|
||||
/*
|
||||
* Game environment settings
|
||||
*/
|
||||
|
||||
/* vcmpErrorArgumentOutOfBounds */
|
||||
vcmpError (*SetServerOption) (vcmpServerOption option, uint8_t toggle);
|
||||
/* GetLastError: vcmpErrorArgumentOutOfBounds */
|
||||
uint8_t (*GetServerOption) (vcmpServerOption option);
|
||||
/* success */
|
||||
void (*SetWorldBounds) (float maxX, float minX, float maxY, float minY);
|
||||
/* success */
|
||||
void (*GetWorldBounds) (float* maxXOut, float* minXOut, float* maxYOut, float* minYOut);
|
||||
/* success */
|
||||
void (*SetWastedSettings) (uint32_t deathTimer, uint32_t fadeTimer, float fadeInSpeed, float fadeOutSpeed, uint32_t fadeColour, uint32_t corpseFadeStart, uint32_t corpseFadeTime);
|
||||
/* success */
|
||||
void (*GetWastedSettings) (uint32_t* deathTimerOut, uint32_t* fadeTimerOut, float* fadeInSpeedOut, float* fadeOutSpeedOut, uint32_t* fadeColourOut, uint32_t* corpseFadeStartOut, uint32_t* corpseFadeTimeOut);
|
||||
/* success */
|
||||
void (*SetTimeRate) (int32_t timeRate);
|
||||
/* success */
|
||||
int32_t (*GetTimeRate) (void);
|
||||
/* success */
|
||||
void (*SetHour) (int32_t hour);
|
||||
/* success */
|
||||
int32_t (*GetHour) (void);
|
||||
/* success */
|
||||
void (*SetMinute) (int32_t minute);
|
||||
/* success */
|
||||
int32_t (*GetMinute) (void);
|
||||
/* success */
|
||||
void (*SetWeather) (int32_t weather);
|
||||
/* success */
|
||||
int32_t (*GetWeather) (void);
|
||||
/* success */
|
||||
void (*SetGravity) (float gravity);
|
||||
/* success */
|
||||
float (*GetGravity) (void);
|
||||
/* success */
|
||||
void (*SetGameSpeed) (float gameSpeed);
|
||||
/* success */
|
||||
float (*GetGameSpeed) (void);
|
||||
/* success */
|
||||
void (*SetWaterLevel) (float waterLevel);
|
||||
/* success */
|
||||
float (*GetWaterLevel) (void);
|
||||
/* success */
|
||||
void (*SetMaximumFlightAltitude) (float height);
|
||||
/* success */
|
||||
float (*GetMaximumFlightAltitude) (void);
|
||||
/* success */
|
||||
void (*SetKillCommandDelay) (int32_t delay);
|
||||
/* success */
|
||||
int32_t (*GetKillCommandDelay) (void);
|
||||
/* success */
|
||||
void (*SetVehiclesForcedRespawnHeight) (float height);
|
||||
/* success */
|
||||
float (*GetVehiclesForcedRespawnHeight) (void);
|
||||
|
||||
/*
|
||||
* Miscellaneous things
|
||||
*/
|
||||
|
||||
/* vcmpErrorArgumentOutOfBounds, vcmpErrorNoSuchEntity */
|
||||
vcmpError (*CreateExplosion) (int32_t worldId, int32_t type, float x, float y, float z, int32_t responsiblePlayerId, uint8_t atGroundLevel);
|
||||
/* vcmpErrorArgumentOutOfBounds */
|
||||
vcmpError (*PlaySound) (int32_t worldId, int32_t soundId, float x, float y, float z);
|
||||
/* success */
|
||||
void (*HideMapObject) (int32_t modelId, int16_t tenthX, int16_t tenthY, int16_t tenthZ);
|
||||
/* success */
|
||||
void (*ShowMapObject) (int32_t modelId, int16_t tenthX, int16_t tenthY, int16_t tenthZ);
|
||||
/* success */
|
||||
void (*ShowAllMapObjects) (void);
|
||||
|
||||
/*
|
||||
* Weapon settings
|
||||
*/
|
||||
|
||||
/* vcmpErrorArgumentOutOfBounds */
|
||||
vcmpError (*SetWeaponDataValue) (int32_t weaponId, int32_t fieldId, double value);
|
||||
/* GetLastError: vcmpErrorArgumentOutOfBounds */
|
||||
double (*GetWeaponDataValue) (int32_t weaponId, int32_t fieldId);
|
||||
/* vcmpErrorArgumentOutOfBounds */
|
||||
vcmpError (*ResetWeaponDataValue) (int32_t weaponId, int32_t fieldId);
|
||||
/* GetLastError: vcmpErrorArgumentOutOfBounds */
|
||||
uint8_t (*IsWeaponDataValueModified) (int32_t weaponId, int32_t fieldId);
|
||||
/* vcmpErrorArgumentOutOfBounds */
|
||||
vcmpError (*ResetWeaponData) (int32_t weaponId);
|
||||
/* success */
|
||||
void (*ResetAllWeaponData) (void);
|
||||
|
||||
/*
|
||||
* Key binds
|
||||
*/
|
||||
|
||||
/* -1 == vcmpEntityNone */
|
||||
int32_t (*GetKeyBindUnusedSlot) (void);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*GetKeyBindData) (int32_t bindId, uint8_t* isCalledOnReleaseOut, int32_t* keyOneOut, int32_t* keyTwoOut, int32_t* keyThreeOut);
|
||||
/* vcmpErrorArgumentOutOfBounds */
|
||||
vcmpError (*RegisterKeyBind) (int32_t bindId, uint8_t isCalledOnRelease, int32_t keyOne, int32_t keyTwo, int32_t keyThree);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*RemoveKeyBind) (int32_t bindId);
|
||||
/* success */
|
||||
void (*RemoveAllKeyBinds) (void);
|
||||
|
||||
/*
|
||||
* Coordinate blips
|
||||
*/
|
||||
|
||||
/* GetLastError: vcmpErrorPoolExhausted */
|
||||
int32_t (*CreateCoordBlip) (int32_t index, int32_t world, float x, float y, float z, int32_t scale, uint32_t colour, int32_t sprite);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*DestroyCoordBlip) (int32_t index);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*GetCoordBlipInfo) (int32_t index, int32_t* worldOut, float* xOut, float* yOUt, float* zOut, int32_t* scaleOut, uint32_t* colourOut, int32_t* spriteOut);
|
||||
|
||||
/*
|
||||
* Radios
|
||||
*/
|
||||
|
||||
/* vcmpErrorArgumentOutOfBounds, vcmpErrorNullArgument */
|
||||
vcmpError (*AddRadioStream) (int32_t radioId, const char* radioName, const char* radioUrl, uint8_t isListed);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*RemoveRadioStream) (int32_t radioId);
|
||||
|
||||
/*
|
||||
* Spawning and classes
|
||||
*/
|
||||
|
||||
/* GetLastError: vcmpErrorArgumentOutOfBounds, vcmpErrorPoolExhausted */
|
||||
int32_t (*AddPlayerClass) (int32_t teamId, uint32_t colour, int32_t modelIndex, float x, float y, float z, float angle, int32_t weaponOne, int32_t weaponOneAmmo, int32_t weaponTwo, int32_t weaponTwoAmmo, int32_t weaponThree, int32_t weaponThreeAmmo);
|
||||
/* success */
|
||||
void (*SetSpawnPlayerPosition) (float x, float y, float z);
|
||||
/* success */
|
||||
void (*SetSpawnCameraPosition) (float x, float y, float z);
|
||||
/* success */
|
||||
void (*SetSpawnCameraLookAt) (float x, float y, float z);
|
||||
|
||||
/*
|
||||
* Administration
|
||||
*/
|
||||
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
uint8_t (*IsPlayerAdmin) (int32_t playerId);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*SetPlayerAdmin) (int32_t playerId, uint8_t toggle);
|
||||
/* vcmpErrorNoSuchEntity, vcmpErrorNullArgument, vcmpErrorBufferTooSmall */
|
||||
vcmpError (*GetPlayerIP) (int32_t playerId, char* buffer, size_t size);
|
||||
/* vcmpErrorNoSuchEntity, vcmpErrorNullArgument, vcmpErrorBufferTooSmall */
|
||||
vcmpError (*GetPlayerUID) (int32_t playerId, char* buffer, size_t size);
|
||||
/* vcmpErrorNoSuchEntity, vcmpErrorNullArgument, vcmpErrorBufferTooSmall */
|
||||
vcmpError (*GetPlayerUID2) (int32_t playerId, char* buffer, size_t size);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*KickPlayer) (int32_t playerId);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*BanPlayer) (int32_t playerId);
|
||||
/* success */
|
||||
void (*BanIP) (char* ipAddress);
|
||||
/* success */
|
||||
uint8_t (*UnbanIP) (char* ipAddress);
|
||||
/* success */
|
||||
uint8_t (*IsIPBanned) (char* ipAddress);
|
||||
|
||||
/*
|
||||
* Player access and basic info
|
||||
*/
|
||||
|
||||
/* -1 == vcmpEntityNone */
|
||||
int32_t (*GetPlayerIdFromName) (const char* name);
|
||||
/* success */
|
||||
uint8_t (*IsPlayerConnected) (int32_t playerId);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
uint8_t (*IsPlayerStreamedForPlayer) (int32_t checkedPlayerId, int32_t playerId);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
uint32_t (*GetPlayerKey) (int32_t playerId);
|
||||
/* vcmpErrorNoSuchEntity, vcmpErrorNullArgument, vcmpErrorBufferTooSmall */
|
||||
vcmpError (*GetPlayerName) (int32_t playerId, char* buffer, size_t size);
|
||||
/* vcmpErrorNoSuchEntity, vcmpErrorNullArgument, vcmpErrorInvalidName, vcmpErrorTooLargeInput */
|
||||
vcmpError (*SetPlayerName) (int32_t playerId, const char* name);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
vcmpPlayerState (*GetPlayerState) (int32_t playerId);
|
||||
/* vcmpErrorNoSuchEntity, vcmpErrorArgumentOutOfBounds */
|
||||
vcmpError (*SetPlayerOption) (int32_t playerId, vcmpPlayerOption option, uint8_t toggle);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity, vcmpErrorArgumentOutOfBounds */
|
||||
uint8_t (*GetPlayerOption) (int32_t playerId, vcmpPlayerOption option);
|
||||
|
||||
/*
|
||||
* Player world
|
||||
*/
|
||||
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*SetPlayerWorld) (int32_t playerId, int32_t world);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
int32_t (*GetPlayerWorld) (int32_t playerId);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*SetPlayerSecondaryWorld) (int32_t playerId, int32_t secondaryWorld);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
int32_t (*GetPlayerSecondaryWorld) (int32_t playerId);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
int32_t (*GetPlayerUniqueWorld) (int32_t playerId);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
uint8_t (*IsPlayerWorldCompatible) (int32_t playerId, int32_t world);
|
||||
|
||||
/*
|
||||
* Player class, team, skin, colour
|
||||
*/
|
||||
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
int32_t (*GetPlayerClass) (int32_t playerId);
|
||||
/* vcmpErrorNoSuchEntity, vcmpErrorArgumentOutOfBounds */
|
||||
vcmpError (*SetPlayerTeam) (int32_t playerId, int32_t teamId);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
int32_t (*GetPlayerTeam) (int32_t playerId);
|
||||
/* vcmpErrorNoSuchEntity, vcmpErrorArgumentOutOfBounds */
|
||||
vcmpError (*SetPlayerSkin) (int32_t playerId, int32_t skinId);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
int32_t (*GetPlayerSkin) (int32_t playerId);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*SetPlayerColour) (int32_t playerId, uint32_t colour);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
uint32_t (*GetPlayerColour) (int32_t playerId);
|
||||
|
||||
/*
|
||||
* Player spawn cycle
|
||||
*/
|
||||
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
uint8_t (*IsPlayerSpawned) (int32_t playerId);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*ForcePlayerSpawn) (int32_t playerId);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*ForcePlayerSelect) (int32_t playerId);
|
||||
/* success */
|
||||
void (*ForceAllSelect) (void);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
uint8_t (*IsPlayerTyping) (int32_t playerId);
|
||||
|
||||
/*
|
||||
* Player money, score, wanted level
|
||||
*/
|
||||
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*GivePlayerMoney) (int32_t playerId, int32_t amount);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*SetPlayerMoney) (int32_t playerId, int32_t amount);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
int32_t (*GetPlayerMoney) (int32_t playerId);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*SetPlayerScore) (int32_t playerId, int32_t score);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
int32_t (*GetPlayerScore) (int32_t playerId);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*SetPlayerWantedLevel) (int32_t playerId, int32_t level);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
int32_t (*GetPlayerWantedLevel) (int32_t playerId);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
int32_t (*GetPlayerPing) (int32_t playerId);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
double (*GetPlayerFPS) (int32_t playerId);
|
||||
|
||||
/*
|
||||
* Player health and immunity
|
||||
*/
|
||||
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*SetPlayerHealth) (int32_t playerId, float health);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
float (*GetPlayerHealth) (int32_t playerId);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*SetPlayerArmour) (int32_t playerId, float armour);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
float (*GetPlayerArmour) (int32_t playerId);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*SetPlayerImmunityFlags) (int32_t playerId, uint32_t flags);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
uint32_t (*GetPlayerImmunityFlags) (int32_t playerId);
|
||||
|
||||
/*
|
||||
* Player position and rotation
|
||||
*/
|
||||
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*SetPlayerPosition) (int32_t playerId, float x, float y, float z);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*GetPlayerPosition) (int32_t playerId, float* xOut, float* yOut, float* zOut);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*SetPlayerSpeed) (int32_t playerId, float x, float y, float z);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*GetPlayerSpeed) (int32_t playerId, float* xOut, float* yOut, float* zOut);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*AddPlayerSpeed) (int32_t playerId, float x, float y, float z);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*SetPlayerHeading) (int32_t playerId, float angle);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
float (*GetPlayerHeading) (int32_t playerId);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*SetPlayerAlpha) (int32_t playerId, int32_t alpha, uint32_t fadeTime);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
int32_t (*GetPlayerAlpha) (int32_t playerId);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*GetPlayerAimPosition) (int32_t playerId, float* xOut, float* yOut, float* zOut);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*GetPlayerAimDirection) (int32_t playerId, float* xOut, float* yOut, float* zOut);
|
||||
|
||||
/*
|
||||
* Player actions and keys
|
||||
*/
|
||||
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
uint8_t (*IsPlayerOnFire) (int32_t playerId);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
uint8_t (*IsPlayerCrouching) (int32_t playerId);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
int32_t (*GetPlayerAction) (int32_t playerId);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
uint32_t (*GetPlayerGameKeys) (int32_t playerId);
|
||||
|
||||
/*
|
||||
* Player vehicle
|
||||
*/
|
||||
|
||||
/* vcmpErrorNoSuchEntity, vcmpErrorArgumentOutOfBounds, vcmpErrorRequestDenied */
|
||||
vcmpError (*PutPlayerInVehicle) (int32_t playerId, int32_t vehicleId, int32_t slotIndex, uint8_t makeRoom, uint8_t warp);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*RemovePlayerFromVehicle) (int32_t playerId);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
vcmpPlayerVehicle (*GetPlayerInVehicleStatus) (int32_t playerId);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
int32_t (*GetPlayerInVehicleSlot) (int32_t playerId);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
int32_t (*GetPlayerVehicleId) (int32_t playerId);
|
||||
|
||||
/*
|
||||
* Player weapons
|
||||
*/
|
||||
|
||||
/* vcmpErrorNoSuchEntity, vcmpErrorArgumentOutOfBounds */
|
||||
vcmpError (*GivePlayerWeapon) (int32_t playerId, int32_t weaponId, int32_t ammo);
|
||||
/* vcmpErrorNoSuchEntity, vcmpErrorArgumentOutOfBounds */
|
||||
vcmpError (*SetPlayerWeapon) (int32_t playerId, int32_t weaponId, int32_t ammo);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
int32_t (*GetPlayerWeapon) (int32_t playerId);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
int32_t (*GetPlayerWeaponAmmo) (int32_t playerId);
|
||||
/* vcmpErrorNoSuchEntity, vcmpErrorArgumentOutOfBounds */
|
||||
vcmpError (*SetPlayerWeaponSlot) (int32_t playerId, int32_t slot);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
int32_t (*GetPlayerWeaponSlot) (int32_t playerId);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity, vcmpErrorArgumentOutOfBounds */
|
||||
int32_t (*GetPlayerWeaponAtSlot) (int32_t playerId, int32_t slot);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity, vcmpErrorArgumentOutOfBounds */
|
||||
int32_t (*GetPlayerAmmoAtSlot) (int32_t playerId, int32_t slot);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*RemovePlayerWeapon) (int32_t playerId, int32_t weaponId);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*RemoveAllWeapons) (int32_t playerId);
|
||||
|
||||
/*
|
||||
* Player camera
|
||||
*/
|
||||
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*SetCameraPosition) (int32_t playerId, float posX, float posY, float posZ, float lookX, float lookY, float lookZ);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*RestoreCamera) (int32_t playerId);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
uint8_t (*IsCameraLocked) (int32_t playerId);
|
||||
|
||||
/*
|
||||
* Player miscellaneous stuff
|
||||
*/
|
||||
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*SetPlayerAnimation) (int32_t playerId, int32_t groupId, int32_t animationId);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
int32_t (*GetPlayerStandingOnVehicle) (int32_t playerId);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
int32_t (*GetPlayerStandingOnObject) (int32_t playerId);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
uint8_t (*IsPlayerAway) (int32_t playerId);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
int32_t (*GetPlayerSpectateTarget) (int32_t playerId);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
vcmpError (*SetPlayerSpectateTarget) (int32_t playerId, int32_t targetId);
|
||||
/* vcmpErrorNoSuchEntity, vcmpErrorNullArgument */
|
||||
vcmpError (*RedirectPlayerToServer) (int32_t playerId, const char* ip, uint32_t port, const char* nick, const char* serverPassword, const char* userPassword);
|
||||
|
||||
/*
|
||||
* All entities
|
||||
*/
|
||||
|
||||
/* GetLastError: vcmpArgumentOutOfBounds */
|
||||
uint8_t (*CheckEntityExists) (vcmpEntityPool entityPool, int32_t index);
|
||||
|
||||
/*
|
||||
* Vehicles
|
||||
*/
|
||||
|
||||
/* GetLastError: vcmpErrorArgumentOutOfBounds, vcmpErrorPoolExhausted */
|
||||
int32_t (*CreateVehicle) (int32_t modelIndex, int32_t world, float x, float y, float z, float angle, int32_t primaryColour, int32_t secondaryColour);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*DeleteVehicle) (int32_t vehicleId);
|
||||
/* vcmpErrorNoSuchEntity, vcmpErrorArgumentOutOfBounds */
|
||||
vcmpError (*SetVehicleOption) (int32_t vehicleId, vcmpVehicleOption option, uint8_t toggle);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity, vcmpErrorArgumentOutOfBounds */
|
||||
uint8_t (*GetVehicleOption) (int32_t vehicleId, vcmpVehicleOption option);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
int32_t (*GetVehicleSyncSource) (int32_t vehicleId);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
vcmpVehicleSync (*GetVehicleSyncType) (int32_t vehicleId);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
uint8_t (*IsVehicleStreamedForPlayer) (int32_t vehicleId, int32_t playerId);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*SetVehicleWorld) (int32_t vehicleId, int32_t world);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
int32_t (*GetVehicleWorld) (int32_t vehicleId);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
int32_t (*GetVehicleModel) (int32_t vehicleId);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity, vcmpErrorArgumentOutOfBounds */
|
||||
int32_t (*GetVehicleOccupant) (int32_t vehicleId, int32_t slotIndex);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*RespawnVehicle) (int32_t vehicleId);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*SetVehicleImmunityFlags) (int32_t vehicleId, uint32_t immunityFlags);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
uint32_t (*GetVehicleImmunityFlags) (int32_t vehicleId);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*ExplodeVehicle) (int32_t vehicleId);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
uint8_t (*IsVehicleWrecked) (int32_t vehicleId);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*SetVehiclePosition) (int32_t vehicleId, float x, float y, float z, uint8_t removeOccupants);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*GetVehiclePosition) (int32_t vehicleId, float* xOut, float* yOut, float* zOut);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*SetVehicleRotation) (int32_t vehicleId, float x, float y, float z, float w);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*SetVehicleRotationEuler) (int32_t vehicleId, float x, float y, float z);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*GetVehicleRotation) (int32_t vehicleId, float* xOut, float* yOut, float* zOut, float* wOut);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*GetVehicleRotationEuler) (int32_t vehicleId, float* xOut, float* yOut, float* zOut);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*SetVehicleSpeed) (int32_t vehicleId, float x, float y, float z, uint8_t add, uint8_t relative);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*GetVehicleSpeed) (int32_t vehicleId, float* xOut, float* yOut, float* zOut, uint8_t relative);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*SetVehicleTurnSpeed) (int32_t vehicleId, float x, float y, float z, uint8_t add, uint8_t relative);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*GetVehicleTurnSpeed) (int32_t vehicleId, float* xOut, float* yOut, float* zOut, uint8_t relative);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*SetVehicleSpawnPosition) (int32_t vehicleId, float x, float y, float z);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*GetVehicleSpawnPosition) (int32_t vehicleId, float* xOut, float* yOut, float* zOut);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*SetVehicleSpawnRotation) (int32_t vehicleId, float x, float y, float z, float w);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*SetVehicleSpawnRotationEuler) (int32_t vehicleId, float x, float y, float z);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*GetVehicleSpawnRotation) (int32_t vehicleId, float* xOut, float* yOut, float* zOut, float* wOut);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*GetVehicleSpawnRotationEuler) (int32_t vehicleId, float* xOut, float* yOut, float* zOut);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*SetVehicleIdleRespawnTimer) (int32_t vehicleId, uint32_t millis);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
uint32_t (*GetVehicleIdleRespawnTimer) (int32_t vehicleId);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*SetVehicleHealth) (int32_t vehicleId, float health);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
float (*GetVehicleHealth) (int32_t vehicleId);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*SetVehicleColour) (int32_t vehicleId, int32_t primaryColour, int32_t secondaryColour);
|
||||
/* vcmpErrorNoSuchEntity, vcmpErrorNullArgument */
|
||||
vcmpError (*GetVehicleColour) (int32_t vehicleId, int32_t* primaryColourOut, int32_t* secondaryColourOut);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*SetVehiclePartStatus) (int32_t vehicleId, int32_t partId, int32_t status);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
int32_t (*GetVehiclePartStatus) (int32_t vehicleId, int32_t partId);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*SetVehicleTyreStatus) (int32_t vehicleId, int32_t tyreId, int32_t status);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
int32_t (*GetVehicleTyreStatus) (int32_t vehicleId, int32_t tyreId);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*SetVehicleDamageData) (int32_t vehicleId, uint32_t damageData);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
uint32_t (*GetVehicleDamageData) (int32_t vehicleId);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*SetVehicleRadio) (int32_t vehicleId, int32_t radioId);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
int32_t (*GetVehicleRadio) (int32_t vehicleId);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*GetVehicleTurretRotation) (int32_t vehicleId, float* horizontalOut, float* verticalOut);
|
||||
|
||||
/*
|
||||
* Vehicle handling
|
||||
*/
|
||||
|
||||
/* success */
|
||||
void (*ResetAllVehicleHandlings) (void);
|
||||
/* vcmpErrorArgumentOutOfBounds */
|
||||
uint8_t (*ExistsHandlingRule) (int32_t modelIndex, int32_t ruleIndex);
|
||||
/* vcmpErrorArgumentOutOfBounds */
|
||||
vcmpError (*SetHandlingRule) (int32_t modelIndex, int32_t ruleIndex, double value);
|
||||
/* GetLastError: vcmpErrorArgumentOutOfBounds */
|
||||
double (*GetHandlingRule) (int32_t modelIndex, int32_t ruleIndex);
|
||||
/* vcmpErrorArgumentOutOfBounds */
|
||||
vcmpError (*ResetHandlingRule) (int32_t modelIndex, int32_t ruleIndex);
|
||||
/* vcmpErrorArgumentOutOfBounds */
|
||||
vcmpError (*ResetHandling) (int32_t modelIndex);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity, vcmpErrorArgumentOutOfBounds */
|
||||
uint8_t (*ExistsInstHandlingRule) (int32_t vehicleId, int32_t ruleIndex);
|
||||
/* vcmpErrorNoSuchEntity, vcmpErrorArgumentOutOfBounds */
|
||||
vcmpError (*SetInstHandlingRule) (int32_t vehicleId, int32_t ruleIndex, double value);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity, vcmpErrorArgumentOutOfBounds */
|
||||
double (*GetInstHandlingRule) (int32_t vehicleId, int32_t ruleIndex);
|
||||
/* vcmpErrorNoSuchEntity, vcmpErrorArgumentOutOfBounds */
|
||||
vcmpError (*ResetInstHandlingRule) (int32_t vehicleId, int32_t ruleIndex);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*ResetInstHandling) (int32_t vehicleId);
|
||||
|
||||
/*
|
||||
* Pickups
|
||||
*/
|
||||
|
||||
/* vcmpErrorPoolExhausted */
|
||||
int32_t (*CreatePickup) (int32_t modelIndex, int32_t world, int32_t quantity, float x, float y, float z, int32_t alpha, uint8_t isAutomatic);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*DeletePickup) (int32_t pickupId);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
uint8_t (*IsPickupStreamedForPlayer) (int32_t pickupId, int32_t playerId);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*SetPickupWorld) (int32_t pickupId, int32_t world);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
int32_t (*GetPickupWorld) (int32_t pickupId);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*SetPickupAlpha) (int32_t pickupId, int32_t alpha);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
int32_t (*GetPickupAlpha) (int32_t pickupId);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*SetPickupIsAutomatic) (int32_t pickupId, uint8_t toggle);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
uint8_t (*IsPickupAutomatic) (int32_t pickupId);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*SetPickupAutoTimer) (int32_t pickupId, uint32_t durationMillis);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
uint32_t (*GetPickupAutoTimer) (int32_t pickupId);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*RefreshPickup) (int32_t pickupId);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*SetPickupPosition) (int32_t pickupId, float x, float y, float z);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*GetPickupPosition) (int32_t pickupId, float* xOut, float* yOut, float* zOut);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
int32_t (*GetPickupModel) (int32_t pickupId);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
int32_t (*GetPickupQuantity) (int32_t pickupId);
|
||||
|
||||
/*
|
||||
* Checkpoints
|
||||
*/
|
||||
|
||||
/* vcmpErrorPoolExhausted, vcmpErrorNoSuchEntity */
|
||||
int32_t (*CreateCheckPoint) (int32_t playerId, int32_t world, uint8_t isSphere, float x, float y, float z, int32_t red, int32_t green, int32_t blue, int32_t alpha, float radius);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*DeleteCheckPoint) (int32_t checkPointId);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
uint8_t (*IsCheckPointStreamedForPlayer) (int32_t checkPointId, int32_t playerId);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
uint8_t (*IsCheckPointSphere) (int32_t checkPointId);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*SetCheckPointWorld) (int32_t checkPointId, int32_t world);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
int32_t (*GetCheckPointWorld) (int32_t checkPointId);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*SetCheckPointColour) (int32_t checkPointId, int32_t red, int32_t green, int32_t blue, int32_t alpha);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*GetCheckPointColour) (int32_t checkPointId, int32_t* redOut, int32_t* greenOut, int32_t* blueOut, int32_t* alphaOut);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*SetCheckPointPosition) (int32_t checkPointId, float x, float y, float z);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*GetCheckPointPosition) (int32_t checkPointId, float* xOut, float* yOut, float* zOut);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*SetCheckPointRadius) (int32_t checkPointId, float radius);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
float (*GetCheckPointRadius) (int32_t checkPointId);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
int32_t (*GetCheckPointOwner) (int32_t checkPointId);
|
||||
|
||||
/*
|
||||
* Objects
|
||||
*/
|
||||
|
||||
/* GetLastError: vcmpErrorPoolExhausted */
|
||||
int32_t (*CreateObject) (int32_t modelIndex, int32_t world, float x, float y, float z, int32_t alpha);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*DeleteObject) (int32_t objectId);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
uint8_t (*IsObjectStreamedForPlayer) (int32_t objectId, int32_t playerId);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
int32_t (*GetObjectModel) (int32_t objectId);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*SetObjectWorld) (int32_t objectId, int32_t world);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
int32_t (*GetObjectWorld) (int32_t objectId);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*SetObjectAlpha) (int32_t objectId, int32_t alpha, uint32_t duration);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
int32_t (*GetObjectAlpha) (int32_t objectId);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*MoveObjectTo) (int32_t objectId, float x, float y, float z, uint32_t duration);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*MoveObjectBy) (int32_t objectId, float x, float y, float z, uint32_t duration);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*SetObjectPosition) (int32_t objectId, float x, float y, float z);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*GetObjectPosition) (int32_t objectId, float* xOut, float* yOut, float* zOut);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*RotateObjectTo) (int32_t objectId, float x, float y, float z, float w, uint32_t duration);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*RotateObjectToEuler) (int32_t objectId, float x, float y, float z, uint32_t duration);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*RotateObjectBy) (int32_t objectId, float x, float y, float z, float w, uint32_t duration);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*RotateObjectByEuler) (int32_t objectId, float x, float y, float z, uint32_t duration);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*GetObjectRotation) (int32_t objectId, float* xOut, float* yOut, float *zOut, float *wOut);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*GetObjectRotationEuler) (int32_t objectId, float* xOut, float* yOut, float *zOut);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*SetObjectShotReportEnabled) (int32_t objectId, uint8_t toggle);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
uint8_t (*IsObjectShotReportEnabled) (int32_t objectId);
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError (*SetObjectTouchedReportEnabled) (int32_t objectId, uint8_t toggle);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
uint8_t (*IsObjectTouchedReportEnabled) (int32_t objectId);
|
||||
|
||||
// TODO: MOVE LATER
|
||||
vcmpError (*GetPlayerModuleList) (int32_t playerId);
|
||||
|
||||
/* vcmpErrorNoSuchEntity, vcmpErrorArgumentOutOfBounds */
|
||||
vcmpError (*SetPickupOption) (int32_t pickupId, vcmpPickupOption option, uint8_t toggle);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity, vcmpErrorArgumentOutOfBounds */
|
||||
uint8_t (*GetPickupOption) (int32_t pickupId, vcmpPickupOption option);
|
||||
|
||||
/* success */
|
||||
void (*SetFallTimer) (uint16_t timeRate);
|
||||
/* success */
|
||||
uint16_t (*GetFallTimer) (void);
|
||||
|
||||
/* vcmpErrorNoSuchEntity */
|
||||
vcmpError(*SetVehicleLightsData) (int32_t vehicleId, uint32_t lightsData);
|
||||
/* GetLastError: vcmpErrorNoSuchEntity */
|
||||
uint32_t(*GetVehicleLightsData) (int32_t vehicleId);
|
||||
|
||||
} PluginFuncs;
|
||||
|
||||
typedef struct {
|
||||
uint32_t structSize;
|
||||
|
||||
uint8_t (*OnServerInitialise) (void);
|
||||
void (*OnServerShutdown) (void);
|
||||
void (*OnServerFrame) (float elapsedTime);
|
||||
|
||||
uint8_t (*OnPluginCommand) (uint32_t commandIdentifier, const char* message);
|
||||
uint8_t (*OnIncomingConnection) (char* playerName, size_t nameBufferSize, const char* userPassword, const char* ipAddress);
|
||||
void (*OnClientScriptData) (int32_t playerId, const uint8_t* data, size_t size);
|
||||
|
||||
void (*OnPlayerConnect) (int32_t playerId);
|
||||
void (*OnPlayerDisconnect) (int32_t playerId, vcmpDisconnectReason reason);
|
||||
|
||||
uint8_t (*OnPlayerRequestClass) (int32_t playerId, int32_t offset);
|
||||
uint8_t (*OnPlayerRequestSpawn) (int32_t playerId);
|
||||
void (*OnPlayerSpawn) (int32_t playerId);
|
||||
void (*OnPlayerDeath) (int32_t playerId, int32_t killerId, int32_t reason, vcmpBodyPart bodyPart);
|
||||
void (*OnPlayerUpdate) (int32_t playerId, vcmpPlayerUpdate updateType);
|
||||
|
||||
uint8_t (*OnPlayerRequestEnterVehicle) (int32_t playerId, int32_t vehicleId, int32_t slotIndex);
|
||||
void (*OnPlayerEnterVehicle) (int32_t playerId, int32_t vehicleId, int32_t slotIndex);
|
||||
void (*OnPlayerExitVehicle) (int32_t playerId, int32_t vehicleId);
|
||||
|
||||
void (*OnPlayerNameChange) (int32_t playerId, const char* oldName, const char* newName);
|
||||
void (*OnPlayerStateChange) (int32_t playerId, vcmpPlayerState oldState, vcmpPlayerState newState);
|
||||
void (*OnPlayerActionChange) (int32_t playerId, int32_t oldAction, int32_t newAction);
|
||||
void (*OnPlayerOnFireChange) (int32_t playerId, uint8_t isOnFire);
|
||||
void (*OnPlayerCrouchChange) (int32_t playerId, uint8_t isCrouching);
|
||||
void (*OnPlayerGameKeysChange) (int32_t playerId, uint32_t oldKeys, uint32_t newKeys);
|
||||
void (*OnPlayerBeginTyping) (int32_t playerId);
|
||||
void (*OnPlayerEndTyping) (int32_t playerId);
|
||||
void (*OnPlayerAwayChange) (int32_t playerId, uint8_t isAway);
|
||||
|
||||
uint8_t (*OnPlayerMessage) (int32_t playerId, const char* message);
|
||||
uint8_t (*OnPlayerCommand) (int32_t playerId, const char* message);
|
||||
uint8_t (*OnPlayerPrivateMessage) (int32_t playerId, int32_t targetPlayerId, const char* message);
|
||||
|
||||
void (*OnPlayerKeyBindDown) (int32_t playerId, int32_t bindId);
|
||||
void (*OnPlayerKeyBindUp) (int32_t playerId, int32_t bindId);
|
||||
void (*OnPlayerSpectate) (int32_t playerId, int32_t targetPlayerId);
|
||||
void (*OnPlayerCrashReport) (int32_t playerId, const char* report);
|
||||
|
||||
void (*OnVehicleUpdate) (int32_t vehicleId, vcmpVehicleUpdate updateType);
|
||||
void (*OnVehicleExplode) (int32_t vehicleId);
|
||||
void (*OnVehicleRespawn) (int32_t vehicleId);
|
||||
|
||||
void (*OnObjectShot) (int32_t objectId, int32_t playerId, int32_t weaponId);
|
||||
void (*OnObjectTouched) (int32_t objectId, int32_t playerId);
|
||||
|
||||
uint8_t (*OnPickupPickAttempt) (int32_t pickupId, int32_t playerId);
|
||||
void (*OnPickupPicked) (int32_t pickupId, int32_t playerId);
|
||||
void (*OnPickupRespawn) (int32_t pickupId);
|
||||
|
||||
void (*OnCheckpointEntered) (int32_t checkPointId, int32_t playerId);
|
||||
void (*OnCheckpointExited) (int32_t checkPointId, int32_t playerId);
|
||||
|
||||
void (*OnEntityPoolChange) (vcmpEntityPool entityType, int32_t entityId, uint8_t isDeleted);
|
||||
void (*OnServerPerformanceReport) (size_t entryCount, const char** descriptions, uint64_t* times);
|
||||
|
||||
// TODO: MOVE LATER
|
||||
void(*OnPlayerModuleList) (int32_t playerId, const char* list);
|
||||
|
||||
} PluginCallbacks;
|
1042
vcmp/vcmp21.h
1042
vcmp/vcmp21.h
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue
Block a user