Discarded the noexcept specifier entirely.

This commit is contained in:
Sandu Liviu Catalin
2015-11-01 05:48:01 +02:00
parent 2409a896df
commit 46801b1ce8
85 changed files with 4874 additions and 4874 deletions
+40 -40
View File
@@ -7,14 +7,14 @@
namespace SqMod {
// ------------------------------------------------------------------------------------------------
CSprite::CSprite(const Reference< CSprite > & o) noexcept
CSprite::CSprite(const Reference< CSprite > & o)
: Reference(o)
{
/* ... */
}
// ------------------------------------------------------------------------------------------------
void CSprite::ShowAll() const noexcept
void CSprite::ShowAll() const
{
if (VALID_ENTITY(m_ID))
{
@@ -27,7 +27,7 @@ void CSprite::ShowAll() const noexcept
}
// ------------------------------------------------------------------------------------------------
void CSprite::ShowFor(const Reference< CPlayer > & player) const noexcept
void CSprite::ShowFor(const Reference< CPlayer > & player) const
{
if (VALID_ENTITY(m_ID) && player)
{
@@ -44,7 +44,7 @@ void CSprite::ShowFor(const Reference< CPlayer > & player) const noexcept
}
// ------------------------------------------------------------------------------------------------
void CSprite::ShowRange(SQInt32 first, SQInt32 last) const noexcept
void CSprite::ShowRange(SQInt32 first, SQInt32 last) const
{
if (VALID_ENTITY(m_ID) && (first <= last))
{
@@ -67,7 +67,7 @@ void CSprite::ShowRange(SQInt32 first, SQInt32 last) const noexcept
}
// ------------------------------------------------------------------------------------------------
void CSprite::HideAll() const noexcept
void CSprite::HideAll() const
{
if (VALID_ENTITY(m_ID))
{
@@ -80,7 +80,7 @@ void CSprite::HideAll() const noexcept
}
// ------------------------------------------------------------------------------------------------
void CSprite::HideFor(const Reference< CPlayer > & player) const noexcept
void CSprite::HideFor(const Reference< CPlayer > & player) const
{
if (VALID_ENTITY(m_ID) && player)
{
@@ -97,7 +97,7 @@ void CSprite::HideFor(const Reference< CPlayer > & player) const noexcept
}
// ------------------------------------------------------------------------------------------------
void CSprite::HideRange(SQInt32 first, SQInt32 last) const noexcept
void CSprite::HideRange(SQInt32 first, SQInt32 last) const
{
if (VALID_ENTITY(m_ID) && (first <= last))
{
@@ -120,7 +120,7 @@ void CSprite::HideRange(SQInt32 first, SQInt32 last) const noexcept
}
// ------------------------------------------------------------------------------------------------
void CSprite::SetPositionAll(const Vector2i & pos) const noexcept
void CSprite::SetPositionAll(const Vector2i & pos) const
{
if (VALID_ENTITY(m_ID))
{
@@ -133,7 +133,7 @@ void CSprite::SetPositionAll(const Vector2i & pos) const noexcept
}
// ------------------------------------------------------------------------------------------------
void CSprite::SetPositionAllEx(SQInt32 x, SQInt32 y) const noexcept
void CSprite::SetPositionAllEx(SQInt32 x, SQInt32 y) const
{
if (VALID_ENTITY(m_ID))
{
@@ -146,7 +146,7 @@ void CSprite::SetPositionAllEx(SQInt32 x, SQInt32 y) const noexcept
}
// ------------------------------------------------------------------------------------------------
void CSprite::SetPositionFor(const Reference< CPlayer > & player, const Vector2i & pos) const noexcept
void CSprite::SetPositionFor(const Reference< CPlayer > & player, const Vector2i & pos) const
{
if (VALID_ENTITY(m_ID) && player)
{
@@ -164,7 +164,7 @@ void CSprite::SetPositionFor(const Reference< CPlayer > & player, const Vector2i
}
// ------------------------------------------------------------------------------------------------
void CSprite::SetPositionForEx(const Reference< CPlayer > & player, SQInt32 x, SQInt32 y) const noexcept
void CSprite::SetPositionForEx(const Reference< CPlayer > & player, SQInt32 x, SQInt32 y) const
{
if (VALID_ENTITY(m_ID) && player)
{
@@ -181,7 +181,7 @@ void CSprite::SetPositionForEx(const Reference< CPlayer > & player, SQInt32 x, S
}
// ------------------------------------------------------------------------------------------------
void CSprite::SetPositionRange(SQInt32 first, SQInt32 last, const Vector2i & pos) const noexcept
void CSprite::SetPositionRange(SQInt32 first, SQInt32 last, const Vector2i & pos) const
{
if (VALID_ENTITY(m_ID) && (first <= last))
{
@@ -204,7 +204,7 @@ void CSprite::SetPositionRange(SQInt32 first, SQInt32 last, const Vector2i & pos
}
// ------------------------------------------------------------------------------------------------
void CSprite::SetCenterAll(const Vector2i & pos) const noexcept
void CSprite::SetCenterAll(const Vector2i & pos) const
{
if (VALID_ENTITY(m_ID))
{
@@ -217,7 +217,7 @@ void CSprite::SetCenterAll(const Vector2i & pos) const noexcept
}
// ------------------------------------------------------------------------------------------------
void CSprite::SetCenterAllEx(SQInt32 x, SQInt32 y) const noexcept
void CSprite::SetCenterAllEx(SQInt32 x, SQInt32 y) const
{
if (VALID_ENTITY(m_ID))
{
@@ -230,7 +230,7 @@ void CSprite::SetCenterAllEx(SQInt32 x, SQInt32 y) const noexcept
}
// ------------------------------------------------------------------------------------------------
void CSprite::SetCenterFor(const Reference< CPlayer > & player, const Vector2i & pos) const noexcept
void CSprite::SetCenterFor(const Reference< CPlayer > & player, const Vector2i & pos) const
{
if (VALID_ENTITY(m_ID) && player)
{
@@ -247,7 +247,7 @@ void CSprite::SetCenterFor(const Reference< CPlayer > & player, const Vector2i &
}
// ------------------------------------------------------------------------------------------------
void CSprite::SetCenterForEx(const Reference< CPlayer > & player, SQInt32 x, SQInt32 y) const noexcept
void CSprite::SetCenterForEx(const Reference< CPlayer > & player, SQInt32 x, SQInt32 y) const
{
if (VALID_ENTITY(m_ID) && player)
{
@@ -264,7 +264,7 @@ void CSprite::SetCenterForEx(const Reference< CPlayer > & player, SQInt32 x, SQI
}
// ------------------------------------------------------------------------------------------------
void CSprite::SetCenterRange(SQInt32 first, SQInt32 last, const Vector2i & pos) const noexcept
void CSprite::SetCenterRange(SQInt32 first, SQInt32 last, const Vector2i & pos) const
{
if (VALID_ENTITY(m_ID) && (first <= last))
{
@@ -287,7 +287,7 @@ void CSprite::SetCenterRange(SQInt32 first, SQInt32 last, const Vector2i & pos)
}
// ------------------------------------------------------------------------------------------------
void CSprite::SetRotationAll(SQFloat rot) const noexcept
void CSprite::SetRotationAll(SQFloat rot) const
{
if (VALID_ENTITY(m_ID))
{
@@ -300,7 +300,7 @@ void CSprite::SetRotationAll(SQFloat rot) const noexcept
}
// ------------------------------------------------------------------------------------------------
void CSprite::SetRotationFor(const Reference< CPlayer > & player, SQFloat rot) const noexcept
void CSprite::SetRotationFor(const Reference< CPlayer > & player, SQFloat rot) const
{
if (VALID_ENTITY(m_ID) && player)
{
@@ -317,7 +317,7 @@ void CSprite::SetRotationFor(const Reference< CPlayer > & player, SQFloat rot) c
}
// ------------------------------------------------------------------------------------------------
void CSprite::SetRotationRange(SQInt32 first, SQInt32 last, SQFloat rot) const noexcept
void CSprite::SetRotationRange(SQInt32 first, SQInt32 last, SQFloat rot) const
{
if (VALID_ENTITY(m_ID) && (first <= last))
{
@@ -340,7 +340,7 @@ void CSprite::SetRotationRange(SQInt32 first, SQInt32 last, SQFloat rot) const n
}
// ------------------------------------------------------------------------------------------------
void CSprite::SetAlphaAll(Uint8 alpha) const noexcept
void CSprite::SetAlphaAll(Uint8 alpha) const
{
if (VALID_ENTITY(m_ID))
{
@@ -353,7 +353,7 @@ void CSprite::SetAlphaAll(Uint8 alpha) const noexcept
}
// ------------------------------------------------------------------------------------------------
void CSprite::SetAlphaFor(const Reference< CPlayer > & player, Uint8 alpha) const noexcept
void CSprite::SetAlphaFor(const Reference< CPlayer > & player, Uint8 alpha) const
{
if (VALID_ENTITY(m_ID) && player)
{
@@ -370,7 +370,7 @@ void CSprite::SetAlphaFor(const Reference< CPlayer > & player, Uint8 alpha) cons
}
// ------------------------------------------------------------------------------------------------
void CSprite::SetAlphaRange(SQInt32 first, SQInt32 last, Uint8 alpha) const noexcept
void CSprite::SetAlphaRange(SQInt32 first, SQInt32 last, Uint8 alpha) const
{
if (VALID_ENTITY(m_ID) && (first <= last))
{
@@ -393,7 +393,7 @@ void CSprite::SetAlphaRange(SQInt32 first, SQInt32 last, Uint8 alpha) const noex
}
// ------------------------------------------------------------------------------------------------
const SQChar * CSprite::GetFilePath() const noexcept
const SQChar * CSprite::GetFilePath() const
{
if (VALID_ENTITY(m_ID))
{
@@ -411,7 +411,7 @@ const SQChar * CSprite::GetFilePath() const noexcept
Reference< CSprite > CreateBaseSprite_ES(const SQChar * file,
SQInt32 xp, SQInt32 yp,
SQInt32 xr, SQInt32 yr,
SQFloat angle, SQInt32 alpha, bool rel) noexcept
SQFloat angle, SQInt32 alpha, bool rel)
{
return _Core->NewSprite(SQMOD_UNKNOWN, file, xp, yp, xr, yr, angle, alpha, rel,
SQMOD_CREATE_DEFAULT, NullData());
@@ -421,7 +421,7 @@ Reference< CSprite > CreateBaseSprite_ES(const SQChar * file,
SQInt32 xp, SQInt32 yp,
SQInt32 xr, SQInt32 yr,
SQFloat angle, SQInt32 alpha, bool rel,
SQInt32 header, SqObj & payload) noexcept
SQInt32 header, SqObj & payload)
{
return _Core->NewSprite(SQMOD_UNKNOWN, file, xp, yp, xr, yr, angle, alpha, rel,
header, payload);
@@ -431,7 +431,7 @@ Reference< CSprite > CreateBaseSprite_ES(const SQChar * file,
Reference< CSprite > CreateBaseSprite_EF(SQInt32 index, const SQChar * file,
SQInt32 xp, SQInt32 yp,
SQInt32 xr, SQInt32 yr,
SQFloat angle, SQInt32 alpha, bool rel) noexcept
SQFloat angle, SQInt32 alpha, bool rel)
{
return _Core->NewSprite(index, file, xp, yp, xr, yr, angle, alpha, rel,
SQMOD_CREATE_DEFAULT, NullData());
@@ -441,7 +441,7 @@ Reference< CSprite > CreateBaseSprite_EF(SQInt32 index, const SQChar * file,
SQInt32 xp, SQInt32 yp,
SQInt32 xr, SQInt32 yr,
SQFloat angle, SQInt32 alpha, bool rel,
SQInt32 header, SqObj & payload) noexcept
SQInt32 header, SqObj & payload)
{
return _Core->NewSprite(index, file, xp, yp, xr, yr, angle, alpha, rel,
header, payload);
@@ -450,7 +450,7 @@ Reference< CSprite > CreateBaseSprite_EF(SQInt32 index, const SQChar * file,
// ------------------------------------------------------------------------------------------------
Reference< CSprite > CreateBaseSprite_CS(const SQChar * file,
const Vector2i & pos, const Vector2i & rot,
SQFloat angle, SQInt32 alpha, bool rel) noexcept
SQFloat angle, SQInt32 alpha, bool rel)
{
return _Core->NewSprite(SQMOD_UNKNOWN, file, pos.x, pos.y, rot.x, rot.y, angle, alpha, rel,
SQMOD_CREATE_DEFAULT, NullData());
@@ -459,7 +459,7 @@ Reference< CSprite > CreateBaseSprite_CS(const SQChar * file,
Reference< CSprite > CreateBaseSprite_CS(const SQChar * file,
const Vector2i & pos, const Vector2i & rot,
SQFloat angle, SQInt32 alpha, bool rel,
SQInt32 header, SqObj & payload) noexcept
SQInt32 header, SqObj & payload)
{
return _Core->NewSprite(SQMOD_UNKNOWN, file, pos.x, pos.y, rot.x, rot.y, angle, alpha, rel,
header, payload);
@@ -468,7 +468,7 @@ Reference< CSprite > CreateBaseSprite_CS(const SQChar * file,
// ------------------------------------------------------------------------------------------------
Reference< CSprite > CreateBaseSprite_CF(SQInt32 index, const SQChar * file,
const Vector2i & pos, const Vector2i & rot,
SQFloat angle, SQInt32 alpha, bool rel) noexcept
SQFloat angle, SQInt32 alpha, bool rel)
{
return _Core->NewSprite(index, file, pos.x, pos.y, rot.x, rot.y, angle, alpha, rel,
SQMOD_CREATE_DEFAULT, NullData());
@@ -477,7 +477,7 @@ Reference< CSprite > CreateBaseSprite_CF(SQInt32 index, const SQChar * file,
Reference< CSprite > CreateBaseSprite_CF(SQInt32 index, const SQChar * file,
const Vector2i & pos, const Vector2i & rot,
SQFloat angle, SQInt32 alpha, bool rel,
SQInt32 header, SqObj & payload) noexcept
SQInt32 header, SqObj & payload)
{
return _Core->NewSprite(index, file, pos.x, pos.y, rot.x, rot.y, angle, alpha, rel,
header, payload);
@@ -487,7 +487,7 @@ Reference< CSprite > CreateBaseSprite_CF(SQInt32 index, const SQChar * file,
CSprite CreateSprite_ES(const SQChar * file,
SQInt32 xp, SQInt32 yp,
SQInt32 xr, SQInt32 yr,
SQFloat angle, SQInt32 alpha, bool rel) noexcept
SQFloat angle, SQInt32 alpha, bool rel)
{
return _Core->NewSprite(SQMOD_UNKNOWN, file, xp, yp, xr, yr, angle, alpha, rel,
SQMOD_CREATE_DEFAULT, NullData());
@@ -497,7 +497,7 @@ CSprite CreateSprite_ES(const SQChar * file,
SQInt32 xp, SQInt32 yp,
SQInt32 xr, SQInt32 yr,
SQFloat angle, SQInt32 alpha, bool rel,
SQInt32 header, SqObj & payload) noexcept
SQInt32 header, SqObj & payload)
{
return _Core->NewSprite(SQMOD_UNKNOWN, file, xp, yp, xr, yr, angle, alpha, rel,
header, payload);
@@ -507,7 +507,7 @@ CSprite CreateSprite_ES(const SQChar * file,
CSprite CreateSprite_EF(SQInt32 index, const SQChar * file,
SQInt32 xp, SQInt32 yp,
SQInt32 xr, SQInt32 yr,
SQFloat angle, SQInt32 alpha, bool rel) noexcept
SQFloat angle, SQInt32 alpha, bool rel)
{
return _Core->NewSprite(index, file, xp, yp, xr, yr, angle, alpha, rel,
SQMOD_CREATE_DEFAULT, NullData());
@@ -517,7 +517,7 @@ CSprite CreateSprite_EF(SQInt32 index, const SQChar * file,
SQInt32 xp, SQInt32 yp,
SQInt32 xr, SQInt32 yr,
SQFloat angle, SQInt32 alpha, bool rel,
SQInt32 header, SqObj & payload) noexcept
SQInt32 header, SqObj & payload)
{
return _Core->NewSprite(index, file, xp, yp, xr, yr, angle, alpha, rel,
header, payload);
@@ -526,7 +526,7 @@ CSprite CreateSprite_EF(SQInt32 index, const SQChar * file,
// ------------------------------------------------------------------------------------------------
CSprite CreateSprite_CS(const SQChar * file,
const Vector2i & pos, const Vector2i & rot,
SQFloat angle, SQInt32 alpha, bool rel) noexcept
SQFloat angle, SQInt32 alpha, bool rel)
{
return _Core->NewSprite(SQMOD_UNKNOWN, file, pos.x, pos.y, rot.x, rot.y, angle, alpha, rel,
SQMOD_CREATE_DEFAULT, NullData());
@@ -535,7 +535,7 @@ CSprite CreateSprite_CS(const SQChar * file,
CSprite CreateSprite_CS(const SQChar * file,
const Vector2i & pos, const Vector2i & rot,
SQFloat angle, SQInt32 alpha, bool rel,
SQInt32 header, SqObj & payload) noexcept
SQInt32 header, SqObj & payload)
{
return _Core->NewSprite(SQMOD_UNKNOWN, file, pos.x, pos.y, rot.x, rot.y, angle, alpha, rel,
header, payload);
@@ -544,7 +544,7 @@ CSprite CreateSprite_CS(const SQChar * file,
// ------------------------------------------------------------------------------------------------
CSprite CreateSprite_CF(SQInt32 index, const SQChar * file,
const Vector2i & pos, const Vector2i & rot,
SQFloat angle, SQInt32 alpha, bool rel) noexcept
SQFloat angle, SQInt32 alpha, bool rel)
{
return _Core->NewSprite(index, file, pos.x, pos.y, rot.x, rot.y, angle, alpha, rel,
SQMOD_CREATE_DEFAULT, NullData());
@@ -553,7 +553,7 @@ CSprite CreateSprite_CF(SQInt32 index, const SQChar * file,
CSprite CreateSprite_CF(SQInt32 index, const SQChar * file,
const Vector2i & pos, const Vector2i & rot,
SQFloat angle, SQInt32 alpha, bool rel,
SQInt32 header, SqObj & payload) noexcept
SQInt32 header, SqObj & payload)
{
return _Core->NewSprite(index, file, pos.x, pos.y, rot.x, rot.y, angle, alpha, rel,
header, payload);