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mirror of https://github.com/VCMP-SqMod/SqMod.git synced 2025-09-18 18:27:18 +02:00

Discarded the noexcept specifier entirely.

This commit is contained in:
Sandu Liviu Catalin
2015-11-01 05:48:01 +02:00
parent 2409a896df
commit 46801b1ce8
85 changed files with 4874 additions and 4874 deletions

View File

@@ -28,87 +28,87 @@ public:
/* --------------------------------------------------------------------------------------------
* Construct a reference from a base reference.
*/
CPickup(const Reference< CPickup > & o) noexcept;
CPickup(const Reference< CPickup > & o);
/* --------------------------------------------------------------------------------------------
* See if the referenced pickup instance is streamed for the specified player.
*/
bool IsStreamedFor(const Reference< CPlayer > & player) const noexcept;
bool IsStreamedFor(const Reference< CPlayer > & player) const;
/* --------------------------------------------------------------------------------------------
* Retrieve the model of the referenced pickup instance.
*/
const CModel & GetModel() const noexcept;
const CModel & GetModel() const;
/* --------------------------------------------------------------------------------------------
* Retrieve the model identifier of the referenced pickup instance.
*/
SQInt32 GetModelID() const noexcept;
SQInt32 GetModelID() const;
/* --------------------------------------------------------------------------------------------
* Retrieve the world in which the referenced pickup instance exists.
*/
SQInt32 GetWorld() const noexcept;
SQInt32 GetWorld() const;
/* --------------------------------------------------------------------------------------------
* Change the world in which the referenced pickup instance exists.
*/
void SetWorld(SQInt32 world) const noexcept;
void SetWorld(SQInt32 world) const;
/* --------------------------------------------------------------------------------------------
* Retrieve the alpha of the referenced pickup instance.
*/
SQInt32 GetAlpha() const noexcept;
SQInt32 GetAlpha() const;
/* --------------------------------------------------------------------------------------------
* Change the alpha of the referenced pickup instance.
*/
void SetAlpha(SQInt32 alpha) const noexcept;
void SetAlpha(SQInt32 alpha) const;
/* --------------------------------------------------------------------------------------------
* See whether the referenced pickup instance is automatic.
*/
bool GetAutomatic() const noexcept;
bool GetAutomatic() const;
/* --------------------------------------------------------------------------------------------
* Set whether the referenced pickup instance is automatic.
*/
void SetAutomatic(bool toggle) const noexcept;
void SetAutomatic(bool toggle) const;
/* --------------------------------------------------------------------------------------------
* Retrieve the automatic timer of the referenced pickup instance.
*/
SQInt32 GetAutoTimer() const noexcept;
SQInt32 GetAutoTimer() const;
/* --------------------------------------------------------------------------------------------
* Change the automatic timer of the referenced pickup instance.
*/
void SetAutoTimer(SQInt32 timer) const noexcept;
void SetAutoTimer(SQInt32 timer) const;
/* --------------------------------------------------------------------------------------------
* Refresh the referenced pickup instance.
*/
void Refresh() const noexcept;
void Refresh() const;
/* --------------------------------------------------------------------------------------------
* Retrieve the position of the referenced pickup instance.
*/
const Vector3 & GetPosition() noexcept;
const Vector3 & GetPosition();
/* --------------------------------------------------------------------------------------------
* Change the position of the referenced pickup instance.
*/
void SetPosition(const Vector3 & pos) const noexcept;
void SetPosition(const Vector3 & pos) const;
/* --------------------------------------------------------------------------------------------
* Change the position of the referenced pickup instance.
*/
void SetPositionEx(SQFloat x, SQFloat y, SQFloat z) const noexcept;
void SetPositionEx(SQFloat x, SQFloat y, SQFloat z) const;
/* --------------------------------------------------------------------------------------------
* Retrieve the quantity of the referenced pickup instance.
*/
SQInt32 GetQuantity() const noexcept;
SQInt32 GetQuantity() const;
};
} // Namespace:: SqMod